strings = [
  ("no_string", "{!}NO STRING!"),
  ("empty_string", "{!} "),
  ("yes", "Yes."),
  ("no", "No."),
# Strings before this point are hardwired.  
  ("blank_string", " "),
  ("ERROR_string", "{!}ERROR!!!ERROR!!!!ERROR!!!ERROR!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!!"),
##  ("none", "none"),
  ("noone", "no one"),
#nota Chief
#buscar Calradia (sustituir por Britannia, or Britannia and Hibernia), God (sustituir por Woden, Gods o lo que corresponda), denars (peningas), denar (pening)
##  ("nothing", "nothing"),
  ("s0", "{!}{s0}"),
  ("blank_s1", "{!} {s1}"),
  ("reg1", "{!}{reg1}"),
  ("s50_comma_s51", "{!}{s50}, {s51}"),
  ("s50_and_s51", "{s50} and {s51}"),
  ("s52_comma_s51", "{!}{s52}, {s51}"),
  ("s52_and_s51", "{s52} and {s51}"),
  ("s5_s_party", "{s5}'s Party"),

  ("given_by_s1_at_s2", "Given by {s1} at {s2}"),
  ("given_by_s1_in_wilderness", "Given by {s1} whilst in the field"),
  ("s7_raiders", "{s7} Raiders"),

  ("bandits_eliminated_by_another", "The troublesome bandits have been eliminated by another party."),
  ("msg_battle_won","Battle won, your foes lie slaughtered on the field! (Press tab key to leave)"),
  ("tutorial_map1","You are now viewing the world map. Left-click on the map to move your party to that location, enter the selected town, or pursue the selected party.\
^Time will pause on the overland map if your party is not moving, waiting or resting. To wait anywhere simply press and hold down the space bar.\
^This is a good moment to save your game! Press the Esc key and choose Save As or use F12 for quick saving.^^Good luck!"),
#chief
  ("tutorial_map11","You now have a strong party of men. Return to the jarl for further instruction."),

  ("change_color_1", "{!}Change Color 1"),
  ("change_color_2", "{!}Change Color 2"),
  ("change_background", "{!}Change Background Pattern"),
  ("change_flag_type", "{!}Change Flag Type"),
  ("change_map_flag_type", "{!}Change Map Flag Type"),
  ("randomize", "Randomize"),
  ("sample_banner", "{!}Sample banner:"),
  ("sample_map_banner", "{!}Sample map banner:"),
  ("number_of_charges", "{!}Number of charges:"),
  ("change_charge_1",       "{!}Change Charge 1"),
  ("change_charge_1_color", "{!}Change Charge 1 Color"),
  ("change_charge_2",       "{!}Change Charge 2"),
  ("change_charge_2_color", "{!}Change Charge 2 Color"),
  ("change_charge_3",       "{!}Change Charge 3"),
  ("change_charge_3_color", "{!}Change Charge 3 Color"),
  ("change_charge_4",       "{!}Change Charge 4"),
  ("change_charge_4_color", "{!}Change Charge 4 Color"),
  ("change_charge_position", "{!}Change Charge Position"),
  ("choose_position", "{!}Choose position:"),
  ("choose_charge", "{!}Choose a charge:"),
  ("choose_background", "{!}Choose background pattern:"),
  ("choose_flag_type", "{!}Choose flag type:"),
  ("choose_map_flag_type", "{!}Choose map flag type:"),
  ("choose_color", "{!}Choose color:"),
  ("accept", "{!}Accept"),
  ("charge_no_1", "{!}Charge #1:"),
  ("charge_no_2", "{!}Charge #2:"),
  ("charge_no_3", "{!}Charge #3:"),
  ("charge_no_4", "{!}Charge #4:"),
  ("change", "{!}Change"),
  ("color_no_1", "{!}Color #1:"),
  ("color_no_2", "{!}Color #2:"),
  ("charge", "Charge"),
  ("color", "Color"),
  ("flip_horizontal", "Flip Horizontal"),
  ("flip_vertical", "Flip Vertical"),
  ("hold_fire", "Hold Fire"),
  ("blunt_hold_fire", "Blunt / Hold Fire"),

##  ("tutorial_camp1","This is training ground where you can learn the basics of the game. Use A, S, D, W keys to move and the mouse to look around."),
##  ("tutorial_camp2","F is the action key. You can open doors, talk to people and pick up objects with F key. If you wish to leave a town or retreat from a battle, press the TAB key."),
##  ("tutorial_camp3","Training Ground Master wishes to speak with you about your training. Go near him, look at him and press F when you see the word 'Talk' under his name. "),
##  ("tutorial_camp4","To see the in-game menu, press the Escape key. If you select Options, and then Controls from the in-game menu, you can see a complete list of key bindings."),
##  ("tutorial_camp6","You've received your first quest! You can take a look at your current quests by pressing the Q key. Do it now and check the details of your quest."),
##  ("tutorial_camp7","You've completed your quest! Go near Training Ground Master and speak with him about your reward."),
##  ("tutorial_camp8","You've gained some experience and weapon points! Press C key to view your character and increase your weapon proficiencies."),
##  ("tutorial_camp9","Congratulations! You've finished the tutorial of Mount&Blade. Press TAB key to leave the training ground."),

##  ("tutorial_enter_melee", "You are entering the melee weapon training area. The chest nearby contains various weapons which you can experiment with. If you wish to quit this tutorial, press TAB key."),
##  ("tutorial_enter_ranged", "You are entering the ranged weapon training area.  The chest nearby contains various ranged weapons which you can experiment with. If you wish to quit this tutorial, press TAB key."),
##  ("tutorial_enter_mounted", "You are entering the mounted training area. Here, you can try different kinds of weapons while riding a horse. If you wish to quit this tutorial, press TAB key."),

#  ("tutorial_usage_sword", "Sword is a very versatile weapon which is very fast in both attack and defense. Usage of one handed swords are affected by your one handed weapon proficiency. Focus on the sword and press F key to pick it up."),
#  ("tutorial_usage_axe", "Axe is a heavy (and therefore slow) weapon which can deal high damage to the opponent. Usage of one handed axes are affected by your one handed weapon proficiency. Focus on the axe and press F key to pick it up."),
#  ("tutorial_usage_club", "Club is a blunt weapon which deals less damage to the opponent than any other one handed weapon, but it knocks you opponents unconscious so that you can take them as a prisoner. Usage of clubs are affected by your one handed weapon proficiency. Focus on the club and press F key to pick it up."),
#  ("tutorial_usage_battle_axe", "Battle axe is a long weapon and it can deal high damage to the opponent. Usage of battle axes are affected by your two handed weapon proficiency. Focus on the battle axe and press F key to pick it up."),
#  ("tutorial_usage_spear", "Spear is a very long weapon which lets the wielder to strike the opponent earlier. Usage of the spears are affected by your polearm proficiency. Focus on the spear and press F key to pick it up."),
#  ("tutorial_usage_short_bow", "Short bow is a common ranged weapon which is easy to reload but hard to master at. Usage of short bows are affected by your archery proficiency. Focus on the short bow and arrows and press F key to pick them up."),
#  ("tutorial_usage_crossbow", "Crossbow is a heavy ranged weapon which is easy to use and deals high amount of damage to the opponent. Usage of crossbows are affected by your crossbow proficiency. Focus on the crossbow and bolts and press F key to pick them up."),
#  ("tutorial_usage_throwing_daggers", "Throwing daggers are easy to use and throwing them takes a very short time. But they deal light damage to the opponent. Usage of throwing daggers are affected byyour throwing weapon proficiency. Focus on the throwing daggers and press F key to pick it up."),
#  ("tutorial_usage_mounted", "You can use your weapons while you're mounted. Polearms like the lance here can be used for couched damage against opponents. In order to do that, ride your horse at a good speed and aim at your enemy. But do not press the attack button."),

##  ("tutorial_melee_chest", "The chest near you contains some of the melee weapons that can be used throughout the game. Look at the chest now and press F key to view its contents. Click on the weapons and move them to your Arms slots to be able to use them."),
##  ("tutorial_ranged_chest", "The chest near you contains some of the ranged weapons that can be used throughout the game. Look at the chest now and press F key to view its contents. Click on the weapons and move them to your Arms slots to be able to use them."),
##
##  ("tutorial_item_equipped", "You have equipped a weapon. Move your mouse scroll wheel up to wield your weapon. You can also switch between your weapons using your mouse scroll wheel."),

  ("tutorial_ammo_refilled", "Ammo refilled."),
  ("tutorial_failed", "You have been beaten this time, but don't worry. Follow the instructions carefully and you'll do better next time.\
 Press the Tab key to return to the menu where you can retry this tutorial."),

###main quest chief
  #tutorial barco
  ("tutorialmq_1_msg_1","In this tutorial, you will learn the basics of movement, interaction, and combat.\
 ^^In Viking Conquest, you use the mouse to control where you are looking, and the W, A, S, and D keys of your keyboard to move.\
 Your first task is...\
 ^^Goal: Go to the center of the boat."),
 # ("tutorialmq_1_msg_11","{!}"),
   ("tutorialmq_1_msg_2","Well done. Next, we will learn to interact with objects and persons.\
 Near you, there is a man called Bodo. To find out who a person is, walk toward him or her until the name pops up. In order to talk to Bodo once you find him, press the F key.\
 ^^Use the F key to interact with persons and scene props. It will open doors and chests, pick up items and more.\
 ^^Goal: Talk to Bodo."),
  ("tutorialmq_1_msg_3","Excellent. Next, we will cover attacking with weapons.\
 ^^You can draw different weapons from your weapon slots by scrolling forward with the wheel of your mouse or by pressing one of the first four numbers on your number pad.\
 ^^You attack with your currently wielded weapon by using your left mouse button.\
 Press and hold the button to ready an attack, then release the button to strike.\
 If you hold down the left mouse button for a while before releasing, your attack will be more powerful.\
 ^^Scroll down or use the number pad to bring out your shield or put it away.\
 ^^Goal: Talk to Veteran to practice some combat."),
  ("tutorialmq_1_msg_4","Nice work! You know all the basic concepts to play Viking Conquest. Now you can explore, talk to NPCs, fight in sailors, or finally, when you are ready, talk to captain to continue your adventure."),
#chief mainquest acaba

  ("tutorial_1_msg_1","{!}In this tutorial you will learn the basics of movement and combat.\
 In Mount&Blade: Warband, you use the mouse to control where you are looking, and W, A, S, and D keys of your keyboard to move.\
 Your first task in the training is to locate the yellow flag in the room and move over it.\
 You can press the Tab key at any time to quit this tutorial or to exit any other area in the game.\
 Go to the yellow flag now."),
  ("tutorial_1_msg_2","{!}Well done. Next we will cover attacking with weapons.\
 For the purposes of this tutorial you have been equipped with bow and arrows, a sword and a shield.\
 You can draw different weapons from your weapon slots by using the scroll wheel of your mouse.\
 In the default configuration, scrolling up pulls out your next weapon, and scrolling down pulls out your shield.\
 If you are already holding a shield, scrolling down will put your shield away instead.\
 Try changing your wielded equipment with the scroll wheel now. When you are ready,\
 go to the yellow flag to move on to your next task."),
  ("tutorial_1_msg_3","{!}Excellent. The next part of this tutorial covers attacking with melee weapons.\
 You attack with your currently wielded weapon by using your left mouse button.\
 Press and hold the button to ready an attack, then release the button to strike.\
 If you hold down the left mouse button for a while before releasing, your attack will be more powerful.\
 Now draw your sword and destroy the four dummies in the room."),
  ("tutorial_1_msg_4","{!}Nice work! You've destroyed all four dummies. You can now move on to the next room."),
  ("tutorial_1_msg_5","{!}As you see, there is an archery target on the far side of the room.\
 Your next task is to use your bow to put three arrows into that target. Press and hold down the left mouse button to notch an arrow.\
 You can then fire the arrow by releasing the left mouse button. Note the targeting reticule in the centre of your screen,\
 which shows you the accuracy of your shot.\
 In order to achieve optimal accuracy, let fly your arrow when the reticule is at its smallest.\
 Try to shoot the target now."),
  ("tutorial_1_msg_6","{!}Well done! You've learned the basics of moving and attacking.\
 With a little bit of practice you will soon master them.\
 In the second tutorial you can learn more advanced combat skills and face armed opponents.\
 You can press the Tab key at any time to return to the tutorial menu."),

  ("tutorial_2_msg_1","{!}This tutorial will teach you how to defend yourself with a shield and how to battle armed opponents.\
 For the moment you are armed with nothing but a shield.\
 Your task is not to attack, but to successfully protect yourself from harm with your shield.\
 There is an armed opponent waiting for you in the next room.\
 He will try his best to knock you unconscious, while you must protect yourself with your shield\
 by pressing and holding the right mouse button.\
 Go into the next room now to face your opponent.\
 Remember that you can press the Tab key at any time to quit this tutorial or to exit any other area in the game."),
  ("tutorial_2_msg_2","{!}Press and hold down the right mouse button to raise your shield. Try to remain standing for twenty seconds. You have {reg3} seconds to go."),
  ("tutorial_2_msg_3","{!}Well done, you've succeeded in defending against an armed opponent.\
 The next phase of this tutorial will pit you and your shield against a force of enemy archers.\
 Move on to the next room when you're ready to face an archer."),
  ("tutorial_2_msg_4","{!}Defend yourself from arrows by raising your shield with the right mouse button. Try to remain standing for twenty seconds. You have {reg3} seconds to go."),
  ("tutorial_2_msg_5","{!}Excellent, you've put up a successful defence against the archer.\
 There is a reward waiting for you in the next room."),
  ("tutorial_2_msg_6","{!}In the default configuration,\
 the F key on your keyboard is used for non-violent interaction with objects and humans in the gameworld.\
 To pick up the sword on the altar, look at it and press F when you see the word 'Equip.'"),
  ("tutorial_2_msg_7","{!}A fine weapon! Now you can use it to deliver a bit of payback.\
 Go back through the door and dispose of the archer you faced earlier."),
  ("tutorial_2_msg_8","{!}Very good. Your last task before finishing this tutorial is to face the maceman.\
 Go through the door now and show him your steel!"),
  ("tutorial_2_msg_9","{!}Congratulations! You have now learned how to defend yourself with a shield and even had your first taste of combat with armed opponents.\
 Give it a bit more practice and you'll soon be a renowned swordsman.\
 The next tutorial covers directional defence, which is one of the most important elements of Mount&Blade: Warband combat.\
 You can press the Tab key at any time to return to the tutorial menu."),

  ("tutorial_3_msg_1","{!}This tutorial is intended to give you an overview of parrying and defence without a shield.\
 Parrying attacks with your weapon is a little bit more difficult than blocking them with a shield.\
 When you are defending with a weapon, you are only protected from one direction, the direction in which your weapon is set.\
 If you are blocking upwards, you will parry any overhead swings coming against you, but you will not stop thrusts or attacks to your sides.\
 Either of these attacks would still be able to hit you.\
 That's why, in order to survive without a shield, you must learn directional defence.\
 Go pick up the quarterstaff by pressing the F key now to begin practice."),
  ("tutorial_3_msg_2","{!}By default, the direction in which you defend (by clicking and holding your right mouse button) is determined by the attack direction of your closest opponent.\
 For example, if your opponent is readying a thrust attack, pressing and holding the right mouse button will parry thrust attacks, but not side or overhead attacks.\
 You must watch your opponent carefully and only initiate your parry AFTER the enemy starts to attack.\
 If you start BEFORE he readies an attack, you may parry the wrong way altogether!\
 Now it's time for you to move on to the next room, where you'll have to defend yourself against an armed opponent.\
 Your task is to defend yourself successfully for twenty seconds with no equipment other than a simple quarterstaff.\
 Your quarterstaff's attacks are disabled for this tutorial, so don't worry about attacking and focus on your defence instead.\
 Move on to the next room when you are ready to initiate the fight."),
  ("tutorial_3_msg_3","{!}Press and hold down the right mouse button to defend yourself with your staff after your opponent starts his attack.\
 Try to remain standing for twenty seconds. You have {reg3} seconds to go."),
  ("tutorial_3_msg_4","{!}Well done, you've succeeded this trial!\
 Now you will be pitted against a more challenging opponent that will make things more difficult for you.\
 Move on to the next room when you're ready to face him."),
  ("tutorial_3_msg_5","{!}Press and hold down the right mouse button to defend yourself with your staff after your opponent starts his attack.\
 Try to remain standing for twenty seconds. You have {reg3} seconds to go."),
  ("tutorial_3_msg_6","{!}Congratulations, you still stand despite the enemy's best efforts.\
 The time has now come to attack as well as defend.\
 Approach the door and press the F key when you see the text 'Next level.'"),

  ("tutorial_3_2_msg_1","{!}Your staff's attacks have been enabled again. Your first opponent is waiting in the next room.\
 Defeat him by a combination of attack and defence."),
  ("tutorial_3_2_msg_2","{!}Defeat your opponent with your quarterstaff."),
  ("tutorial_3_2_msg_3","{!}Excellent. Now the only thing standing in your way is one last opponent.\
 He is in the next room. Move in and knock him down."),
  ("tutorial_3_2_msg_4","{!}Defeat your opponent with your quarterstaff."),
  ("tutorial_3_2_msg_5","{!}Well done! In this tutorial you have learned how to fight ably without a shield.\
 Train hard and train well, and no one shall be able to lay a stroke on you.\
 In the next tutorial you may learn horseback riding and cavalry combat.\
 You can press the Tab key at any time to return to the tutorial menu."),

  ("tutorial_4_msg_1","{!}Welcome to the fourth tutorial.\
 In this sequence you'll learn about riding a horse and how to perform various martial exercises on horseback.\
 We'll start by getting you mounted up.\
 Approach the horse, and press the 'F' key when you see the word 'Mount.'"),
  ("tutorial_4_msg_2","{!}While on horseback, W, A, S, and D keys control your horse's movement, not your own.\
 Ride your horse and try to follow the yellow flag around the course.\
 When you reach the flag, it will move to the next waypoint on the course until you reach the finish."),
  ("tutorial_4_msg_3","{!}Very good. Next we'll cover attacking enemies from horseback. Approach the yellow flag now."),
  ("tutorial_4_msg_4","{!}Draw your sword (using the mouse wheel) and destroy the two targets.\
 Try hitting the dummies as you pass them at full gallop -- this provides an extra challenge,\
 but the additional speed added to your blow will allow you to do more damage.\
 The easiest way of doing this is by pressing and holding the left mouse button until the right moment,\
 releasing it just before you pass the target."),
  ("tutorial_4_msg_5","{!}Excellent work. Now let us try some target shooting from horseback. Go near the yellow flag now."),
  ("tutorial_4_msg_6","{!}Locate the archery target beside the riding course and shoot it three times with your bow.\
 Although you are not required to ride while shooting, it's recommended that you try to hit the target at various speeds and angles\
 to get a feel for how your horse's speed and course affects your aim."),
  ("tutorial_4_msg_7","{!}Congratulations, you have finished this tutorial.\
 You can press the Tab key at any time to return to the tutorial menu."),
# Ryan END

  ("tutorial_5_msg_1","{!}TODO: Follow order to the flag"),
  ("tutorial_5_msg_2","{!}TODO: Move to the flag, keep your units at this position"),
  ("tutorial_5_msg_3","{!}TODO: Move to the flag to get the archers"),
  ("tutorial_5_msg_4","{!}TODO: Move archers to flag1, infantry to flag2"),
  ("tutorial_5_msg_5","{!}TODO: Enemy is charging. Fight!"),
  ("tutorial_5_msg_6","{!}TODO: End of battle."),

  ("trainer_help_1", "{!}This is a training ground where you can learn the basics of the game. Use W, A, S, and D keys to move and the mouse to look around."),
  ("trainer_help_2", "{!}To speak with the trainer, go near him, look at him and press the 'F' key when you see the word 'Talk' under his name.\
 When you wish to leave this or any other area or retreat from a battle, you can press the TAB key."),
#chief cambiados nombres UNUSED
  ("custom_battle_1", "{!}Aetheling Eormenred is travelling with his household Warriors when he spots a group of raiders preparing to attack a small hamlet.\
 Shouting out his war cry, he spurs his horse forward, and leads his loyal men to a fierce battle."),
  ("custom_battle_2", "{!}Dryhten Cundwalh Coenwalhing is leading a patrol of horsemen and archers\
 in search of a group of bandits who plundered a caravan and ran away to the hills.\
 Unfortunately the bandits have recently met two other large groups who want a share of their booty,\
 and spotting the new threat, they decide to combine their forces."),
  ("custom_battle_3", "{!}Udd March ap Bran is leading the defense of her castle against a Saxon army.\
 Now, as the besiegers prepare for a final assault on the walls, she must make sure the attack does not succeed."),
  ("custom_battle_4", "{!}When the scouts inform Tiarna Fiannamail of the presence of an enemy war band,\
 he decides to act quickly and use the element of surprise against superior numbers."),
  ("custom_battle_5", "{!}Dryhten Hunwold has brought his fierce warriors into the south with the promise of plunder.\
 If he can make this castle fall to him today, he will settle in these lands and become the ruler of this valley."),
#chief cambiados nombres
  ("finished", "(Finished)"),

  ("delivered_damage", "Delivered {reg60} damage."),
  ("archery_target_hit", "Distance: {reg61} yards. Score: {reg60}"),
  
  ("use_baggage_for_inventory","Use your baggage to access your inventory during battle (it's at your starting position)."),
##  ("cant_leave_now","Can't leave the area now."),
  ("cant_use_inventory_now","Can't access inventory now."),
  ("cant_use_inventory_arena","Can't access inventory in the arena."),
  ("cant_use_inventory_disguised","Can't access inventory while you're disguised."),
  ("cant_use_inventory_tutorial","Can't access inventory in the training camp."),
  ("1_denar", "1 pening"),
  ("reg1_denars", "{reg1} peningas"),
  ("january_reg1_reg2", "January {reg1}, {reg2}"),
  ("february_reg1_reg2", "February {reg1}, {reg2}"),
  ("march_reg1_reg2", "March {reg1}, {reg2}"),
  ("april_reg1_reg2", "April {reg1}, {reg2}"),
  ("may_reg1_reg2", "May {reg1}, {reg2}"),
  ("june_reg1_reg2", "June {reg1}, {reg2}"),
  ("july_reg1_reg2", "July {reg1}, {reg2}"),
  ("august_reg1_reg2", "August {reg1}, {reg2}"),
  ("september_reg1_reg2", "September {reg1}, {reg2}"),
  ("october_reg1_reg2", "October {reg1}, {reg2}"),
  ("november_reg1_reg2", "November {reg1}, {reg2}"),
  ("december_reg1_reg2", "December {reg1}, {reg2}"),
  
##  ("you_approach_town","You approach the town of "),
##  ("you_are_in_town","You are in the town of "),
##  ("you_are_in_castle","You are at the castle of "),
##  ("you_sneaked_into_town","You have sneaked into the town of "),

  ("town_nighttime"," It is late at night and honest folk have abandoned the streets."),
  ("door_locked","The door is locked."),
  ("castle_is_abondened","The fort seems to be unoccupied."),
  ("town_is_abondened","The town has no garrison defending it."),
  ("place_is_occupied_by_player","The place is held by your own troops."),
  ("place_is_occupied_by_enemy", "The place is held by hostile troops."),
  ("place_is_occupied_by_friendly", "The place is held by friendly troops."),

  ("do_you_want_to_retreat", "Are you sure you want to retreat?"),
  ("give_up_fight", "Give up the fight?"),
  ("do_you_wish_to_leave_tutorial", "Do you wish to leave the tutorial?"),
  ("do_you_wish_to_surrender", "Do you wish to surrender?"),
  ("can_not_retreat", "Can't retreat, there are enemies nearby!"),
##  ("can_not_leave", "Can't leave. There are enemies nearby!"),

  ("s1_joined_battle_enemy", "{s1} would join your enemy in a battle."),
  ("s1_joined_battle_friend", "{s1} would join you in a battle."),

#  ("entrance_to_town_forbidden","It seems that the town guards have been warned of your presence and you won't be able to enter the town unchallenged."),
  ("entrance_to_town_forbidden","The town guards are on the lookout for intruders and it seems that you won't be able to pass through the gates unchallenged."),
  ("sneaking_to_town_impossible","The town guards are alarmed. You wouldn't be able to sneak through that gate no matter how well you disguised yourself."),

  ("battle_won", "You have won the battle!"),
  ("battle_lost", "You have lost the battle!"),

  ("attack_walls_success", "After a bloody fight, your brave soldiers manage to claim the walls from the enemy."),
  ("attack_walls_failure", "Your soldiers fall in waves as they charge the walls, and the few who remain alive soon rout and run away, never to be seen again."),
  ("attack_walls_continue", "A bloody battle ensues and both sides fight with equal valour. Despite the efforts of your troops, the place remains in enemy hands."),

  ("order_attack_success", "Your men fight bravely and defeat the enemy."),
  ("order_attack_failure", "You watch the battle in despair as the enemy cuts your soldiers down, then easily drives off the few ragged survivors."),
  ("order_attack_continue", "Despite an extended skirmish, your troops were unable to win a decisive victory."),

  ("join_order_attack_success", "Your men fight well alongside your allies, sharing in the glory as your enemies are beaten."),
  ("join_order_attack_failure", "You watch the battle in despair as the enemy cuts your soldiers down, then easily drives off the few ragged survivors."),
  ("join_order_attack_continue", "Despite an extended skirmish, neither your troops nor your allies were able to win a decisive victory over the enemy."),

  ("siege_defender_order_attack_success", "The men of the garrison hold their walls with skill and courage, breaking the enemy assault and skillfully turning a seemingly sure defeat into a full-fledged victory."),
  ("siege_defender_order_attack_failure", "The assault quickly turns into a bloodbath. Valiant efforts are for naught; the overmatched garrison cannot hold the walls, and the enemy puts every last defender to the sword."),
  ("siege_defender_order_attack_continue", "Repeated, bloody attempts on the walls fail to gain any ground, but too many enemies remain for the defenders to claim a true victory. The siege continues."),


  ("hero_taken_prisoner", "{s1} of the {s3} has been taken prisoner by the {s2}."),
  ("hero_freed", "{s1} of the {s3} has been freed from captivity by the {s2}."),
  ("center_captured", "The {s2} has taken {s1} from the {s3}."),

  ("troop_relation_increased", "Your relation with {s1} has increased from {reg1} to {reg2}."),
  ("troop_relation_detoriated", "Your relation with {s1} has deteriorated from {reg1} to {reg2}."),
  ("faction_relation_increased", "Your relation with the {s1} has increased from {reg1} to {reg2}. {s2}"),
  ("faction_relation_detoriated", "Your relation with the {s1} has deteriorated from {reg1} to {reg2}. {s2}"),
  
  ("party_gained_morale", "Your party gains {reg1} morale."),
  ("party_lost_morale",   "Your party loses {reg1} morale."),
  ("other_party_gained_morale", "{s1} gains {reg1} morale."),
  ("other_party_lost_morale",   "{s1} loses {reg1} morale."),

  ("qst_follow_spy_noticed_you", "The spy has spotted you! He's making a run for it!"),
  ("duplicate", "father"),
  ("duplicate", "husband"),
  ("duplicate", "wife"),
  ("duplicate", "daughter"),
  ("duplicate", "mother"),
  ("duplicate", "son"),
  ("duplicate", "brother"),
  ("duplicate", "sister"),
  ("duplicate", "He"),
  ("duplicate", "She"),
  ("s3s_s2", "{s3}'s {s2}"),
  ("s5_is_s51", "{s5} is {s51}."),
  ("s5_is_the_ruler_of_s51", "{s5} is the ruler of the {s51}. "),
  ("s5_is_a_nobleman_of_s6", "{s5} is a nobleman of the {s6}. "),
##  ("your_debt_to_s1_is_changed_from_reg1_to_reg2", "Your debt to {s1} is changed from {reg1} to {reg2}."),

  ("relation_mnus_100", "Nemesis"), # -100..-94
  ("relation_mnus_90",  "Implacable"),  # -95..-84
  ("relation_mnus_80",  "Vengeful"),
  ("relation_mnus_70",  "Hateful"),
  ("relation_mnus_60",  "Antagonistic"),
  
  ("relation_mnus_50",  " Hostile".strip()),
  ("relation_mnus_40",  "  Angry".strip()),
  ("relation_mnus_30",  "    Resentful".strip()),
  ("relation_mnus_20",  "      Grumbling".strip()),
  ("relation_mnus_10",  "        Suspicious".strip()),
  ("relation_plus_0",   "         Indifferent".strip()),# -5...4
  ("relation_plus_10",  "          Cooperative".strip()), # 5..14
  ("relation_plus_20",  "           Welcoming".strip()),
  ("relation_plus_30",  "            Favorable".strip()),
  ("relation_plus_40",  "             Supportive".strip()),
  ("relation_plus_50",  "              Friendly".strip()),
  ("relation_plus_60",  "               Gracious".strip()),
  ("relation_plus_70",  "                 Fond".strip()),
  ("relation_plus_80",  "                  Loyal".strip()),
  ("relation_plus_90",  "                   Devoted".strip()),
  ##

  ("relation_mnus_100_ns", "{s60} is your mortal enemy."), # -100..-94
  ("relation_mnus_90_ns",  "{s60} is implacable towards you."),  # -95..-84
  ("relation_mnus_80_ns",  "{s60} is vengeful towards you."),
  ("relation_mnus_70_ns",  "{s60} is hateful towards you."),
  ("relation_mnus_60_ns",  "{s60} is antagonistic towards you."),
  ("relation_mnus_50_ns",  "{s60} is hostile towards you."),
  ("relation_mnus_40_ns",  "{s60} is angry towards you."),
  ("relation_mnus_30_ns",  "{s60} is resentful towards you."),
  ("relation_mnus_20_ns",  "{s60} is grumbling against you."),
  ("relation_mnus_10_ns",  "{s60} is suspicious towards you."),
  ("relation_plus_0_ns",   "{s60} is indifferent towards you."),# -5...4
  ("relation_plus_10_ns",  "{s60} is cooperative towards you."), # 5..14
  ("relation_plus_20_ns",  "{s60} is welcoming towards you."),
  ("relation_plus_30_ns",  "{s60} is favorable towards you."),
  ("relation_plus_40_ns",  "{s60} is supportive of you."),
  ("relation_plus_50_ns",  "{s60} is friendly towards you."),
  ("relation_plus_60_ns",  "{s60} is gracious towards you."),
  ("relation_plus_70_ns",  "{s60} is fond of you."),
  ("relation_plus_80_ns",  "{s60} is loyal to you."),
  ("relation_plus_90_ns",  "{s60} is devoted to you."),
  
  ("relation_reg1", " Relation: {reg1}"),

  ("center_relation_mnus_100", "^The populace hates you with a passion"), # -100..-94
  ("center_relation_mnus_90",  "^The populace hates you intensely"), # -95..-84
  ("center_relation_mnus_80",  "^The populace hates you strongly"), 
  ("center_relation_mnus_70",  "^The populace hates you"), 
  ("center_relation_mnus_60",  "^The populace is hateful to you"), 
  ("center_relation_mnus_50",  "^The populace is extremely hostile to you"), 
  ("center_relation_mnus_40",  "^The populace is very hostile to you"), 
  ("center_relation_mnus_30",  "^The populace is hostile to you"), 
  ("center_relation_mnus_20",  "^The populace is against you"), 
  ("center_relation_mnus_10",  "^The populace is opposed to you"), 
  ("center_relation_plus_0",   "^The populace is indifferent to you"), 
  ("center_relation_plus_10",  "^The populace is acceptive to you"), 
  ("center_relation_plus_20",  "^The populace is cooperative to you"), 
  ("center_relation_plus_30",  "^The populace is somewhat supportive to you"), 
  ("center_relation_plus_40",  "^The populace is supportive to you"), 
  ("center_relation_plus_50",  "^The populace is very supportive to you"), 
  ("center_relation_plus_60",  "^The populace is loyal to you"), 
  ("center_relation_plus_70",  "^The populace is highly loyal to you"), 
  ("center_relation_plus_80",  "^The populace is devoted to you"), 
  ("center_relation_plus_90",  "^The populace is fiercely devoted to you"),

  ("town_prosperity_0",   "^The poverty of the town of {s60} is unbearable"),
  ("town_prosperity_10",   "^The town of {s60} is all but deserted to its squalor."),
  ("town_prosperity_20",   "^The town of {s60} looks a wretched, desolate place."),
  ("town_prosperity_30",   "^The town of {s60} looks poor and neglected."),
  ("town_prosperity_40",   "^The town of {s60} appears to be struggling."),
  ("town_prosperity_50",   "^The town of {s60} seems unremarkable."),
  ("town_prosperity_60",   "^The town of {s60} seems to be flourishing."),
  ("town_prosperity_70",   "^The prosperous town of {s60} is bustling with activity."),
  ("town_prosperity_80",   "^The town of {s60} looks rich and well maintained."),
  ("town_prosperity_90",   "^The town of {s60} is opulent and crowded with well-to-do people."),
  ("town_prosperity_100",  "^The glittering town of {s60} openly flaunts its great wealth."),

  ("fort_prosperity_0",   "^The poverty of the fort of {s60} is unbearable"),
  ("fort_prosperity_10",   "^The fort of {s60} is all but deserted to its squalor."),
  ("fort_prosperity_20",   "^The fort of {s60} looks a wretched, desolate place."),
  ("fort_prosperity_30",   "^The fort of {s60} looks poor and neglected."),
  ("fort_prosperity_40",   "^The fort of {s60} appears to be struggling."),
  ("fort_prosperity_50",   "^The fort of {s60} seems unremarkable."),
  ("fort_prosperity_60",   "^The fort of {s60} seems to be flourishing."),
  ("fort_prosperity_70",   "^The prosperous fort of {s60} is bustling with activity."),
  ("fort_prosperity_80",   "^The fort of {s60} looks rich and well maintained."),
  ("fort_prosperity_90",   "^The fort of {s60} is opulent and crowded with well-to-do people."),
  ("fort_prosperity_100",  "^The glittering fort of {s60} openly flaunts its great wealth."),
  
  ("village_prosperity_0",   "^The poverty of the village of {s60} is unbearable."),
  ("village_prosperity_10",  "^The village of {s60} looks wretchedly poor and miserable."),
  ("village_prosperity_20",  "^The village of {s60} looks very poor and desolate."),
  ("village_prosperity_30",  "^The village of {s60} looks poor and neglected."),
  ("village_prosperity_40",  "^The village of {s60} appears to be somewhat poor and struggling."),
  ("village_prosperity_50",  "^The village of {s60} seems unremarkable."),
  ("village_prosperity_60",  "^The village of {s60} seems to be flourishing."),
  ("village_prosperity_70",  "^The village of {s60} appears to be thriving."),
  ("village_prosperity_80",  "^The village of {s60} looks rich and well maintained."),
  ("village_prosperity_90",  "^The village of {s60} looks very rich and prosperous."),
  ("village_prosperity_100", "^The village of {s60}, surrounded by vast, fertile fields, looks immensely rich."),

  #Alternatives
  ("town_alt_prosperity_0",   "The few wares sold in the market are expensive to the malnourished common man and his weakened livestock. Among ramshackle houses, children in rags are playing with sticks and pebbles."),
  ("town_alt_prosperity_20",   "Arguments over high prices are heard in the marketplace, where traders are running out of wares. In the streets, children are begging any passer-by for a little bread or anything of worth."),
  ("town_alt_prosperity_40",   "Wares in the market are of decent quality, and traders sometime bring luxury items for the few wealthy townspeople. Some houses could use repair, while others are in good shape."),
  ("town_alt_prosperity_60",   "The market is humming with activity as traders from far and wide come to do business and leave, while some migrants stay to seek their luck."),
  ("town_alt_prosperity_80",   "The thatch and shingles of roofs are well maintained throughout the town, and the people are dressed in quality clothing. Every day flocks of people arrive to find work and wealth in the blooming trading hub."),
  
  ("village_alt_prosperity_0",   "Able-bodied people are scarce, and fields are overgrown with weeds. Many have fled the settlement, and draft animals are eaten or dying at the outskirts of town, attracting wild animals."),
  ("village_alt_prosperity_20",   "A few farmers and animals work in the fields, but many have emigrated in search of a better life. Farms are worn down, and weeds have taken over some of the fields."),
  ("village_alt_prosperity_40",   "Fairly healthy villagers and animals move about the fields and pastures. However, some houses are in ill repair, and several fields are left unsown."),
  ("village_alt_prosperity_60",   "The fields and orchards are humming with activity, with filled sacks of grain and drying meat testifying to the productivity of the village's cropland and pastureland."),
  ("village_alt_prosperity_80",   "Fields and orchards are filled with able-bodied, well-fed villagers expanding the fields to feed the many farm animals. All the while, laborers are flocking to work and join the prosperity."),
#chief cambia texto
  ("oasis_village_alt_prosperity_0",   "Fruit groves lie virtually abandoned, and the few malnourished villagers that still remain seem worried. The draft animals have long since starved or been eaten."),
  ("oasis_village_alt_prosperity_20",   "Few villagers can be seen tending to the fruit groves, and in some places, the forest is engulfing them. Shrubs and weeds invade all the orchards. The cattle have turned wild, and a few of their carcasses lie on the outskirts, their bones gnawed by wolves."),
  ("oasis_village_alt_prosperity_40",   "Men and women work in the orchards and cut back the heather that invades the pasture areas. The herds look healthy, but many of the farms could use some maintenance."),
  ("oasis_village_alt_prosperity_60",   "In the groves and orchards roam the busy farmers, who happily greet each other while trimming trees, shearing sheep and milking the cows. The echo of the carpenter’s building new livestock fences evokes the prosperity of the site."),
  ("oasis_village_alt_prosperity_80",   "The fruit groves are humming with activity, as farmers load up baskets of apples and sacks of wheat for sale to the market. Men and women are hard at work clearing the forest and plowing new fields to create new farmland."),
#chief cambia texto acaba  
  
  
  ("acres_grain",       "acres of grain fields"),
  ("acres_orchard",     "acres of fruit groves"),
  ("acres_oasis",       "acres of orchards"),

  
  ("looms",     		"looms"),
  ("boats",     		"boats"),
  ("head_cattle",       "head of cattle"),
  ("head_sheep",        "head of sheep"),

  ("mills",     "mills"),
  ("kilns",     "kilns"),
  ("pans",      "pans"),
  ("deposits",  "deposits"),
  ("hives",     "hives"),
  ("breweries", "breweries"),
  ("presses",   "presses"),
  ("smithies",  "smithies"),
  ("caravans",  "overland caravans"),
  ("traps",     "traps"),
  ("gardens",   "small gardens"),
  ("tanneries", "tanning vats"),
  
  ("master_miller",  "Foreman miller"),
  ("master_brewer",  "Foreman brewer"),
  ("master_presser", "Foreman presser"),
  ("master_smith",   "Foreman smith"),
  ("master_tanner",  "Foreman tanner"),
  ("master_weaver",  "Foreman weaver"),
  ("master_dyer",    "Foreman dyer"),
  
  
  
  ("war_report_minus_4",   "we are about to lose the war"),
  ("war_report_minus_3",   "the situation looks bleak"),
  ("war_report_minus_2",   "things aren't going too well for us"),
  ("war_report_minus_1",   "we can still win the war if we rally"),
  ("war_report_0",   "we are evenly matched with the enemy"),
  ("war_report_plus_1",   "we have a fair chance of winning the war"),
  ("war_report_plus_2",   "things are going quite well"),
  ("war_report_plus_3",   "we should have no difficulty defeating them"),
  ("war_report_plus_4",   "we are about to win the war"),


  ("persuasion_summary_very_bad", "You try your best to persuade {s50},\
 but none of your arguments seems to come out right. Every time you start to make sense,\
 you seem to say something entirely wrong that puts you off track.\
 By the time you finish speaking, you've failed to form a single coherent point in your own favour,\
 and you realise that all you've done was dig yourself deeper into a hole.\
 Unsurprisingly, {s50} does not look impressed."),
  ("persuasion_summary_bad",      "You try to persuade {s50}, but {reg51?she:he} outmanoeuvres you from the very start.\
 Even your best arguments sound hollow to your own ears. {s50}, likewise,\
 has not formed a very high opinion of what you had to say."),
  ("persuasion_summary_average",  "{s50} turns out to be a skilled speaker with a keen mind,\
 and you can't seem to bring forth anything concrete that {reg51?she:he} cannot counter with a rational point.\
 In the end, neither of you manage to gain any ground in this discussion."),
  ("persuasion_summary_good",     "Through quick thinking and smooth argumentation, you manage to state your case well,\
 forcing {s50} to concede on several points. However, {reg51?she:he} still expresses doubts about your request."),
  ("persuasion_summary_very_good","You deliver an impassioned speech that echoes through all listening ears like poetry.\
 The world itself seems to quiet down in order to hear you better.\
 The inspiring words have moved {s50} deeply, and {reg51?she:he} looks much more well disposed towards helping you."),
  

# meet_spy_in_enemy_town quest secret sentences
  ("secret_sign_1",  "The armoire dances at midnight..."),
  ("secret_sign_2",  "I am selling these fine tapestries from Constantinople. Would you like to buy some?"),
  ("secret_sign_3",  "The friend of a friend sent me..."),
  ("secret_sign_4",  "The wind blows hard from the east and the river runs red..."),
  
  ("countersign_1",  "But does he dance for the dresser or the candlestick?"),
  ("countersign_2",  "Yes I would, do you have any in blue?"),
  ("countersign_3",  "But, my friend, your friend's friend will never have a friend like me."),
  ("countersign_4",  "Have you been sick?"),

# Names chief cambiados 
  ("name_1",  "Aelle"),
  ("name_2",  "Alduini"),
  ("name_3",  "Berdun"),
  ("name_4",  "Caedmon"),
  ("name_5",  "Cearl"),
  ("name_6",  "Coenred"),
  ("name_7",  "Eadbald"),
  ("name_8",  "Arthfael"),
  ("name_9",  "Eafa"),
  ("name_10", "Earpwald"),
  ("name_11", "Hengist"),
  ("name_12", "Horsa"),
  ("name_13", "Osred"),
  ("name_14", "Thrydwulf"),
  ("name_15", "Wictred"),
  ("name_16", "Wuffa"),
  ("name_17", "Cyny"),
  ("name_18", "Cunedog"),
  ("name_19", "Idnerth"),
  ("name_20", "Dyfrig"),
  ("name_21", "Treni"),
  ("name_22", "Cadfan"),
  ("name_23", "Cadwgon"),
  ("name_24", "Rhiwallon"),
  ("name_25", "Hywel"),

# Surname chief cambiados
  ("surname_1",  "{s50} of Lundenwic"),
  ("surname_2",  "{s50} of Dorce_Ceaster"),
  ("surname_3",  "{s50} of Bebbanburh"),
  ("surname_4",  "{s50} of Caer_Wenddoleu"),
  ("surname_5",  "{s50} of Emain_Macha"),
  ("surname_6",  "{s50} of Cirren_Ceaster"),
  ("surname_7",  "{s50} of Din_Draithou"),
  ("surname_8",  "{s50} of Licidfelth"),
  ("surname_9",  "{s50} of Caer_Lloyw"),
  ("surname_10", "{s50} of Colne_Ceaster"),
  ("surname_11", "{s50} of Din_Erth"),
  ("surname_12", "{s50} of Norwic"),
  ("surname_13", "{s50} of Caer_Riderch"),
  ("surname_14", "{s50} of Duin_Ollaigh"),
  ("surname_15", "{s50} of Denisesburna"),
  ("surname_16", "{s50} of Dun_Buicead"),
  ("surname_17", "{s50} of Swanawic"),
  ("surname_18", "{s50} of Wodetun"),
  ("surname_19", "{s50} of Badun"),
  ("surname_20", "{s50} of Leim_an_Eich"),
  ("surname_21", "{s50} the Long"),
  ("surname_22", "{s50} the Gaunt"),
  ("surname_23", "{s50} Silky-Beard"),
  ("surname_24", "{s50} the Sparrow"),
  ("surname_25", "{s50} the Pauper"),
  ("surname_26", "{s50} the Scarred"),
  ("surname_27", "{s50} the Fair"),
  ("surname_28", "{s50} the Grim"),
  ("surname_29", "{s50} the Red"),
  ("surname_30", "{s50} the Black"),
  ("surname_31", "{s50} the Tall"),
  ("surname_32", "{s50} Star-Eyed"),
  ("surname_33", "{s50} the Fearless"),
  ("surname_34", "{s50} the Valorous"),
  ("surname_35", "{s50} the Cunning"),
  ("surname_36", "{s50} the Coward"),
  ("surname_37", "{s50} the Bright"),
  ("surname_38", "{s50} the Quick"),
  ("surname_39", "{s50} the Minstrel"),
  ("surname_40", "{s50} the Bold"),
  ("surname_41", "{s50} Hot-Head"),
  
  ("surnames_end", "surnames_end"),
  

  ("number_of_troops_killed_reg1", "Number of troops killed: {reg1}"),
  ("number_of_troops_wounded_reg1", "Number of troops wounded: {reg1}"),
  ("number_of_own_troops_killed_reg1", "Number of friendly troops killed: {reg1}"),
  ("number_of_own_troops_wounded_reg1", "Number of friendly troops wounded: {reg1}"),

  ("retreat", "Retreat!"),
  ("siege_continues", "Fighting Continues..."),
  ("casualty_display", "Your casualties: {s10}^Enemy casualties: {s11}{s12}"),
  ("casualty_display_hp", "^You were wounded for {reg1} hit points."),

# Quest log texts
  ("quest_log_updated", "Quest log has been updated..."),

  ("banner_selection_text", "You have been awarded the right to carry a banner.\
 Your banner will signify your status and bring you honour. Which banner do you want to choose?"),


# Retirement Texts: s7=village name; s8=castle name; s9=town name
  ("retirement_text_1", "Only too late do you realise that your money won't last.\
 It doesn't take you long to fritter away what little you bothered to save,\
 and you fare poorly in several desperate attempts to start adventuring again.\
 You end up a beggar in {s9}, living on alms and the charity of the church."),
  ("retirement_text_2", "Only too late do you realise that your money won't last.\
 It doesn't take you long to fritter away what little you bothered to save.\
 Once every pening has evaporated in your hands you are forced to start a life of crime in the back streets of {s9},\
 using your skills to eke out a living robbing coppers from women and poor townsmen."),
  ("retirement_text_3", "Only too late do you realise that your money won't last.\
 It doesn't take you long to fritter away what little you bothered to save,\
 and you end up a penniless drifter, going from tavern to tavern\
 blagging drinks from indulgent patrons by regaling them with war stories that no one ever believes."),
  ("retirement_text_4", "The silver you've saved doesn't last long,\
 but you manage to put together enough to buy some land near the village of {s7}.\
 There you become a free farmer, and you soon begin to attract potential {reg59?husbands:wives}.\
 In time, the villagers come to treat you as their local hero.\
 You always receive a place of honour at feasts, and your exploits are told and retold in the pubs and taverns\
 so that the children may keep a memory of you forever and ever."),
  ("retirement_text_5", "The silver you've saved doesn't last long,\
 but it's enough to buy a small tavern in {s9}. Although the locals are wary of you at first,\
 they soon accept you into their midst. In time, your growing tavern becomes a popular feast hall and meeting place.\
 People come for miles to eat or stay there due to your sheer renown and the epic stories you tell of your adventuring days."),
  ("retirement_text_6", "You've saved wisely throughout your career,\
 and now your silver and your intelligence allows you to make some excellent investments to cement your future.\
 After buying several shops and warehouses in {s9}, your shrewdness turns you into one of the most prominent merchants in town,\
 and you soon become a wealthy {reg59?woman:man} known as much for your trading empire as your exploits in battle."),
  ("retirement_text_7", "As a landed noble, however minor, your future is all but assured.\
 You settle in your holdfast at {s7}, administrating the village and fields,\
 adjudicating the local courts and fulfilling your obligations to your liege lord.\
 Occasionally your liege calls you to muster and command in his campaigns, but these stints are brief,\
 and you never truly return to the adventuring of your younger days. You have already made your fortune.\
 With your own hall and holdings, you've few wants that your personal wealth and the income of your lands cannot afford you."),
  ("retirement_text_8", "There is no question that you've done very well for yourself.\
 Your extensive holdings and adventuring wealth are enough to guarantee you a rich and easy life for the rest of your days.\
 Retiring to your noble seat in {s8}, you exchange adventure for politics,\
 and you soon establish yourself as a considerable power in your liege lord's kingdom.\
 With intrigue to busy yourself with, your own forests to hunt, a hall to feast in and a hundred fine war stories to tell,\
 you have little trouble making the best of the years that follow."),
  ("retirement_text_9", "As a reward for your competent and loyal service,\
 your liege lord decrees that you be given a hereditary title, joining the major nobility of the realm.\
 Soon you complete your investiture as lord of {s7}, and you become one of your liege's close advisors\
 and adjutants. Your renown garners you much subtle pull and influence as well as overt political power.\
 Now you spend your days playing the games of power, administering your great fiefs,\
 and recounting the old times of adventure and glory."),
  ("retirement_text_10", "Though you started from humble beginnings, your liege lord holds you in high esteem,\
 and a ripple of shock passes through the realm when he names you to the hereditary title of {reg59?ducessa:dux} of {s9}.\
 Vast fiefs and fortunes are now yours to rule. You quickly become your liege's most trusted advisor,\
 almost his equal. You are charged with much of the running of his realm,\
 and you sit upon a throne in your own splendourous palace as one of the most powerful figures in Britannia and Hibernia."),


#NPC companion changes begin


# Objectionable actions

# humanitarian
  ("loot_village", "attack innocent people"),
  ("steal_from_villagers", "steal from poor people"),
  ("rob_caravan", "rob a merchant caravan"), # possibly remove
  ("sell_slavery", "sell people into slavery"),

# egalitarian
  ("men_hungry", "run out of food"), ##Done - simple triggers
  ("men_unpaid", "not be able to pay the men"),
#  ("party_crushed", "get ourselves slaughtered"), ##Done - game menus
  ("excessive_casualties", "turn every battle into a bloodbath for our side"),

# chivalric
  ("surrender", "surrender to the enemy"), ##Done - game menus
  ("flee_battle", "run from battle"), ##Done - game menus
  ("pay_bandits", "pay off common bandits"),

# honest
  ("fail_quest", "fail a quest that we undertook on word of honour"),

#Non used Free for addons
  ("treason_one", "honour"),
  ("missed_npc", "fail."),
#Non used end

# quest-related strings
  ("squander_money", "squander money given to us in trust"),
  ("murder_merchant", "involve ourselves in cold-blooded murder"),
  ("round_up_serfs", "round up serfs on behalf of some noble"),


# Fates suffered by companions in battle
  ("battle_fate_1", "We were separated in the heat of battle"),
  ("battle_fate_2", "I was wounded and left for dead"),
  ("battle_fate_3", "I was knocked senseless by the enemy"),
  ("battle_fate_4", "I was taken and held for ransom"),
  ("battle_fate_5", "I got captured, but later managed to escape"),


# strings for opinion
  ("npc_morale_report", "I'm {s6} your choice of companions, {s7} your style of leadership, and {s8} the general state of affairs."), 
  ("happy", "happy with"),
  ("content", "content with"),
  ("concerned", "concerned about"),
  ("not_happy", "not at all happy with"),
  ("miserable", "downright appalled at"),  


  ("morale_reg1",    " Morale: {reg1}"),
  ("bar_enthusiastic", "                   Enthusiastic"),  
  ("bar_content",      "              Content"),
  ("bar_weary",        "          Weary"),
  ("bar_disgruntled",  "     Disgruntled"),
  ("bar_miserable",    "  Miserable"),  


#other strings
  ("here_plus_space", "here "),


#NPC strings
#the number of strings in each section must match the number of NPCs AND be in order!
#npc1 = Caio, roman-angle, male
#npc2 = Egil, danish, male
#npc3 = Brunhild- frisian, female 
#npc4 = Donnchadh, scot, male
#npc5 = Morgant, male, briton
#npc6 = Bodo, cantabrian, male
#npc7 = Dwywei, pict, woman
#npc8 = Reginhard - frisian, male
#npc9 = Clovis, warrior, frank, male
#npc10 = Ceawlin, saxon, hate welsh, male 
#npc11 = Solveig, female, Norwegian
#npc12 = Asbjorn, danish, male
#npc13 = Helgi, swedish, male
#npc14 = Ailchu, warrior, male, irish
#npc15 = aghatinos, greek, male
#npc16 = #Beda, male, saxon

#chief dialogo companeros   
  ("npc1_intro", "Salve, Warlord. My name is Caio. My father sent me."), #Caio
  ("npc2_intro", "Heill! My name is Egil."), #Egil
  ("npc3_intro", "{reg59?Who sent you? I'll never go back!:Do not come close to me. I am tired of being abused by every person that crosses my path!}"), #Brunhild
  ("npc4_intro", "Yes?"), #Donnchadh
  ("npc5_intro", "Hello, traveler. Would you join me for a drink?"), #Morgant
  ("npc6_intro", "I have things to tell you. Listen carefully."), #Bodo
  ("npc7_intro", "Yes? Keep your distance, by the way."), #Dwywei
  ("npc8_intro", "What do you want?"), #Reginhard , frisio
  ("npc9_intro", "You there, good {reg59?woman:man}. Be so kind as to fetch me another drink, eh?"), #Clovis
  ("npc10_intro", "God thee mid sie, {reg59?madame:sir}! Here's to the doom and downfall of all Welsh!"), #Ceawlin
  ("npc11_intro", "Heill, {reg59?my pretty:handsome}. I've been watching you a while."), #Solveig
  ("npc12_intro", "Heill, {reg59?madame:sir}. Nice to meet you."), #Asbjorn
  ("npc13_intro", "Yes? What do you need?"), #Swedish, Helgi
  ("npc14_intro", "Hail, traveller. I am Ailchu, a Gael warrior. No doubt you've heard of me."), #Ailchu
  ("npc15_intro", "Yeia sou! Yeia sou! To your health, {reg59?madame:sir}. My name is Agathinos. Are you by any chance heading out of this place any time soon?"), #Agathinos
  ("npc16_intro", "Ah... you... I..."), #Beda

#                           "123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890"
  ("npc1_intro_response_1", "Yes, I know. Tell me about yourself."), #Caio
  ("npc2_intro_response_1", "Speak, Egil."), #Egil
  ("npc3_intro_response_1", "Calm down. I intend you no harm. Why are you so afraid?"), #Brunhild
  ("npc4_intro_response_1", "You're not very talkative, are you?"), #Donnchadh
  ("npc5_intro_response_1", "Certainly. With whom do I have the pleasure of drinking?"), #Morgant
  ("npc6_intro_response_1", "Continue, friend."), #Bodo
  ("npc7_intro_response_1", "My apologies. I was merely going to say that you look a bit down on your luck."), #Dwywei
  ("npc8_intro_response_1", "Merely to pass the time of day, foreigner, if you're not otherwise engaged."), ##Reginhard , frisio
  ("npc9_intro_response_1", "You must have me confused with another person, sir."), #Clovis
  ("npc10_intro_response_1", "Why do you say that, man?"), #Ceawlin
  ("npc11_intro_response_1", "Who are you, and why are you watching me?"), #Solveig
  ("npc12_intro_response_1", "So nice to meet you."), #Asbjorn
  ("npc13_intro_response_1", "To pass the time of day with a fellow traveler, if you permit."),  #Swedish, Helgi
  ("npc14_intro_response_1", "Um... I don't think so."), #Ailchu
  ("npc15_intro_response_1", "I am. What concern is it of yours, may I ask?"),#Agasicles
  ("npc16_intro_response_1", "Are you tongue-tied?"), #Beda

  ("npc1_intro_response_2", "Yes, I know that he wants you to join me, but I do not need you. Farewell."), #Caio
  ("npc2_intro_response_2", "I have better things to do."), #Egil
  ("npc3_intro_response_2", "Run along now, girl. I have real work to do -- not whatever it is you fear I'll do."), #Brunhild
  ("npc4_intro_response_2", "No."), ##Donnchadh
  ("npc5_intro_response_2", "I have no time for that."), #Morgant
  ("npc6_intro_response_2", "I have better things to do."), #Bodo
  ("npc7_intro_response_2", "Right. I'll not bother you, then."), #Dwywei
  ("npc8_intro_response_2", "Nothing at all, from one so clearly disinclined to pleasantries. Good day to you."), ##Reginhard , frisio
  ("npc9_intro_response_2", "Fetch it yourself!"), #Clovis
  ("npc10_intro_response_2", "That's arrogant talk, and I'll hear none of it. Good day to you."), #Ceawlin
  ("npc11_intro_response_2", "Oh, I have no time for this!"), #Solveig
  ("npc12_intro_response_2", "Sorry, I am afraid that I am otherwise engaged right now."), #Asbjorn
  ("npc13_intro_response_2", "Nothing at all. My apologies."), # #Swedish, Helgi
  ("npc14_intro_response_2", "No, and I can't say that I much want to make your acquaintance."), #Ailchu
  ("npc15_intro_response_2", "I'd be obliged if you minded your own business, sir."), #Agathinos
  ("npc16_intro_response_2", "I'm going. When you learn to talk, let me know."), #Beda

#backstory intro
  ("npc1_backstory_a", "Warlord, I am the youngest son of the man known as the old Roman. As you know, my family is a legend in this area. We preserve the history of our ancestors, who patrolled Hadrian's Wall."), #Caio
  ("npc2_backstory_a", "I crave a little of your time, {reg59?madame:sir}. Listen to my story. I am important to you."), #Egil
  ("npc3_backstory_a", "I... I am sorry, but please understand. My life has been a living hell since I became a maid in the house of the jarl of Kennemer."), #Brunhild
  ("npc4_backstory_a", "I am a man of action. If you want a man of words, find a priest."), #Donnchadh
  ("npc5_backstory_a", "I am Morgant from Bosvenegh. However, I am exiled from my homeland for now..."), #Morgant
  ("npc6_backstory_a", "{reg59?Madam:Sir}, I should be dead, but I still live while others who should be alive are dead. \
I came to consider the ship that brought me north, the Woden Ric, as a home, with its crew as my family. So when the Vikings attacked, I grabbed my sword and my shield and prepared to defend them to the death.^^\
The Cantabrians are Christians, but some of us still remember the old gods. One in particular, Erudino, guides us in battle, and I shout his name while attacking with my sword."), #Bodo
  ("npc7_backstory_a", "My luck? You could say that."), #Dwywei
  ("npc8_backstory_a", "Ah. Well, if you must know, I shall tell you. Not many people around here will listen to good old Reginhard."), ###Reginhard , frisio
  ("npc9_backstory_a", "My most humble apologies. It is sometimes hard to recognize folk amid the smoke and gloom here. I still cannot believe that I must make my home in such a place."), #Clovis
  ("npc10_backstory_a", "It's a long story, but if you get yourself a drink, I'll be glad to tell it."), #Ceawlin
  ("npc11_backstory_a", "Calm down, {reg59?my pretty:handsome}. It is wiser to be grateful, but allow me to introduce myself. My name is Solveig Olafsdottir. I'm not just any woman. I'm a skjaldmo."), #Solveig
  ("npc12_backstory_a", "I think it's a good time to introduce myself officially, since it is likely that our paths are attached. I am Asbjorn from Odinsve, and I am a loeknir, a simple doctor who wasted some time in Frankia until I returned to Danmark some months ago."), #Asbjorn
  ("npc13_backstory_a", "Very well. I do not mind. My name is Helgi, killer of Danes and Slavs."),  #Swedish, Helgi
  ("npc14_backstory_a", "You have not? Then perhaps you have heard of my steed, which cuts across the plains like a beam of moonlight? Or of my sword, a connoisseur of the blood of the highest-born princes of Hibernia?"), #Ailchu
  ("npc15_backstory_a", "Well, let me tell you. I'm an engineer who specializes in the art of fortification. If you need a wall knocked down, I am your man. If you need a wall built back up, I am your man too -- but that will take a bit longer and cost you a lot more."), #Agathinos
  ("npc16_backstory_a", "Excuse me, {reg59?madame:sir}... I am a man of God, a priest of Christ. You are {playername}..."), #Beda

#backstory main body
  ("npc1_backstory_b", "I, personally, am a very fine tracker. Actually, I am the best tracker around, as my mission has always been to protect my family when we left the caves. Releasing me to your service, my father has done you a great favor."), #Caio
  ("npc2_backstory_b", "I am a son of King Horik, but not a legitimate one. The king likes pretty women, and, well, he met my mother among the handmaids of his wife. So that's how I got here, I guess. I was happy during my childhood in Ribe, but soon the king sent me to live with one of his huskarls.^^The man was tough and violent. He insisted on teaching me how to handle the spear, sword and shield. He didn't let me drink mead or frequent the company of girls. Can you believe someone would inflict such hardship?"), #Egil
  ("npc3_backstory_b", "I used to live in a small village, Doccinga. I was happy. My father, Thonkrik, cared a lot for me since my mother died. But, one day, the jarl of Kennemer stopped in our village, and he saw me. He, damn him, forced my father to send me to his house as a maid for his wife. He promised that he would respect me, but he lied. I don't like to speak of this... Well, since then I had really become a slave. I had to give myself to him and then to his men."), #Brunhild
  ("npc4_backstory_b", "What you ought to know is that my name is Donnchadh of Dal Riata and that I am a Scot."), #Donnchadh
  ("npc5_backstory_b", "For as long as anyone can remember, our family has feuded with another nearby clan. Many men have died in this fight, on both sides, including two of my brothers. The king of Cornubia ordered us to cease, but I know my rights, and my brothers' blood cries out for vengeance. I waylaid and killed an enemy on a mountain path, and I rode out of our hall the same night, without even having the chance to bid farewell to my father. I was later told that the king exiled me and revoked my noble rights. I am now condemned to roam the world, forever banished from my homeland and my kin."), #Morgant
  ("npc6_backstory_b", "I'm not an idiot. I knew that the battle was lost. We were outnumbered, and they were better armed, but I asked Erudino to let me kill as many as possible before my trip to paradise. I hoped my sacrifice would allow the others to flee or cause fear among the Vikings, \
but these Vikings were hardened men who knew their job well. Half a dozen of them surrounded me and beat me while their companions invaded the Woden Ric and killed whomever stood in their way..."), #Bodo
  ("npc7_backstory_b", "It was my bad luck to be ordered by a stupid Pictish warlord to scout the woods during the night. It was my bad luck that the enemy had laid a carefully planned ambush and considerably outnumbered our small war party. It was my bad luck that I was the only one who managed to escape from the bloodshed. It was my bad luck that the war council deemed me a traitor, and I had to flee from my tribe during the night. It is my bad luck to have you to tell all this to right now."), #Dwywei
  ("npc8_backstory_b", "I was born in Dorestad. My life has not exactly been easy, but I was happy until my wife and two children died of a plague two years ago. \
I had a farm, you know, and I sold it because everything in it reminded me of them. Now I'm a drunk and an idiot and no one wants to be with me... well, until you came along."), #Reginhard , frisio
  ("npc9_backstory_b", "I am a Frank, my father's first son, his heir and the bravest warrior in his hall, but when my mother died, my father remarried. His new wife thought that her son should inherit. She could not move against me openly, but the other day I fed a pot of suet that had been left out for me to one of my hounds, and it keeled over. I accused my stepmother, but my father, befuddled by her witchcraft, refused to believe me and ordered me to leave his sight."), #Clovis
  ("npc10_backstory_b", "I am a Saxon warrior. I have fought my whole life against the Welsh, and Angles too. The fate of West Seaxe is to govern Englaland. It is the arrogance and hatred of our neighbors that prevents this land from being unified under a single king. The way I see it, only a Saxon ruler or at least a man that does not accept the arrogance of those peoples can truly bring peace to this land."), #Ceawlin
  ("npc11_backstory_b", "By your face, I see you do not know what I'm talking about. Well, I must admit that there are not many like me, and here even less than in my own land, Northvegr. So you can understand, a skjaldmo is a virgin who takes the way of weapons. Also poetry, since poetry and war come from the same impulse."), #Solveig
  ("npc12_backstory_b", "On my way back to Odinsve, I landed in Ribe and ended up staying here for a few months, serving the local elites -- and not so elites. I guess my services earned me enough prestige to be summoned as althing in the Assembly held a few days ago."), #Asbjorn
  ("npc13_backstory_b", "I am the second son of a hersir from the land east of Northvegr. I am a Svia Viking. I traveled west to seek my fortune in Englaland, unlike many of my compatriots who seek their fortunes in the East with the Rus. I am good at leading assaults and training men in the art of war. Unfortunately, the jarl here has no taste for the disciplinary methods needed to turn that rabble of his into soldiers. I told him it was wiser to flog them now than bury them later, but he would not listen. Instead, he told me to take my services elsewhere."), #Helgi
  ("npc14_backstory_b", "I have always been a warrior, not a farmer or anything else; only a warrior. I admit a modest affection for these lands, and for the past several years, I have visited their towns, forts, and villages, making the most of my particular talents."), #Ailchu
  ("npc15_backstory_b", "I am also an unfortunate man. I am originally from Konstantinoupolis, far away from here... Maybe you have heard of it. The Varangians call it Mikligard. \
A few years ago, a group of them kidnapped me and brought me here, to the far north. They made me a slave and sold me to the jarl of Hordaland. I worked for him until a few days ago, when I finally earned enough money to buy my freedom."), #aghatinos
  ("npc16_backstory_b", "Sorry... I am an idiot. Let me introduce myself. I am Beda. I joined the Holy Church when I was but a boy and eventually became a priest. I believe that even the toughest warrior has a place for Christ in his heart and that I can better fulfill the mission God gave to me in a shield wall than in a sacristy."), #Beda

#backstory recruit pitch
  ("npc1_backstory_c", "For my part, I can only say that I was willing to travel and see the world. You have given me this opportunity. I am glad that, when my father asked my brothers and me who would pay his debt, I volunteered."), #Caio
  ("npc2_backstory_c", "Now I serve in the royal guard. I'm not particularly happy, since I'm in the shadow of hardened men who won the job by their efforts, while I was granted my position only by the virtue of being a bastard son of the king."), #Egil
  ("npc3_backstory_c", "I so desperately wanted to escape. If only I could start a new, free life...^^I know! You could take me with you! I could help mend the wounds of your warriors. I could even learn to be a warrior myself, if that's what it takes to be free again. Will you take me with you, {reg59?madame:sir}?"), #Brunhild
  ("npc4_backstory_c", "Another important thing is that I do not like Picts. Yes, I know my people are ruled by the kings of Alban, but that does not mean they have become one people. We are Gaels, and not those rats."), #Donnchadh
  ("npc5_backstory_c", "So, as a man robbed of his heritage, any opportunities to earn a living with my sword would be most welcome."), #Morgant
  ("npc6_backstory_c", "I saw everyone down: the captain, the sailors, the archers that protected the boat... and I thought I myself was dead until I woke up in the Viking ship, tied hand and foot. I was a prisoner, but thank God, I escaped.^^\
Now, I am a miserable man before Erudino. I should be dead and the others alive. Now, I just live for redemption."), #Bodo
  ("npc7_backstory_c", "But I do not count myself unlucky, stranger, no more than any other woman in this world. This fetid backwater is populated by apes and jackals that do not see that it is worth it to live another day just to kill the hated enemy, and that the way of the tracker and the hunter is better than the way of the ignorant warrior. "), #Dwywei
  ("npc8_backstory_c", "'Reginhard the Fool,' some call me here. Shit, I shouldn't even be here."), ###Reginhard , frisio
  ("npc9_backstory_c", "I hope to offer my sword to some worthy warlord, as it is the only honorable profession for a man of my birth apart from owning land, but in the meantime, I am condemned to make my bed among thieves, vagabonds, merchants, and the other riff-raff of the road."), #Clovis
  ("npc10_backstory_c", "Now, if I ever find such a man, I would happily serve in his shield wall."), #Ceawlin
  ("npc11_backstory_c", "The main thing is that I have followed and studied you the past few days. I will join you now. You have a great future ahead, if my intuition serves me well, and I want to share your luck."), #Solveig
  ("npc12_backstory_c", "The truth is, I was not interested in coming back to Odinsve so soon, for I am still young and have the opportunity to travel to other places and learn more. The Norns must have noticed and tied together our fates. You need someone who can dress the wounds of your warriors, and I need someone with your fortune, that shines above the rest of the men I've known."), #Asbjorn
  ("npc13_backstory_c", "So, if you know of any warlord whose goal is to win battles rather than pamper his soldiers, please direct me to him."), #Helgi
  ("npc14_backstory_c", "Which reminds me -- somewhere out there in the town, an enemy lurks in shadow trying to imprison my free destiny. Namely, an angry, foul, unhappy husband. Not to mention the father, as well. I think there is also a mother, and an uncle. I don't suppose you might consider helping me leave town, would you?"), #Ailchu
  ("npc15_backstory_c", "But after all the years that have passed since I was taken from Konstantinoupolis, I planned simply to stay in the home of the jarl. The truth is that I had formed a relationship with his son. The jarl did not like that and kicked me out.^^So what say you? I see you lead warriors. If you let me join you, I can help when you have a siege."), #aghatinos
  ("npc16_backstory_c", "I am of Angle origin, from Mierce, but I lived most of my life in Witan Ceaster, the center of West Seaxe. I served for some years in the court of King Aethelbehrt. Honestly, he retained no great men of letters, unlike his brother, Aelfred. I ended up in Dommoc in East Engle, near where I was born, but then the Danish came, and the kingdom ceased to be safe for men of faith. I am an honest and helpful man who always gets along with everyone. What do you think? "), #Beda


### use these if there is a short period of time between the last meeting 
  ("npc1_backstory_later", "What do you think? A good tracker is always important, right?"), #Caio
  ("npc2_backstory_later", "Have I ever told you that I cannot stand men being served sour milk when there's mead hidden in the pantry?"), #Egil
  ("npc3_backstory_later", "Kennemer life was terrible for me. Is that why you are here, {reg59?madame:sir}? To abuse me like every other person that has crossed my life after I became a slave?"), #Brunhild
  ("npc4_backstory_later", "Things got a little clearer. Now if you are interested in recruiting me, I'm interested in anything that would take me away from this dunghill and let me earn a living."), #Donnchadh
  ("npc5_backstory_later", "I've been wandering through this war-torn land, looking for a leader who is worth following. Worthier than the king I am now ashamed of once obeying."), #Morgant
  ("npc6_backstory_later", "I have been wandering, but have yet to find redemption. Maybe in war, which I love above all else, I can forget my sin..."), #Bodo
  ("npc7_backstory_later", "I have been wandering, looking for work as a tracker, but it has not been easy. Britons and Saxons are mostly ill bred, lice-ridden, and ignorant, and it is not easy to work with such people. Not that we Picts are much better... Anyway, I am by far an exception, as you must have already perceived."), #Dwywei
  ("npc8_backstory_later", "I am still seeking a war leader in whose shield wall I would fight. I need to feel myself between brothers, with the deaths behind me, to forget the family I lost a couple of years ago."), ###Reginhard , frisio
  ("npc9_backstory_later", "I've offered my sword to a few lords in these parts, but I find, more often than not, that they ask me to run messages, or train peasants, or some other job not fit for a gentleman."), #Clovis
  ("npc10_backstory_later", "I have travelled through Englaland, but I've had no luck yet in finding a man worthy of being my king. At least I got to kill some Britons the other day..."), #Ceawlin
  ("npc11_backstory_later", "What do you think? Do you have any idea how lucky you are that I want to join your cause?"), #Solveig
  ("npc12_backstory_later", "People are in dire need of medical services, but I know my fate is not here."), #Asbjorn
  ("npc13_backstory_later", "I have gone from court to court, but I have not yet found a lord who is to my liking."), #Helgi
  ("npc14_backstory_later", "I have been wandering through the towns, leaving a string of lovesick women and cuckolded husbands in my wake. But I grow weary of such simple challenges. I have been thinking of turning to pastimes that are more martial."), #Ailchu
  ("npc15_backstory_later", "The years in Northvegr were not easy. I used to construct pretty stone buildings in Konstantinoupolis, but in Northvegr, everything was made from wood. Eventually, I discovered that wood can also be beautiful. The Varangians have their own style for their dwellings that bears an intimate relationship to their boats."), #aghatinos
  ("npc16_backstory_later", "My mission still goes on. Every day, I bring more sheep to the flock of Christ."), #Beda
  

  ("npc1_backstory_response_1", "I appreciate him giving me a skilled tracker."), #Caio
  ("npc2_backstory_response_1", "Well, perhaps I could offer you work. Can you fight?"), #Egil
  ("npc3_backstory_response_1", "Well, I take pity on you, and your healing abilities could be useful."), #brunhild
  ("npc4_backstory_response_1", "No Picts in my shield wall, and I might be able to hire an extra hand."), #Donnchadh
  ("npc5_backstory_response_1", "That's the spirit! I might be able to offer you something."), #Morgant
  ("npc6_backstory_response_1", "You must join us. Our way should remain united."), #Bodo
  ("npc7_backstory_response_1", "Hmm... Are you by any chance looking for work?"), #Dwywei
  ("npc8_backstory_response_1", "I can offer you opportunities and a future."), ####Reginhard , frisio
  ("npc9_backstory_response_1", "Perhaps you would like to join my shield wall for a while."),#Clovis
  ("npc10_backstory_response_1", "If you're looking for work, I can use experienced fighters."), #Ceawlin
  ("npc11_backstory_response_1", "So you wish to join for luck? Why... of course! Plenty of luck to go around!"), #Solveig
  ("npc12_backstory_response_1", "A doctor, eh? Yes, you are welcome."), #Asbjorn
  ("npc13_backstory_response_1", "I might be able to use you in my shield wall."), #Helgi
  ("npc14_backstory_response_1", "I might be able to use an extra sword."), #Ailchu
  ("npc15_backstory_response_1", "I suppose I can use such help."), ##aghatinos
  ("npc16_backstory_response_1", "What precisely can you do?"), #Beda

  ("npc1_backstory_response_2", "I cannot accept responsibility for you. Go back to him."), #Caio
  ("npc2_backstory_response_2", "Hard luck, friend. Good day to you."), #Egil
  ("npc3_backstory_response_2", "Go back to your master, lass. Forget your old life and accept your destiny as a slave."), #Eithne
  ("npc4_backstory_response_2", "No, sorry."), #Donnchadh
  ("npc5_backstory_response_2", "I do not wish to be a new weapon in your feud."), #Morgant
  ("npc6_backstory_response_2", "Your destiny is certainly not with me. So sorry."), #Bodo
  ("npc7_backstory_response_2", "What I perceive is errant bigotry. Good day to you, madam."), #Dwywei
  ("npc8_backstory_response_2", "Well, good luck, you drunk. You should look for a new wife or something."), ####Reginhard , frisio
  ("npc9_backstory_response_2", "Some of my best friends are riff-raff. Good day to you, sir."), #Clovis
  ("npc10_backstory_response_2", "Well, good luck on finding your Saxon king before finding your death. Good day, sir."), #Ceawlin
  ("npc11_backstory_response_2", "Well, I still don't know what a skjaldmo is, but at least now I know I don't like it!"), #Solveig
  ("npc12_backstory_response_2", "Sorry, I can't take on any new hands."), #Asbjorn
  ("npc13_backstory_response_2", "I'll let you know if I hear of anything. Good day."), #Helgi
  ("npc14_backstory_response_2", "No, sorry. There is nothing I can do for you."), #Ailchu
  ("npc15_backstory_response_2", "I'm sorry. I've got all the men that I can manage right now."), #aghatinos
  ("npc16_backstory_response_2", "Sorry, priest. You sound like you might be trouble. I respect whatever faith."), #Beda

  ("npc1_signup", "I will serve with loyalty and dedication, I will become worthy of your trust."), #Caio
  ("npc2_signup", "I was trained by Thorgil. Look at me well, because unlike many who are with you, I'm a warrior. I could beat anyone here with spear or sword. I'm worth perhaps five men like yours."), #Egil
  ("npc3_signup", "I am? Will you really help me escape and protect me? Well, I am in no position to be picky! I would be pleased to join you in exchange for my freedom."), #Brunhild
  ("npc4_signup", "Then I'm your man. Do not ask me to talk too much, but give me an axe and a shield and let me do my job."), #Donnchadh
  ("npc5_signup", "Why, that is a most generous offer."), #Morgant
  ("npc6_signup", "Fate is written with blood and steel, and my redemption weaves through them both."), #Bodo
  ("npc7_signup", "I might be. I'm not really happy to be here. At first, I thought this would be a safe place, filled with people looking to get away from it all and draw closer to the old gods, but that man, the high druid, is crazy! He kills people for fun, saying that invokes the gods, but the truth is that he knows them very little."), #Dwywei
  ("npc8_signup", "Thank you, my friend! I know I'm rough. Thank God for people like you giving me a chance."), ####Reginhard , frisio
  ("npc9_signup", "I would very much like that, {reg59?madame:sir}."), #Lothar
  ("npc10_signup", "Well, I guess I can give you the chance to prove your worthiness. I shall fight for you."), #Ceawlin
  ("npc11_signup", "Oh, luck can't be valued too much. This is a harsh, harsh world. The timid die young, {reg59?my pretty:handsome}, and the bold quickly follow."), #Gwenllian
  ("npc12_signup", "I am glad. I am young, and my thirst for knowledge knows no limits. I hope our travels will help increase my experience."), #Asbjorn
  ("npc13_signup", "I would be pleased to ride with you, at least for a little while, for pay and a share of any loot."), #Helgi
  ("npc14_signup", "Indeed? You would do well to enlist me."), #Ailchu
  ("npc15_signup", "Glad to hear that! I'd be happy to travel, for a change. I'd like to know more about the North beyond this place."), #aghatinos
  ("npc16_signup", "Well, {reg59?madame:sir}, let me tell you. Inasmuch as my main mission is spiritual, I shall bring peace to every soul in this shield wall."), #Beda

  ("npc1_signup_2", "I've ridden over a fair amount of rough country in my time, more often than not in a hurry. I'm a tracker, so I have a good eye for terrain. So what do you say?"), #Osmund
  ("npc2_signup_2", "I can also be a great drinker, and I have been praised many times as a skald."), #Egil
  ("npc3_signup_2", "I think you would find that I would be a most valuable addition to your ranks. I am well versed in the old traditions of the land and can declaim several of the epic poems of my people. I will also use everything my grandma taught me to keep my new companions healthy."), #Brunhild
  ("npc4_signup_2", "If you are clever, you will give me a position of command and keep me far from any Pict."), #Donnchadh
  ("npc5_signup_2", "I shall not betray you -- so long, of course, as you do your duty to me by feeding me, paying me, and not dragging my miserable hide into a battle that there is no chance of winning. Vow to respect me, and I shall be your best warrior."), #Morgant
  ("npc6_signup_2", "Erudino has answered my prayers, bringing you to me! You will not find a more loyal companion or closer friend."), #Bodo
  ("npc7_signup_2", "But let your followers know that I do not tolerate louts and brutes. Anyone who misbehaves around me will quickly find an arrow in their gullet."), #Dwywei
  ("npc8_signup_2", "I will earn your respect. You will discover that you can trust me."), ###Reginhard , frisio
  ("npc9_signup_2", "I am a gentleman, and I prefer to fight with sword and spear. I recognize that you are of lower birth than I am, but there is no shame for me to serve under an experienced warlord -- presuming, of course, that your followers do not become too familiar with me, nor too jealous of my bravery. I assume that will not be a problem?"), #Clovis
  ("npc10_signup_2", "You won't regret taking me on, {reg59?milady:sir}. I'm a very experienced warrior, deadly against those damn Welsh. And I've probably trained more raw recruits than you've had hot dinners."), #Ceawlin
  ("npc11_signup_2", "But I am a skjaldmo. I fight like a Valkyrjar and sing as Balder sang before that cunning Loki finished him off mid-stanza. The jarls of Northvegr and Danmark would pay a fortune and their left thumb for me to join them, but the one I choose is you, {reg59?my pretty:handsome}!"), #Solveig
  ("npc12_signup_2", "It is very interesting how the Norns spin their yarn. Until a few days ago, before the Assembly, I thought I would return home to Odinsve, to end my days remedying wounds and sniffles. Then I met you, and I knew that all this would change."), #Asbjorn
  ("npc13_signup_2", "I am a skilled swordsman. I can also instruct your men in fighting, but I warn you that I do not care to fight for a leader who is lax in discipline with {reg59?her:his} men, for in the long run they will not respect a soft hand. "),#Helgi
  ("npc14_signup_2", "Sword, spear, the bow -- my skill in all such martial pursuits is the stuff of epic verse.  Together we will perform feats that will be recounted in festivals and campfires, in filthy taverns and in the halls of kings, for many generations to come."), #Ailchu
  ("npc15_signup_2", "And you'll be glad to have me. Although siege work is my specialty, I reckon I can handle myself well enough in an open battle. As for besieging, I can truly help you take any place you might want. The fortresses here are rudimentary; they do not compare to the ones in my homeland."), #aghatinos
  ("npc16_signup_2", "I will be useful in every kind of battle, be it mundane or be it spiritual -- be it against the very hordes of Hell."), #Beda

  ("npc1_signup_response_1", "Good. You can be useful to us."), #Caio
  ("npc2_signup_response_1", "I need no more information, Egil. Just do not give me problems."), #Egil
  ("npc3_signup_response_1", "Hum, that's a start. We can teach you the rest. Hurry, I am rescuing you right now."), #Brunhild
  ("npc4_signup_response_1", "Very well. I'll be glad to have you with us."), ##Donnchadh
  ("npc5_signup_response_1", "Certainly. Those are my obligations to every man under my command."), #Morgant
  ("npc6_signup_response_1", "Grab your things. We've lots to do."), #Bodo
  ("npc7_signup_response_1", "You are welcome."), #Dwywei
  ("npc8_signup_response_1", "OK, get your stuff. The way awaits us."), ###Reginhard , frisio
  ("npc9_signup_response_1", "Well, it shouldn't be. I'll have a talk with them."), #Clovis
  ("npc10_signup_response_1", "Good man, but beware! You will not put down any Briton in my shield wall."), #Ceawlin
  ("npc11_signup_response_1", "Very well, you are hired, but stop calling me '{reg59?my pretty:handsome}.'"), #Solveig
  ("npc12_signup_response_1", "Then welcome to my shield wall, loeknir."), #Asbjorn
  ("npc13_signup_response_1", "Good. I'll be happy to hire someone like you."), #Helgi
  ("npc14_signup_response_1", "Good. Make yourself ready, and we'll be on our way. "), #Ailchu
  ("npc15_signup_response_1", "That works for me. I will be pleased to hire you."), #aghatinos
  ("npc16_signup_response_1", "It sounds like you can do the job. I will hire you."), #Beda

#11
  ("npc1_signup_response_2", "I'd prefer not to have you in my army. Good day, sir."), #Caio
  ("npc2_signup_response_2", "No, I prefer a different sort of companion. Good day to you."), #Egil
  ("npc3_signup_response_2", "Actually, I think you are pretty useless. Go back to your master, slave."), #Brunhild
  ("npc4_signup_response_2", "Actually, we are not in the habit of hiring men like you. Good day, sir."), #Donnchadh
  ("npc5_signup_response_2", "Actually, on second thought, I prefer not to hire a banished man."), #Morgant
  ("npc6_signup_response_2", "Sorry, but I do not need you. I prefer not having you around."), #Bodo
  ("npc7_signup_response_2", "Actually, on second thought, you sound like you might be trouble. Good day to you. "), #Dwywei
  ("npc8_signup_response_2", "Mm, maybe you'd best seek your fortune elsewhere."), ##Reginhard , frisio
  ("npc9_signup_response_2", "You assume wrong, sir. In my shield wall, we respect courage and skill, rather than birth."), #Clovis 
  ("npc10_signup_response_2", "I will not see any of my men killed because they are not Saxon. Good day to you."), #Ceawlin
  ("npc11_signup_response_2", "Sorry, milady. Now I remember that we've already got as many singers as we can handle."), #Solveig
  ("npc12_signup_response_2", "A battle is not a place for men of science. Perhaps you should look elsewhere for work."), #Asbjorn
  ("npc13_signup_response_2", "My warriors are already disciplined enough without the likes of you. Good day, sir."), #Helgi
  ("npc14_signup_response_2", "Actually, on second thought, a fighter overeager for glory and women is dangerous to have."), #Ailchu
  ("npc15_signup_response_2", "You know, now that I think about it, I won't need your expertise for the foreseeable future."), #aghatinos
  ("npc16_signup_response_2", "To be honest, I'd prefer someone who is not a religious fanatic."), #Beda
 
  ("npc1_payment", "I will be very useful to you, {reg59?madame:sir}, you can bet on that. Just one more thing before we leave, would you mind lending me {reg3} peningas? I am ashamed to say it, but I have made myself a bit of debt here, staying in this tavern over the last few weeks, and the tavern owners no longer believe that I am loaded with silver as I used to tell them. You know, things could get ugly here if they see me leaving with you before paying them."), #Caio
  ("npc2_payment", "Before I sign up, I will need 300 coins here."), #Aleifr
  ("npc3_payment", "Then I will fight your enemies for you!"), #Brunhild
  ("npc4_payment", "Before we depart, would you be so kind as to lend me {reg3} peningas? I had to pawn a family heirloom at a pawnbroker here in {s20}, and I would like to retrieve it before we leave."), #Donnchadh
  ("npc5_payment", "Thank you. Now, to seal off our agreement, I ask for {reg3} peningas from you, so I can adequately equip myself with armor and weapons necessary to fill my new obligations to you."), #Morgant
  ("npc6_payment", "Before I sign up, I need 300 coin as pay."), #Bodo
  ("npc7_payment", "All right, then. I will come with you, but I want a payment of {reg3} peningas first. You aren't expecting me to work for free, are you?"), #Dwywei
  ("npc8_payment", "Then I will fight your enemies for you!"), ##Reginhard , frisio
  ("npc9_payment", "That's very good of you, but before I join, can you lend me {reg3} peningas, so that I can buy some proper clothing that befits a gentleman of noble birth like me? The coat on me has worn badly due to my recent bad fortune, and I cannot let common soldiers mistake me as one of their own."), #Clovis
  ("npc10_payment", "That's good news, but I'll ask for one last thing, warlord. I have a woman here in {s20}, a happy widow, and she says she has my child in her belly. Damn, she is a Brythonic wench, but I want to give her some money before I leave... for the child, you know. Even if the child's only half-Saxon, it still deserves some future. Do you think you can spare {reg3} peningas?"), #Ceawlin
  ("npc11_payment", "Sure, {reg59?my pretty:handsome}, but before joining you, I would like a payment of {reg3} peningas. You know, as back pay for watching over you all this time."), #Solveig
  ("npc12_payment", "Before I sign up, I need to settle some agreements I entered into for lodging and the like. Would you be able to cover them? Just 300 coins ought to do it."), #Asbjorn
  ("npc13_payment", "Ah, one last thing. I would like an initial bounty of {reg3} peningas before I join your command. It's my principle never to enter someone's service without receiving the payment I deserve."), #Helgi
  ("npc14_payment", "Before I sign up, there is the small matter of some expenses I have incurred while staying here -- {reg3} peningas. Do you think that you could cover those for me, as a gesture of our already legendary friendship?"), #Ailchu
  ("npc15_payment", "Good. By the way, as a skilled engineer, I expect a payment up front. A signing bonus of {reg3} peningas would be fair, I think."), #aghatinos
  ("npc16_payment", "Before I sign up, I will need 200 coins here."), #Aedh
  
  ("npc1_payment_response", "Very well, here's {reg3} peningas. Now, fall in with the rest."), #Caio
  ("npc2_payment_response", "Very well. Your loss."), #Egil
  ("npc3_payment_response", "Very well."), #Brunhild
  ("npc4_payment_response", "Certainly. Here's {reg3} peningas."), #Donnchadh
  ("npc5_payment_response", "Well... here's {reg3} peningas, then. Your first payment."), #Morgant
  ("npc6_payment_response", "Very well."), #Bodo
  ("npc7_payment_response", "No, of course not. Here's {reg3} peningas."), #Dwywei
  ("npc8_payment_response", "Oh, I am no pauper, great warrior. Here's {reg3} peningas for you."), #Siwi
  ("npc9_payment_response", "Very well, here's {reg3} peningas."), #Clovis
  ("npc10_payment_response", "Ha ha, of course. Here, {reg3} peningas."), #Ceawlin
  ("npc11_payment_response", "Very well, here's {reg3} peningas. Now let's get back on our way. And stop... ah, well, forget it."), #Solveig
  ("npc12_payment_response", "Very well."), #Asbjorn
  ("npc13_payment_response", "All right, here's {reg3} peningas. You are most welcome in our shield wall."), #Helgi
  ("npc14_payment_response", "Of course, here's {reg3} peningas. Make ready to leave soon."), #Ailchu
  ("npc15_payment_response", "All right, here's {reg3} peningas. Glad to have you with us."), #aghatinos
  ("npc16_payment_response", "Very well."), #Beda



  ("npc1_morality_speech", "Oy -- Warlord. Please don't take this the wrong way, but it's a hard life, and it's a bit much that we {s21}. Take a little more care in the future, warlord, if you don't mind my saying."),
  ("npc2_morality_speech", "I do not care to {s21}. No one with a reputation for blatant cowardice will be properly respected and obeyed by his shield wall."),
  ("npc3_morality_speech", "Perhaps it is not my place to say so, {reg59?madame:sir}, but I confess that I am somewhat shocked that we {s21}. Of course I realize that war is cruel, but there is no need to make it more cruel than necessary."),
  ("npc4_morality_speech", "The Scots do not care to {s21}. I will not be pleased if you continue to take this course."),
  ("npc5_morality_speech", "Pardon me, warlord. It is not good to {s21}. Your first duty is to the men who form your shield wall. The least they can expect is food, pay, the opportunity to loot, and that you not waste their lives needlessly."),#Morgant
  ("npc6_morality_speech", "Listen to me, {playername}. As you know, I am a loyal man, with strong values. I will get my redemption. I did not expect to {s21}."), #bodo
  ("npc7_morality_speech", "Warlord, I do not like to see us {s21}. Such are the actions of a common bandit chief, with no regard for his followers."),#Dwywei
  ("npc8_morality_speech", "I was not pleased that you decided to {s21}. To fall in battle is an honor, but to fight in a shield wall led by a coward is a disgrace."),
  ("npc9_morality_speech", "{reg59?Madame:Sir}, it is not my way to {s21}. Men of my house will accept death but not dishonor. Please do not make me ashamed to serve under you."),#Clovis
  ("npc10_morality_speech", "Begging your pardon, warlord. I can't say that I'm happy to see us {s21}. Those are just simple people, trying to make a living. If we could try to go easy on the poor wretches, warlord, I'd feel much better."),#ceadlyn
  ("npc11_morality_speech", "Excuse me, {reg59?my pretty:handsome}. It's not good that we {s21}. The least the soldiers expect of a leader is to feed them, pay them, and do {reg59?her:his} best to keep their sorry skins intact as best {reg59?she:he} can."),
  ("npc12_morality_speech", "Warlord, I do not like to see us {s21}. I am prepared to be your hirdman, but not a brigand. Pray let us try to show a little more compassion."),
  ("npc13_morality_speech", "I do not care to {s21}. No one with a reputation for cowardice will be properly feared by his men."),#Helgi
  ("npc14_morality_speech", "Warlord, if we can avoid it, I'd prefer not to {s21}. This world is a small place, and one's reputation is precious. You would have me ignore much to respect you."),#Ailchu
  ("npc15_morality_speech", "{reg59?Madame:Sir}, just so you know my opinion, any commander with sense will not let his shield wall {s21}. I hope you don't mind me speaking so bluntly."),#aghatinos
  ("npc16_morality_speech", "Warlord, I don't like to {s21}. God does not approve of this kind of behavior. It will surely cause you to fall if left unchecked by my holy teachings."), #Beda

  ("npc1_2ary_morality_speech", "Warlord, just so you know, I have no problem if we {s21}. Living to fight another day makes good sense to me."),
  ("npc2_2ary_morality_speech", "You know, friend {playername}, it's none too reassuring to see how you just {s21}. If you can break your word to them, you can break your word to me. That's how I figure it."),
  ("npc3_2ary_morality_speech", "{reg59?Madame:Sir}, I can't say I like to see us {s21}. There is no shame in finding a way to avoid the spilling of blood."),
  ("npc4_2ary_morality_speech", "I think nothing of it that you {s21}. You should adopt whatever ruse you need to survive in these troubled times."),
  ("npc5_2ary_morality_speech", "I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood."),#Morgant
  ("npc6_2ary_morality_speech", "{playername}, you may choose to {s21}, but I would prefer to have no part in it. Such is not the path to my redemption."), #bodo
  ("npc7_2ary_morality_speech", "I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood."),#Dwywei
  ("npc8_2ary_morality_speech", "I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood."),
  ("npc9_2ary_morality_speech", "Warlord, I am dismayed that you {s21}. A {reg59?gentlewoman:gentleman} such as you should exhibit the highest standards of honor at all times."),
  ("npc10_2ary_morality_speech", "{reg59?Sister:Brother}, I can't say I like to see us {s21}. If you treat your men well, they'll repay you with interest."),
  ("npc11_2ary_morality_speech", "I'm not very convinced about the decision you took to {s21}. I was taught that this is a dishonorable solution. I'm confused, but maybe it was just an isolated incident, right?"), #Solveig
  ("npc12_2ary_morality_speech", "I think it was a brave decision you took to {s21}. You have my support in this, as it does no damage to one's reputation to live to fight another day."), #asbjorn
  ("npc13_2ary_morality_speech", "Warlord, you should not let it bother you that you {s21}. Armies are made to do their leaders' bidding, and hardships are part of a soldier's life."),#Helgi
  ("npc14_2ary_morality_speech", "Captain, just so you know, it's no problem by me that we {s21}. We do what we need to do to live, and they'd do the same to us if they were in our shoes."),#Ailchu
  ("npc15_2ary_morality_speech", "You know, strategos, it's none too reassuring to see how you just {s21}. If you can break your word to them, you can break your word to me. That's how I figure it."),
  ("npc16_2ary_morality_speech", "I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood."), #Beda


####Pausa - conflitos chief

  ("npc1_personalityclash_speech", "Warlord, no offense, but I'm a bit tired of {s11}. She puts on airs like she's something better than your humble servant, Caio."), #Caio-Dwywei
  ("npc2_personalityclash_speech", "{reg59?Madame:Sir}, as you recall, I was living in Ribe. I respect men who like mead and girls, but not men so strict and unbearable. I am talking about {s11}."), #Egil#Morgant
  ("npc3_personalityclash_speech", "Warlord, in my opinion, {s11} is a terrible man. He has tried to seduce me into his bed many times, and I have already seen him following me during the night, when I am alone. I tell you, I am pretty scared of him."), ##Brunhild-Brian
  ("npc4_personalityclash_speech", "{s11} openly shows me disrespect. If things continue along this path, I'll kill him. Be warned, in case you want to take some action beforehand."), ##Donnchadh-Ceawlin
  ("npc5_personalityclash_speech", "A moment of your time, warlord. {s11} seems to think I'm a common bandit, just because I have rewarded myself in the past to the legitimate spoils of war from caravans passing through my family's lands."), #Morgant-Aleifr
  ("npc6_personalityclash_speech", "Your pardon, {playername}, but I cannot keep my tongue still any longer. That harlot, {s11} -- every time she sees me, she points the five fingers of her hand at me -- a peasant's sign to ward off evil."), #Bodo-Gwenllian
  ("npc7_personalityclash_speech", "Warlord, I have done my best to put up with your followers' rude talk and filthy habits, but that one who calls himself {s11} is beyond tolerance."), ##Dwywei-Caio
  ("npc8_personalityclash_speech", "Just so you know, I cannot abide that insolent {s11}, who likes to call himself a 'philosopher.' That southern rat loves to speak in that awful gibberish he calls 'Latin' and laugh at me behind my back because I do not understand what he is saying."), #Reginhard-Orosio
  ("npc9_personalityclash_speech", "{reg59?Madame:Sir}, {s11} is a base braggart, a man with as much respect for the bravery of other men as a Svia. I am tired of hearing how he and his fellow warriors could defeat anyone in the battlefield, just because he is a master of military discipline."), #CLovis-Liuva
  ("npc10_personalityclash_speech", "Excuse me, warlord. I hate to trouble you with such things, but I just wanted to let you know that I can't abide that fellow {s11}. He likes to say he is some sort of squire to kings or something."), #Ceawlin-Athwrys
  ("npc11_personalityclash_speech", "Begging your pardon, but I can't keep silent. Not to you, {reg59?my pretty:handsome}. That man, {s11} -- he is stupid, arrogant and fat. He loves battle with bloodthirsty passion, without understanding the honor or poetry of war, despite trying to imitate the bards. He has also made unwelcome advances..."), #Solveig-Egil
  ("npc12_personalityclash_speech", "My {reg59?lady:lord}, that ignoramus, {s11}, has been spreading lies that I am nothing more than a cowardly rascal, unfit for the battlefield."), #Asbjorn-Siwi
  ("npc13_personalityclash_speech", "Excuse me, warlord. I am very close to killing with my bare hands that insect that calls himself {s11}. That joke of a warrior does not understand how bravery without discipline can only result in defeat and shame."), #Helgi-Clovis
  ("npc14_personalityclash_speech", "Captain, you must be aware that the ugly girl known as {s11} is a disruptive influence to our men. She complains that I have been trying to seduce her. Nothing is farther from the truth, for I cannot stand even her smell."), #Ailchu-Brunhild
  ("npc15_personalityclash_speech", "Excuse me. I hope you don't mind me telling you, but, in my opinion, {s11} is a danger to the party. He only cares about religion and Hell and is disrespectful of authority and the basic principles of the military art."), #aghatinos-Aedh
  ("npc16_personalityclash_speech", "Just so you know, there's something demonic about {s11}. He scrawls strange things in the dirt and mutters to himself the entire time before battle."), #Beda - Egil

  ("npc1_personalityclash_speech_b", "She's not somebody special, and she has no right to tell me to keep my distance from her, as she did just now."),  #Caio-Dwywei
  ("npc2_personalityclash_speech_b", "I don't much care to hear {s11} gloat about the righteousness of the chaste and pure life. I am a warrior who aspires to Walhalla, not one of {s11}'s saints."), #Egil-Morgant
  ("npc3_personalityclash_speech_b", "I know that an army is usually a man's place, but I believe I deserve some respect as well. I am no one's whore. I hope you do not mind me saying so."), ##Brunhild-Brian
  ("npc4_personalityclash_speech_b", "This Saxon, {s11}, is looking for death. That is all."), #Donnchadh-Ceawlin
  ("npc5_personalityclash_speech_b", "I told him that if the warrior's way bothers him so much, he should become a priest or a beggar so as not to have to worry about such things. I hope you do not mind that I say such things."), ##Morgant - Egil
  ("npc6_personalityclash_speech_b", "I know I'm not the best of men, but I am seeking repentance, and I deserve better than to be the object of some witch's superstition. I think she has some devil's blood in her possession. I just thought you should know."), #Bodo-Gwenllian
  ("npc7_personalityclash_speech_b", "I do not care for how he stares at me around the camp fire after a meal, picking his teeth and slurping his slimy beer. What I cannot accept is how he keeps saying that he is a much better tracker than I am, which is obviously false. He is base, ignorant, and a completely idiotic youth. He could never compare to me in tracking, nor in anything else. I do not care to travel with such people."), #Dwywei - Caio
  ("npc8_personalityclash_speech_b", "It is true I do not know how to read and write, nor how to speak Latin, but I know much more of life and battle than {s11}. A great warrior like me should not be mocked by some weak-minded schoolboy. It was only out of respect for you that I refrained from cutting his throat when I overheard his jokes about me. I thought it only fitting that I should warn you."), #Reginhard-Orosio
  ("npc9_personalityclash_speech_b", "So I asked him, if he and his men were so much more disciplined than even the Franks, how did he fail to conquer his Danish enemies and instead ran to hide among the Saxons, a people that he despises? He gave me no reply; his face just turned red. Then he cursed me and all of my ancestors and almost challenged me to a duel. He says he is so disciplined, but I think maybe you should discipline him a little more."), #Clovis-Liuva
  ("npc10_personalityclash_speech_b", "Everyone knows there is no noble blood among the Welsh; the two things are antithetical. Any Welshman who pretends to be of noble blood is simple, foolish, and intolerable. Anyway, I might have said something that was a bit sharp to him a moment ago - something like 'if he is truly a noble, then his father must really be a Saxon.' He seemed to take offense. Anyway, I just thought you should know."), #Ceawlin-Athwrys
  ("npc11_personalityclash_speech_b", "He'll bring us nothing but misfortune and sorrow, that's for certain. I don't like being around him, and I don't think he should be with us. I have also instructed him that a skjaldmo must be a virgin, but he stupidly keeps speaking of love. I cannot abide him any longer, that's all. Sorry to have to trouble you with this, {reg59?my pretty:handsome}."), #Solveig-Egil
  ("npc12_personalityclash_speech_b", "It is not my fault that this stupid barbarian is incapable of understanding the beautiful world of medicine, nor that he prefers to die with an infected wound than to be helped by my knowledge of nature and human body. Warlord, I am deeply tired of tolerating such an ungrateful and ignorant lot."),#Asbjorn-Siwi
  ("npc13_personalityclash_speech_b", "That schit {s11} saw fit to mock the war-like nature of my people, and even suggested that I am in Englaland only because I was defeated in the battlefield fighting against the Danish, which, of course, has never happened. I will not have my methods nor my beliefs questioned in front of the men, and I will not serve any warlord who tolerates such insubordination and stupidity in his shield wall. Thank you for allowing me to speak my piece."),#helgi-Clovis
  ("npc14_personalityclash_speech_b", "She is the one that has already tried many times to sneak into my tent during the night! She uses every opportunity to be alone with me, trying to provoke me into something I do not dare to say out loud. Please, explain to that impudent girl that I only care for beautiful women and would have no business with the likes of her."), #Ailchu - Brunhild
  ("npc15_personalityclash_speech_b", "I heard him preaching to the warriors that our preparations before a battle or a siege are completely useless, because victory can only be achieved if it befits God's will. Even though I also believe in Christ, I know for sure that a pure Christian soul alone never guaranteed victory to any army. I think you should tell him to stop this kind of preaching right now."), #Agasicles-Aedh
  ("npc16_personalityclash_speech_b", "Fearing witchcraft, I asked {s11} about it, and he told me that I should mind my own business. So I had a look in his baggage and found a heretical Odin amulet. I am sure that this amulet is evil, a thing of the Devil, surely. We should definitely get rid of {s11} for the sake of our immortal souls."), #Beda - Egil


 
### set off by behavior after victorious battle
  ("npc1_personalityclash2_speech",  "Warlord, no offense, but I'm a bit tired of {s11}. He keeps saying that I am a crazy, idiotic youth that is surely doomed to go to Hell."), #Caio-Beda
  ("npc2_personalityclash2_speech", "{reg59?Madame:Sir}, if you don't mind, I'd prefer not to be deployed anywhere near {s11}, lest I be tempted to sacrifice him to my gods."), #Egil-Lothar
  ("npc3_personalityclash2_speech", "{reg59?Madame:Sir}, since I joined your shield wall, I have tried hard to learn how to live like a soldier -- which is much better than being a slave -- and how to honor the warrior's code, but some of your men do not respect me as an equal."), ##Brunhild-Siwi
  ("npc4_personalityclash2_speech", "I told you I hate Picts, yet you invited {s11} to join us. Well, inform her that when she speaks to me, she should remember that she is nothing more than a Pictish servant, whereas I am a Scot."), #Donnchadh-picts
  ("npc5_personalityclash2_speech", "Warlord, {s11} needs to have her tongue cut out and her back whipped hard."), ##Morgant-Solveig
  ("npc6_personalityclash2_speech", "Did you see {s11} during that last battle? He taunts the fallen foe as they lie stricken and helpless on the battlefield, mocking their parentage and their foolishness for having fought us. He is becoming completely depraved and weak, just like all his race are."), #Bodo-Liuva
  ("npc7_personalityclash2_speech", "Warlord, I have grown tired of the insolence of the man that answers to the name of {s11}. He thinks I am less a warrior than he just because I am a tracker and, even more, a woman. Yes, I know it's not common for a woman to leave her home and her husband, but where I come from, among the Picts, women have few options, but definitely more than in other, ignorant lands."), #Dwywei-Athwrys
  ("npc8_personalityclash2_speech", "Warlord. {s11} is a most insolent girl. I have tried to be polite, even friendly, only to have her rebuff me. The little chit thinks she is a warrior, and not just a camp slave."), #Reginhard-Brunhild
  ("npc9_personalityclash2_speech", "{reg59?My lady:Sir}, I hope you do not mind me telling you this, but in my opinion {s11}, the bastard, does not know his place. During that last battle, he cut in front of me to engage a foe whom I had marked as my own."), #Clovis-Egil
  ("npc10_personalityclash2_speech", "Warlord, a question for you. Are you in charge of this shield wall, or is it {s11}?"), #Ceawlin-solveig
  ("npc11_personalityclash2_speech", "{reg59?My pretty:Handsome}, I do not think we should keep the company of that fellow {s11}. Please, hear what I feel in my heart."), #Solveig-Reginhard
  ("npc12_personalityclash2_speech", "Warlord. I can no longer abide the rank ignorance of {s11}. As I was treating the wounded during our last battle, he saw fit to disparage my use of laudanum in relieving the pain while I conducted surgery and of treating wounds with a poultice of honey."), #Asbjorn-Agasicles
  ("npc13_personalityclash2_speech", "I must say that the presence of {s11} offends me. He, a Dane, mocks one of the confrontations between my people and his. We were completely defeated that time, and he knows I fought there."), #helgi-egil
  ("npc14_personalityclash2_speech", "{reg59?Madame:Sir}, {s11} is a terrible companion. He does not deserve the honor of being part of the glorious saga of our shield wall, which shall be sung for generations to come and forever more."), #Ailchu-Ceawlin
  ("npc15_personalityclash2_speech", "Strategos, I must tell you that I question {s11}'s medical credentials. As he was tending to our wounded after that last battle, I saw fit to remind him that the peerless Hippocrates often advocated administering a distillation of beetroot, to restore the humor imbalance brought by loss of sanguinity."), #aghatinos-Orosio
  ("npc16_personalityclash2_speech", "If you have any fear of God, pay heed to the warnings I am about to speak. The demon called {s11} must be put to death right now."), #Beda - Solveig
   
  ("npc1_personalityclash2_speech_b", "I have no interest in becoming a Christian. In my opinion, this priest only can only bring us bad luck. Maybe we should burn him."), #Osmund-Aedh 
  ("npc2_personalityclash2_speech_b", "The enemy was bearing down on us, and he says, 'A great warrior does not drink mead in battle.' Next time I will step aside, and let him take a spear in the gut."), #Egil-Lothar
  ("npc3_personalityclash2_speech_b", "After our last victory, I was picking through the slain, and that Frisian called Reginhard pushed me aside, saying that looting was not for me, a simple slave girl that has just been permitted to travel with the army. However, I believe that if I battle in the shield wall, I deserve my share of the loot, just like any other warrior. Even though I might be less experienced than the others, I also risked my life."), ##Brunhild-Reginhard
  ("npc4_personalityclash2_speech_b", "Finally, you will have to deal with that northern woman. She must remember her place or be whipped."),#Donnchadh-Dwywei
  ("npc5_personalityclash2_speech_b", "As far as I understand, she is but a woman. Yet, when I ordered her to fetch me a bowl of that fine stew last night, she refused and said that I should get it myself. I was too tired to slap her properly for her impudence, so I let it go, but I will not tolerate such disrespect in the future."), #Morgant-Solveig
  ("npc6_personalityclash2_speech_b", "We should not tolerate that bastard in our shield wall. The battle is no place for mockers; no true warrior insults a fallen foe. Please, let me kill this idiot. Allow me to appease my tortured soul with this sinner's blood."), #Bodo-Liuva
  ("npc7_personalityclash2_speech_b", "He also insists that I should address him as 'my lord,' instead of his ridiculous name. I tell you, one day, when I have my own band of warriors, I will hunt him down and ask him how much better a warrior he is with my axe buried in his skull."), #Dwywei-Athwrys
  ("npc8_personalityclash2_speech_b", "As we were cleaning our weapons after that last battle, I remarked that I thought her a handsome girl and that I would happily find her a place with one of my renters. I explained to her that, although I, myself, am looking for a wife, I will marry only a free woman. I thought it was a very generous offer, a man and land. An army slave is hardly going to find herself awash in prospects, but rather than thank me, she simply turned her back without a word. It was only out of respect for your leadership that I did not immediately try to teach her some manners. I really think you should discipline your slaves better."), #Reginhard-Eithne
  ("npc9_personalityclash2_speech_b", "I appreciate that he is willing to risk his life in battle, but that alone does not make a warrior. He is not of noble birth. He may fight with us as an auxiliary, as a favor, but he should not attempt to steal glory from his betters."), ##clovis-egil
  ("npc10_personalityclash2_speech_b", "In that last battle, as always, he kept singing and praising himself as the glorious commander that lead us all to victory, fame, and fortune. I am sorry, but if he is our leader instead of you, I am ready to go find my fortune somewhere else."), #Ceawlin-Ailchu
  ("npc11_personalityclash2_speech_b", "As far as I know, he is an exiled man that will never find peace nor truly be allowed to return to his homeland. All because he was unable to obey his jarl. Well, if he can't obey even his rightful jarl, what says that he shall obey you? Please, don't take me wrong, {reg59?my pretty:handsome}, but I think he is a danger to us all. I think you had best be rid of him."), #Solveig-Reginhard
  ("npc12_personalityclash2_speech_b", "Warlord, if that man knew the slightest thing about medical matters, he would know that one should never undermine a patient's confidence in his doctor, particularly not during a complicated operation. He should stick to military matters only. If you would be kind enough to dismiss him from this shield wall, you would be doing all of us a great service."), #Asbjorn-Agasicles
  ("npc13_personalityclash2_speech_b", "He keeps saying that I'd better watch my back, for someday he will stick his spear deep into my dark Svia heart. He has sworn to kill me in the next battle. You had better keep a close eye on this fool."), #helgi-egil
  ("npc14_personalityclash2_speech_b", "In our last battle, while I was singing about the many battles that your leadership, alongside my courage, allowed us to turn into victories, he spat on the ground and told me to keep my 'arrogant yapper' shut. If this man does not understand the legendary nature of our feats, then he should not be allowed to share our future glory and fortune."), ##Ailchu-Ceawlin
  ("npc15_personalityclash2_speech_b", "{s11} responded that Hippocrates was an 'antiquated know-nothing,' incomparable to the knowledgeable Galenus. Strategos, no true medic would have such disrespect for the great masters of the past. I do not believe you should employ such an obvious impostor."), #aghatinos-Orosio
  ("npc16_personalityclash2_speech_b", "This awful woman has openly declared that she follows the pagan gods Odin and Thor, and that the teachings of Christ are nothing more than the babblings of weak men. She even made an absurd remark suggesting that I, a holy priest, brought us all bad luck with my 'gibberish preaching.' If you have no intention of leading all of your men to Hell, this Norse woman should be immediately sent to her afterlife by fire."), #Beda - Solveig


  ("npc1_personalitymatch_speech", "Warlord, {s11} didn't do badly in that last fight at all. He's a good egg, that one."), #Caio - Egil
  ("npc2_personalitymatch_speech", "{reg59?Madame:Sir}, I just wanted to tell you that {s11} may be a rough sort, and I'll venture a complete drunkard as well, but I'm proud to call him my companion."), #Egil-Reginhard
  ("npc3_personalitymatch_speech", "Hello, {reg59?madame:sir}! I had just wanted to tell you that {s11} is a most gallant and brave warrior. Did you see him in our last battle?"), ##Brunhild-Lothar
  ("npc4_personalitymatch_speech", "I just wanted to say a word in praise of {s11}. He did well in that last battle."), #Donnchadh-Morgant
  ("npc5_personalitymatch_speech", "That was a fine battle, {playername}! {s11} is a good companion to have by our side in a fight."), #Morgant-Athwrys
  ("npc6_personalitymatch_speech", "Sometimes I am troubled by all this bloodshed, but I know that proud warlords must be humbled and cruel bandits tamed if we are to restore peace."), #Bodo-Beda
  ("npc7_personalitymatch_speech", "Warlord, I was just talking to {s11}. He might be an outspoken man, but he holds no prejudice for me being a woman or a Pict."), #Dwywei-Beda
  ("npc8_personalitymatch_speech", "A fine battle that was, warlord. I have to say, I greatly enjoy the company of {s11}, for he is a fine commander of men."), #Reginhard-Liuva
  ("npc9_personalitymatch_speech", "Warlord, {s11} acquitted herself well in that fight back there. A fine, modest maiden she is, if I dare say so myself."), #CLovis-Brunhuild
  ("npc10_personalitymatch_speech", "Dryhten! I wish you joy in your victory! Say, I really like the company of that Solveig. I see that she is extremely devoted to the safety of our shield wall."), #Ceawlin-Solveig
  ("npc11_personalitymatch_speech", "Oh {reg59?my pretty:handsome}, I could not praise you more for having women of such quality as {s11} within our shield wall. I do not care that she is a Frisian, supposedly weak and once a slave to the Danish."), #Solveig - Brunhild
  ("npc12_personalitymatch_speech", "A bloody business, warlord, a bloody business -- although a necessary one, of course. {s11}, I believe, shares my ambivalence about this constant fighting, at least against non-Visigoths, as he always insists on saying."), #Asbjorn-Bodero
  ("npc13_personalitymatch_speech", "It is a pleasure going into battle with a fine Frisian noble like {s11} by my side."), #helgi-reginhard
  ("npc14_personalitymatch_speech", "You have earned your name today, oh valorous one! And {s11}, too! I like that one. He knows the great poems and plays of the ancient Greeks, which appeals to an artistic soul like my own."), ##Ailchu-Agathinos
  ("npc15_personalitymatch_speech", "Strategos. I was just having a word with {s11} after our last battle, and it strikes me that the man has a good head on his shoulders."), #aghatinos-Brian
  ("npc16_personalitymatch_speech", "I must tell you that, even though {s11} behaves in a rough, unmannered way, I can see that, in his heart, he has, maybe unknown to himself, a good Christian soul."), #Beda - Agathinos
   
  ("npc1_personalitymatch_speech_b", "{s11} is awesome! He is always joking, proud and brave, and knows how to seduce girls, I'll warrant. I'm glad to have him with us."), #Caio - Egil
  ("npc2_personalitymatch_speech_b", "Based on how he did in that last fight, I'd say that I'd trust my back to him any day. He also knows how to share tales and legends by the camp fire after a fine battle. I already promised to take him to a Nordic mead hall someday."), #Egil-Reginhard
  ("npc3_personalitymatch_speech_b", "I also confess that I find him a truly delightful companion, a man of both wit and manners. Perhaps, perhaps... Ah, but I say too much. Good day, {reg59?madame:sir}."), ##Brunhild-Lothar
  ("npc4_personalitymatch_speech_b", "You chose well to enlist him in our shield wall. He knows a thing or two about a fight."), #Donnchadh-Morgant
  ("npc5_personalitymatch_speech_b", "It is clear from his battle prowess that he is a true descendant of a brave warrior. He honors, in the battlefield, the greatness of his lineage."), #Morgant-Athwrys
  ("npc6_personalitymatch_speech_b", "I must say that {s11} is a source of great comfort to me. I told him of my sin, and he said to me that Christ would forgive my transgression, if I repent and truly desire such forgiveness. He is wise, and I am glad that he is with us."), #Bodo-Beda
  ("npc7_personalitymatch_speech_b", "He preaches to me just like to anyone else, and told me that even if my body is covered by war tattoos, God can still see the good intentions within my heart. I am not sure I completely liked what he said, for I am a warrior, not a simple housemaid, but, still, I feel I can trust that priest and his teachings."), #Dwywei-Beda
  ("npc8_personalitymatch_speech_b", "We are both veterans, and, as such, can both easily perceive the many tactical flaws the warriors of this land commit during battle. Our shield wall is much stronger with him in it."), #Reginhard-Liuva
  ("npc9_personalitymatch_speech_b", "Were she not a mere slave, I might ask for her hand. It is a pity that she is not a free, pure woman, but speaking with her is a pleasant way to pass time on the march."), #Clovis-Brunhild
  ("npc10_personalitymatch_speech_b", "Actually, I see that she is extremely devoted to you. Please, Dryhten, don't let it embarrass you! A devoted woman like that can be more valuable than a hundred warriors."), #Ceawlin-Solveig
  ("npc11_personalitymatch_speech_b", "She is clearly a survivor that has profound respect and obedience to you. This, of course, makes me extremely happy. If only all of our people were like her, someone who has overcome a troubled past in the house of the jarl of Kennemer. Those experiences, the difficult ones, are those that bring out the best in people, don't you think?"), #Gwenllian-Ceawlin
  ("npc12_personalitymatch_speech_b", "It saddens him deeply to take the lives of his fellow men, however just the cause. He and I have talked together of a brighter future, of the need to unite these petty warring kingdoms of Englaland, so that we may bring this time of troubles to an end."), #Asbjorn-Bodero
  ("npc13_personalitymatch_speech_b", "He has a warrior's heart, even though it requires much more to learn the art of war. Though he may not be as fast on his feet as some, he knows the wisdom of holding together in a disciplined battle-line. You showed good sense in bringing him into this shield wall."), #Helgi-Reginhard
  ("npc14_personalitymatch_speech_b", "The tales from his homeland that he likes to recite by the campfire also teach a lot about battles and warfare in general. I especially enjoy the heroic deeds that happened during the war with Troy. Soon, our shield wall will be a legend as glorious and famous as the heroes of Agamemnon's time."), ##Ailchu-Agathinos
  ("npc15_personalitymatch_speech_b", "Even though he seems to be nothing more than a proud leader of men, he understands that war, like any other affair, requires careful planning and preparation and a firm grasp of strategic principals. A fine proof of that is how interested he got in the military aspects of the siege of Troy, as I was telling him that tale the other day."), #aghatinos-Brian
  ("npc16_personalitymatch_speech_b", "{s11} is an intelligent man with great wisdom. I like to listen to him at the camp fire, and he listens to me when I speak of Christ. The truth is that we have very interesting discussions. You should join us someday."), #Beda - aghatinos

  
  ("npc1_retirement_speech", "I'm a bit tired of marching up and down the land, shedding my blood for someone else's cause. The loot is good, but I think I've got enough of that, now. I'm going to head back to my father's cave, near Hadrian's Wall. Sorry, but this life of adventure and danger is over for me."), #Caio
  ("npc2_retirement_speech", "I'm getting a bit tired of the warrior's life. I'm going to invest my share of our loot in mead and women. I would like to thank you again for taking me on, and wish you the best of luck."), #Egil
  ("npc3_retirement_speech", "I am afraid I have something to tell you. I have decided that the warrior's life, even if better than a slave's one, is not for me. One final time, I thank you for freeing me, but it is time for me to find myself a more peaceful way of life. I think I have enough money to return to my father, Thonkrik, to start a new life as a merchant. I hope you will not be angry, {reg59?madame:sir}."), #Brunhild
  ("npc4_retirement_speech", "I have fought with you honorably, but I am not altogether satisfied with your leadership. Farewell."), #Donnchadh
  ("npc5_retirement_speech", "{reg59?Madame:Sir}, since I joined your shield wall, I have fought for you fiercely and loyally, but you have not rewarded my service with the kind of leadership position that I deserve. So I will hope that my exile sentence has somehow been revoked and go home."), #Morgant
  ("npc6_retirement_speech", "I joined this shield wall in the hope that you would lead me out of darkness, and indeed, I have found a measure of peace here, but I have some qualms about your leadership. Mostly, I have begun to suspect that my path to redemption can be found elsewhere."), #Bodo
  ("npc7_retirement_speech", "I am tired of this squalid life of endless warfare, seeing weak men debased by fear, greed, lust, and a hundred other faults. I have money in my purse. I am going north, back to Alban, to assemble my own raiding party of Scots and Picts. I shall give rest to neither Briton nor Saxon, but you shall still have my peace."), #Dwywei
  ("npc8_retirement_speech", "I have fought in your shield wall and done well by it, but your decisions are not always to my liking. Anyway, I have another task. I will take what plunder I have won and raise a shield wall of my own. Then I will sail to Friese, where I shall recover my land. I wish you well."), #Reginhard
  ("npc9_retirement_speech", "We have fought well together and earned much glory, but I have some reservations about your leadership. At any rate, I have to kill that witch-snake spouse of my father. I will be leaving you. Perhaps we will meet again."), # Clovis
  ("npc10_retirement_speech", "I've had enough of tramping up and down the length and breadth of these lands. I've earned enough to buy a small bit of land somewhere far from the hateful Welsh, so I think I'll give that a try. So long, and best of luck to you."), #Ceawlin
  ("npc11_retirement_speech", "You have been very kind to me this whole time, but I... I am unable to endure the pain of {reg59?envy:love}. I beg your pardon, but I can no longer have you in my sight, since I know I forever can be nothing more than a lesser light before you. {reg59?:Moreover, as I am a skjaldmo, I have to preserve my virginity. }So I'll be off, although I don't know to where. Farewell, {reg59?my pretty:handsome}."), #Solveig
  ("npc12_retirement_speech", "I've done all right in your shield wall. I've filled my belly, put some silver in my purse, and broadened my knowledge of wounds and injury. I can't complain about that, but I think right now that service in this shield wall is holding me back. I have a duty to share my findings with other doctors, and for that, I need to hire scribes that have an excellent understanding of Latin. These are rare in Englaland, so I will be going to Rome."), #Asbjorn
  ("npc13_retirement_speech", "I would like to inform you that I wish to sever our relationship. I intend to seek alternative employment; perhaps join my fate to that of the Rus."), #Helgi
  ("npc14_retirement_speech", "As the lustre of your name grows ever brighter, I fear that my own reputation will pale in comparison, as the moon is outshone by the sun. I have decided to strike out on my own. The very best of luck to you!"), #Ailchu
  ("npc15_retirement_speech", "I appreciate that you took me on, but I'm not altogether happy about how things have worked out. I'm going to head off elsewhere -- maybe go home to Konstantinoupolis, maybe find another job. I haven't quite decided yet."), #aghatinos
  ("npc16_retirement_speech", "You and your men are a lost cause to the faith. I see that your souls are already taken by the Devil, since many of you uphold the ways of the old false pagan gods. Even my word was unable to change you and your evil ways, so I can only hope that God will have mercy upon you despite your terrible sins. I leave now."), # Beda

  ("npc1_rehire_speech", "Warlord, it's good to see you again. I know we had our differences, but now I recognize that those were some of the best days I've known. And, to tell you the truth, I've had a bit of difficulty finding work. Listen, if you're willing to have me back, I'd be willing to sign up with your shield wall again."), #Caio
  ("npc2_rehire_speech", "{reg59?Madame:Sir}! It's good to see you again! Actually, I confess, I've been looking for you. I spent all my money and need more. I guess I'm just destined to fight for a living. People tell me that you, on the other hand, have done very well for yourself. So tell me, {reg59?madame:sir}, will you have me back?"), #Egil
  ("npc3_rehire_speech", "Well, hello {reg59?madame:sir}! It is very good to see you again. I have not fared so well since we parted, I am afraid. My savings from the time we travelled together, which I hoped would give me a start in trading, have not been enough to start a decent business. And, I must say, I fear being turned again into a slave. Perhaps I am better suited to war than to commerce, to share a meal over a campfire with rough fellows than to drink mead. {reg59?Madame:Sir}, I must ask you -- will you take me back?"), #Brunhild
  ("npc4_rehire_speech", "It's been a while. You've done well for yourself, I hear. I know there's been some bad blood between us, but I'd be honored to fight in your ranks once again."), #Donnchadh
  ("npc5_rehire_speech", "{playername}! Your fame grows ever greater -- even as far as my homeland, beyond the mountains. I'd returned there, hoping that my exile would have been forgotten. Well, it hadn't. Even before I set foot in my valley, I received word from my family that there were warriors looking for me in case I crossed the kingdom's border. So I've returned, hoping you might forget any harsh words I may have spoken, to see if I could fight with you once again."), #Morgant
  ("npc6_rehire_speech", "It is good to see you, {playername}. Everywhere I go, men are in awe of your deeds. I have not had it so well since I left. Wherever I go, I feel my former demons returning. My soul is in turmoil. For reasons that I cannot fully explain, I had found peace in your company. Will you allow me to serve with you once again?"), #Bodo
  ("npc7_rehire_speech", "Warlord! It is good to see you. Unfortunately, even with all the money I saved from my share of the loot, the absurd taunt of being a traitor and a woman was still directed at me. No Pictish warrior would consider joining a war band lead by me. Dammit, that's just the way life goes, I guess. Will you have me back?"), #Dwywei
  ("npc8_rehire_speech", "Greetings to you, {playername}. I was wondering if the harsh words between us in the past could be forgotten. I could not find thirty men to crew a ship, and those whom I gathered quickly got bored and wandered off -- not, I will add, before they drank away such silver as I had accumulated. Then I thought back to the battles we fought together. Those were good days, and profitable ones, too."), #Reginhard
  ("npc9_rehire_speech", "My dear, dear {reg59?lady:man}! It is so good to see you! I sought service with the lords of this land, but was grievously disappointed. Half of them ask me to carry gifts to fellow lords, as if I were a simple errand boy, or to beat down lazy peasants, as if I were a farm overseer. One even asked me to murder one of his rivals! Those are no kind of activities for a brave warrior like me! So I have been seeking you, to see if you might wish me to join you again."), #Clovis
  ("npc10_rehire_speech", "Dryhten! It's good to see you again! It turns out I'm not much of a farmer. Too soft on the hired hands, I figure. I let them rob me blind. I guess fighting is what I know best, even if accompanied by Britons and Mercians. So tell me, Dryhten, are you still looking for good men?"), #Ceawlin
  ("npc11_rehire_speech", "{reg59?My pretty:Handsome}, I've thought a lot since we parted. Now I know in my heart that, even if sometimes we cannot get what we most desire, it is better to live close by than far away from it. Perhaps there is hope left, after all, that your company will be good for me. So, {reg59?my pretty:handsome}, will you take me back?"), #Solveig
  ("npc12_rehire_speech", "Warlord! It's a fine thing to see an honest face like yours, for this world is so full of lies! I went Rome to publish my findings, hired some scribes and made a handful of codices. Then I waited for the commissions, but it turns out that the philosophers don't care about real medical knowledge and instead prefer to discuss quasi-magical theories. I'll keep trying, but first need to replenish the money in my bag. Are you looking for a physician?"), #Asbjorn
  ("npc13_rehire_speech", "It is so good to see you. When last we parted, I practically swore that I would not serve you again. Perhaps I judged you too harshly. I have tried serving in other jarls' armies. Believe me; what I have seen of them restores my opinion of your leadership. If you will have me in your shield wall, I will fight for you again."), #Helgi
  ("npc14_rehire_speech", "Well, hello there, valorous one! I have been hoping to see you again. Everywhere I go, I hear tales and songs of your deeds. I admit that I felt a twinge of regret that we had parted ways and, I'll confess it, a twinge of jealousy as well. I thought that I might once more fight by your side and thus bask in the reflection of your glory. Perhaps we might ride together again for a little while."), #Ailchu
  ("npc15_rehire_speech", "Why hello, strategos! I can't say I'm displeased to see you again. You see, I could not find a ship to take me to the continent, and so I took on another contract before I left, and, sure enough, when it came time to collect the pay, the lord had nothing but talk and excuses and petty little complaints about my handiwork. I can't say I was always happy in your shield wall, but at least you put silver directly into my purse after every battle. Are you still offering work?"), #aghatinos
  ("npc16_rehire_speech", "I am here to offer another chance to you and your men. An angel came to me in a dream, and told me the future of your immortal soul. The angel said that your only chance of eventually going to Heaven lies entirely upon my work as a preacher. You are my responsibility. So, I beg you to accept me again in your shield wall. Maybe this time you will pay heed to the word of God."), #Beda
  
#local color strings
  ("npc1_home_intro", "Warlord, perhaps you didn't know this about Hadrian's Wall. Near here is a cave where I was born eighteen years ago. This is a special place that we should stop and visit, for it has long history. Romans, those legendary warriors, dwelt here."), #Caio - Hadrian Wall
  ("npc2_home_intro", "Ribe! That's where I was born twenty years ago. Son of a king and yet a slave, but the best skald in all Danmark."), #Egil - ribe
  ("npc3_home_intro", "Can you smell that? It is the smell of evil. It is the smell of Kennemer. How I hate that place! I spent the worst years of my life there. Just being around this site makes me nauseous."), #Brunhild - kennemer
  ("npc4_home_intro", "Perhaps you didn't know about Dun Onlaigh, a magnificent Dal Riata fortress."), #Donnchadh - Dun_Onlaigh
  ("npc5_home_intro", "Oh, perhaps you didn't know this about Din Tagell, one of the mightiest forts of Cornubia. I served in the shield wall of its lord, as a dryhten, long before I was forced into exile."), #Morgant - Dol Is
  ("npc6_home_intro", "Perhaps you don't know about Cantwareburh, in the kingdom of West Seaxe. This is the city where the ship, the Woden Ric, should have brought me, but the Viking attack near the coast of Friese changed all that. Changed my fate forever."), #Bodo - Cantwareburh
  ("npc7_home_intro", "Pay attention, and be careful. We are now in Alban, near Dun Taruo. The kingdom of Alban is the most powerful in the north."), #Dwywei - Dun Taruo
  ("npc8_home_intro", "We are in the kingdom of Friese, where Dorestad is the main town. Years ago, we Frisians were subjects of the Franks, but later, a Dane became king. Well, really, Frisians do not recognize these kings, but have to accept their power. We prefer to live."), ##Reginhard , frisio, dorestad
  ("npc9_home_intro", "Behold the horizon, for there lies the fortress of Rendlaesham, seat of power of the kings of East Engle."), #Clovis - Rendlaesham
  ("npc10_home_intro", "Look, the trading town of Lundenwic, home to the Saxons of East Seaxna. This beautiful site has a glorious past and, I might bet, a bright future."), #Ceawlin - Lundenwic
  ("npc11_home_intro", "That smell is of salt and the sweat of the people that work the sea. It is the warmth of home... Tunsberg."), #Solveig - Tunsberg
  ("npc12_home_intro", "Perhaps you don't know about Heidabyr, if that interests you."), #Asbjorn - Heidabyr
  ("npc13_home_intro", "East, past the land of the Norwegians, are my people, the Sviar, a warlike and strong people. Our destiny is to rule others."), #Helgi - Svia
  ("npc14_home_intro", "Ah, Caiseal! Such a lovely spot, at the foot of the Eriu. The region of Mhumhain, or Munster, is certainly the most poetic and beautiful part of what Romans called Hibernia."), #Ailchu - Caiseal
  ("npc15_home_intro", "Do you see that small settlement over there? It is Hordaland."), ##aghatinos - #Hordaland
  ("npc16_home_intro", "Oh my God! That is Witan Ceaster. I lived near here, in a village. My parents, travelers, could not take care of me and gave me to the monks of Witan Ceaster."), #Beda - Witan Ceaster


  ("npc1_home_description", "My name, Caio, has passed from generation to generation. The first who had it was an ancestor of mine, descended from a man named Virio, who was the grandson of a man who had served defending the wall."), #Caio
  ("npc2_home_description", "People say that the Danish are a bunch of bloodthirsty men, but they have a good head for trade, if you ask me. People up and down the coast produce pottery, textiles and leather. Ribe is also famous for its women, if you understand what I mean."), #Egil
  ("npc3_home_description", "Kennemer is a Danish fort now, but it was not always so. In fact, before the Danish, the Franks ruled from there. We Frisians did not like the Franks as much. They imposed their religion, Christianity, and their lords are very controlling. So when the Danish first came, we did not mind. These masters are a little more indulgent, allowing use more freedom as long as we pay tribute."), #Brunhild
  ("npc4_home_description", "You know I do not talk much, but I would say that I am proud to be a Scot of the Dal Riata. You've heard many stories about the Scots, or maybe none. People thought we were just pirates who looted the coast, and cursed us for it. Then came the Norwegians, who are worse."), #Donnchadh
  ("npc5_home_description", "Cornubia used to be a strong kingdom called Dumnonia. People from Dumnonia usually call themselves 'Defnas,' which simply means 'men of Dumnonia.' Our land was famous for the high quality of tin extracted from its many mines. Now our kingdom is small and poor."), #Morgant
  ("npc6_home_description", "You know that Cantwareburh was the capital of the kingdom of Cent until very recently. I read about this before I came here, and I talked to a Saxon scholar who had been invited to Asturias. In my kingdom, we call everybody here 'Saxons,' but, really, in Cent lived Jutes, people who preceded the Saxons from across the sea."), #Bodo
  ("npc7_home_description", "The Kingdom of Alban is simply a merger of two people: the Dal Riata, people who migrated generations ago from Hibernia, and us Picts. Our nobles and kings have become so mixed that we are now one kingdom. The common people have their differences yet, for there are many years of war between us."), #Dwywei
  ("npc8_home_description", "Frisians are a reserved people. They like to be left alone to their affairs, and the Danish are better lords than the Franks. As long as we pay taxes and accept their authority, they leave us alone."), #Reginhard
  ("npc9_home_description", "The kings of East Engle are from the Wuffing dynasty, descended from the legendary king Wuffa. Their origins lie with the Geats, as in the tale of Beowulf. They were the most powerful of the Anglo-Saxon kingdoms back in the day, but not any more. Now they are just servants of the Danish."), #Clovis
  ("npc10_home_description", "Here once stood Londinium, the Roman capital of Britannia. Lundenwic lies very close to the ruins of Londinium, of which now remains a fort usually called Lundenburh. Its name means 'trading town of Londinium,' or simply, as we Saxons say, 'London.'"), #Ceawlin
  ("npc11_home_description", "I'm from here, you know. I think I have managed to become such a fine warrior by your side because war runs thick in the blood of every man and woman of Northvegr. These are times of war in this land. The jarls fight each other constantly."), #Solveig
  ("npc12_home_description", "Heidabyr is not the oldest site in Danmark, but it is becoming important. Actually, it was founded a few generations ago by Rerik merchants. The fled here when their city was destroyed by King Gotrik."), #Asbjorn
  ("npc13_home_description", "While the Danes and Norwegians focus on the west, the Svia look east to the land of the Slavs and beyond, even to the rich trading city of Mikligard."), #Helgi
  ("npc14_home_description", "This is the home of the best bards from these lands. Even small boys and girls from this kingdom sing better than the bards from the rest of world. Many of the people also respect the old traditions and gods, and thus Munster is the most prosperous land in all of Eriu."), #Ailchu
  ("npc15_home_description", "Hordaland is one of the small kingdoms in Northvegr. It is led by Eirik Konungr, who was my master. I know him well. He's a tough man, violent and loving nothing more than the independence of his kingdom. So he doesn't like the vow of Harald Tanglehair to unify Northvegr under one king."), #aghatinos
  ("npc16_home_description", "Witan Ceaster is the capital of the Saxons of West Seaxe. West Seaxe is now the most powerful kingdom in Britannia or Englaland, as our land is called. With Mierce weakened, West Seaxe is the only kingdom that can stop the Danish."), #Beda

  ("npc1_home_description_2", "Since then, it has passed from father to son. My father, the old Roman that you met, is called Caio. The name will not be lost, for all my brothers are also called Caio. My mother called us Caio Maior, Caio Secundo, and Caio Minor in order to distinguish us."), #Caio
  ("npc2_home_description_2", "Someday I'll buy a farm near Ribe. I will marry two or three women and dedicate myself to making children. Or maybe not. I may soon get bored of it..."), #Egil
  ("npc3_home_description_2", "But now it seems that the Danish may be worse, in fact, than the Franks. Many Frisians have rebelled against their dominion. The Danish are people who take what they want, regardless of who is harmed, and they value their strength above our laws. I hate them! They made me a slave!"), #Brunhild
  ("npc4_home_description_2", "The truth is that, for many Gaels, to become Scots was a way out of poverty, especially in such a closed society like Eriu. We joined a brotherhood and threw ourselves to the dangers of the sea. Looting and robbery were our ways. It was not very different from what others are doing today, but we were never as bloody as the Norwegians."),#Donnchadh
  ("npc5_home_description_2", "We only have the memories and history. Do you know that Din Tagell was the place where they say the man, Arthur, whom the bards sing about, was born?"), #Morgant
  ("npc6_home_description_2", "The Jutes conquered this land from the Britons after Rome left Britannia. Curiously, the Danish, who are the Jutes' relatives, or perhaps their descendants, are now their enemies and attack this land. I remember long afternoons with the Saxon scholar, an old man named Bedda, who informed me of this part of the world and prepared me for my trip."), #Bodo
  ("npc7_home_description_2", "The Picts are fine shepherds and hunters, but these Dal Riata are a clan of pirates, Scots. But I should not say that, since we are now fighting on the same side and for the king himself."), #Dwywei
  ("npc8_home_description_2", "Many of us prefer our own government, without the interference from either the Franks or Danish, but this is impossible as long as we are divided and unable to raise an army. Our aethelings, our noblemen, prefer to serve the Danish. Without an aetheling to lead us, the frilings, the freemen, are unable to organize. Perhaps our fate is to be dominated by other people forever."), #Reginhard
  ("npc9_home_description_2", "They harbor a great hatred against the rival kingdoms. Curiously enough, their territory is one of the few parts of Britannia where rainfall is sparse and the climate is dry. I am not really sure if you will ever want to fight their warriors for such a piece of land. I don't think it'd be worth it."), #Clovis
  ("npc10_home_description_2", "The mouth of the river Fleet serves Lundenwic as a harbour for both trade and fishing. Merchants from all the nations of Europe are slowly flocking to Lundenwic in search of good commercial opportunities. And here, the old gods are still very well respected, but I should not say any more about that..."), #Ceawlin
  ("npc11_home_description_2", "A young lord from Tunsberg, Harald Tanglehair, intends to rule over all Northvegr. He is smart and ruthless -- like you, {reg59?my pretty:handsome}! Then, he says, he will finally comb his head and marry Gyda Eiriksdottir, but of course he'd have to kill her father first. Anyway, Tunsberg is an important center of commerce, and I'm sure you'll find many trade goods and news from all over the world. Shall we go?"), #Solveig
  ("npc12_home_description_2", "I am sure that King Gotrik's name sounds familiar to you, no? He was a famous man because, fearing an invasion of the Franks from the south, he built an enormous structure to defend Danmark. We called it the Danavirki. It is an important linear defensive earthwork constructed across the neck of the Danmark peninsula."), #Asbjorn
  ("npc13_home_description_2", "Anyway, I will not bore you with long talks. We could talk until the time that Midgardr ends and Ragnarok comes, ha!"), #Helgi
  ("npc14_home_description_2", "Their nobility, of which I am also part, I must admit, is also the noblest of the nobilities. This is because all of us have at least one drop of the blood of the nine goddesses that bless our homeland within us. These goddesses are: Anann, Aine, Grian, Cliodhna, Aimend, Mor Muman, Bebinn, Aibell, and the infamous, but extremely beautiful Queen Mongfind. Settle here, oh valorous one, and someday one of those goddesses might come to your bed in the dark of the night, just as Mongfind came to me twelve winters ago."), #Ailchu
  ("npc15_home_description_2", "Eirik is the father of Gyda, the beautiful girl who put the thought of unifying Northvegr in Harald's head. Now the silly boy will not allow comb to touch his head until he wins her hand. She's a regular Helen of Troy. Perhaps you should go there to see her for yourself."), #aghatinos
  ("npc16_home_description_2", "I grew up in Witan Ceaster, played in its muddy streets when not forced to study, and I loved running around the stalls when we went to the market. Witan Ceaster was an important town in Roman times, I read, but it was almost abandoned later until King Cenwalh built its first church. He was also the king who brought Christianity to West Seaxe, for which he repudiated his first wife, the sister of pagan King Penda of Mierce."), #Beda

  ("npc1_home_recap", "I'm from near Hadrian's Wall, where I lived in a cave."), #Caio
  ("npc2_home_recap", "I was born in Ribe, in Danmark. I'm a warrior, the son of a king and a slave."), #Egil
  ("npc3_home_recap", "I used to live as a slave in {s20}, but I spent my childhood in Doccinga, where I was really happy. I just hope my father, Thonkrik, does not think badly of me, as I have had to live as a slave... They would have killed me if I had not obeyed the jarl's orders. A parent should never know how low his children have fallen."), #Brunhild
  ("npc4_home_recap", "I am a Scot and a Dal Riata."), #Donnchadh
  ("npc5_home_recap", "I was born in Cornubia, but have been forever exiled from my homeland. Only with your shield wall am I allowed to travel there -- without, that is, using a disguise."), #Morgant
  ("npc6_home_recap", "I am from Cantabria, in the Kingdom of Asturias, as you know. It is in the north of Hispania. We are warlike people who, when not killing Muslims, are dedicated to killing each other, supporting one king or another. Our current king is Aldefonsus, son of Ordonius. Ordonius was a good king, but he died recently. I hope his son is a worthy successor."), #Bodo
  ("npc7_home_recap", "I was born in Dun Taruo, in the Kingdom of Alban."), #Dwywei
  ("npc8_home_recap", "I was born in Friese and never thought I would leave it. My father was a friling, a free man with a plot of land. I inherited the land but sold it when my family all died. Now I have nothing but the strength of my hands."), #Reginhard
  ("npc9_home_recap", "I am from the continent, and my people call themselves Franks."), #Clovis
  ("npc10_home_recap", "I am a Saxon, not an Angle, from Lundenwic."), #Ceawllin
  ("npc11_home_recap", "Why, {reg59?my pretty:handsome}? I am from Tunsberg, in Northvegr."), #Solveig
  ("npc12_home_recap", "I am the younger son of a hersir in Odinsve. I traveled to Frankia and Rome in search of medical lore."), #Asbjorn
  ("npc13_home_recap", "I am a Svia. My people are destined to reign over all the east. The Danish will be destroyed quickly if their kings still covet our land."), #helgi
  ("npc14_home_recap", "Oh, from the most magnificent region of Mhumhain, in the southern part of Hibernia, land of bards and goddesses."), #Ailchu
  ("npc15_home_recap", "I come from Konstantinoupolis, the most beautiful and largest city in the world. The largest towns here are but small villages compared to Konstantinoupolis. Heck, one could practically fit in the Hagia Sofia, the main church there. You should travel there someday."), #aghatinos
  ("npc16_home_recap", "I lived in Witan Ceaster for many years. That city brings back great memories, but I know my place is not there."), #Beda

  ("npc1_honorific", "Warlord"), #Osmund
  ("npc2_honorific", "{reg59?Madame:Sir}"), #Aleifr
  ("npc3_honorific", "{reg59?Madame:Sir}"), #Eithne
  ("npc4_honorific", "{reg59?Madame:Sir}"), #Donnchadh
  ("npc5_honorific", "{reg59?Madame:Sir}"), #Morgant
  ("npc6_honorific", "Dux"), #Bodero
  ("npc7_honorific", "Leader"), #Dwywei
  ("npc8_honorific", "{playername}"), ##Reginhard , frisio
  ("npc9_honorific", "My good {reg59?lady:sir}"), #Clovis
  ("npc10_honorific", "Dryhten"), #Ceawlin
  ("npc11_honorific", "{reg59?My pretty:Handsome} -- I mean warlord"), #Solveig
  ("npc12_honorific", "Warlord"), #Asbjorn
  ("npc13_honorific", "Warlord"), #Helgi
  ("npc14_honorific", "Captain"), #Ailchu
  ("npc15_honorific", "Strategos"), #aghatinos
  ("npc16_honorific", "{reg59?Madame:Sir}"), #Beda
   
  ("npc1_kingsupport_1", "That's a great idea, Warlord. All these men and landed nobles who rule now, with their prisons and gibbets and scaffolds, whip, brand or hang any man who might be driven by the crying of his children to steal a loaf of bread, or maybe a horse. This land deserves something better."), #Caio
  ("npc2_kingsupport_1", "Well, warlord, I'd support you. I think you'd give this world the kind of enlightened rule that it has long needed."), #Egil
  ("npc3_kingsupport_1", "Well, my {reg59?lady:lord}, I would worry for you. Our histories tell us that power tends to corrupt, but in the end, I am comforted by the mercy and judgment you have shown as lord of this shield wall."), #Brunhild
  ("npc4_kingsupport_1", "I think that you would be the kind of {reg59?queen:king} that well-born warriors such as I would be proud to follow into battle."), #Donnchadh
  ("npc5_kingsupport_1", "A fine idea! You have shown that you know how to govern men. Mind that you govern them justly, though..."), #Morgant
  ("npc6_kingsupport_1", "I cannot judge the legal merits of your claim. However, I think that, unlike the other kings here, you have the capacity to unify this land. That would put a stop to these endless wars between kingdom and kingdom, noble and noble, and brother and brother, that have brought us all into disgrace in the eyes of the gods."), #Bodo
  ("npc7_kingsupport_1", "Aye, you'll do well. You know how to treat trackers, Picts, and women."), #Dwywei
  ("npc8_kingsupport_1", "The Saga of Beowulf tells us that a man who does deeds greater than those of the other men of his time may claim a throne for himself. I'd say that you could make that claim."), #Reginhard
  ("npc9_kingsupport_1", "Very good, Dryhten. I'm a Frank by blood, but Dagobert didn't support me when I was cheated of my inheritance. So I don't owe him anything, and I would be more than happy to have you as my {reg59?queen:king}."), #Clovis
  ("npc10_kingsupport_1", "Well, warlord, I suppose Englaland really needs a powerful king. The Welsh and Angles are but weaklings and idiots, while the Saxons, incomprehensibly, can't seem to unite to conquer the whole land."),#Ceawlin
  ("npc11_kingsupport_1", "Why, that's a fine idea, {reg59?my pretty:handsome}! I suppose I shall have to learn to call you 'King' or 'Konungr,' then... Which I'd be more than happy to do if you called me 'Royal {reg59?Companion:Consort}.'"), #Solveig
  ("npc12_kingsupport_1", "I am sure that you would make a fine king, warlord. I flatter myself that I am a good judge of character, and you have demonstrated a capacity for compassion that far exceeds that of these others who call themselves monarchs."), #Asbjorn
  ("npc13_kingsupport_1", "Well, {reg59?madame:sir}, the heavens have instituted a hierarchy in this world. Normally, I would have no truck with usurpation, but I also think that the kings of this land are a weak and sorry lot, not worthy the name of king. Circumstance leaves the crown free to be taken by a better ruler, such as you."), #Helgi
  ("npc14_kingsupport_1", "That would be a fine thing, {reg59?my lady:sir}! Many are the tales of kings that proved their worthiness to wear a crown through valor and courage. Perhaps you know the tale of Cu Chulainn, whose bravery and feats of arms are unparalleled in Hibernia and Britannia. A splendid tale!"), #Ailchu
  ("npc15_kingsupport_1", "Well, you pay your men on time, when you can, generally speaking. That's the best qualification for kingship there is, in my book. You also show some respect for the rights of others."), #aghatinos
  ("npc16_kingsupport_1", "It seems to me that you hear my words and that your soul stirs before Christ's teachings. Yes, I am sure that God not only approves but is planning your ascension as a rightful king over the sinful people of these lands."), #Beda
  
  ("npc1_kingsupport_2", "Sure would, warlord, but let me tell you what might bring others to your cause -- particularly us poor folk. They tell us that in the old days, the great Roman lords -- they were called governors, or maybe senators, I can't remember -- would, upon ascending to power, issue amnesty for all but the worst prisoners in the land's dungeons, giving people a second chance to make something of themselves."), #Caio
  ("npc2_kingsupport_2", "Most of the lords of this land, well, let's just say that they never held a pening that they didn't keep as rent or loot. You, on the other hand, have some experience of commerce and trade, due to acting as warlord and managing your domains. If you like, warlord, I reckon I could find some support for you among the men of this realm."), #Egil
  ("npc3_kingsupport_2", "I would, my {reg59?lady:lord}, but I would ask you to establish at least a minimal amount of rights for slaves. They need to be protected from further abuse. You know I was a slave, and we are the most abused people in the land. Slaves really need to be protected by a rightful and fair ruler."), #Brunhild
  ("npc4_kingsupport_2", "Of course, warlord. The trick is now to get others to follow you. As you know, one's lineage is a great determinant of one's worthiness. Perhaps you have a long-lost ancestor of whom you have not told me..."), #Donnchadh
  ("npc5_kingsupport_2", "I would, but there is something I should say on behalf of men that have been wronged like I have. There must be a way for feuding nobles to have their disputes resolved without bloodshed. I lost everything I cherished in life because the only honorable option my king had left me was to murder my enemies. There should be some kind of law, some kind of... common law, to settle this kind of feud, or, maybe, any kind of dispute. That law would be based on the uses and customs of the land."), #Morgant
  ("npc6_kingsupport_2", "I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless and of your ability to lead men against great odds and triumph. I would tell them that, if you were to become {reg59?queen:king}, there would be one law and one peace -- from the Pictish highlands to the Goidelic woods, from the lowlands to the southern shore. But you must have the goal to go further and reunite what was once a glorious empire, to rival that of Rome."), #Bodo
  ("npc7_kingsupport_2", "Yes, warlord, I would. A {reg59?queen:king}'s duty is to adequately respect all men and women that serve under {reg59?her:his} banner. You have proven more than able to do this, for, to you, the hunter and the tracker, the woman and the Pict, are as important as the warrior and the soldier, as the man and the Briton."), #Dwywei
  ("npc8_kingsupport_2", "I would -- on one condition. You'd be king wherever you want to rule, but after you are installed in your hall and your rule is unchallenged throughout the land, you will help me to free Friese."), ##Reginhard , frisio
  ("npc9_kingsupport_2", "I would, warlord, and others would, too. But here's what I think -- you need to show the noble lords that you'll uphold their ancient rights. Right now, these lands are a mess. A lord owns the land, except it's the king who owns the forest, but the city has the right to levy tax at its gates, yet any commoner can use the pastures on odd Tuesdays, except in Pictland, where there is not so much as a notion of order at all. So I say you make things simple, like it was in the old days before even the Romans conquered Britannia. First the {reg59?sovereign:king}, then the lords, then everyone else."), #CLovis
  ("npc10_kingsupport_2", "Certainly, dryhten, but I'd ask that you consider an idea of mine. If you became {reg59?queen:king}, then I'd ask you to open your court to Saxon nobility only. The others are weak, fragile and cowardly, and their only place in your kingdom should be as peasants, servants or slaves."), #Ceawlin
  ("npc11_kingsupport_2", "Of course I would! I am sure, by the way you act, command and fight, also by the way you walk, and speak and love... that you are the only person worthy enough to become Brytenwalda."), #Solveig
  ("npc12_kingsupport_2", "Of course, warlord, but if I have learned anything in my travels in this land, it is that Vikings, Saxons, Franks, and all else are sticklers for tradition. These traditions vary from one to the other, but they all remember something of the old Roman Empire, especially the Franks, who are said to be its heirs."), #Asbjorn
  ("npc13_kingsupport_2", "I would indeed, {reg59?madame:sir}. I think you can unite this land, and then we'll be able to raise an army such as Englaland has never seen -- Saxons, Angles, Picts, Norse, Goidels and even Britons, all together in one strong and invincible shield wall. We will travel to the continent in strong sea vessels to subdue all the lands of the Franks!"), #Helgi
  ("npc14_kingsupport_2", "Of course, my {reg59?lady:lord}. Also, when claiming a throne, it does not hurt to be the subject of an epic poem, recited around camp and hearth fires, describing one's heroic deeds. As you no doubt know, I fancy myself a fair crafter of couplets. You could be as famous as Cu Chulainn, if only you let me sing of your deeds."), #Ailchu
  ("npc15_kingsupport_2", "I would. People might say that perhaps you don't have royal blood in your veins, but from what I've seen, royal blood makes one essentially a beggar. Kings and nobles take out loans or commission building projects without half a thought to how they're ever going to pay back all those commoners who expect little more than to eat after an honest day's work. If you ask me, an honest tongue makes a {reg59?woman:man} a {reg59?queen:king}, not a fancy pedigree."), #aghatinos
  ("npc16_kingsupport_2", "Of course! I know that you plan to search out and burn any remnant of heresy and paganism in these lands. I know that you will only rest when there is no trace of the Devil in the hearts of your subjects, when every man, woman and child will have only the Holy Bible as their guide, as properly interpreted by a priest. Is your soul so pure as to do as I say?"), #Beda
  
  ("npc1_kingsupport_2a", "Please go on..."), #Caio
  ("npc2_kingsupport_2a", "Please continue..."), #Egil
  ("npc3_kingsupport_2a", "I'm interested in hearing it..."), #Brunhild, frisia
  ("npc4_kingsupport_2a", "Of course! Let me tell you all about him..."), #Donnchadh
  ("npc5_kingsupport_2a", "Please go on..."), #Morgant
  ("npc6_kingsupport_2a", "Splendid! That was exactly what I was thinking."), #Bodo
  ("npc7_kingsupport_2a", "Well, yes, I try to be fair to everyone..."), #Dwywei
  ("npc8_kingsupport_2a", "Fair enough."), ##Reginhard , frisio
  ("npc9_kingsupport_2a", "That seems sensible enough..."), #Clovis
  ("npc10_kingsupport_2a", "Of course! Everyone knows only Saxons are fit to be nobles."), #Ceawlin
  ("npc11_kingsupport_2a", "Tell me more."), #Solveig
  ("npc12_kingsupport_2a", "Interesting. Please go on..."), #Asbjorn
  ("npc13_kingsupport_2a", "Please go on..."), #helgi
  ("npc14_kingsupport_2a", "Very good, captain."), #Ailchu
  ("npc15_kingsupport_2a", "Well spoken, Strategos!"), #aghatinos
  ("npc16_kingsupport_2a", "Of course I am. We are nothing but instruments of God."), #Beda
   
  ("npc1_kingsupport_2b", "Forget it."), #Caio
  ("npc2_kingsupport_2b", "I do not ask for their support, as they would no doubt wish to make a profit on the transaction."), #Egil
  ("npc3_kingsupport_2b", "I have no intention of helping any more slaves, sorry."), #Brunhild
  ("npc4_kingsupport_2b", "I don't have any, unfortunately."), #Donnchadh
  ("npc5_kingsupport_2b", "No, I believe the lords should resolve their disputes by blood, and blood only. Laws are only useful to the weak."), #Morgant
  ("npc6_kingsupport_2b", "I am sorry, but my future kingdom will not meddle with continental affairs."), #Bodo
  ("npc7_kingsupport_2b", "Sorry. I respect you for your abilities, but warriors, men, and Britons are much more deserving than others."), #Dwywei
  ("npc8_kingsupport_2b", "That's a pretty tall condition. By the time I am {reg59?queen:king}, Friese will probably have freed itself from the Danish."), ##Reginhard , frisio
  ("npc9_kingsupport_2b", "I'm not sure that implementing your idea would be as 'simple' as you think"), #CLovis
  ("npc10_kingsupport_2b", "You are out of your mind. There are valorous and noble men from every nation."), #Ceawlin
  ("npc11_kingsupport_2b", "I do not want to be a Brytenwalda. Forget it."), #Solveig
  ("npc12_kingsupport_2b", "Enough, sir. I will not have you mock our traditions."), #Asbjorn
  ("npc13_kingsupport_2b", "Actually, I was looking forward to a bit of rest after becoming king. I want nothing to do with the rest of Europe!"), #Helgi
  ("npc14_kingsupport_2b", "Hmm. I'm not sure about that. Cu Chulainn had a tragic and early death. I don't want to be linked to him."), #Ailchu
  ("npc15_kingsupport_2b", "{reg59?Queen:King} of the weak and the poor, maybe. Enough of such talk."), #aghatinos
  ("npc16_kingsupport_2b", "No disrespect, but I'm not as sure that's what I'd do. Perhaps God would not like that at all."), #Beda
  
  ("npc1_kingsupport_3", "If I could go about this land for a few weeks, I'd tell the common folk that you would give amnesty to their kinfolk like the Roman -- um, consuls, I think -- of old. Well, soon they would start talking of you as a rightful king, and that would pave your way to the throne. Shall I do that, warlord?"), #Caio
  ("npc2_kingsupport_3", "If you like, warlord, I can take a few weeks to visit the areas where I have contacts. I'll explain to them that, in you, they will have a {reg59?ruler:king} who will check the rapacious nobles, who, with their tariffs and taxes, strangle commerce for the sake of a few extra peningas to spend on their wars and their feasts. What do you say to that, warlord?"), #Egil
  ("npc3_kingsupport_3", "If you were to protect the poor slaves, even slave girls, I am sure most of the common people would see you as a kind and just {reg59?queen:king}. So, if you can give me a few weeks, I will travel the countryside, telling every poor man and woman that fears enslavement due to debt or war that, under your rule, they would still have protection and rights."), #Brunhild
  ("npc4_kingsupport_3", "I shall travel about the villages and forts over the next several weeks and spread word of your rights. Of course, I hope that you will remember your faithful subject when it comes to distributing lands after you are a crowned and powerful monarch."), #Donnchadh
  ("npc5_kingsupport_3", "Anyway, {reg59?lady:lord}, if I could take a few weeks, I'd let men know that, when you are {reg59?queen:king}, you will institute a common law, based on tradition and customs, to resolve the disputes within the realm, be they about nobles or commoners. I am pretty sure they will all be more than happy to support your claim, since you will bring justice consistently to all the lands under your rule."), #Morgant
  ("npc6_kingsupport_3", "Very well. Although I am now a stranger to my family, I have entered many a noble's hall in your train, and I reckon I would be welcome again. I shall go about this land and tell the nobles that, when you are {reg59?queen:king}, you will strive your hardest to protect the weak and crush discord, so that no man will raise his hand against another with impunity, and one day, perhaps, Britannia will rule over all the world."), #Bodo.
  ("npc7_kingsupport_3", "I'll tell you what, warlord. Give me a few weeks and I'll go to some of the villages -- stinking hovels that they are, but, anyway, I'll tell the people there that once you unify this land, every man and woman, of every profession and business, will be equally treated and respected when in your service. This way, all will reckon you as a {reg59?woman:man} whose claim to the throne is supported by fairness and justice."), #Dwywei
  ("npc8_kingsupport_3", "Good! Then give me a few weeks. I'll go about the courts of this land, letting it be known that you're like the legendary warriors of old, and that your strength, courage, prowess and ability alone are more than enough to back up your claim to the throne. Everyone shall speak of you as the new Beowulf, the successor of Arthur himself, the only one capable of bringing peace to this troubled land."), ##Reginhard , frisio
  ("npc9_kingsupport_3", "It's perfectly sensible, {reg59?madame:sir}. We'll be free of those cursed merchants' audiences and petitions and scrolls that take up all of my time and yours, when we should both be out fighting for the glory of your kingdom. Give me leave, and I shall spread word among the noble lords of this land that you're here to restore the old ways. I bet, after that, there will plenty who will follow you into battle."), #Clovis
  ("npc10_kingsupport_3", "Well then, Dryhten, give me leave for a few weeks, and I can go about this land to let every Saxon noble know that Englaland will belong to them, and to them only, when you are their king. I am certain many of them will be more than happy to join your cause, to support a man with such good judgment of people and nobility."), #Ceawlin
  ("npc11_kingsupport_3", "Then, even though it will hurt me more than anything else, let me be apart from you for a little while. I will travel the land singing of your great conquests, both in war and in love. I will tell how you are like Thor himself, and no one else than you deserves to be Brytenwalda. There's many where I come from who are waiting for a worthy ruler, and I can give the rest a little taste of my spear. Give me a few weeks -- even though it will hurt you too, I know -- and I'll have quite a few expecting you to be their next {reg59?queen:king}."), #Solveig
  ("npc12_kingsupport_3", "The crown should go to the one most fit to govern -- which would be you, naturally. Give me a couple of weeks, and I'll write a tract that will prove it. Then I'll find a copyist to post a version in every mead hall in the land. What do you say to that idea, warlord?"), #Asbjorn
  ("npc13_kingsupport_3", "Give me leave for a few weeks, {reg59?madame:sir}, and I will let all the worthy men of this land know that you are the one to unite not just Englaland but all the world. For, according to my thinking, no one should be {reg59?king or queen:king} here unless they have the capacity to rule the entire world, and you alone have demonstrated such a capacity, {reg59?madame:sir}."), #Helgi
  ("npc14_kingsupport_3", "Allow me to leave you for a few weeks, oh gallant one, and I will spin such a tale as would stir even the dullest heart. It will inspire admiration for your virtues, compassion for your hardships, and indignation at those who would stand in your way. I will show that you are a new Cu Chulainn, ready to make the whole world bend to your will. I assume, of course, that I would be able to take a certain amount of poetic license with the details, like when you single handedly defeated that lost Fomorian army the other day?"), #Ailchu
  ("npc15_kingsupport_3", "I'm glad you think so. Here's what I suggest. I know men that depend on their silver, men like me, who've been picked up and shaken down until they can't take it anymore. Here's what I'll tell them -- you're honest. You respect the merchants. You'll pay your debts. You won't beggar your subjects."), #aghatinos
  ("npc16_kingsupport_3", "Give me leave for a few weeks, and I'll do a little tour of every church, abbey and monastery in these lands. The whole Church will know that you plan to exterminate, once and for all, the darkness that still lingers around, outside the light of Christianity. Every man that truly fears God, every good Christian, will then support you as God's legitimately appointed ruler. What do you say to that?"), #Beda
  
  ("npc1_kingsupport_objection", "Warlord, have you given leave to someone else to go tell the nobles that they will have rights over pasture, market, and forest? I can't say I like that. Give him his way, and he'll set up gibbets in every village in the land. On every one of them will dangle some poor sod like me who thought he might pick up a bow, head to the woods and put a bit of meat on his table."), #Caio-Lothar
  ("npc2_kingsupport_objection", "Hmm, warlord. I believe you told someone else that, after you are king, you will help him with something he has in mind. I don't think that his is a good idea at all. He isn't a good man. I do not trust men who drink alone and in silence. They obviously seek to hide what the honesty of mead would reveal."), #Egil-Beda
  ("npc3_kingsupport_objection", "Warlord, that dump has set off on some sort of expedition that he says you approved. He says that he will go about the villages of this land and tell the poor villagers that once you are {reg59?queen:king}, you will treat every man and woman, of any profession, as equals. I was happy for the sake of slaves, but when he heard me, he said that slaves are not equal to anyone but deserve nothing more than whippings and beatings. I really hope you did not say that to him, did you?"), #Brunhild vs Reginhard
  ("npc4_kingsupport_objection", "I have the feeling that you are playing with me! Why else would you send someone else on the same king support issue, no less than that lunatic?"), #Donnchadh-Agathinos
  ("npc5_kingsupport_objection", "Warlord, I overhead what you told, but I think, if you give too many rights and protections to slaves, no one will want to own them any more. Of course, it is possible to live without one, but most rich people really enjoy having one or two slaves to help with the housework and prestige. Nobles also have many, many uses for slaves -- especially the girls. So, you had better not expect rich people and nobles to support you in this matter. It is an inconvenient position for someone that would be {reg59?queen:king}, in my opinion."), #Morgant-Brunhild
  ("npc6_kingsupport_objection", "I understand that you have dispatched Egil to fabricate a claim of royal descent. I have to tell you, I do not think that the Heavens will smile on such an attempt to take the throne by fraud, even if it is with good intentions."), #Bodo-Reginhard
  ("npc7_kingsupport_objection", "I have heard what you told someone else about this issue. I was especially unhappy to hear the part where he said that Picts are only good as peasants or slaves. This is ridiculous. Pictish warriors will tear your kingdom apart in days if you refuse to share land with them. I really hope you have not agreed with this."), ##Dwywei-Ceawlin
  ("npc8_kingsupport_objection", "Warlord, you said that, once you are Brytenwalda, your first war will be against your enemies. This is not right. You should first help me liberate Friese from the Danish. Then both peoples could march against your enemy and share the spoils of the war. Our priority should be Friese."), #Reginhard-Bodero
  ("npc9_kingsupport_objection", "{reg59?Madame:Sir}, it is with great regret that I have learned that you have told another that you plan to institute some kind of common law to govern disputes in your kingdom-to-be. This makes no sense at all, since any enlightened ruler will recognize the perfection of Roman imperial law. Even weak Dagobert I, king of the Franks, tries to impose the Roman law whenever and wherever possible. You should follow his example."), #CLovis-5  
  ("npc10_kingsupport_objection", "I hear that you've told Agathinos that, once you are {reg59?queen:king}, you will assemble an army composed of warriors from every nation and attempt to recreate the old Roman Empire. This is complete nonsense! Just as only ethnic Romans filled the legions, only a true and pure Saxon army has any chance of recovering their glory. No army with Britonnic rabble in its ranks will ever be able to get off the island, much less conquer the continent. Don't expect me to help your wars if you sabotage yourself by putting Saxons and Britons side by side."), #Ceawlin-swedish
  ("npc11_kingsupport_objection", "I hear that another party member is off to sing and spin tales of your glory and fame. I think you're confusing that person with me, because I am plainly the one who sings best among all who are with you. My voice, along with my fame as a skjaldmo, would open halls that most others could only dream of entering."), #solveig - other
  ("npc12_kingsupport_objection", "Warlord, I hear that you've gone and made that monk, of all people, some sort of ambassador. This two-bit preacher is nothing more than a crazy man, a fanatic. He has already informed me that, once your kingdom is established, any kind of medical research will be forbidden. He claims that his scriptures contain all that one needs to know. If you follow his advice, the world will surely fall into a dark age of ignorance and fear. Enough! I have said my piece."), #Asbjorn-Aedh
  ("npc13_kingsupport_objection", "I understand that you've sent someone to proclaim that you intend to free all the miscreants of this land upon your accession to the throne. What a foul idea... Men must be governed with whips and chains -- and the noose, if necessary. You'll find that out the hard way if you become {reg59?queen:king}, I'll warrant."), #Helgi -
  ("npc14_kingsupport_objection", "I hear that you have given that pretty Norse sing-song girl leave to compose ditties that will offend everything the people of this land hold dear. They accuse the old emperors of murder and usurpation. Captain, I know, as a bard, that people must have heroes to emulate, and a golden age to restore. Will you create a kingdom in which cynics and scholars tell us what we must believe? If you teach them not to respect the great rulers of the past, what makes you think they will respect you?"), #Ailchu-Solveig
  ("npc15_kingsupport_objection", "I understand that you've given leave to another to spread some nonsense about you being the new 'Penteyrnedd yr Ynys hon.' I just want to say that, as an educated man, I find it disturbing that you would resort to legends and superstitions to back your claim. Village men and women will believe one thing one day, another thing the next. Now a horoscope, properly cast by an astrologer with a reputation to uphold, might tell you something worth knowing, but those are hard to find in our age of fear and ignorance."), ##aghatinos-Gwenllian
  ("npc16_kingsupport_objection", "I hear that Asbjorn's gone off to sing a pretty song to his people of how you'll hand them Englaland on a silver platter for them to feast upon, smack their lips, and suck the marrow from the bones. I hope that's just a tale you're telling. Asbjorn is a pagan and something of a witch. It seems suspicious how he cures the sick. To associate with him can only make everyone think you're a witch, too."), #Beda-Asbjorn
   
#
  ("npc1_intel_mission", "Well, warlord, as it happens, I have a few cousins over in {s17}. Unlike others in my family, they can still stand the sight of me. They deal in furs --- I've even been able to supply them with stock from time to time -- and so they get to pick up a bit of the gossip round the great halls of the {s18}. I could go over there for a few days and tell you what I find out."), #Caio - Bebbanburh
  ("npc2_intel_mission", "{reg59?My lady:Sir}, if you're interested in events in the {s18}, I can make contact with my old friends in {s17}. They're usually well informed about political events."), #Egil - Ribe
  ("npc3_intel_mission", "Warlord, although it has been a long time since I lived in the countryside of {s17} with my father, I still might be able to make contact with some of its older and wiser residents, who enjoyed my father's advice. They are retired merchants, rich farmers, and owners of big herds, the kind of well-to-do people that have some knowledge of politics and affairs. That may tell us much about the state of the {s18}."), #Brunhild - Friese
  ("npc4_intel_mission", "If you could spare me for a few days, I would like to look up an old comrade-in-arms in {s17}, who has from time to time led a small shield wall in the pay of the {s18}. He is a good man, the kind who speaks little and listens much. I'm sure, over a drink or two, he might let me know which way the political winds are blowing in those parts."), #Donnchadh - Alban
  ("npc5_intel_mission", "If you like, warlord, I can try to contact some of my family members on the border of the {s18}. My own kin will not betray me and denounce me to the king, so I might be able to gather from them news from all across the {s18}. They may have some gossip about the feuds and rivalries of the great lords, if that is of interest to you."), #Morgant - Dumnonia
  ("npc6_intel_mission", "On the occasion of the preparations for my trip to West Seaxe, letters were sent to important people of {s17}. If you give me a few days, I may be able to collect some interesting information about the {s18} from those people, who are well aware of the political affairs of the realm."), #Bodo - Cantwareburh
  ("npc7_intel_mission", "Warlord, when I left my former home in {s17}, I promised myself that I would not return except to take vengeance on those who have wronged me. Even though rage burns within my heart, I am occasionally curious as to how my family is getting along. Perhaps I can bring them some gifts, to let them know that I have been successful despite them! Any rate, they are wretched people, but just as a cringing dog keeps its ear to the wind, so do they. They may have useful information about the {s18}, if you would give me a few days to pay them a visit."), ##Dwywei - Alban
  ("npc8_intel_mission", "If you have any interest in the events in the {s18}, a former shield-companion of mine retired and keeps a farm near {s17}. He stays in touch with a number of other old warriors. I could visit him for a few days and learn more about what is going on there."), #Reginhard - Friese
  ("npc9_intel_mission", "{reg59?My lady:Sir}, it has been some time since I sampled the delights of {s17}, where gentlefolk such as I are wont to partake of the hospitality of its most puissant and generous lord. If you wish, I could perhaps go there to learn something of the concerns that weigh on the minds of the great peers of the {s18}."), #Clovis - East Engle
  ("npc10_intel_mission", "Dryhten -- I was thinking that some of my old mates in the garrison at {s17} would be glad to see me. They are good lads that would never betray the city, but, like me, they are true Saxon warriors. They may be willing to slip a little political gossip about the incompetence of our lords in finally exterminating the Welsh. The gentry are always falling out over one little thing or the other instead of killing Britons, but the lads might know if there's real dissent brewing."), #Ceawlin - East Seaxna
  ("npc11_intel_mission", "{reg59?My pretty:Handsome}, I was thinking that it's been a while since I visited my kin in {s17}. They were among the few that supported me over the years, so I'd like to share with them some of my newfound fortune and news of our love. Then they will surely spill a few tidbits about events in the {s18}, if that would interest you."), #Solveig - norwey
  ("npc12_intel_mission", "If you wish, Warlord, I would not mind taking the time to pay a visit to a pupil of mine, now employed by the jarl of {s17}. I had great hopes for him, but I have heard that he has lately endorsed the use of muskmelon for the treatment of palsy, on the grounds that its cold essence offsets an abundance of yellow bile. This is a travesty of medicine, and I must journey there to correct him. While I am there, if you wish, I could question him on the latest trends within the {s18}, a topic which may interest you."), #Asbjorn - Ribe
  ("npc13_intel_mission", "As you may know, I helped train the garrison of {s17}. One of their numbers has lately been in touch with me, suggesting that if I were to visit, he could pass on to me information on events within the {s18}. I am willing to do this, if you can spare me. While it is a great disgrace to be a traitor, there is no dishonor in making use of one."), #Helgi - Norwey
  ("npc14_intel_mission", "With your permission, I was thinking that I might pay a visit to the dales near {s17}. I try not to revisit old pastures, but I must confess a certain curiosity as to how a comely young shepherdess of my former acquaintance is getting along. On the way, I may attempt to stop in at the castle. I suspect that it would not be terribly difficult for me to charm my way into the lord's hall, and I may be able to provide you with the latest news from the {s18}. The lord's wife has a big mouth, and she will surely tell me everything."), #Ailchu - Desmunu
  ("npc15_intel_mission", "Strategos, as you may know, I have for some time harbored a wish to go to {s17} to study woodworking. As it happens, one of my colleagues is currently engaged there doing repair work on the defenses. While his sense of professional obligation, I think, should prevent him from disclosing to me any weaknesses, I suspect that he would not be averse to offering up his opinion on the general state of the {s18}, if that is of interest to you."), #aghatinos - Noruega
  ("npc16_intel_mission", "I may pay a visit to the monastery close to {s17}, where I know some very wise monks and priests. As the defenders of a stronghold of the Church and exponents of God's will in the region, my brothers are well versed in the political situation within the {s18}. I am sure they will keep no secret from me, if that will help us spread the teachings of the Holy Bible throughout these lands."), #Beda - West Seaxe

  ("npc1_fief_acceptance", "You make me lord of {s17}, warlord? Well, that will be the kindest thing that anyone has done for me in a long time. Heh, I'll make the most of it. You can count on that! I have to say, though -- I'm not sure how the other lords of this realm will react when they find young Caio in their high company."), #Caio
  ("npc2_fief_acceptance", "{s17} as a fief? Well, I've always thought in terms of mead and women, not in terms of governing anything. But now that you mention it, I bet I could make that place turn a fair bit of revenue. I thank you, {reg59?my lady:my lord}! This is a very kind turn that you have done me."), #Egil
  ("npc3_fief_acceptance", "My {reg59?Lady:Lord}, it is most generous of you to offer me {s17}. Me, an ex-slave! I will be pleased to hold it and will dedicate myself to the moral and material uplifting of its inhabitants. And I will not tolerate any kind of slavery in my fief!"), #Brunhild
  ("npc4_fief_acceptance", "It is good of you to grant me {s17} as a fief -- and most appropriate."), ##Donnchadh
  ("npc5_fief_acceptance", "Warlord -- I will be most pleased to hold {s17}. I will send word to Cornubia, to my family, kinsmen, and former servants, and let them know that there is honorable silver and prestige to be earned serving under me in your armies. They will come flocking to fight for you rather than fleeing into Brittany!"), #Morgant
  ("npc6_fief_acceptance", "I am surprised that you find me worthy to govern men, as I am just beginning to learn to govern myself. But if you indeed wish it, I would be most honored to hold {s17} in your name. I hereby dedicate myself to the protection of those who live there."), #Bodo
  ("npc7_fief_acceptance", "Aye, I'll hold {s17} -- and prove to all that Picts are more than capable of ruling and governing land and men, as we did ages ago. Thank you, my {reg59?Lady:Lord}, for this opportunity."), #Dwywei
  ("npc8_fief_acceptance", "You'd make me a jarl? Well, I suppose that I can postpone other things for a little while longer and make my great hall at {s17}. Someday, I may travel over the seas to fulfill my destiny, but until then, I will be pleased to raise a shield wall of battle-hardened warriors to fight under your banner."), ##Reginhard , frisio
  ("npc9_fief_acceptance", "My {reg59?Lady:Lord}, I was cheated of my inheritance, but now, with this offer of an estate, you make right what was wrong. It would give me the greatest honor to serve you, to fight for you, and to hold this land in fief to you."), #clovis
  ("npc10_fief_acceptance", "You'd make me a lord? Well, I think you are right. Saxon warriors are destined to rule all of Britannia. If our current lords are unable to defeat the other nations, then it is natural that truly powerful warriors like I must replace them."), #Ceawlin
  ("npc11_fief_acceptance", "My! You'd grant me a title? There can be no greater sign of your love, can there? My, the strange turns life takes! Fancy this much-maligned virgin finding love and becoming a great peer of a realm. I am nobody's 'old maid' now!"), #Solveig
  ("npc12_fief_acceptance", "Well, my {reg59?Lady:Lord}, I have to remind you that I don't believe in the holding of land in fief to the king. Farmers and landholders should govern their own affairs under the protection of a distant sovereign. That being said, Englaland has seen far too much bloodshed for us to turn the social order on its head right now. Give me that land, and I'll endeavor to prepare it for a brighter future -- if not in this generation, than perhaps in the next."), #Asbjorn
  ("npc13_fief_acceptance", "You do me a great honor. I will serve faithfully under your banner and shall dedicate every day of my life to raise an organized army and to instill some discipline in our soldiers. Soon, with that army, we shall together submit all of world to your rule."), #Helgi
  ("npc14_fief_acceptance", "How generous and kind of you, my {reg59?Lady:Lord}. Allow me to express the utmost reverence for your wisdom in selecting me. Truly, your perspicacity exceeds that of King Solomon, who could read the entire nature of a man from a single hair of his head. Your judgment surpasses that of the emperor, Marcus Aurelius, to whom even the most prominent patricians submitted their disputes. Anyway, I accept."), #Ailchu
  ("npc15_fief_acceptance", "You do me a great honor, strategos. In Konstantinoupolis, a youngest son such as I am has no opportunity to possess a fief of his own, but here, there is still the chance for a man to win with his sword what was denied him by his birth! I shall hold {s17} as your vassal and build a corps of engineers to build your fortresses, palaces, and empire."), #aghatinos
  ("npc16_fief_acceptance", "You truly fear God and respect his will. This is good. {s17} will become a center of faith and truth. It will be a powerful beacon against the shadows of paganism and heresy that still haunt this land. May the peace of God be with you."), #Beda 
  
  ("npc1_woman_to_woman", "{!}."), #Caio
  ("npc2_woman_to_woman", "{!}."), #Aleifr
  ("npc3_woman_to_woman", "My lady, if you don't mind my saying, I think by now you have proven yourself to be one of the great warriors of this realm. Yet strangely, no king has come forward to offer you a fief. Perhaps it is because you are a woman. No matter -- I personally believe that you will take your place among the great lords of this realm, even if you have to fight twice as long and twice as hard to receive your due!"), #Brunhild
  ("npc4_woman_to_woman", "{!}."), #Donnchadh
  ("npc5_woman_to_woman", "{!}."), #Morgant
  ("npc6_woman_to_woman", "{!}."), #Bodo
  ("npc7_woman_to_woman", "Warlord, if you don't mind my saying, you have fought long and hard against every kind of warrior in the world. With their defeat, you brought great honor to yourself. You well deserve of a fief of your own. I suspect that if you were not a woman, a king would have offered you one by now. That is the way of the men in this sorry land: they let us stand in the front of the battle line to take the enemy's blows, but when it comes to a division of the spoils, they expect us to head to the rear."), #Dwywei
  ("npc8_woman_to_woman", "{!}."), #Reginhard
  ("npc9_woman_to_woman", "{!}."), #clovis
  ("npc10_woman_to_woman", "{!}."), #Ceawlin
  ("npc11_woman_to_woman", "My Pretty, I just can't help thinking to myself -- you've made quite a name for yourself, haven't you? Fighting and marching up and down the length of the land. Why, I suspect if you were a man, some king would have offered you a fief by now. Well, you may still get what you deserve! You'll just have to prove yourself a bit more, and I shall stay at your side to help you do it!"), #Solveig
  ("npc12_woman_to_woman", "{!}."), #Orosio
  ("npc13_woman_to_woman", "{!}."), #Helgi
  ("npc14_woman_to_woman", "{!}."), #Ailchu
  ("npc15_woman_to_woman", "{!}."), #Agasicles
  ("npc16_woman_to_woman", "{!}."), #Beda

  ("npc1_turn_against", "I'm sorry that we meet like this, warlord. There's no question that I owe my rise in life to you. You doubtless think me ungrateful. However, one has to follow one's destiny... Isn't that correct?"), #Caio
  ("npc2_turn_against", "This is a sad day. I never thought that I might meet my old warlord on the field of battle. Even if I triumph, it will bring me no joy."), #Egil
  ("npc3_turn_against", "Oh {playername}! What a tragic turn our lives have taken! I can only hope that the strange tides that have currently made us enemies will one day allow us to be friends once more."), #Brunhild
  ("npc4_turn_against", "Aye, well.... I'm not sure what to say. Let's get this fight over with."), #Donnchadh
  ("npc5_turn_against", "{playername}! It is a shame that we must now battle after so many glorious victories together. Anyway, today I come against you with my sword raised, but I hope that, one day, we instead will raise a glass together, to a friendship renewed."), #Morgant
  ("npc6_turn_against", "It grieves me, more than anything I can say, to meet you like this, {playername}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled."), #Bodo
  ("npc7_turn_against", "Well, old leader. You made of me a great lady, and for that, I am grateful. However, you can never own me, and now the circumstances have caused our interests to clash. I meet you in battle with a clear conscience. Still, I hope someday that circumstances may change again. Even though you will now suffer defeat, I hope we may meet as friends again."), #Dwywei
  ("npc8_turn_against", "So, we meet now as enemies and may shortly face each other over the rims of our shields. A grim day this is. The spinners of fate have a dark sense of humor."), #Reginhard
  ("npc9_turn_against", "I will not accept fault for the circumstances that have led us to become enemies. I want you to know that my conscience is clear, although my heart is heavy."), #Clovis
  ("npc10_turn_against", "Well, it looks like the tides of fate have led me to make war on my old dryhten. Maybe things started to go wrong when you became my liege. I suppose I was never much suited to vassalage. Anyway, here we are now. Prepare to be defeated."), #Ceawlin
  ("npc11_turn_against", "Great Thor, my heart is now officially broken. So it looks like you and I are enemies. Didn't I always sing how life and love takes us on some very strange turns? The Norns play with us -- to turn love into hate so easily. Nevertheless, keep up your defenses, {reg59?my pretty:handsome}. I will not go easy on you, for all I will try not to mar that face of yours overly much!"), #Solveig
  ("npc12_turn_against", "So, it seems we must fight. I would have you know, {reg59?my lady:sir}, that I have not betrayed you. I had never served you as a man, but served the principles that I believed you upheld. As you no longer uphold them, I must do my best to thwart you, but I bear you no ill will. I hope that you will change again, so that we can meet again someday as friends."), #Asbjorn
  ("npc13_turn_against", "Well, {playername}. We meet as enemies. I confess that I have mixed feelings. It grieves me to make war on you, but if we meet in battle and I prevail, I will have defeated the worthiest foe. Then I will know that my mastery of the military art is complete!"), #Helgi
  ("npc14_turn_against", "It is sad to meet you as my enemy. On the other hand, to meet such a titan of the battlefield as you in combat is a rare privilege. Truly, the news of our contest today shall keep the bards and poets of these lands in mead and silver for months to come, don't you think?"), #Ailchu
  ("npc15_turn_against", "Ah... I have not been looking forward to this day. I just want to say that, in my view, if you'd kept your faith in me, things would never have come to this. But no doubt you see it differently."), #aghatinos
  ("npc16_turn_against", "I now see that, for the whole time we travelled together, you intended only to use and deceive me. Your soul belongs to the Devil, and the darkness of passion for the old gods lingers within your heart. For the cause of Christ, I must now defeat you in the field. Do not doubt that God is by my side today. Nothing but defeat is prepared for you right now."), #Beda  

#NPC companion changes end





#Troop Commentaries begin
#Tags for comments are = allied/enemy, friendly/unfriendly, and then those related to specific reputations
#Also, there are four other tags which refer to groups of two or more reputations (spiteful, benevolent, chivalrous, and coldblooded)
#The game will select the first comment in each block which meets all the tag requirements

#Troop Commentaries begin
#Tags for comments are = allied/enemy, friendly/unfriendly, and then those related to specific reputations
#Also, there are four other tags which refer to groups of two or more reputations (spiteful, benevolent, chivalrous, and coldblooded)
#The game will select the first comment in each block which meets all the tag requirements

#Beginning of game comments
("comment_intro_liege_affiliated", "I am told that you are pledged to one of the pretenders who dispute my claim to the crown, but we may still talk."),

("comment_intro_famous_liege", "Your fame runs before you! Perhaps it is time that you sought a liege worthy of your valor."),
("comment_intro_famous_martial", "Your fame runs before you! Perhaps we shall test each other's valor in a tournament, or on the battlefield!"),
("comment_intro_famous_badtempered", "I've heard of you. Well, I'm not one for bandying words, so if you have anything to say, out with it."),
("comment_intro_famous_pitiless", "I know your name. It strikes fear in men's hearts. That is good. Perhaps we should speak together, some time."),
("comment_intro_famous_cunning", "Ah, yes. At last we meet. You sound like a good {reg59?woman:man} to know. Let us speak together, from time to time."),
("comment_intro_famous_sadistic", "I know your name -- and from what I hear, I'll warrant that many a grieving widow knows too. But that is no concern of mine."),
("comment_intro_famous_goodnatured", "I've heard of you! It's very good to finally make your acquaintance."),
("comment_intro_famous_upstanding", "I know your name. They say you are a most valiant warrior. I can only hope that your honour and mercy matches your valor."),

("comment_intro_noble_liege", "I see that you carry a {reg59?noble's:nobleman's} banner, although I do not recognize the device. Know that I am always looking for good {reg59?warriors:men} to fight for me, once they prove themselves to be worthy of my trust."),
("comment_intro_noble_martial", "I see that you carry a nobleman's banner, but I do not recognize the device. No matter -- a brave {reg59?warrior's:man's} home is all the world, or so they say!"),
("comment_intro_noble_badtempered", "I don't recognize the device on your banner. No doubt another foreigner come to our lands, as if we didn't have so many here already."),
("comment_intro_noble_pitiless", "I see that you carry a nobleman's banner, but I do not recognize the device. Another vulture come to grow fat on the leftovers of war, no doubt!"),
("comment_intro_noble_cunning", "I see that you carry a nobleman's banner, but I do not recognize the device. Still, it is always worthwhile to make the acquaintance of {reg59?women:men} who may one day prove themselves to be great warriors."),
("comment_intro_noble_sadistic", "I see that you carry a nobleman's banner, but I do not recognize the device. Perhaps you are the bastard {reg59?daughter:son} of a puffed-up cattle thief? Or perhaps you stole it?"),
("comment_intro_noble_goodnatured", "I see that you carry a nobleman's banner, but I do not recognize the device. Forgive my ignorance, {reg59?my lady:sir}! It is good to make your acquaintance."),
("comment_intro_noble_upstanding", "I see that you carry a nobleman's banner, but I do not recognize the device. No doubt you have come to these lands in search of wealth and glory. If this indeed is the case, then I only ask that you show mercy to those poor souls caught in the path of war."),


("comment_intro_common_liege", "You may be of common birth, but know that I am always looking for good men to fight for me, if they can prove themselves to be worthy of my trust."),
("comment_intro_common_martial", "Perhaps you are not of gentle birth, but even a commoner, be {reg59?she:he} of sufficient valor, may make something of {reg59?herself:himself} someday."),
("comment_intro_common_badtempered", "Speak quickly, if you have anything to say, for I have no time to be bandying words with common soldiers of fortune."),
("comment_intro_common_pitiless", "You have the look of a mercenary, another vulture come to grow fat on the misery of this land."),
("comment_intro_common_cunning", "Well... I have not heard of you, but you have the look of a {reg59?woman:man} who might make something of {reg59?herself:himself}, someday."),
("comment_intro_common_sadistic", "Normally I cut the throats of impudent commoners who barge into my presence uninvited, but I am in a good mood today."),
("comment_intro_common_goodnatured", "Well, you look like a good enough sort."),
("comment_intro_common_upstanding", "Peace to you, and always remember to temper your valor with mercy, your courage with honour."),



#famous
("comment_intro_female_famous_liege", "I have heard much about you. Some men may fear a woman who is versed in the art of war, but I for one will not turn away hands that can grip a sword, should their owner be brave and loyal."),
("comment_intro_female_famous_martial", "I have heard much about you. They say that you are the equal of even the bravest of men in your prowess at arms. Perhaps one day I shall try my valor against yours, either in a tournament or on the battlefield!"),
("comment_intro_female_famous_badtempered", "I've heard talk of you -- the woman who knows how to fight like a man."),
("comment_intro_female_famous_pitiless", "I know your name. It strikes fear in men's hearts. That is good. Perhaps we should speak together, some time."),
("comment_intro_female_famous_cunning", "Ah, yes. At last we meet. You sound like a good woman to know. Let us speak together, from time to time."),
("comment_intro_female_famous_sadistic", "I know your name -- and from what I hear, I'll warrant that many a grieving widow knows too. But that is no concern of mine."),
("comment_intro_female_famous_goodnatured", "I've heard of you! It's very good to finally make your acquaintance."),
("comment_intro_female_famous_upstanding", "I know your name. They say you are a most valiant warrior. I can only hope that your honour and mercy matches your valor."),


#aristocratic
("comment_intro_female_noble_liege", "It is not often that I meet a woman who aspires to lead men into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal."),
("comment_intro_female_noble_martial", "I do not recognize the device on your banner, but clearly you are a lady of rank. Please consider me your most humble servant."),
("comment_intro_female_noble_badtempered", "I don't recognize the device on that banner. Clearly another foreigner come to our lands, bringing their strange ways."),
("comment_intro_female_noble_pitiless", "I see that you carry a noble's banner, but I do not recognize the device... You should know, lady, that in these lands it is the men to ride to war, and if you seek to overturn the natural order of things, you will find your fair head stuck on a pike -- like that of any other rebel!"),
("comment_intro_female_noble_cunning", "It is not unheard-of for a woman to seek her fortune on the battlefields of these lands, but neither is it usual. I shall be most interested in your progress."),
("comment_intro_female_noble_sadistic", "You appear to be of noble rank, but I don't recognize your banner. Clearly, another foreigner come to our shores -- no doubt from a land where men are weak, and the women ride to war in their place like the Amazons of old!"),
("comment_intro_female_noble_goodnatured", "I see that you carry a nobleman's banner, but I do not recognize the device. Forgive my ignorance, my lady! It is good to make your acquaintance."),
("comment_intro_female_noble_upstanding", "It is not every day that we see a woman caparisoned for war. Please do not take this amiss, my lady, for you have every right to protect yourself, but I cannot pretend to be fully comfortable with your decision to fight in battle. I would prefer that women be untouched by these wars, as I believe the female to be the custodian of what little gentility and tenderness remains to us."),


#admiring
("comment_intro_female_admiring_liege", "It is not often that I meet a woman who aspires to lead men into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal."),
("comment_intro_female_admiring_martial", "Greetings, my lady. Although I see from your demeanor that you are not a conventional maiden, I hope that you are not averse to a declaration of admiration from me, your most humble servant."),
("comment_intro_female_badtempered_admiring", "Heh. Fancy this -- a maiden, all equipped for war. Well, it's a strange sight, but in your case, I can imagine that it might grow on me."),
("comment_intro_female_pitiless_admiring", "It is unusual to see a woman girt for war. Be careful, my lady -- it is a harsh world, and it would be a shame to see such beauty marred by a sword-blow."),
("comment_intro_female_cunning_admiring", "Greetings, my lady. Please do not think it forward, if I say that it is unusual to see a woman caparisoned for war. I hope that one day I may be the father of a daughter possessed of such bravery and spirit."),
("comment_intro_female_sadistic_admiring", "What have we here? A woman, caparisoned for war! Well, I dare say that one as fair as you could lend a touch of femininity even to a mail hauberk."),
("comment_intro_female_admiring_goodnatured", "My lady, if you are as skilled in arms as you are fair in countenance, then your enemies should indeed fear you!"),
("comment_intro_female_admiring_upstanding", "Greetings, my lady. Even with the dust of the march upon your clothes and gear, I can see that you are not lacking in the graces of your noble sex."),

#common
("comment_intro_female_common_liege", "It is not often that I meet a woman who aspires to lead men into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal."),
("comment_intro_female_common_martial", "I must say, my lady -- do be careful, riding about this dangerous land. If you ever wish to seek a more... em... settled life, I'm sure I could find you a worthy husband from among my men."),
("comment_intro_female_common_badtempered", "By the way, girl -- does your husband know that you nicked his weapons and armor? I'll bet you're in for a right old beating when you get home!"),
("comment_intro_female_common_pitiless", "These are fallen times indeed, when even women turn brigand, to pick the leavings from the wreckage of war."),
("comment_intro_female_common_cunning", "It is not unheard-of for a woman to seek her fortune on the battlefields of these lands, but neither is it usual. I shall be most interested in your progress."),
("comment_intro_female_common_sadistic", "A woman, caparisoned for war! Well, I suppose that you're no more womanly than most of those in my service who call themselves warriors."),
("comment_intro_female_common_goodnatured", "From the look of you, I suppose you can handle yourself, but do be careful out there, my lady."),
("comment_intro_female_common_upstanding", "It is not every day that we see a woman caparisoned for war. Please do not take this amiss, my lady, for you have every right to protect yourself, but I cannot pretend to be fully comfortable with your decision to fight in battle. I would prefer that women be untouched by these wars, as I believe the female to be the custodian of what little gentility and tenderness remains to us."),


#Rejoinder
("rejoinder_intro_female_common_badtempered", "I won my weapons in battle. Would you care to test their edge?"),
("rejoinder_intro_female_noble_sadistic", "Never mind my country. Here, it seems, dogs lead men to war."),
("rejoinder_intro_female_common_sadistic", "And you, sir, are no more manly than my horse."),
("rejoinder_intro_female_noble_pitiless", "I would restore the natural order, so that you no longer speak from your arse."),
("rejoinder_intro_female_common_pitiless", "Indeed, these are fallen times, when brigands call themselves 'lord.'"),

("rejoinder_intro_noble_sadistic", "Maybe now I'll take your banner. And your cattle. And your life."),


("rejoinder_intro_female_pitiless_admiring", "I would be delighted to mar your handsome nose, sir."),
("rejoinder_intro_female_common_upstanding", "Would you like to feel the tenderness of my steel?"),
("rejoinder_intro_female_noble_upstanding", "Would you like to feel the tenderness of my steel?"),
("rejoinder_intro_female_common_martial", "I could find worthier husbands than those in a kennel."),
("rejoinder_intro_female_sadistic_admiring", "You could add a touch of humanity to a horse's harness, but just a touch."),
("rejoinder_intro_female_badtempered_admiring", "If you're disturbed by the sight of me, I'd be pleased to put out your eyes."),


#("comment_defer_fief_to_woman", "Were you a man, I would gladly have granted you land, and counted you as one of my bravest vassals. But you see, this has never before happened in Britannia. We have had women serve in our armies, and sometimes, a woman who is the inheritor of her husband or father will lead her retainers into battle to uphold her family obligation. But to enfief a woman for having proved herself in battle? I, for one, have not heard of this."),

#("comment_defer_fief_to_woman_2", "Do not think that I am slave to tradition, if it comes between me and the crown which is rightully mine. But a monarch also cannot appear weak..."),






#Actions vis-a-vis civilians
  ("comment_you_raided_my_village_enemy_benevolent",    "You have attacked innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds!"), 
  ("comment_you_raided_my_village_enemy_spiteful",      "You have raided my village of {s51}, destroying my property and killing the tenants. I will take my compensation in blood!"), 
  ("comment_you_raided_my_village_enemy_coldblooded",   "You have raided my village of {s51}, destroying my property and killing the tenants. I will make you think twice before you disrupt my revenues like that again!"), 
  ("comment_you_raided_my_village_enemy",               "You have raided my village of {s51}, destroying my property and killing tenants under my protection. You will pay the price for your crime!"), 
  ("comment_you_raided_my_village_unfriendly_spiteful", "You have raided my village of {s51}. Do it again and I'll gut you like a fish!"),
  ("comment_you_raided_my_village_friendly",            "You have raided my village of {s51}. This will place a grave strain on our friendship."),
  ("comment_you_raided_my_village_default",             "You have raided my village of {s51}. If you continue to behave this way, we may soon come to blows."),

  ("comment_you_stole_cattles_from_my_village_enemy_benevolent",    "I have heard that you have stolen cattle from innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds!"), 
  ("comment_you_stole_cattles_from_my_village_enemy_spiteful",      "I have heard that you have stolen cattle from my villagers living at {s51}, stealing my villager's property. You will pay results of this dishonorable act!"), 
  ("comment_you_stole_cattles_from_my_village_enemy_coldblooded",   "I have heard that you have stolen cattle from my villagers living at {s51}, stealing my villager's property. I will make you think twice before you disrupt my revenues like that again."),
  ("comment_you_stole_cattles_from_my_village_enemy",               "I have heard that you have stolen cattle from my villagers living at {s51}, stealing my villager's property. You will pay results of this dishonorable act!"), 
  ("comment_you_stole_cattles_from_my_village_unfriendly_spiteful", "I have heard that you have stolen cattle from my villagers living at {s51}. Do it again and I'll gut you like a fish."),
  ("comment_you_stole_cattles_from_my_village_friendly",            "I have heard that you have stolen cattle from my villagers living at {s51}. This will place a grave strain on our friendship."),
  ("comment_you_stole_cattles_from_my_village_default",             "I have heard that you have stolen cattle from my villagers living at {s51}. If you continue to behave this way, we may soon come to blows."),

  ("comment_you_robbed_my_village_enemy_coldblooded", "You have robbed my tenants in the village of {s51}. I take that as a personal insult."), 
  ("comment_you_robbed_my_village_enemy",             "You have robbed innocent farmers under my protection in the village of {s51}.  I will punish you for your misdeeds!"), 
  ("comment_you_robbed_my_village_friendly_spiteful", "I have heard that you pinched some food from my tenants at {s51}. Well, I'll not begrudge you a scrap or two, but keep in mind that I'm the one who must listen to their whining afterward."),
  ("comment_you_robbed_my_village_friendly",          "I have heard that you requisitioned supplies from my tenants at {s51}. I am sure that you would not have done so were you not desperately in need."),
  ("comment_you_robbed_my_village_default",           "You have robbed my tenants in the village of {s51}. If you continue to behave this way, we may soon come to blows."),

  ("comment_you_accosted_my_caravan_enemy",          "You have been accosting caravans under my protection. Your trail of brigandage will soon come to an end."),
  ("comment_you_accosted_my_caravan_default",        "You have been accosting caravans under my protection. This sort of behavior must stop."),

  ("comment_you_helped_villagers_benevolent",                "I heard that you gave charity to my tenants in the village of {s51}. I had been neglectful in my duties as lord and protector, and I appreciate what you have done."),
  ("comment_you_helped_villagers_friendly_cruel",            "I heard that you gave charity to my tenants in the village of {s51}. I appreciate that you meant well, but I'd rather you not undercut my authority like that."),
  ("comment_you_helped_villagers_friendly",                  "I heard that you gave charity to my tenants in the village of {s51}. Times are hard, and I know that you mean well, so I will not object to you providing them with assistance."),
  ("comment_you_helped_villagers_unfriendly_spiteful",       "I heard that you gave charity to my tenants in the village of {s51}. As amusing as it is to see you grubbing for favor among my vassals, I would ask you to mind your own business."),
  ("comment_you_helped_villagers_cruel",                     "I heard that you gave charity to my tenants in the village of {s51}. As the peasants' lord and protector, it is most properly my duty to assist them in times of hardship. You may mean well, but your actions still undercut my authority. I would thank you to leave them alone."),
  ("comment_you_helped_villagers_default",                   "I heard that you gave charity to my tenants in the village of {s51}. Times are hard, and I know that you mean well, but try not to make a habit of it. I am their lord and protector, and I would rather not have them go looking to strangers for assistance."),

#Awarding fief-related events
  ("comment_you_give_castle_in_my_control",                    "You won't regret your decision to give {s51} to me. You can count on me to protect it."),
  #can be added some more here acc. characteristic.

#Combat-related events
  ("comment_you_captured_a_castle_allied_friendly",            "I heard that you have besieged and taken {s51}. That was a great dead, and I am proud to call you my friend!"), 
  ("comment_you_captured_a_castle_allied_spiteful",            "I heard that you have besieged and taken {s51}. Good work! Soon, we will have all their fortresses to despoil, their treasuries to ransack, their grieving widows to serve us our wine."), 
  ("comment_you_captured_a_castle_allied_unfriendly_spiteful", "I heard that you have besieged and taken {s51}. Well, every dog has his day, or so they say. Enjoy it while you can, until your betters kick you back out in the cold where you belong."), 
  ("comment_you_captured_a_castle_allied_unfriendly",          "I heard that you have besieged and taken {s51}. Whatever our differences in the past, I must offer you my congratulations."), 
  ("comment_you_captured_a_castle_allied",                     "I heard that you have besieged and taken {s51}. We have them on the run!"), 

  ("comment_you_captured_my_castle_enemy_spiteful",            "I hear that you have broken into my home at {s51}. I hope the dungeon is to your liking, as you will be spending much time there in the years to come."),
  ("comment_you_captured_my_castle_enemy_chivalrous",          "You hold {s51}, my rightful fief. I hope you will give me the chance to win it back!"),
  ("comment_you_captured_my_castle_enemy",                     "You have something that belongs to me -- {s51}. I will make you relinquish it."),
  
###Add some variation to these
  ("comment_we_defeated_a_lord_unfriendly_spiteful",           "I suppose you will want to drink to the memory of our victory over {s54}. Well, save your mead -- it will take more than that to wipe out the stain of your earlier disgraces."), 
  ("comment_we_defeated_a_lord_unfriendly",                    "I will not forget how we fought together against {s54}, but also I cannot forget the other matters that lie between us."), 
  ("comment_we_defeated_a_lord_cruel",                         "That was a great victory over {s54}, wasn't it? We made of his army a feast for the crows!"), 
  ("comment_we_defeated_a_lord_quarrelsome",                   "I won't forget how we whipped {s54}. I enjoyed that."), 
  ("comment_we_defeated_a_lord_upstanding",                    "I will not forget our victory over {s54}. Let us once again give thanks to heaven, and pray that we not grow too proud."), 
  ("comment_we_defeated_a_lord_default",                       "That was a great victory over {s54}, wasn't it? I am honoured to have fought by your side."), 

  ("comment_we_fought_in_siege_unfriendly_spiteful",           "I suppose you will want to drink to the memory of our capture of {s51}. Well, save your wine -- it will take more than that to wipe out the stain of your earlier disgraces."), 
  ("comment_we_fought_in_siege_unfriendly",                    "I will not forget how together we stormed {s51}, but also I cannot forget the other matters that lie between us."), 
  ("comment_we_fought_in_siege_cruel",                         "I won't forget how we broke through the walls of {s51} and put its defenders to the sword. It is a sweet memory."), 
  ("comment_we_fought_in_siege_quarrelsome",                   "Remember how the enemy squealed when we came over the walls of {s51}? They had thought they were safe! We wiped the smug smiles off their faces!"), 
  ("comment_we_fought_in_siege_upstanding",                    "I will not forget our capture of {s51}. Let us once again give thanks to heaven, and pray that we not grow too proud."), 
  ("comment_we_fought_in_siege_default",                       "I will not forget how together we captured {s51}. I am honoured to have fought by your side."), 

  ("comment_we_fought_in_major_battle_unfriendly_spiteful",    "I suppose you will want to drink to the memory of our great victory near {s51}. Well, save your mead -- it will take more than that to wipe out the stain of your earlier disgraces."), 
  ("comment_we_fought_in_major_battle_unfriendly",             "I will not forget how we fought together in the great battle near {s51}, but I can also not forget the other matters that lie between us."), 
  ("comment_we_fought_in_major_battle_cruel",                  "I won't forget the great battle near {s51}, when we broke through the enemy lines and they ran screaming before us. It is a sweet memory."), 
  ("comment_we_fought_in_major_battle_quarrelsome",            "That was a fine fight near {s51}, when we made those bastards run!"), 
  ("comment_we_fought_in_major_battle_upstanding",             "I will not forget how we fought side by side at the great battle near {s51}. Let us once again give thanks to heaven, and pray that we not grow too proud."), 
  ("comment_we_fought_in_major_battle_default",                "I will not forget how we fought side by side at the great battle near {s51}. I am honoured to have fought by your side."), 




  ("comment_you_defeated_a_lord_allied_liege",                   "So, you crossed swords with that rascal they call {s54}, and emerged victorious. I am very happy to hear that."), 
  ("comment_you_defeated_a_lord_allied_unfriendly_spiteful",     "I heard that you fought and defeated {s54}. Every dog has its day, I suppose."), 
  ("comment_you_defeated_a_lord_allied_spiteful",                "I heard that you fought and defeated that dog {s54}. Ah, if only I could have heard him whimpering for mercy."), 
  ("comment_you_defeated_a_lord_allied_unfriendly_chivalrous",   "I heard that you fought and defeated {s54}. I hope that you did not use dishonourable means to do so."),
  ("comment_you_defeated_a_lord_allied",                         "I heard that you fought and defeated {s54}. I wish you the joy of victory."), 

  ("comment_you_defeated_me_enemy_chivalrous", "I will not begrudge you your victory the last time that we met, but I am anxious for another round!"), 
  ("comment_you_defeated_me_enemy_spiteful",   "I have been looking forward to meeting you again. Your tricks will not deceive me a second time, and I will relish hearing your cries for mercy!"), 
  ("comment_you_defeated_me_enemy",            "When last we met, {playername}, you had the better of me. I assure you that it will not happen again!"), 

  ("comment_I_defeated_you_enemy_spiteful",          "Back for more? Make me fight you again, and I'll feed your bowels to my hounds."), 
  ("comment_I_defeated_you_enemy_chivalrous",        "Come to test your valor against me again, eh {playername}?"), 
  ("comment_I_defeated_you_enemy_benevolent",        "So once again, you come at me? Will you ever learn?"), 
  ("comment_I_defeated_you_enemy_coldblooded",       "You are persistent, but a nuisance."),
  ("comment_I_defeated_you_enemy",                   "How many times must I chastise you before you learn to keep your distance?"), 


  ("comment_we_were_defeated_unfriendly_spiteful",   "Last I saw you, you had been struck down by the men of {s54}. I blame you for that disaster. What a pity to see that you survived."), 
  ("comment_we_were_defeated_unfriendly",            "Last I saw you, you had been struck down by the men of {s54}. Well, I see that you survived."), 
  ("comment_we_were_defeated_cruel",                 "Last I saw you, you had been struck down by the men of {s54}. Don't worry -- we'll find him, and make him choke on his victory."), 
  ("comment_we_were_defeated_default",               "Last I saw you, you had been struck down by the men of {s54}. It is good to see you alive and well."), 

  ("comment_you_were_defeated_allied_friendly_spiteful",      "I heard that {s54} gave you a hard time. Don't worry, friend -- I'll find him for you, and make you a gift of his head."), 
  ("comment_you_were_defeated_allied_unfriendly_cruel",       "I had heard that {s54} slaughtered your men like sheep, but here you are, alive. Such a disappointment!"), 
  ("comment_you_were_defeated_allied_spiteful",               "I heard that {s54} crushed you underfoot like an ant. Hah! Children should not play games made for grown-ups, little {reg59?girl:boy}!"), 
  ("comment_you_were_defeated_allied_pitiless",               "I heard that {s54} defeated you, and scattered your forces. That is most disappointing..."), 
  ("comment_you_were_defeated_allied_unfriendly_upstanding",  "I heard that {s54} defeated you. Perhaps you should repent of any sins that might cause the Lord to rebuke you in this way."), 
  ("comment_you_were_defeated_allied_unfriendly",             "I heard that {s54} defeated you. Look, try not to get too many of our men killed, will you?"), 
  ("comment_you_were_defeated_allied",                        "I heard that {s54} defeated you, but take heart. The tables will soon be turned!"), 

  ("comment_you_helped_my_ally_unfriendly_chivalrous",        "I heard that you saved {s54} from likely defeat. Whatever else I may think of you, I must at least commend you for that."), 
  ("comment_you_helped_my_ally_unfriendly",                   "{!}[relevance should be zero, and this message should not appear]"), 
  ("comment_you_helped_my_ally_liege",                        "I heard that you saved my vassal {s54} from likely defeat. "), 
  ("comment_you_helped_my_ally_unfriendly_spiteful",          "I heard that you rode to the rescue of our poor {s54}. Did you think him a damsel in distress? No matter -- it's a common mistake."), 
  ("comment_you_helped_my_ally_spiteful",                     "I heard that you saved {s54} from a whipping. You should have let him learn his lesson, in my opinion."), 
  ("comment_you_helped_my_ally_chivalrous",                   "I heard that you got {s54} out of a tight spot. That was a noble dead."), 
  ("comment_you_helped_my_ally_default",                   "I heard that you got {s54} out of a tight spot. Good work!"), 
  ("duplicate",             "I heard that {s54} defeated you. Look, try not to get too many of our men killed, will you?"), 
  ("duplicate",                        "I heard that {s54} defeated you. But take heart -- the tables will soon be turned!"), 
  ("comment_you_abandoned_us_unfriendly_spiteful",     "You worm! You left us alone to face {s54}, didn't you? I spit at you."), 
  ("comment_you_abandoned_us_unfriendly_pitiless",     "Well... You abandoned me in the middle of a battle with {s54}, didn't you? I'll see you buried in a traitor's grave."), 
  ("comment_you_abandoned_us_spiteful",                "You disappeared in the middle of that battle with {s54}... I hope you have a good explanation. Did your bowels give out? Were you shaking too hard with fear to hold your weapon?"), 
  ("comment_you_abandoned_us_chivalrous",              "What happened? You disappeared in the middle of that battle against {s54}. I can only hope that you were too badly wounded to stand, for I would be ashamed to have gone into battle alongside a coward."), 
  ("comment_you_abandoned_us_benefitofdoubt",          "What happened? You disappeared in the middle of that battle against {s54}. I assume that you must have been wounded, but it did look suspicious."), 
  ("comment_you_abandoned_us_default",                 "What happened? One moment you were fighting with us against {s54}. The next moment you were nowhere to be found."), 

  ("comment_you_ran_from_me_enemy_spiteful",          "Last time we met, you ran from me like a whipped dog. Have you come back to bark at me again, or to whine for mercy?"), 
  ("comment_you_ran_from_me_enemy_chivalrous",        "Last time we met, you fled from me. Learn to stand and fight like a gentleman!"), 
  ("comment_you_ran_from_me_enemy_benevolent",        "When I saw you flee the last time that we met, I had hoped that I would not have to fight you again."), 
  ("comment_you_ran_from_me_enemy_coldblooded",       "Last time we met, you fled from me. That was a wise decision"),
  ("comment_you_ran_from_me_enemy",                   "You may have been able to escape the last time we crossed paths, but the next time I doubt that you be so lucky."), 

  ("comment_you_ran_from_foe_allied_chivalrous",      "They say that you fled from {s54}, leaving your men behind. I pray that this is not true, for such conduct does dishonour to us all."), 
  ("comment_you_ran_from_foe_allied_upstanding",      "They say that you fled from {s54}, leaving your men behind. I do not always believe such rumors, and I also know that desperate straits call for desperate measures. But I beg you to take more care of your good name, for men will not fight in our armies if they hear that we abandon them on the field of battle."), 
  ("comment_you_ran_from_foe_allied_spiteful",        "By the way, they said that you ran away from {s54} like a quaking little rabbit, leaving your men behind to be butchered. Ha! What a sight that would have been to see!"), 


  ("comment_you_defeated_my_friend_enemy_pragmatic",  "You may have bested {s54}, but you cannot defeat us all."), 
  ("comment_you_defeated_my_friend_enemy_chivalrous", "I have heard that you defeated {s54}, and ever since have been anxious to cross swords with you."), 
  ("comment_you_defeated_my_friend_enemy_spiteful",   "Your fame runs before you, {playername}. {s54} may have fallen for your tricks, but if you fight me, you'll find me a much more slippery foe."), 
  ("comment_you_defeated_my_friend_enemy",            "They say that you have defeated {s54}, but I will be a truer test of your skill at arms."), 

  ("comment_you_captured_a_lord_allied_friendly_spiteful",   "I heard that you captured {s54}. I hope that you squeezed him for every pening."), 
  ("comment_you_captured_a_lord_allied_unfriendly_spiteful", "I heard that you captured {s54}. Your coffers must be bloated with ransom by now. Such a pity that money cannot transform a low-born cur into a gentleman!"), 
  ("comment_you_captured_a_lord_allied_chivalrous",          "I heard that you captured {s54}. Well done. I assume, of course, that he has been treated with the honours due his rank."), 
  ("comment_you_captured_a_lord_allied",                     "I heard that you captured {s54}. Well done. His ransom must be worth quite something."), 

  ("comment_you_let_go_a_lord_allied_chivalrous",            "I heard that you captured {s54}, but then let him go. Such chivalry does a credit to our cause."),
  ("comment_you_let_go_a_lord_allied_upstanding",            "I heard that you captured {s54}, but then let him go. Well, that was an honourable course of action, if possibly also a dangerous one."),
  ("comment_you_let_go_a_lord_allied_coldblooded",           "I heard that you captured {s54}, but then let him go. That was most chivalrous of you, but chivalry does not win wars."),
  ("comment_you_let_go_a_lord_allied_unfriendly_spiteful",   "I heard that you captured {s54}, but then let him go. How very chivalrous of you! No doubt the widows and orphans he leaves in his wake will want to commend you in person."),
  ("comment_you_let_go_a_lord_allied",                       "I heard that you captured {s54}, but then let him go. Well, I will not tell you what to do with your own prisoners."),


  ("comment_you_let_me_go_spiteful",                    "When last we met, you had me at your mercy and allowed me to go free. I hope you enjoyed toying with me, like a cat with a mouse, because soon I will have you at my mercy, to slay or humiliate according to my fancy."),
  ("comment_you_let_me_go_enemy_chivalrous",            "When last we met, you had me at your mercy and allowed me to go free. That was most chivalrous of you, and I will not forget. But I also must remember my oath to my liege, and our kingdoms are still at war."),
  ("comment_you_let_me_go_enemy_coldblooded",           "When last we met, you had me at your mercy and allowed me to go free. But we are still enemies, and I cannot promise to repay your mercy in kind."),
  ("comment_you_let_me_go_enemy",                       "When last we met, you had me at your mercy and allowed me to go free. That was kind of you, but we are still at war."),
  ("comment_you_let_me_go_default",                     "When last we met, you had me at your mercy and allowed me to go free. That was kind of you, and I am glad that our kingdoms are no longer at war."),


#Internal faction events
  ("comment_pledged_allegiance_allied_martial_unfriendly",             "I heard that you have pledged allegiance to our lord, {s54}. Pray do not disgrace us by behaving in a cowardly fashion."),
  ("comment_pledged_allegiance_allied_martial",                        "I heard that you have pledged allegiance to our lord, {s54}. I look forward to fighting alongside you against our foes."),
  ("comment_pledged_allegiance_allied_quarrelsome_unfriendly",         "I heard that you have pledged allegiance to our lord, {s54}. Bah. Do yourself a favor, and stay out of my way."),
  ("comment_pledged_allegiance_allied_quarrelsome",                    "I heard that you have pledged allegiance to our lord, {s54}. Fight hard against our foes, respect your betters, and don't cross me, and we'll get along fine."),
  ("comment_pledged_allegiance_allied_selfrighteous_unfriendly",       "I heard that you have pledged allegiance to our lord, {s54}. If I were he, I would not trust you to clean the sculleries."),
  ("comment_pledged_allegiance_allied_selfrighteous",                  "I heard that you have pledged allegiance to our lord, {s54}. Fight bravely and you will be well rewarded. Betray us, and we shall make of you the kind of example that will not soon be forgotten."),
  ("comment_pledged_allegiance_allied_cunning_unfriendly",             "I heard that you have pledged allegiance to our lord, {s54}. I do not pretend to be happy about his decision, but perhaps it is better to have you inside our tent pissing out, than the other way around."),
  ("comment_pledged_allegiance_allied_cunning",                        "I heard that you have pledged allegiance to our lord, {s54}. That is good. The more skilled fighters we have with us in these troubled times, the better. I shall be watching your progress."),
  ("comment_pledged_allegiance_allied_debauched_unfriendly",           "I heard that you have pledged allegiance to our lord, {s54}. No doubt you will soon betray him, and I will have the pleasure of watching you die a traitor's death."),
  ("comment_pledged_allegiance_allied_debauched",                      "I heard that you have pledged allegiance to our lord, {s54}. Excellent... I am sure that you and I will become very good friends. But remember -- if you betray us, it will be the biggest mistake you will ever make."),
  ("comment_pledged_allegiance_allied_goodnatured_unfriendly",         "I heard that you have pledged allegiance to our lord, {s54}. Well, I can't say that I would have trusted you, but perhaps you deserve the benefit of the doubt."),
  ("comment_pledged_allegiance_allied_goodnatured",                    "I heard that you have pledged allegiance to our lord, {s54}. Good {reg59?woman:man}! Our lord is a noble soul, and rewards loyalty and valor with kindness and generosity."),
  ("comment_pledged_allegiance_allied_upstanding_unfriendly",          "I heard that you have pledged allegiance to our lord, {s54}. Alas, from what I know of you I fear that you will disgrace us, but I will be happy if you prove me wrong."),
  ("comment_pledged_allegiance_allied_upstanding",                     "I heard that you have pledged allegiance to our lord, {s54}. Fight against our foes with valor, but also with honour and compassion. A good name is as valuable as a sharp sword or a swift horse in affairs of arms."),


  ("comment_our_king_granted_you_a_fief_allied_friendly_cruel",     "I heard that {s54} granted you {s51} as a fief. Don't forget -- spare the whip and spoil the peasant!"),
  ("comment_our_king_granted_you_a_fief_allied_friendly_cynical",   "I heard that {s54} granted you {s51} as a fief. I am glad to see you prosper -- but be careful. Men are vipers, envious and covetous of their neighbours' wealth. Stay close to me, and I'll watch your back."),

  ("comment_our_king_granted_you_a_fief_allied_friendly",              "I heard that {s54} granted you {s51} as a fief. May your new lands prosper."),
  ("comment_our_king_granted_you_a_fief_allied_unfriendly_upstanding", "I heard that {s54} granted you {s51} as a fief, but keep in mind that pride goes before a fall."),
  ("comment_our_king_granted_you_a_fief_allied_unfriendly_spiteful",   "I heard that {s54} granted you {s51} as a fief. I suspect, however, that fortune is only raising you up so as to humble you even more when it casts you back into the dung from whence you came."),
  ("comment_our_king_granted_you_a_fief_allied_spiteful",              "I heard that {s54} granted you {s51} as a fief. Let's hope you are indeed deserving of our lord's favor."),

  ("comment_our_king_granted_you_a_fief_allied",                       "I heard that {s54} granted you {s51} as a fief. You seem to be doing very well for yourself."),

  ("comment_you_renounced_your_alliegance_enemy_friendly",             "I heard that you renounced your allegiance to our lord, {s54}. It grieves me that we must now meet on the field of battle."),
  ("comment_you_renounced_your_alliegance_friendly",                   "I heard that you renounced your allegiance to our lord, {s54}. Let us pray that we may not come to blows."),
  ("comment_you_renounced_your_alliegance_unfriendly_spiteful",        "I always had you figured for a traitor to {s54}, and now it seems I was right. I hope you are prepared to die a traitor's death!"),
  ("comment_you_renounced_your_alliegance_unfriendly_moralizing",      "I heard that you renounced your allegiance to our lord, {s54}. I am forced to consider you a traitor."),
  ("comment_you_renounced_your_alliegance_enemy",                      "I heard that you renounced your allegiance to our lord, {s54}. Well, it is the way of the world for old comrades to become enemies."),
  ("comment_you_renounced_your_alliegance_default",                    "I heard that you renounced your allegiance to our lord, {s54}. Well, that is your decision, but do not expect me to go easy on you when we meet on the battlefield."),

#player claim throne statements  
  ("comment_you_claimed_the_throne_1_player_liege",             "My informants tell me that some people in this realm are speaking of you as the next king. I assume that you will quickly put a stop to such idle and dangerous talk."),
  ("comment_you_claimed_the_throne_2_player_liege",             "My informants tell me that some of your companions have telling the peasants that you have a claim to the throne. I sincerely hope that they have been acting without your orders."),
  
#new political comments  
  ("comment_lord_intervened_against_me", "It is well known that I had quarreled with {s54}, and {s50} ruled in my rival's favor."),
  ("comment_i_protested_marshal_appointment", "It is well known that I had protested {s54}'s decision to appoint {s51} as marshal."),
  ("comment_i_blamed_defeat", "It is well known that I am dissatisfied with {s54} for the favor shown to {s51}, who led us to defeat against the {s56}."),
  ("comment_i_was_entitled_to_fief", "It is well known that I am disappointed that {s54} received the fief of {s51}, which should have gone to me."),
  ("comment_i_quarreled_with_troop_over_woman", "It is well known that {s51} paid suit to {s54} while I was also courting her. He is unworthy of her attentions, and I intend to teach him to keep his distance from her."),

  ("comment_i_quarreled_with_you_over_woman_default", "I hear that you have been paying suit to {s54}. I do not believe that you are worthy of a fair lady such as her, and would strongly encourage you to cease pursuing her."),
  
  ("comment_i_quarreled_with_you_over_woman_derisive", "I hear that you have been paying suit to {s54}. Let me tell you something -- I've had my eye on that one ever since I was a lad, and she was a lass. She's a high-born lady of this realm and should not be demeaned by a foreigner's crude attentions. Keep away from her, or expect to pay the price!"),
  
  ("comment_player_suggestion_succeeded", "I followed your suggestion, and profited much by your advice."),
  ("comment_player_suggestion_failed", "I followed your suggestion and met with disaster, and I hold you responsible."),

  ("comment_you_enfiefed_a_commoner_hesitant",  "I understand that you have given {s51} to a commoner who calls himself {s54}. Be careful. To learn the art of governance is no easy task, and perhaps it is best that fathers pass it on to their sons. I advise you against tampering with the institution of lordship."),
  ("comment_you_enfiefed_a_commoner_derisive",   "I understand that you have given {s51} to a commoner who calls himself {s54}. Do not the ancients warn us against making royal robes out of the hides of pigs?"),
  ("comment_you_enfiefed_a_commoner_nasty",      "I understand that you have given {s51} to a commoner who has taken the name of {s54}. Have a care! A dog may turn on its master."),
   
  ("comment_marriage_normal_family",  "Congratulations on your marriage to my {s11} {s50}. You may now consider yourself part of the family!"),
  ("comment_marriage_normal",   	  "Congratulations on your marriage to {s50}. The news does credit to you both."),
  ("comment_marriage_normal_nasty",   "Well -- I see that you have married {s50}. She was always a silly girl, with appalling judgment."),

  ("comment_marriage_elopement_family",  "Well... You somehow persuaded my {s11} {s50} to marry you. I don't know what you did to make her accept you, but our family will not forget this humiliation."),
  ("comment_marriage_elopement_liege",   "I hear that you have eloped with {s50}, against her family's wishes. I am not pleased. Her relatives are among the great lords of my realm, and I do not like to see them made to look like fools."),

  ("comment_you_broke_truce_as_my_vassal",  		"I hear that you have broken my truce by attacking {s55}. Do you know how this makes me look? If you were acting under my orders, I appear dishonorable. If you were not, I look weak. I have half a mind to indict you for treason here and now."),
  ("comment_you_attacked_neutral_as_my_vassal", "I hear that you have attacked subjects of the {s55}. You have given them an excuse to attack me, if they want... We shall see what comes of this. A fine day's work you have done!"),


   
  ("personality_archetypes",   "liege"),
  ("martial",                  "martial"),
  ("quarrelsome",              "bad-tempered"),
  ("selfrighteous",            "pitiless"),
  ("cunning",                  "cunning"),
  ("debauched",                "sadistic"),
  ("goodnatured",              "good-natured"),
  ("upstanding",               "upstanding"),
  ("roguish",                  "roguish"),
  ("benevolent",               "benevolent"),
  ("mercantile",               "mercantile"),

  ("surrender_demand_default",        "Yield or die!"),
  ("surrender_demand_martial",        "The odds are not in your favor today. You may fight us, but there is also no shame if you yield now."),
  ("surrender_demand_quarrelsome",    "I've got you cornered. Give up, or I'll ride you down like a dog."),
  ("surrender_demand_pitiless",       "You cannot defeat me, and I'll teach you a painful lesson if you try. Yield!"),
  ("surrender_demand_cunning",        "You are outmatched today. Give up -- if not for your own sake, then think of your men!"),
  ("surrender_demand_sadistic",       "Surrender or I'll gut you like a fish!"),
  ("surrender_demand_goodnatured",    "We have the advantage of you. Yield, and you will be well treated."),
  ("surrender_demand_upstanding",     "You may fight us, but many of your men will be killed, and you will probably lose. Yield, and spare us both the unnecessary bloodshed."),

  ("surrender_offer_default",        "Stop! I yield!"),
  ("surrender_offer_martial",        "Stop! I yield!"),
  ("surrender_offer_quarrelsome",    "Enough! You win today, you dog! Ach, the shame of it!"),
  ("surrender_offer_pitiless",       "I yield! You have won. Cursed be this day!"),
  ("surrender_offer_cunning",        "Stop! I yield to you!"),
  ("surrender_offer_sadistic",       "I give up! I give up! Call back your dogs!"),
  ("surrender_offer_goodnatured",    "I yield! Congratulations on your victory, {reg59?madame:sir}!"),
  ("surrender_offer_upstanding",     "I yield! Grant me the honours of war, and do yourself credit!"),


  ("lord_declines_negotiation_offer_default",     "That may be, but I wish to fight with you"),
  ("lord_declines_negotiation_offer_martial",     "That may be, but it is my duty to fight with you"),
  ("lord_declines_negotiation_offer_quarrelsome", "Hah! I want to fight with you"),
  ("lord_declines_negotiation_offer_pitiless",    "Why should I care? I wish to fight with you"),
  ("lord_declines_negotiation_offer_cunning",     "Ah. Unfortunately, you see, I wish to fight with you"),
  ("lord_declines_negotiation_offer_sadistic",    "Still your tongue! You will have need of it shortly, while begging for mercy"),
  ("lord_declines_negotiation_offer_goodnatured", "I'm sorry -- I can't just let you ride away. No hard feelings?"),
  ("lord_declines_negotiation_offer_upstanding",  "That may be, but my duty to my liege requires me to fight with you"),


  ("prisoner_released_default",       "You have my gratitude, {reg59?madame:sir}. I shall not forget your kindness."),
  ("prisoner_released_martial",       "You are indeed a {reg59?woman:man} of honour, {reg59?madame:sir}. I shall not forget this!"),
  ("prisoner_released_quarrelsome",   "I'm free? Well... Good bye, then."),
  ("prisoner_released_pitiless",      "Thank you. When you are finally defeated, I will request for your death to be swift and merciful. Unless, that is, you care to join us... Good bye, for now."),
  ("prisoner_released_cunning",       "Am I? You are a good {reg59?woman:man}. I will try to find a way to repay you."),
  ("prisoner_released_sadistic",      "Am I? So refined is your cruelty, that you would rather see me free and humiliated than in chains. Enjoy your triumph!"),
  ("prisoner_released_goodnatured",   "You are indeed a {reg59?woman:man} of honour, {reg59?madame:sir}. I shall not forget this!"),
  ("prisoner_released_upstanding",    "You are indeed a {reg59?woman:man} of honour, {reg59?madame:sir}. I shall not forget this!"),

#Post 0907 changes begin
  ("enemy_meet_default",              "Who are you, that comes in arms against me?"),
  ("enemy_meet_martial",              "What is your name, {reg59?madame:sir}? If we come to blows, I would know whom I fight."),
  ("enemy_meet_quarrelsome",          "Who the hell are you?"),
  ("enemy_meet_pitiless",             "Who are you? Speak, so that I may know whom I slay."),
  ("enemy_meet_cunning",              "Tell me your name. It is always good to know your enemy."),
  ("enemy_meet_sadistic",             "Who are you? Speak quickly, before I cut your tongue out."),
  ("enemy_meet_goodnatured",          "What is your name, {reg59?madame:sir}? If we come to blows, I would know whom I fight."),
  ("enemy_meet_upstanding",           "Who are you, who would come in arms to dispute our righteous cause?"),

  ("battle_won_default",              "You have proven yourself a most valued ally, today."),
  ("battle_won_martial",              "There is no greater fortune than the chance to show one's valor on the field of arms!"),
  ("battle_won_quarrelsome",          "Hah! We showed those bastards a thing or two, there, didn't we?"),
  ("battle_won_pitiless",             "Together, we will make the foe learn to fear our names, and to quail at our coming!"),
  ("battle_won_cunning",              "Now, we must be sure to press our advantage, so that the blood shed today is not wasted."),
  ("battle_won_sadistic",             "Now let us strip their dead and leave them for the crows, so that all will know the fate of those who come against us."),
  ("battle_won_goodnatured",          "That was a good scrap! No joy like the joy of victory, eh?"),
  ("battle_won_upstanding",           "Now, let us give thanks to the heavens for our victory, and mourn the many fine men who have fallen today."),

  ("battle_won_grudging_default",     "You helped turn the tide on the field, today. Whatever I may think of you, I cannot fault you for your valor."),
  ("battle_won_grudging_martial",     "{playername} -- you have shown yourself a worthy {reg59?woman:man} today, whatever your misdeeds in the past."),
  ("battle_won_grudging_quarrelsome", "Hmf. Yours is not a face that I normally like to see, but I suppose today I should thank you for your help."),
  ("battle_won_grudging_pitiless",    "Your help was most valuable today. I would not imagine that you came to help me out of kindness, but I nonetheless thank you."),
  ("battle_won_grudging_cunning",     "It would be unwise of me not to thank you for coming to help me in my hour of need. So... You have my gratitude."),
  ("battle_won_grudging_sadistic",    "Well! How touching! {playername} has come to rescue me."),
  ("battle_won_grudging_goodnatured", "{playername}! I can't say that we've always gotten along in the past, but you fought well today. My thanks to you!"),
  ("battle_won_grudging_upstanding",  "Perhaps I was wrong about you. Your arrival was most timely. You have my gratitude."),

  ("battle_won_unfriendly_default",         "So you're here. Well, better late than never, I suppose."),
  ("battle_won_unfriendly_martial",         "We have had harsh words in the past, but for now let us simply enjoy our victory."),
  ("battle_won_unfriendly_quarrelsome",     "If you're standing there waiting for thanks, you can keep waiting. Your help wasn't really needed, but I guess you had nothing better to do, right?"),
  ("battle_won_unfriendly_pitiless",        "You have come here, like a jackal to a lion's kill. Very well then, help yourself to the spoils. I shall not stop you."),
  ("battle_won_unfriendly_cunning",         "{playername}... Well, I suppose your arrival didn't hurt, although I won't pretend that I'm happy to see you."),
  ("battle_won_unfriendly_sadistic",        "Back off, carrion fowl! This was my victory, however hard you try to steal the glory for yourself."),
  ("battle_won_unfriendly_goodnatured",     "Oh, it's you. Well, I suppose I should thank you for your help."),
  ("battle_won_unfriendly_upstanding",      "Thank you for coming to my support. Now I will be off, before I say something that I regret."),

  ("troop_train_request_default",               "I need someone like you to knock them into shape."),
  ("troop_train_request_martial",               "They need someone to show them the meaning of valor."),
  ("troop_train_request_quarrelsome",           "Fat lazy bastards. They make me puke."),
  ("troop_train_request_pitiless",              "They are more afraid of the enemy than they are of me, and this will not do."),
  ("troop_train_request_cunning",               "But men, like swords, are tempered and hardened by fire."),
  ("troop_train_request_sadistic",              "They need someone with steel in his back to flog some courage into them, or kill them trying."),
  ("troop_train_request_goodnatured",           "They're good enough lads, but I am afraid that they are not quite ready for a battle just yet."),
  ("troop_train_request_upstanding",            "It would be tantamount to murder for me to lead them into combat in their current state."),

  ("unprovoked_attack_default",               "What? Why do you attack us? Speak, you rascal!"),
  ("unprovoked_attack_martial",               "I have no objection to a trial of arms, but I would ask you for what reason you attack us?"),
  ("unprovoked_attack_quarrelsome",           "You're making a big mistake, {reg59?girl:boy}. What do you think you're doing?"),
  ("unprovoked_attack_pitiless",              "Indeed? If you really want to die today, I'd be more than happy to oblige you, but I am curious as to what you hope to accomplish."),
  ("unprovoked_attack_cunning",               "Really? I think that you are acting most unwisely. What do you hope to gain by this?"),
  ("unprovoked_attack_sadistic",              "What's this? Do you enjoy having your eyes put out?"),
  ("unprovoked_attack_goodnatured",           "Why do you do this? We've got no quarrel, {reg59?madame:sir}."),
  ("unprovoked_attack_upstanding",            "I consider this an unprovoked assault and will protest to your king. Why do you do this?"),

  ("unnecessary_attack_default",               "I will not hesitate to cut you down if pressed, but I will offer you the chance to ride away from this."),
  ("unnecessary_attack_martial",               "I am eager to take you up on your challenge, {reg59?madame:sir}, although I will give you a moment to reconsider."),
  ("unnecessary_attack_quarrelsome",           "Bah! I'm in no mood for this nonsense today. Get out of my way."),
  ("unnecessary_attack_pitiless",              "I am in a merciful mood today. I will pretend that I did not hear you."),
  ("unnecessary_attack_cunning",               "I don't see what you have to gain by making an enemy of me. Maybe you should just ride away."),
  ("unnecessary_attack_sadistic",              "I have no time to waste on a worm like you. Get out of my way."),
  ("unnecessary_attack_goodnatured",           "I don't see what you have to gain by picking a fight, {reg59?madame:sir}. You can still ride away."),
  ("unnecessary_attack_upstanding",            "If a fight is what you wish, {reg59?madame:sir}, then you will have one, but I will yet offer you the chance to back down."),

  ("lord_challenged_default",                   "As you wish. Prepare to die!"),
  ("lord_challenged_martial",                   "So be it. Defend yourself!"),
  ("lord_challenged_quarrelsome",               "You impudent whelp! I'll crush you!"),
  ("lord_challenged_pitiless",                  "If you so badly wish to die, then I have no choice but to oblige you."),
  ("lord_challenged_cunning",                   "Well, if you leave me no choice..."),
  ("lord_challenged_sadistic",                  "You heap of filth! I'll make you wish you'd never been born."),
  ("lord_challenged_goodnatured",               "Very well. I had hoped that we might avoid coming to blows, but I see that I have no choice."),
  ("lord_challenged_upstanding",                "So be it. It saddens me that you cannot be made to see reason."),

  ("lord_mission_failed_default",               "Well, I am disappointed, but I am sure that you will have many chances to redeem yourself."),
  ("lord_mission_failed_martial",               "There is no honour in failing a quest that you endeavoured to take, but I will accept your word on it."),
  ("lord_mission_failed_quarrelsome",           "You failed? Bah. I should have expected as much from the likes of you."),
  ("lord_mission_failed_pitiless",              "You failed? Well. You disappoint me. That is a most unwise thing to do."),
  ("lord_mission_failed_cunning",               "Well, I am disappointed, but no one can guarantee that the winds of fortune will always blow their way."),
  ("lord_mission_failed_sadistic",              "Indeed? Those who fail me do not always live to regret it."),
  ("lord_mission_failed_goodnatured",           "Oh well. It was a long shot, anyway. Thank you for making an effort."),
  ("lord_mission_failed_upstanding",            "Very well. I am sure that you gave it your best effort."),

  ("lord_follow_refusal_default",       "Follow you? You forget your station, {reg59?madame:sir}."),
  ("lord_follow_refusal_martial",       "Perhaps if you one day prove yourself a valorous and honourable warrior, then I would follow you. But not today."),
  ("lord_follow_refusal_quarrelsome",   "Follow someone like you? I don't think so."),
  ("lord_follow_refusal_pitiless",      "Lords like me do not follow people like you, {reg59?madame:sir}."),
  ("lord_follow_refusal_cunning",       "First show me that you are the type of {reg59?woman:man} who will not lead me into disaster, and then perhaps I will follow you."),
  ("lord_follow_refusal_sadistic",      "I think not! Rather, you should follow me, as a whipped cur follows {reg59?her:his} master."),
  ("lord_follow_refusal_goodnatured",   "Um, I am a bit pressed with errands right now. Perhaps at a later date."),
  ("lord_follow_refusal_upstanding",    "First show me that you are worthy to lead, and then perhaps I will follow."),



  ("lord_insult_default",               "base varlet"),
  ("lord_insult_martial",               "dishonourable knave"),
  ("lord_insult_quarrelsome",           "filth-swilling bastard"),
  ("lord_insult_pitiless",              "low-born worm"),
  ("lord_insult_cunning",               "careless oaf"),
  ("lord_insult_sadistic",              "sniveling cur"),
  ("lord_insult_goodnatured",           "unpleasant fellow"),
  ("lord_insult_upstanding",            "disgraceful scoundrel"),

  
  ("lord_derogatory_default",               "base and vile"),
  ("lord_derogatory_martial",               "bullheaded"),
  ("lord_derogatory_quarrelsome",           "quarrelsome and divisive"),
  ("lord_derogatory_pitiless",              "cruel, tyrannical"),
  ("lord_derogatory_cunning",               "unscrupulous and manipulative"),
  ("lord_derogatory_sadistic",              "vile and dishonorable"),
  ("lord_derogatory_goodnatured",           "hopelessly naive"),
  ("lord_derogatory_upstanding",            "stiff-necked and sanctimonious"),
  
  ("lord_derogatory_result",                "bring us to ruin"),
  ("lord_derogatory_martial_action",        "attack the enemy without thought or plan, and throw away the lives of your men"),
  ("lord_derogatory_quarrelsome_action",    "pick fights with other lords, leaving us divided and weak"),
  ("lord_derogatory_pitiles_action",        "alienate the commons, provoking revolt and mutiny"),
  ("lord_derogatory_cunning_action",        "cut a deal with the enemy behind our back"),
  ("lord_derogatory_sadistic_action",       "bring shame upon our cause and our realm"),
  ("lord_derogatory_goodnatured_action",    "take pity on our enemies, rather than fight them"),
  ("lord_derogatory_upstanding_action",     "place your own exaggerated sense of honor above the needs of the realm"),
  
  

  ("rebellion_dilemma_default",                 "{!}[liege]"),
  ("rebellion_dilemma_martial",                 "{s45} was clearly wronged. Although I gave an oath to {s46}, it does not bind me to support him if he usurped his throne illegally."),
  ("rebellion_dilemma_quarrelsome",             "Hmm. {s46} has never given me my due, so I don't figure I owe him much. However, maybe {s45} will be no better, and {s46} has at least shown himself."),
  ("rebellion_dilemma_pitiless",                "Hmm. {s45} says {reg3?she:he} is the rightful heir to the throne. That is good; it absolves me of my oath to {s46}. However, I must still weigh my decision carefully."),
  ("rebellion_dilemma_cunning",                 "Hmm. I gave an oath of homage to {s46}, yet the powerful are not bound by their oaths as are ordinary people. Our duty is to our own ability to rule, to impose order and prevent the war of all against all."),
  ("rebellion_dilemma_sadistic",                "Hmm. In this vile world, a wise man must think of himself, for no one else will. So -- what's in it for me?"),
  ("rebellion_dilemma_goodnatured",             "I do not know what to say. I gave an oath to {s46} as the lawful ruler, but if he is not the lawful ruler, I don't know if I am still bound."),
  ("rebellion_dilemma_upstanding",              "This is troublesome. It is a grave thing to declare my homage to {s46} to be null and void, and dissolve the bonds that keep our land from sinking into anarchy. Yet I am also pledged to support the legitimacy of the succession, and {s45} also has a valid claim to the throne."),

  ("rebellion_dilemma_2_default",               "{!}[liege]"),
  ("rebellion_dilemma_2_martial",               "On the other hand, {s46} has led us in war and peace, and I am loathe to renounce my allegiance."),
  ("rebellion_dilemma_2_quarrelsome",           "So tell me, why should I turn my back on the bastard I know, in favor of {reg3?a woman:the bastard} I don't know?"),
  ("rebellion_dilemma_2_pitiless",              "It is a most perilous position to be in, to be asked whom I would make {reg3?ruler:king} of this land. Yet it is also a time of opportunity, for me to reap the rewards that have always been my due!"),
  ("rebellion_dilemma_2_cunning",               "{s46} has been challenged, and thus he will never be able to rule as strongly as one whose claim has never been questioned. However, if {s45} takes the throne by force, {reg3?she:he} will never be as secure as one who succeeds our current ruler legitimately."),
  ("rebellion_dilemma_2_sadistic",              "Perhaps if I join {s45} while {reg3?she:he} is still weak, {reg3?she:he} will enrich me. Or perhaps if I bring {s46} your head, he will give me an even greater reward."),
  ("rebellion_dilemma_2_goodnatured",           "{s46} has always treated me decently, yet it's true that he did wrong to {s45}. I hesitate to renounce my homage to {s46}, yet I also don't think it's right to support injustice."),
  ("rebellion_dilemma_2_upstanding",            "I feel that I must do whatever is best for the realm, to avoid it being laid waste by civil war and ravaged by its enemies."),

  
  ("political_philosophy_default",               "{!}[liege]"),
  ("political_philosophy_martial",               "My sword is at the disposal of my rightful liege, so long as he upholds his duty to me."),
  ("political_philosophy_quarrelsome",           "Bah. They're all a bunch of bastards. I try to make sure that the ones who wrong me learn to regret it."),
  ("political_philosophy_pitiless",              "Men will always try to cheat others of their rightful due. In this faithless world, each must remain vigilant of his own rights."),
  ("political_philosophy_cunning",               "Well, it's a harsh world, and it is our lot to face harsh choices. Sometimes one must serve a tyrant to keep the peace, but sometimes a bit of rebellion keeps the kings honest. Circumstance is all."),
  ("political_philosophy_sadistic",              "My philosophy is simple: it is better to be the wolf than the lamb."),
  ("political_philosophy_goodnatured",           "Well, you should keep faith with your promises, and not do injustice to others. Sometimes it's hard to balance those. Stick with people you trust, I think, and it's hard to go far wrong."),
  ("political_philosophy_upstanding",            "Kingship and lordship have been instituted to keep the peace and prevent the war of all against all, yet that must not blind us to the possibility of injustice."),
  ("political_philosophy_roguish",               "Hmm.. I guess I'm thinking that it's good to be a lord."),
  ("political_philosophy_benefactor",            "A good ruler makes sure all are treated justly. Personally, I intend to use my authority to better the lot of those who live in my demesne."),
  ("political_philosophy_custodian",             "A good ruler creates the proper conditions for people to prosper. Personally, I intend to use my wealth to create more wealth, for myself and for the common benefit."),


  
  ("rebellion_prior_argument_very_favorable",   "I have already heard some arguments for supporting your candidate for the throne, and I tend to agree with them."),
  ("rebellion_prior_argument_favorable",        "I have already heard some arguments for supporting your candidate for the throne, and I tend to agree with them."),
  ("rebellion_prior_argument_unfavorable",      "I have already heard some arguments for supporting your candidate for the throne, but I do not find them convincing."),
  ("rebellion_prior_argument_very_unfavorable", "I have already heard some arguments for supporting your candidate for the throne, but I disagree with most of them."),

  ("rebellion_rival_default",                   "{!}[liege]"),
  ("rebellion_rival_martial",                   "{s49} your ally {s44} once questioned my honour and my bravery. It's not often I get the chance to face him in battle, and make him retract his statement."),
  ("rebellion_rival_quarrelsome",               "{s49} you're working with {s44}. He's a crafty weasel, and I don't trust him one bit."),
  ("rebellion_rival_pitiless",                  "{s49} you seem to have enlisted the support of {s44} -- who is soft, and weak, and not fit to govern a fief, and whom I have always detested."),
  ("rebellion_rival_cunning",                   "{s49} {s44}, who has already joined you, is headstrong and quarrelsome, and a bit of liability."),
  ("rebellion_rival_sadistic",                  "{s49} I have no desire to fight alongside your ally {s44}, who puts on such a nauseating display of virtue."),
  ("rebellion_rival_goodnatured",               "{s49} I'd be reluctant to be on the same side as {s44}, who has quite a reputation for cruelty."),
  ("rebellion_rival_upstanding",                "{s49} your ally {s44} is in my opinion a dangerous, unreliable, and highly unprincipled man."),

  ("rebellion_argument_favorable",              "I respect your line of argument"),
  ("rebellion_argument_neutral",                "I find your line of argument only moderately compelling"),
  ("rebellion_argument_unfavorable",            "I do not find your line of argument compelling"),

  ("rebellion_persuasion_favorable",            "you state your case eloquently"),
  ("rebellion_persuasion_neutral",              "you make a reasonable case"),
  ("rebellion_persuasion_unfavorable",          "you make an unconvincing case"),

  ("rebellion_relation_very_favorable",         "I have the greatest respect for you personally."),
  ("rebellion_relation_favorable",              "I know and respect you personally."),
  ("rebellion_relation_neutral",                "I do not know you as well as I might like."),
  ("rebellion_relation_unfavorable",            "I do not trust you."),

  ("and_comma_3", "Furthermore, "),
  ("but_comma_3", "However,"),

  ("and_comma_1", ", and "),
  ("but_comma_1", ", but "),

  ("and_comma_2", ". Moreover, "),
  ("but_comma_2", ". Nonetheless, "),


  ("rebellion_agree_default",               "{!}[liege]"),
  ("rebellion_agree_martial",               "I have decided. I will back {s45} as the rightful heir."),
  ("rebellion_agree_quarrelsome",           "Ahh, I've thought long enough. I never did like {s46} much anyway. Let's go take his throne away from him."),
  ("rebellion_agree_pitiless",              "You are fortunate. I have decided to join you. Pray do not give me cause to regret this decision."),
  ("rebellion_agree_cunning",               "This is a most dangerous decision, but after careful consideration, I have decided that I will join you. Let's hope it is for the best."),
  ("rebellion_agree_sadistic",              "I have decided. I will back your {reg3?woman:man} {s45}, but you'd best make sure that {reg3?she:he} rewards me well!"),
  ("rebellion_agree_goodnatured",           "All right. I think your {reg3?woman:man} will be a good ruler. I'll join you."),
  ("rebellion_agree_upstanding",            "So be it. My first duty is to this realm, and to save it from lawlessness I will back {s45} and renounce my homage to {s46}. May the Heavens forgive me if I do wrong."),


  ("rebellion_refuse_default",              "{!}[liege]"),
  ("rebellion_refuse_martial",              "I am sorry. {s45} has a good claim, but it's not enough for me to turn my back on {s46}. I will remain loyal to my liege."),
  ("rebellion_refuse_quarrelsome",          "Nah. Your whelp {s45} doesn't have what it takes to rule this realm. I'm sticking with {s46}."),
  ("rebellion_refuse_pitiless",              "No. I will not join your rebellion. I count it little more than the tantrum of a child, denied a bauble which {reg3?she:he} thinks should be {reg3?hers:his}. I will stick with {s46}, whose ability to rule is well tested."),
  ("rebellion_refuse_cunning",               "I am sorry. You do not give me reason for confidence that you will win. Many will die, but I do not wish to be among them. I will continue to back {s46}."),
  ("rebellion_refuse_sadistic",              "No. I won't play your little game. You grasp at a crown, but I think instead you'll get a quick trip to the scaffold, and I'll be there by {s46}'s side to watch the headsman's axe drop."),
  ("rebellion_refuse_goodnatured",           "I am sorry. I don't feel right turning my back on {s46}. No hard feelings when we next meet on the battlefield, eh?"),
  ("rebellion_refuse_upstanding",            "I am sorry. {s45}'s claim is not strong enough for me to inflict the curse of civil disorder on the poor wretches of this land. I will continue to back {s46}. May the Heavens forgive me if I do wrong."),

  ("talk_later_default",                    "{!}[liege]"),
  ("talk_later_martial",                    "Now is not the time to talk politics! I am here today with my fellow lords, armed for battle. You'd better prepare to fight."),
  ("talk_later_quarrelsome",                "Do you expect me to discuss betraying my liege with you while we are surrounded by his army? What do you take me for, a bloody idiot?"),
  ("talk_later_pitiless",                   "Still your tongue! Whatever I have to say on this matter, I will not say it here and now, while we are in the midst of our army."),
  ("talk_later_cunning",                    "This is hardly the time or the place for such a discussion. Perhaps we can discuss it at a later time and a different place, but for now, we're still foes."),
  ("talk_later_sadistic",                   "You should have your mouth sewn shut! Can you imagine what would happen if the other vassals see me talking to you of treason?"),
  ("talk_later_goodnatured",                "So you wish to discuss your rebellion with me? Try that again when we aren't surrounded by my liege's army, and I will hear what you have to say."),
  ("talk_later_upstanding",                 "Whatever my thoughts on the legitimacy of the succession, I am not about to discuss them here and now. If we meet again when we can talk in privacy, I will hear what you have to say on the matter. But for now, consider me your enemy."),


  ("npc_claim_throne_liege",                    "{!}[placeholder - I am already king]"),
  ("npc_claim_throne_liege_martial",            "{!}[it is my right by birth]."),
  ("npc_claim_throne_liege_quarrelsome",        "{!}[in this life, you take power when you can get it]"),
  ("npc_claim_throne_liege_pitiless",           "{!}[it is my right by birth]."),
  ("npc_claim_throne_liege_cunning",            "{!}[I suppose there comes a time in a man's life when you should grasp at a crown, as you'll always regret not doing it]."),
  ("npc_claim_throne_liege_sadistic",           "{!}[I will show those who despise me]."),
  ("npc_claim_throne_liege_goodnatured",        "{!}[if you really think that I have the best claim]."),
  ("npc_claim_throne_liege_upstanding",         "{!}[I could do much good]."),
  
  
  
  
  ("gossip_about_character_default",        "They say that {s6} doesn't possess any interesting character traits."),
  ("gossip_about_character_martial",        "They say that {s6} loves nothing more than war."),
  ("gossip_about_character_quarrelsome",    "They say that {s6} almost came to blows with another lord lately, because the man made a joke about his nose."),
  ("gossip_about_character_selfrighteous",  "I heard that {s6} had a ranger executed because the unfortunate man killed a deer in his forest."), #chief cambiado
  ("gossip_about_character_cunning",        "They say that {s6} is a cunning opponent."),
  ("gossip_about_character_sadistic",       "They say that {s6} likes to torture his enemies. I wouldn't want to get on the bad side of that man."),
  ("gossip_about_character_goodnatured",    "They say that {s6} is a good man and treats people living in his lands decently. That is more than what can be said for most of the nobles."),
  ("gossip_about_character_upstanding",     "People say that it is good to be in the service of {s6}. He is good to his followers, and rewards them if they work well."),

  ("latest_rumor",        "The latest rumor you heard about {s6} was:"),

  
  
  
  
#steve lord recruitment changes begin
  ("changed_my_mind_default",                   "{!}[liege]"),
  ("changed_my_mind_martial",                   "However, your stirring words make me reconsider my position."),
  ("changed_my_mind_quarrelsome",               "But I think you've talked me into it anyway, you bastard. I'm still listening"),
  ("changed_my_mind_pitiless",                  "But when you plead like that, I deign to reconsider."),
  ("changed_my_mind_cunning",                   "But you know, you're a well spoken bastard. That impresses me. I'm still listening."),
  ("changed_my_mind_sadistic",                  "But as your silver tongue sings so pretty a song on your behalf, I will not dismiss the idea just yet."),
  ("changed_my_mind_goodnatured",               "However, you make a good case, so I'll try to keep an open mind."),
  ("changed_my_mind_upstanding",                "However, you make an eloquent case. I am still listening."),
#steve lord recruitment changes end

#steve post 0912 changes begin
#new pretenders
  ("swadian_rebellion_pretender_intro",    "I am Thorgil of Ribe. I should be konungr of Danmark."), #from Ribe, he is a Jarl who wish be king, no rights really. 
  ("vaegir_rebellion_pretender_intro",     "I am Dungal, son of Fergusa, of the Cenel nLoairn. I should be Ard Ri of Eriu!"), #Bastard of current High King, hate his father and want his throne
  ("khergit_rebellion_pretender_intro",    "I'm Oswine, the exiled ealdorman of Northhymbre."), #Ealdorman from Norhumbria lost land for danish invasion and want to be King of the north. His Grandparent was  Aelle of Northumbria, who killed Ragnar lodbrok
  ("nord_rebellion_pretender_intro",       "I'm Ceorl. I will soon rule over West Seaxe."), #From weessex, son of Aethelstan, eldest brother of Aethelred and former King of Cent
  ("rhodok_rebellion_pretender_intro",     "I am Bili, son of Brude and the next king of Alban!"), #A bandit who wish to be king
  ("sarranid_rebellion_pretender_intro",   "Hello, foreigner. I am Cadwallon. I stand before you as the last heir of the kings of Gwynedd."), #Claim be descend old Cadwallon of Brytenwalda. http://es.wikipedia.org/wiki/Cadwallon_ap_Cadfan
 
  ("swadian_rebellion_pretender_story_1",  "My father saved our people while that bastard, King Horik, was raiding abroad. He didn't think about what would happen if he left this land without any soldiers to protect it! My father was the one who did it!"),
  ("vaegir_rebellion_pretender_story_1",   "I had been the heir to my father's crown for 30 years, but last year that old mummy decided he wanted a new young lady to 'refresh' his life, if you know what I mean."),
  ("khergit_rebellion_pretender_story_1",  "The Danish razed my lands. Supplied by that coward of a king of East Engle, they rode up from the south. Figuring that they were bent on revenge against King Aelle, each lord protected only his fief rather than heed the king's summons. But the Danes wanted everything. With only my own retainers, I knew I could not prevent them from taking my inheritance."),
  ("nord_rebellion_pretender_story_1",     "My father was the king of Cent, the current king's brother. He honored his father, Aethelwulf, unlike his next brother, Aethelbald, who stole the throne and married his father's wife."),
  ("rhodok_rebellion_pretender_story_1",   "For the last fifteen years, I rode through this land with my boys giving protection to the villages just for a couple of coins and food. Just what we deserve."),
  ("sarranid_rebellion_pretender_story_1", "I am the namesake of my ancestor, who defeated Eadwine of Deria in the battle of Haethfelth Chase. After that, we were kicked from the throne, and my family had to live far from the crown... until now."),

  ("swadian_rebellion_pretender_story_2",  "When the king came back from his adventure with tons of silver and those odd crosses, he was afraid of us. My father had inspired much loyalty among those who were here when the bandits attacked. That coward kicked us out of our own homes! Just a few months later my father committed suicide, unable to live with the dishonor. Since then, I have been living with people loyal to our cause, those who knew that the real leader of our people was my father."),
  ("vaegir_rebellion_pretender_story_2",   "Unfortunately for me, that little Queen is really fertile, and they have had a child, with the king being 62 years old... After so many years of poisoning his wives in order to abort their legitimate heirs... now this! It appears that my father would rather have a child heir than a bastard adult heir."),
  ("khergit_rebellion_pretender_story_2",  "All who had not openly joined them, they kicked off their ancestral lands. Just like that, the kingdom that had lasted centuries disappeared. Our forefathers would be ashamed."),
  ("nord_rebellion_pretender_story_2",     "Before all that, unfortunately, my father died defending the kingdom from the first invasion of the Danish under Ragnar Lodbrok sixteen years ago. The incestuous Aethelbald then enjoyed the fruits of my father's sacrifice, dying in peace nine years later. I was still considered too young to assume a throne, and my uncles Aethelbehrt and Aethelred ascended through the kingships of Cent and Wessex in turn."),
  ("rhodok_rebellion_pretender_story_2",   "Only the big cities have turned us down. They said the real danger was us, that we didn't give them protection, and that we were extortionists. But these are all lies, damned lies! The actual thieves are those who call themselves tiarna and the worst one is that son-of-a-usurper king."),
  ("sarranid_rebellion_pretender_story_2",  "The kingdom has suffered greatly the last few years with the usurpers at its helm. I think the masses have had enough. They would support me in a fight for the throne."),

  ("swadian_rebellion_pretender_story_3",  "The whole kingdom owes its existence to my father and those who fought next to him, people like my men and I. I have enough men to take the capital and defend it while another brave man like you can conquer and defend the other strongholds. Together, we can take back what King Horik owes me."),
  ("vaegir_rebellion_pretender_story_3",   "But his new dynasty is not going to survive long. The other members of our clan are already jostling for power. A strong king would keep them united against our enemies! I need your help to support my rights to the crown, for my father will never accept me over his last son. We need to fight for the future of the kingdom."),
  ("khergit_rebellion_pretender_story_3",  "However, I have since united all my people under my banner again. I have gathered even more men that any of my ancestors, but I'm afraid I need more good leaders. Some of the best commanders died in futile resistance to the Danes. I can offer you to lead one of my armies, and, if we achieve our goal, you might have your own city to rule."),
  ("nord_rebellion_pretender_story_3",     "It is clear to me that my grandfather's line weakened successively after my father. Aethelred is too pious and Aelfred too bookish; together they have been unsuccessful resisting the Danish. I am more like my father. I can vigorously defend this land. With your help, we will bring peace and prosperity back to our kingdom, and perhaps all Britain."),
  ("rhodok_rebellion_pretender_story_3",   "We are planning to assault the thief's main castle and end his reign of fear. The people of this land will pay only us for protection; I will not tolerate any competition. Join me and my band, and I will bury you in so much silver that you will be able to swim in it. I will give you a collection commission!"),
  ("sarranid_rebellion_pretender_story_3", "I just need good captains for my armies and, if possible, good soldiers under them. Together we will revive my family's honor and obtain the position that I deserve. Come with me, gather your soldiers, and our names will never be forgotten. Swear by me, and you will never regret it."),
 
  ("swadian_rebellion_monarch_response_1", "That child again is pretending to be the true king over my lands... I should have sent him farther away when I had a chance. Without all the silver we brought, this kingdom would be nothing. If I had any idea that my lands would be razed by bandits, I would have never taken so many soldiers with me."),
  ("vaegir_rebellion_monarch_response_1",  "That young man will never understand his place in this world. He is a bastard. He will never have any rights except the ones he earns in service to his lord. He is my son, but he will never be king, not even if my little baby dies someday."),
  ("khergit_rebellion_monarch_response_1", "Who? I don't know that name. The Danish help me establish my claim, and there is nothing left for those who have lost their right to the land."),
  ("nord_rebellion_monarch_response_1",    "My nephew was a good knight some years ago. Then he started to associate with certain of his father's retainers and now believes only what they say. They've put notions in his head, thinking to regain positions of influence."),
  ("rhodok_rebellion_monarch_response_1",  "He is nothing but a bandit. For the last few years, he has been extorting silver from my villages. He pretends to be the protector of those villages from 'bandits,' when it is they who are the bandits!"),
  ("sarranid_rebellion_monarch_response_1", "It is true that we are going through tough times, but the people know it is because our merchants have been suffering under constant raids. Now that I know he is in my kingdom, I can say he is the one responsible for those attacks."),

  ("swadian_rebellion_monarch_response_2", "They can try to attack us, but they don't have enough men to take even one of my villages, ha! Take my advice. Ignore him. He will never be anything but a chatterbox."),
  ("vaegir_rebellion_monarch_response_2",  "Only if he came and knelt in front of me would I will be willing to forgive his faults and let him live somewhere far away from my legitimate son."),
  ("khergit_rebellion_monarch_response_2", "I will not tolerate any pretender to my crown. He and everyone who supports him will be arrested if they try anything unlawful. These are my people now, and I will protect them."),
  ("nord_rebellion_monarch_response_2",    "I do not desire to bind his hands, but I have my mine full with the Danish and can't be on guard against a possible back stab. No one controls events, and the succession moves on. He never understood this."),
  ("rhodok_rebellion_monarch_response_2",  "They are going to suffer for the pain they have caused my people. Not one of them will survive."),
  ("sarranid_rebellion_monarch_response_2", "It is my duty to protect all of my people from any danger in my kingdom. I will capture him and we will have a 'talk.' This situation can't stay like this any longer."),
  #chief cambia termina
#steve post 0912 changes end

#courtship
  ("courtship_comment_conventional_generic",  "is a very well-bred sort"),
  ("courtship_comment_adventurous_generic",   "seems decent enough"),
  ("courtship_comment_otherworldly_generic",  "is most polite and attentive"),
  ("courtship_comment_ambitious_generic",     "lacks drive -- but perhaps that may be remedied"),
  ("courtship_comment_moralist_generic",      "seems to be a man of good character"),

  ("feast_description", 					  "scant"),
  ("feast_description_2", 					  "meager"),
  ("feast_description_3", 					  "barely adequate"),
  ("feast_description_4", 					  "sufficient"),
  ("feast_description_5", 					  "bountiful"),
  ("feast_description_6", 					  "magnificent"),

  ("feast_lengthy_description_1", 			  "The food you provided was insufficient for your guests and their retinues, forcing them to purchase their sustenance from the surrounding countryside at grossly inflated prices. The consensus among those who attended was that you failed to do your duty as a host, diminishing both their trust in you and your overall reputation."),
  ("feast_lengthy_description_2", 			  "The food and drink you provided eventually ran out, forcing some guests to either buy their own from passing peddlers, or send some of their retinue home early. The more charitable attributed the shortfall to poor planning rather than meanness, but either way, it did your reputation no good."),
  ("feast_lengthy_description_3", 			  "The food and drink you provided was adequate for your noble guests, although some of the commoners in their retinues went without. You are establishing a reputation as one who has at least a grasp of your social obligations as a noble."),
  ("feast_lengthy_description_4", 		      "You have provided enough food and drink, and with sufficient varieties, to do yourself credit. The food, drink, and merriment have loosened your guests' tongues, allowing them to converse candidly about the matters of the realm, and deepening their trust in you."),
  ("feast_lengthy_description_5", 			  "You have provided a bountiful table not just for your noble guests but also for their retinues, with food left over to be distributed to the poor. Your guests lavish praise upon you for your generosity, and for your understanding of the social obligations of your rank. The conversation, fueled by the food and drink, has been merry, strengthening the bonds between those who attended."),
  ("feast_lengthy_description_6", 			  "The realm will be speaking of the bounty of your table for months to come, and it will become the standard to which all other feasts will aspire. You have filled the bellies not just of your noble guests and their retinues, but also of the poor who flocked to the gates. "),
  
# #chief cambiado creditos
  
  ("credits_1", "©2010 TaleWorlds Entertainment. Mount & Blade: Warband^©2014 Brytenwalda S.L. Viking Conquest"),
  ("credits_2", "BRYTENWALDA S.L.^^Game Design^Alberto Fuentevilla^Matthias Grohmann^Michael 'Motomataru' Richter"),
  ("credits_3", "Programming^Alberto Fuentevilla^Matthias Grohmann^Michael 'Motomataru' Richter^Slawomir Libura^Michael Lyubchenko^^\
Special thanks for the Battle GUI^Alexander Souslov (Snowbird Studios)"),
  ("credits_4", "Scenes^Asbjorn Lindegaard Moller^^Models^Cesar Inarrea^Leyre Ramirez^Miguel Egana Silva^^2D Art^Yeyo Balbas^^Textures^Miguel Egana Silva^Sebastian Wunnicke"),
  ("credits_5", "Shaders^Marc Natta^^Animations^Slawomir Libura^^Concept Artist^Yeyo Balbas"),
  ("credits_6", "Script^Alberto Fuentevilla"),
  ("credits_7", "Music^Marcus Bressler - Viking Raid^CrystalMoors - Antiqvam Exqvirite Matrem, Nabia Orebia, The Unconquered Land^Juha-Matti Koppelomaki - Viking War Horns^Symphony of Specters - Day of War^Mike Sea - Go Vikes.^KlepatoDesign - The Ancients^\
Darius Sobolewski - Nordic Orchestra^Logan Epic Canto - Celtic Spirit^Allegro120 - Celtic^Cinemonia - Celtic Legend^^Tim Donovan - Solemn Funeral Pyre, Fallen Warrior^MrHumble - Ballad of a Hero.^^\
External support^Yughues Nobiax^Stephen Pollington"),
  ("credits_8", "Testers and contributions^^Kalarhan^Kraggrim^Hunta^Ragnarson^Takeda Shingen^YourStepDad^Nijis^Krisvk^Dowdpride^Arch3r^Kazzan^Rurin^Fredelios^Blivandefar^Cleric Johnson^AZAN^Mitchell^M^Ozan Celik^Reiksmarshal^Hrotha^^\
Very special thanks to the players and betatesters of the original Brytenwalda module for many years of valuable feedback, only a fraction of which we had time to implement.^^\
Marketing Assets^Miguel Egana Silva (KreativLandschaft)"),  
  ("credits_10", "TALEWORLDS ENTERTAINMENT^^Lead Programming^Cem Çimenbiçer^Şahin Serdar Koçdemir^^Programming^Mustafa Korkmaz^Gökhan Uras^Dündar Ünsal"),
  ("credits_11", "Lead Artist^Özgür Saral^^Artists^Andaç Bingöl^Deniz Köklü^Fatma Nadide Öcba^Fırat Murat Çebi^Gökalp Doğan^Oğuz Tunceli^Sten Oom"),
  ("credits_12", "TaleWorlds Management^^Founder/Chief Executive Officer^Armağan Yavuz^^Chief Operating Officer^Ali Erkin^^\
Producer/Business Development^Vishnu Vijayakumar^^PR/Community Manager^Frank Elliott"),
  ("credits_9", "Live Action Video^^Daniel Renger^Martin Unglert^Josef Becker^Jan Jaegers^Markus Beck^Jurgen Bonisch^Chris Czichowsky^Florian Dosch^Michael Exner^Fryzel Hans-Jurgen^Alexandra Gorner^Alexander Gorner^Franz Hauser^Jenna Klein^Claudia Klingner^Marcus Langer^Hans Lendorf^Markus Mickel^Patrick Mouka^Corinna Oppitz^Sibylle Oppitz^Bernd Rohde^Volker Schlott^Benjamin Schuler^Michael Schuler^Rebekka Schuler^Julia Schuster^Alexander Seufert^Susan Sumer^Johannes Werth^Bernd Wolfsteiner^Sabine Wudy^Sebastian Wudy^Stefan Wudy^^\
Location^Geschichtspark Barnau^^Logotype^Jason Brown^^Cover Art^Piotr Fox Wysocki^^Layout^Christian Sabe^Melina Grundel^^Poster^Piotr Fox Wysocki^^Concept Art^Ganbat Badamkhand^^Manual Editing & Digital Wordsmithing^Ryan Newman^Nick Stewart^^Web^Martin Ericsson^^Marketing Assets^2Coats^^Localization^S&H Entertainment Localization"),  

#multiplayer scene names
  ("multi_scene_1", "Saxon Village"),
  ("multi_scene_2", "Din Tagell"), #multiplayer chief
  ("multi_scene_3", "Dun Taruo"), #Castle 1 multiplayer chief
  ("multi_scene_4", "Hadrian's Wall"), #multiplayer chief
  ("multi_scene_5", "Ad Candida Casam"), #multiplayer chief
  ("multi_scene_6", "Hilltop Village"), #multiplayer chief
  ("multi_scene_7", "Din Arth"), #multiplayer chief
  ("multi_scene_8", "Duin Ollaigh"), #Castle 2  #multiplayer chief
  ("multi_scene_9", "Din Bych"), #multiplayer chief
  ("multi_scene_10", "Roman Fort"), #Castle 3  #multiplayer chief
  ("multi_scene_11", "Into The Trees"), #multiplayer chief
  ("multi_scene_12", "Crannog"), #siege Multiplayer chief
  ("multi_scene_13", "Saxon River Fort"), #siege Multiplayer chief
  ("multi_scene_14", "Seafarers"), #multiplayer chief
  ("multi_scene_15", "Saxon Duelling Field"), #multiplayer chief
  ("multi_scene_16", "Mynyw Fort"), #Castle 6 Multiplayer chief, es escene 16 
  ("multi_scene_17", "Abbercurnig"), #es scene 17 Multiplayer chief
  ("multi_scene_18", "Rival Strongholds"), #es escena 18 Multiplayer chief
  ("multi_scene_19", "Broch"), #es escena 19 Multiplayer chief
  #invasion
  ("multi_scene_inv_1", "Hadrian's Wall"),
  ("multi_scene_inv_2", "Saxon Fort"),
  ("multi_scene_inv_3", "Din Bych"),
  ("multi_scene_inv_4", "Mynyw Fort"),
  ("multi_scene_inv_5", "Broch"),
  #other
  ("multi_scene_20", "Random Plains"),
  ("multi_scene_21", "Random Forest"),
  ("multi_scene_22", "Random Snow"),
  ("multi_sea_1", "Calm Sea"),
  ("multi_sea_2", "Sea Storm"),
  ("multi_coast_1", "Port Assault"),
  ("multi_coast_2", "Port Assault (Thunderstorm)"),
  ("multi_scene_end", "multi_scene_end"),

#multiplayer game type names
  ("multi_game_type_1", "Deathmatch"),
  ("multi_game_type_2", "Team Deathmatch"),
  ("multi_game_type_3", "Battle"),
  ("multi_game_type_4", "Siege"),
  ("multi_game_type_5", "Duel"),
  ("multi_game_type_6", "Naval Battle"), #naval battle
  ("multi_game_type_7", "Thor's Champion"),
  ("multi_game_type_8", "Viking Invasion"),#Draugr Invasion in future
  ("multi_game_type_9", "Warlords Battle"), #chief capitan
  ("multi_game_type_10", "Raid"),
  ("multi_game_types_end", "multi_game_types_end"),

#multiplayer game type descriptions
  ("multi_game_type_desc_1", "^Every man for himself!^^Earn silver and glory with every kill.^^"),
  ("multi_game_type_desc_2", "^Two teams; endless respawns.^^Earn silver and a point for your faction with every kill.^"),
  ("multi_game_type_desc_3", "^Two teams; no respawn.^^Here you must focus on keeping you and your teammates alive as well as on personal kills."),
  ("multi_game_type_desc_4", "^One team starts fortified, defending their flag against the clock and the other team. Respawns are slowed for the defender.^"),
  ("multi_game_type_desc_5", "^Find another player.^^Introduce yourself.^^Kill or be killed.^"),
  ("multi_game_type_desc_6", "^This is Battle mode, only afloat!^^^^"), #naval battle
  ("multi_game_type_desc_7", "^Find and kill the Champion to gain Thor's favour!^^You only gain point for killing Thor's Champions and for killing other players while being the Champion.^^^"),
  ("multi_game_type_desc_8", "^Team up with other players and defend against the hordes of enemies!^^^"),# the undead hordes of Draugrs!^^^^^"),
  ("multi_game_type_desc_9", "^This variant of Battle mode allows the player to purchase and lead armies of bots.^^"), #chief capitan
  ("multi_game_type_descs_end", "^^^              Specials^^\
- Banner: inspires nearby teammates 10%^^\
- Priest: heals nearby teammates^^\
- Horn (Attack Button): heals AND inspires teammates, at a distance^^\
- Berserk (Key B): temporarily increases melee capabilities^^\
- Shield Taunt (RMB + Key Q): displays your disdain for the enemy^^\
"),

  ("poll_kick_player_s1_by_s0", "{s0} started a poll to kick player {s1}."),
  ("poll_ban_player_s1_by_s0", "{s0} started a poll to ban player {s1}."),
  ("poll_change_map_to_s1_by_s0", "{s0} started a poll to change map to {s1}."),
  ("poll_change_map_to_s1_and_factions_to_s2_and_s3_by_s0", "{s0} started a poll to change map to {s1} and factions to {s2} and {s3}."),
  ("poll_change_number_of_bots_to_reg0_and_reg1_by_s0", "{s0} started a poll to change bot counts to {reg0} and {reg1}."),

  ("poll_kick_player", "Poll to kick player {s0}: 1 = Accept, 2 = Decline"),
  ("poll_ban_player", "Poll to ban player {s0}: 1 = Accept, 2 = Decline"),
  ("poll_change_map", "Poll to change map to {s0}: 1 = Accept, 2 = Decline"),
  ("poll_change_map_with_faction", "Poll to change map to {s0} and factions to {s1} versus {s2}: 1 = Accept, 2 = Decline"),
  ("poll_change_number_of_bots", "Poll to change number of bots to {reg0} for {s0} and {reg1} for {s1}: 1 = Accept, 2 = Decline"),
  ("poll_time_left", "({reg0} seconds left)"),
  ("poll_result_yes", "The poll is accepted by the majority."),
  ("poll_result_no", "The poll is rejected by the majority."),

  ("total_item_cost_reg0", "Total cost: {reg0}"),

  ("server_name", "Server name:"),
  ("game_password", "Game password:"),
  ("map", "Map:"),
  ("game_type", "Game type:"),
  ("max_number_of_players", "Maximum number of players:"),
  ("number_of_bots_in_team_reg1", "Number of bots in team {reg1}:"), 
  ("team_reg1_faction", "Team {reg1} faction:"),
  ("enable_valve_anti_cheat", "Enable Valve Anti-cheat (Requires valid Steam account)"),
  ("allow_friendly_fire", "Allow ranged friendly fire"),
  ("allow_melee_friendly_fire", "Allow melee friendly fire"),
  ("friendly_fire_damage_self_ratio", "Friendly fire damage self (%):"),
  ("friendly_fire_damage_friend_ratio", "Friendly fire damage friend (%):"),
  ("spectator_camera", "Spectator camera:"),
  ("control_block_direction", "Control block direction:"),
  ("map_time_limit", "Map time limit (minutes):"),
  ("round_time_limit", "Round time limit (seconds):"),
  ("players_take_control_of_a_bot_after_death", "Switch to bot on death:"),
  ("team_points_limit", "Team point limit:"),
  ("point_gained_from_flags", "Team points gained for flags (%):"),
  ("point_gained_from_capturing_flag", "Points gained for capturing flags:"),
  ("respawn_period", "Respawn period (seconds):"),
  ("add_to_official_game_servers_list", "Add to official game servers list"),
  ("combat_speed", "Combat_speed:"),
  ("combat_speed_0", "Slowest"),
  ("combat_speed_1", "Slower"),
  ("combat_speed_2", "Medium"),
  ("combat_speed_3", "Faster"),
  ("combat_speed_4", "Fastest"),
  ("off", "Off"),
  ("on", "On"),
  ("defender_spawn_count_limit", "Defender spawn count:"),
  ("unlimited", "Unlimited"),
  ("automatic", "Automatic"),
  ("by_mouse_movement", "By mouse movement"),
  ("free", "Free"),
  ("stick_to_any_player", "Lock to any player"),
  ("stick_to_team_members", "Lock to team members"),
  ("stick_to_team_members_view", "Lock to team members' view"),
  ("make_factions_voteable", "Allow polls to change factions"),
  ("make_kick_voteable", "Allow polls to kick players"),
  ("make_ban_voteable", "Allow polls to ban players"),
  ("bots_upper_limit_for_votes", "Bot count limit for polls:"),
  ("make_maps_voteable", "Allow polls to change maps"),
  ("valid_vote_ratio", "Poll accept threshold (%):"),
  ("auto_team_balance_limit", "Auto team balance threshold (diff.):"),
  ("welcome_message", "Welcome message:"),
  ("initial_gold_multiplier", "Starting silver (%):"),
  ("battle_earnings_multiplier", "Combat silver bonus (%):"),
  ("round_earnings_multiplier", "Round silver bonus (%):"),
  ("allow_player_banners", "Allow individual banners"),
  ("force_default_armor", "Force minimum armor"),
  
  ("reg0", "{!}{reg0}"),
  ("s0_reg0", "{!}{s0} {reg0}"),
  ("s0_s1", "{!}{s0} {s1}"),
  ("reg0_dd_reg1reg2", "{!}{reg0}:{reg1}{reg2}"),
  ("s0_dd_reg0", "{!}{s0}: {reg0}"),
  ("respawning_in_reg0_seconds", "Respawning in {reg0} seconds..."),
  ("no_more_respawns_remained_this_round", "No lives left for this round"),
  ("reg0_respawns_remained", "({reg0} lives remaining)"),
  ("this_is_your_last_respawn", "(This is your last life)"),
  ("wait_next_round", "(Wait for the next round)"),

  ("yes_wo_dot", "Yes"),
  ("no_wo_dot", "No"),

  ("we_resign", "We have no strength left to put up a fight. We surrender to you, {playername}."),
  ("i_resign", "I don't want to die today. I surrender."),

  ("s1_returned_flag", "{s1} has returned their flag to their base!"),
  ("s1_auto_returned_flag", "{s1} flag automatically returned to their base!"),
  ("s1_captured_flag", "{s1} has captured the enemy flag!"),
  ("s1_taken_flag", "{s1} has taken the enemy flag!"),
  ("s1_neutralized_flag_reg0", "{s1} has neutralized flag {reg0}."),
  ("s1_captured_flag_reg0", "{s1} has captured flag {reg0}!"),
  ("s1_pulling_flag_reg0", "{s1} has started pulling flag {reg0}."),

  ("s1_destroyed_target_0", "{s1} destroyed target A!"),
  ("s1_destroyed_target_1", "{s1} destroyed target B!"),
  ("s1_destroyed_catapult", "{s1} destroyed the catapult!"),
  ("s1_destroyed_trebuchet", "{s1} destroyed the trebuchet!"),
  ("s1_destroyed_all_targets", "{s1} destroyed all targets!"),
  ("s1_saved_1_target", "{s1} saved one target."),
  ("s1_saved_2_targets", "{s1} saved all targets."),
  
  ("s1_defended_castle", "{s1} defended their castle!"),
  ("s1_captured_castle", "{s1} captured the castle!"),
  
  ("auto_team_balance_in_20_seconds", "Auto-balance will be done in 20 seconds."),
  ("auto_team_balance_next_round", "Auto-balance will be done next round."),
  ("auto_team_balance_done", "Teams have been auto-balanced."),
  ("s1_won_round", "The {s1} team has won the round!"),
  ("round_draw", "Time is up. Round draw."),
  ("round_draw_no_one_remained", "No one left. Round draw."),
  ("death_mode_started", "Hurry! Become master of the field!"),  

  ("reset_to_default", "Reset to Default"),
  ("duplicate", "Done"),
  ("player_name", "Player Name"),
  ("kills", "Kills"),
  ("deaths", "Deaths"),
  ("ping", "Ping"),
  ("dead", "Dead"),
  ("reg0_dead", "{reg0} Dead"),
  ("bots_reg0_agents", "Bots ({reg0} agents)"),
  ("bot_1_agent", "Bot (1 agent)"),
  ("duplicate", "Score"),
  ("score_reg0", "Score: {reg0}"),
  ("flags_reg0", "(Flags: {reg0})"),
  ("reg0_players", "({reg0} players)"),
  ("reg0_player", "({reg0} player)"),

  ("open_gate", "Open Gate"),
  ("close_gate", "Close Gate"),
  ("open_door", "Open Door"),
  ("close_door", "Close Door"),
  ("raise_ladder", "Raise Ladder"),
  ("drop_ladder", "Drop Ladder"),

  ("cancel", "Cancel"),
  ("continue", "Continue"),
  ("done", "Done"),
  ("back", "Back"),
  ("start_map", "Start Map"),

  ("choose_an_option", "Choose an option:"),
  ("choose_a_poll_type", "Choose a poll type:"),
  ("choose_faction", "Choose Faction"),
  ("choose_a_faction", "Choose a faction:"),
  ("choose_troop", "Choose Troop"),
  ("choose_a_troop", "Choose a troop class:"),
  ("choose_items", "Choose Equipment"),
  ("options", "Options"),
  ("redefine_keys", "Redefine Keys"),
  ("submit_a_poll", "Submit a Poll"),
  ("administrator_panel", "Administrator Panel"),
  ("kick_player", "Kick Player"),
  ("ban_player", "Ban Player"),
  ("mute_player", "Mute Player"),
  ("unmute_player", "Unmute Player"),
  ("quit", "Quit"),
  ("poll_for_changing_the_map", "Change the map"),
  ("poll_for_changing_the_map_and_factions", "Change the map and factions"),
  ("poll_for_changing_number_of_bots", "Change number of bots in teams"),
  ("poll_for_kicking_a_player", "Kick a player"),
  ("poll_for_banning_a_player", "Ban a player"),
  ("choose_a_player", "Choose a player:"),
  ("choose_a_map", "Choose a map:"),
  ("choose_a_faction_for_team_reg0", "Choose a faction for team {reg0}:"),
  ("choose_number_of_bots_for_team_reg0", "Choose number of bots for team {reg0}:"),
  ("spectator", "Spectator"),
  ("spectators", "Spectators"),
  ("score", "Score"),
  ("command", "Command:"),
  ("profile_banner_selection_text", "Choose a banner for your profile:"),
  ("use_default_banner", "Use Faction's Banner"),

  ("party_morale_is_low", "Morale of some troops are low!"),
  ("weekly_report", "Report"),
  ("has_deserted_the_party", "has deserted the party."),
  ("have_deserted_the_party", "have deserted the party."),

  ("space", " "),
  #new auto generated strings which taken from quick strings.
  ("us_", "Us "),
  ("allies_", "Allies "),
  ("enemies_", "Enemies "),
  ("routed", "Routed"),
  ("weekly_budget", "Weekly Budget"),
  ("income_from_s0", "Income from {s0}:"),
  ("mercenary_payment_from_s0", "Mercenary payment from the {s0}:"),
  ("s0s_party", "{s0}'s Party"),
  ("loss_due_to_tax_inefficiency", "Loss due to tax inefficiency:"),
  ("wages_for_s0", "Wages for {s0}:"),
  ("earlier_debts", "Earlier debts:"),
  ("net_change", "Net change:"),
  ("earlier_wealth", "Earlier wealth:"),
  ("new_wealth", "New wealth:"),
  ("new_debts", "New debts:"),
  ("completed_faction_troop_assignments_cheat_mode_reg3", "{!}Completed faction troop assignments, cheat mode: {reg3}"),
  ("completed_political_events_cheat_mode_reg3", "{!}Completed political events, cheat mode: {reg3}"),
  ("assigned_love_interests_attraction_seed_reg3", "{!}Assigned love interests. Attraction seed: {reg3}"),
  ("located_kingdom_ladies_cheat_mode_reg3", "{!}Located kingdom ladies, cheat mode: {reg3}"),
  ("team_reg0_bot_count_is_reg1", "Team {reg0} bot count is {reg1}."),
  ("input_is_not_correct_for_the_command_type_help_for_more_information", "{!}Input is not correct for the command. Type 'help' for more information."),
  ("maximum_seconds_for_round_is_reg0", "Maximum seconds for round is {reg0}."),
  ("respawn_period_is_reg0_seconds", "Respawn period is {reg0} seconds."),
  ("bots_upper_limit_for_votes_is_reg0", "Bots upper limit for votes is {reg0}."),
  ("map_is_voteable", "Map is voteable."),
  ("map_is_not_voteable", "Map is not voteable."),
  ("factions_are_voteable", "Factions are voteable."),
  ("factions_are_not_voteable", "Factions are not voteable."),
  ("players_respawn_as_bot", "Players respawn as bot."),
  ("players_do_not_respawn_as_bot", "Players do not respawn as bot."),
  ("kicking_a_player_is_voteable", "Kicking a player is voteable."),
  ("kicking_a_player_is_not_voteable", "Kicking a player is not voteable."),
  ("banning_a_player_is_voteable", "Banning a player is voteable."),
  ("banning_a_player_is_not_voteable", "Banning a player is not voteable."),
  ("player_banners_are_allowed", "Player banners are allowed."),
  ("player_banners_are_not_allowed", "Player banners are not allowed."),
  ("default_armor_is_forced", "Default armor is forced."),
  ("default_armor_is_not_forced", "Default armor is not forced."),
  ("percentage_of_yes_votes_required_for_a_poll_to_get_accepted_is_reg0", "Percentage of yes votes required for a poll to get accepted is {reg0}%."),
  ("auto_team_balance_threshold_is_reg0", "Auto team balance threshold is {reg0}."),
  ("starting_gold_ratio_is_reg0", "Starting silver ratio is {reg0}%."),
  ("combat_gold_bonus_ratio_is_reg0", "Combat silver bonus ratio is {reg0}%."),
  ("round_gold_bonus_ratio_is_reg0", "Round silver bonus ratio is {reg0}%."),
  ("point_gained_from_flags_is_reg0", "Team points gained for flags is {reg0}%."),
  ("point_gained_from_capturing_flag_is_reg0", "Points gained for capturing flags is {reg0}%."),
  ("map_time_limit_is_reg0", "Map time limit is {reg0} minutes."),
  ("team_points_limit_is_reg0", "Team point limit is {reg0}."),
  ("defender_spawn_count_limit_is_s1", "Defender spawn count is {s1}."),
  ("system_error", "SYSTEM ERROR!"),
  ("prisoner_granted_parole", "Prisoner granted parole"),
  ("prisoner_not_offered_parole", "Prisoner not offered parole"),
  ("_age_reg1", "^Age: {reg1}"),
  ("_family_", "^Family: "),
  ("s49_s12_s11_end", "{s49} {s12} ({s11})."),
  ("s49_s12_s11_rel_reg0", "{s49} {s12} ({s11}, rel: {reg0}),"),
  ("s49_s12_s11", "{s49} {s12} ({s11}),"),
  ("lord_info_string", "{reg6?:{reg4?{s54} is the ruler of the {s56}.^:{s54} is a vassal of {s55} of the {s56}.^}}Renown: {reg5}. Controversy: {reg15}.^Religion: {s29}^{reg9?{reg3?She:He} is the {reg3?lady:lord} of {s58}.:{reg3?She:He} has no fiefs.}{s59}^{s49}^Relation: {reg0}"),
  ("updating_faction_notes_for_s14_temp_=_reg4", "{!}Updating faction notes for {s14}, temp = {reg4}"),
  ("foreign_relations__", "Foreign relations: ^"),
  ("s21__the_s5_is_at_war_with_the_s14", "{s21}^^* At war with the {s14}."),
  ("s21_the_s5_has_had_the_upper_hand_in_the_fighting", "{s21} The {s5} has had the upper hand in the fighting."),
  ("s21_the_s5_has_gotten_the_worst_of_the_fighting", "{s21} The {s5} has gotten the worst of the fighting."),
  ("s21_the_fighting_has_gone_on_for_some_time_and_the_war_may_end_soon_with_a_truce", "{s21} The fighting has gone on for some time, and the war may end soon with a truce."),
  ("s21_the_fighting_has_begun_relatively_recently_and_the_war_may_continue_for_some_time", "{s21} The fighting has begun relatively recently, and the war may continue for some time."),
  ("s21_reg4reg5", "{!}{s21} ({reg4}/{reg5})"),
  ("_however_the_truce_is_no_longer_binding_on_the_s14", " However, the truce is no longer binding on the {s14}"),
  ("s21__the_s5_is_bound_by_truce_not_to_attack_the_s14s18_the_truce_will_expire_in_reg1_days", "{s21}^^* Bound by truce not to attack the {s14}.{s18} The truce will expire in {reg1} days."),
#chief alliance
  ("s21__the_s5_is_bound_by_alliance_not_to_attack_the_s14s18_the_alliance_will_expire_in_reg1_days", "{s21}^^* The {s5} has an alliance with {s14}.{s18} The alliance will expire in {reg1} days."),
  ("alliance_durantion_days_expire", "{s21}^^* The {s5} has formalized an alliance with the {s14}.{s18} The alliance will expire in {reg1} days."),
###
  ("s21__the_s5_has_recently_suffered_provocation_by_subjects_of_the_s14_and_there_is_a_risk_of_war", "{!}{s21}^^* The {s5} has recently suffered provocation by subjects of the {s14}, and there is a risk of war."),
  ("s21__the_s5_has_no_outstanding_issues_with_the_s14", "{!}{s21}^^* The {s5} has no outstanding issues with the {s14}."),
  ("s21_the_s14_was_recently_provoked_by_subjects_of_the_s5_and_there_is_a_risk_of_war_", "{s21}^^* The {s14} was recently provoked by subjects of the {s5}, and there is a risk of war.^"),
  ("s21_cheat_mode_assessment_s14_", "{!}{s21}^^CHEAT MODE ASSESSMENT: {s14}^"),
  ("the_s5_is_ruled_by_s6_it_occupies_s8_its_vassals_are_s10__s21", "The {s5} is ruled by {s6}.^^It occupies:^{s8}.^^Its vassals are:^{s10}.^^{s21}"),
  ("assigned_lord_reputation_and_relations_cheat_mode_reg3", "{!}Assigned lord reputation and relations, cheat mode: {reg3}"),
  ("caravan_trades_in_s5_originally_from_s4_", "{!}Caravan trades in {s5}, originally from {s4} "),
  ("your_hero_prisoned_at_s1", "{!}your hero prisoned at {s1}."),
  ("old_morale_is_reg0_new_morale_is_reg1", "{!}old morale is {reg0}, new morale is {reg1}"),
  ("our_per_person__reg0_num_people__reg1_total_gain__reg2", "{!}[our] per person : {reg0}, num people : {reg1}, total gain : {reg2}"),
  ("ene_per_person__reg0_num_people__reg1_total_gain__reg2", "{!}[ene] per person : {reg0}, num people : {reg1}, total gain : {reg2}"),
  ("all_per_person__reg0_num_people__reg1_total_gain__reg2", "{!}[all] per person : {reg0}, num people : {reg1}, total gain : {reg2}"),
  ("loss_ratio_is_reg1", "{!}loss ratio is {reg1}"),
  ("total_enemy_morale_gain__reg6_last_total_enemy_morale_gain__reg7_remaining_enemy_population__reg5", "{!}total enemy morale gain : {reg6}, last total enemy morale gain : {reg7}, remaining enemy population : {reg5}"),
#cambia chief para bajas realistas
  ("reg4_killed_reg5_wounded_reg6_routed", "{reg4} killed or seriously wounded, {reg5} minor wounded, {reg6} routed"),
  ("reg4_killed_reg5_routed", "{reg4} killed or seriously wounded, {reg5} routed"),
  ("reg4_killed_reg5_wounded", "{reg4} killed or seriously wounded, {reg5} minor wounded"),
  ("reg4_wounded_reg5_routed", "{reg4} minor wounded, {reg5} routed"),
#cambia chief bajas realistas acaba
  ("duplicate", "routed"),
  ("caravan_in_s10_considers_s11_total_price_dif_=_reg3", "{!}Caravan in {s10} considers {s11}, total price dif = {reg3}"),
  ("test__caravan_in_s3_selects_for_s4_trade_score_reg3", "{!}TEST - Caravan in {s3} selects for {s4}, trade score: {reg3}"),
  ("prisoner_relative_is_reg0", "{!}prisoner relative is {reg0}"),
  ("test_diagnosis__traveller_attacks_for_s4", "{!}Test diagnosis -- traveller attacks for {s4}"),
  ("traveller_attack_found", "{!}Traveller attack found"),
  ("s42", "{!}{s42}"),
  ("test_diagnostic_quest_found_for_s4", "{!}Test diagnostic: Quest found for {s4}"),
  ("s4_changing_sides_aborts_quest", "{!}{s4} changing sides aborts quest"),
  ("s4_awarded_to_s5", "{s4} awarded to {s5}"),
  ("s11_reacts_to_granting_of_s12_to_s10", "{!}{s11} reacts to granting of {s12} to {s10}"),
  ("debug__hiring_men_to_s7_ideal_size__reg6_ideal_top_size__reg7_hiring_budget__reg8", "{!}DEBUG : hiring men to {s7} ideal size : {reg6}, ideal top size : {reg7}, hiring budget : {reg8}"),
  ("debug__hiring_men_to_party_for_s0", "{!}DEBUG : hiring men to party for {s0}"),
  ("calculating_sortie_for_s4_strength_of_reg3_vs_reg4_enemies", "Calculating sortie for {s4}, strength of {reg3} vs {reg4} enemies"),
  ("s4_sorties", "{!}{s4} sorties"),
  ("current_wealth_reg1_taxes_last_collected_from_s4", "Current wealth: {reg1}. Taxes last collected from {s4}"),
  ("s4_considers_going_to_s5_to_pay_court_to_s6", "{!}{s4} considers going to {s5} to pay court to {s6}"),
  ("relation_with_1_bug_found_here__probably_because_s5_has_just_been_captured", "{!}Relation with -1 bug found here - probably because {s5} has just been captured"),
  ("s4_has_reg4_chance_of_going_to_home_center", "{!}{s4} has {reg4} chance of going to home center"),
  ("s4_has_reg4_chance_of_recruiting_troops", "{!}{s4} has {reg4} chance of recruiting troops"),
  ("s4_has_reg4_chance_of_going_to_s5", "{!}{s4} has {reg4} chance of going to {s5}"),
  ("s4_has_reg5_chance_of_patrolling_s6", "{!}{s4} has {reg5} chance of patrolling {s6}"),
  ("s4_has_reg5_chance_of_raiding_s6", "{!}{s4} has {reg5} chance of raiding {s6}"),
  ("s4_has_reg5_chance_of_besieging_s6", "{!}{s4} has {reg5} chance of besieging {s6}"),
  ("sum_chances_reg6", "{!}Sum chances: {reg6}"),
  ("deciding_faction_ai_for_s3", "{!}Deciding faction AI for {s3}"),
  ("s5_decides_s14", "{!}{s5} decides: {s14}"),
  ("lords_of_the_s1_gather_for_a_feast_at_s2", "{!}Lords of the {s1} gather for a feast at {s2}."),
  ("s5_begins_offensive", "{!}{s5} begins offensive"),
  ("renown_change_of_reg4_reduced_to_reg5_because_of_high_existing_renown", "{!}Renown change of {reg4} reduced to {reg5}, because of high existing renown"),
  ("s14", "{!}{s14}"),
  ("players_kingdom_has_had_reg3_days_of_peace", "{!}{s0}'s kingdom has had {reg3} days of peace"),
  ("s4_is_present_at_the_center_and_in_place_of_honor", "{!}{s4} is present at the center and in place of honor"),
  ("s4_is_present_at_the_center_as_a_refugee", "{!}{s4} is present at the center as a refugee"),
  ("s4_is_present_at_the_center_and_not_attending_the_feast", "{!}{s4} is present at the center and not attending the feast"),
  ("s4_is_present_at_the_center_and_is_married", "{!}{s4} is present at the center and is married"),
  ("s4_is_present_at_the_center_and_is_attending_the_feast", "{!}{s4} is present at the center and is attending the feast"),
  ("s4_is_present_at_the_center_and_is_awaiting_the_player_in_private", "{!}{s4} is present at the center and is awaiting the player in private"),
  ("s4_is_present_at_the_center_and_is_allowed_to_meet_the_player", "{!}{s4} is present at the center and is allowed to meet the player"),
  ("s4_is_present_at_the_center_and_is_not_allowed_to_meet_the_player", "{!}{s4} is present at the center and is not allowed to meet the player"),
  
  #Relative types
  ("no_relation", "no relation"),
  ("wife", "wife"),
  ("husband", "husband"),
  ("father", "father"),
  ("mother", "mother"),
  ("daughter", "daughter"),
  ("son", "son"),
  ("sister", "sister"),
  ("brother", "brother"),
  ("niece", "niece"),
  ("nephew", "nephew"),
  ("aunt", "aunt"),
  ("uncle", "uncle"),
  ("cousin", "cousin"),
  ("daughterinlaw", "daughter-in-law"),
  ("soninlaw", "son-in-law"),
  ("motherinlaw", "mother-in-law"),
  ("fatherinlaw", "father-in-law"),
  ("sisterinlaw", "sister-in-law"),
  ("brotherinlaw", "brother-in-law"),
  ("print_party_members_entered", "print party members entered"),
  ("num_companion_stacks_=_reg10", "num companion stacks = {reg10}"),
  ("someone", "someone"),
  
  #Trade explanations
  ("i_take_what_work_i_can_sirmadame_i_carry_water_or_help_the_merchants_with_their_loads_or_help_build_things_if_theres_things_to_be_built", "I take what work I can, {reg59?madame:sir}. I carry water, or help the merchants with their loads, or help build things, if there are things to be built."),
  ("dna_reg4_total_production_reg5_modula_reg7", "{!}DNA: {reg4}, total production: {reg5}, modula: {reg7}"),
  ("agent_produces_s9", "{!}Agent produces {s9}"),
  ("im_not_doing_anything_sirmadame_theres_no_work_to_be_had_around_here_these_days", "I'm not doing anything, {reg59?madame:sir}. There's no work to be had around here these days."),
  ("im_not_doing_anything_sirmadame_i_have_no_land_of_my_own_and_theres_no_work_to_be_had_around_here_these_days", "I'm not doing anything, {reg59?madame:sir}. I have no land of my own, and there's no work to be had around here these days."),
  ("why_im_still_living_off_of_your_kindness_and_goodness_sirmadame_hopefully_there_will_be_work_shortly", "Why, I'm still living off of your kindness and goodness, {reg59?madame:sir}. Hopefully there will be work, shortly."),
  ("i_work_in_the_fields_just_outside_the_walls_where_they_grow_grain_we_dont_quite_grow_enough_to_meet_our_needs_though_and_have_to_import_grain_from_the_surrounding_countryside", "I work in the fields, just outside the walls, where they grow grain. We don't quite grow enough to meet our needs, though, and have to import grain from the surrounding countryside."),
  ("i_work_mostly_in_the_fields_growing_grain_in_the_town_they_grind_it_to_make_bread_or_ale_and_we_can_also_boil_it_as_a_porridge", "I work mostly in the fields, growing grain. In the town they grind it to make bread or ale, and we can also boil it as a porridge."),
  ("i_work_in_the_breweries_making_ale_the_poor_folk_drink_a_lot_of_it_as_its_cheaper_than_wine_we_make_it_with_grain_brought_in_from_the_countryside", "I work in the breweries, making ale. The poor folk drink a lot of it, as it's cheaper than mead. We make it with grain brought in from the countryside."),
  ("i_work_in_a_mill_grinding_flour_to_make_bread_bread_is_cheap_keeps_well_and_fills_the_stomach", "I work in a mill, grinding flour to make bread. Bread is cheap, keeps well, and fills the stomach."),
  ("i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk", "I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk."),
  ("i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk_so_it_doesnt_spoil", "I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk."),
  ("i_tend_sheep_we_send_the_wool_to_the_cities_to_be_woven_into_cloth_and_make_mutton_sausage_when_we_cull_the_herds", "I tend sheep. We send the wool to the cities to be woven into cloth, and make mutton sausage when we cull the herds."),
  ("i_work_at_a_loom_spinning_cloth_from_wool_wool_is_some_of_the_cheapest_cloth_you_can_buy_but_it_will_still_keep_you_warm", "I work at a loom, spinning cloth from wool. Wool is some of the cheapest cloth you can buy, but it will still keep you warm."),
  ("i_crew_a_fishing_boat_we_salt_and_smoke_the_flesh_to_sell_it_far_inland", "I crew a fishing boat. We salt and smoke the flesh, to sell it far inland."),
  ("i_sift_salt_from_a_nearby_flat_they_need_salt_everywhere_to_preserve_meat_and_fish", "I sift salt from a nearby flat. They need salt everywhere, to preserve meat and fish."),
  ("i_mine_iron_from_a_vein_in_a_nearby_cliffside_they_use_it_to_make_tools_arms_and_other_goods", "I mine iron from a vein in a nearby cliffside. They use it to make tools, arms, and other goods."),
  ("i_make_pottery_which_people_use_to_store_grain_and_carry_water", "I make pottery, which people use to store grain and carry water."),
  
  ("trade_explanation_tools", "I work in a smithy, {reg59?madame:sir}, making all sorts of ironware -- knives, axes, pots, plough-blades, scythes, hammers, anvils, tongs, adzes, saws, nails, horseshoes, firesteel, braziers, and of course arms and armor for your excellencies."),
  ("trade_explanation_tar", "I work in a tar kiln, producing tar from pine wood brought in from the countryside. If you can afford it, our tar has a hundred uses – to waterproof sails and boats or to protect leather."),
  ("trade_explanation_linen", "I weave linen, using flax brought in from the surrounding countryside. It's makes a tough, light fabric, {reg59?madame:sir} -- good for summer clothing, sails for boats, and the like."),
  ("trade_explanation_silver", "I work in one of this town's silver smithies, carefully making the jewelry for which we are known. We use the precious metal brought from the German silver mines of the Harz Mountains, to make of it the finest and most expensive ornaments that can be found in the land."),
  ("trade_explanation_mead", "I work in a mead factory, collecting honey from the beehives to put into barrels. I mix it with pure water, for fermenting. Mead is cheaper than wine and more renowned than beer. No feast can be held without it."),
  ("trade_explanation_apples", "I'm just coming in from the orchards, where we grow apples. We dry them for storage, or it can also be made into cider or vinegar."),

  ("trade_explanation_barley", "I work in the barley fields, growing corn to feed the cattle and to make ale to quench the thirst of the commons."),
  ("trade_explanation_ivory", "I sail to the far north to hunt walrus on the remote beaches of the icy land beyond the ocean. These marine beast have two prominent tusks of fine ivory. Back home, carvers make a lot of precious objects with this hard, expensive and pure white material."),
  ("trade_explanation_leatherwork", "I work in the tanneries outside the walls, turning cured hides from the countryside into good, supple leather. It's foul work, and I come home stinking of urine, dung, and lime -- but that's where your boots, saddles, and bridles come from, {reg59?my lady:sir}."),
  ("trade_explanation_flax", "I sew and harvest linseed, and rot the stems to make flax fibers. That's the source of your fine linens, {reg59?my lady:sir} -- a rotting pit on the edge of a field."),
  ("trade_explanation_soapstone", "I work in a quarry of soapstone. This stone can be hewed directly from the rock face and shaped to be sold here and abroad. Soapstone is relatively soft and can be easily carved, so it’s used for sculpture or bowls."),
  ("duplicate", "I tend to a grove of date palms. We grow them using well water, and export the fruit far and wide, as they keep for many months when properly dried. As sweet as honey, and they grant the eater health and vigor."),
  ("trade_explanation_venison", "I hunt deer in the forest and work in a smokehouse, in which I smoke meat to preserve it for long periods. During the cold season, and even in summer, venison is the finest meal you can eat."),
   
  
  
  
  
  ("s10_has_reg4_needs_reg5", "{!}{s10} has {reg4}, needs {reg5}"),
  ("s14_i_hear_that_you_can_find_a_good_price_for_it_in_s15", "{s14} I hear that you can find a good price for it in {s15}."),
  ("s1_reg1", "{!}{s1} ({reg1})"),
  ("s1_reg2", "{!}{s1} ({reg2})"),
  ("s1_reg3", "{!}{s1} ({reg3})"),
  ("s1_reg4", "{!}{s1} ({reg4})"),
  ("s1_reg5", "{!}{s1} ({reg5})"),
  ("s1_reg6", "{!}{s1} ({reg6})"),
  ("s1_reg7", "{!}{s1} ({reg7})"),
  ("s1_reg8", "{!}{s1} ({reg8})"),
  ("s1_reg9", "{!}{s1} ({reg9})"),
  ("reg13", "{!}{reg13}"),
  ("reg14", "{!}{reg14}"),
  ("reg15", "{!}{reg15}"),
  ("reg16", "{!}{reg16}"),
  ("reg17", "{!}{reg17}"),
  ("reg18", "{!}{reg18}"),
  ("reg19", "{!}{reg19}"),
  ("reg20", "{!}{reg20}"),
  ("reg21", "{!}{reg21}"),
  ("assigning_lords_to_empty_centers", "{!}ASSIGNING LORDS TO EMPTY CENTERS"),
  ("assign_lords_to_empty_centers_just_happened", "{!}Assign lords to empty centers just happened"),
  ("s4_of_the_s5_is_unassigned", "{!}{s4} of the {s5} is unassigned"),
  ("s4_of_the_s5_is_reserved_for_player", "{!}{s4} of the {s5} is reserved for player"),
  ("s4_of_the_s5_has_no_fiefs", "{!}{s4} of the {s5} has no fiefs"),
  ("s4_unassigned_centers_plus_landless_lords_=_reg4", "{!}{s4}: unassigned centers plus landless lords = {reg4}"),
  ("s4_holds_s5_in_reserve", "{!}{s4} holds {s5} in reserve"),
  ("s2s_rebellion", "{s2}'s Rebellion"),
  ("political_suggestion", "Political suggestion"),
  ("updating_volunteers_for_s4_faction_is_s5", "{!}Updating volunteers for {s4}, faction is {s5}"),
  ("shuffling_companion_locations", "{!}Shuffling companion locations"),
  ("s4_is_at_s5", "{!}{s4} is at {s5}"),
  ("instability_reg0_of_lords_are_disgruntled_reg1_are_restless", "Instability: {reg0}% of lords are disgruntled, {reg1}% are restless"),
  ("reg1shehe_is_prisoner_of_s1", "{reg1?She:He} is prisoner of the {s1}."),
  ("s39_rival", "{s39} (rival)"),
  ("s40", "{!}{s40}"),
  ("s41_s39_rival", "{s41}, {s39} (rival)"),
  ("reputation_cheat_mode_only_martial_", "{!}Reputation (cheat mode only): Martial^"),
  ("reputation_cheat_mode_only_debauched_", "{!}Reputation (cheat mode only): Debauched^"),
  ("reputation_cheat_mode_only_pitiless_", "{!}Reputation (cheat mode only): Pitiless^"),
  ("reputation_cheat_mode_only_calculating_", "{!}Reputation (cheat mode only): Calculating^"),
  ("reputation_cheat_mode_only_quarrelsome_", "{!}Reputation (cheat mode only): Quarrelsome^"),
  ("reputation_cheat_mode_only_goodnatured_", "{!}Reputation (cheat mode only): Good-natured^"),
  ("reputation_cheat_mode_only_upstanding_", "{!}Reputation (cheat mode only): Upstanding^"),
  ("reputation_cheat_mode_only_conventional_", "{!}Reputation (cheat mode only): Conventional^"),
  ("reputation_cheat_mode_only_adventurous_", "{!}Reputation (cheat mode only): Adventurous^"),
  ("reputation_cheat_mode_only_romantic_", "{!}Reputation (cheat mode only): Romantic^"),
  ("reputation_cheat_mode_only_moralist_", "{!}Reputation (cheat mode only): Moralist^"),
  ("reputation_cheat_mode_only_ambitious_", "{!}Reputation (cheat mode only): Ambitious^"),
  ("reputation_cheat_mode_only_reg11_", "{!}Reputation (cheat mode only): {reg11}^"),
###chief personality lords
  ("reputation_only_martial_", "As far as you know, his personality seems to be Martial^"),
  ("reputation_only_debauched_", "As far as you know, his personality seems to be Debauched^"),
  ("reputation_only_pitiless_", "As far as you know, his personality seems to be Pitiless^"),
  ("reputation_only_calculating_", "As far as you know, his personality seems to be Calculating^"),
  ("reputation_only_quarrelsome_", "As far as you know, his personality seems to be Quarrelsome^"),
  ("reputation_only_goodnatured_", "As far as you know, his personality seems to be Good-natured^"),
  ("reputation_only_upstanding_", "As far as you know, his personality seems to be Upstanding^"),
  ("reputation_only_conventional_", "As far as you know, his personality seems to be Conventional^"),
  ("reputation_only_adventurous_", "As far as you know, his personality seems to be Adventurous^"),
  ("reputation_only_romantic_", "As far as you know, his personality seems to be Romantic^"),
  ("reputation_only_moralist_", "As far as you know, his personality seems to be Moralist^"),
  ("reputation_only_ambitious_", "As far as you know, his personality seems to be Ambitious^"),
  ("reputation_only_reg11_", "{!}Reputation (cheat mode only): {reg11}^"),
####
  ("love_interest", "love interest"),
  ("betrothed", "betrothed"),
  ("s40_s39_s2_reg0", "{!}{s40}, {s39} ({s2}, {reg0})"),
  ("other_relations_s40_", "Other relations: {s40}^"),
  ("relation_with_liege_reg0_", "Relation with liege: {reg0}^"),
  ("sense_of_security_military_reg1_court_position_reg3_", "Sense of security: military {reg1}, court position {reg3}^"),
  ("s46s45s44s48", "{!}{s46}{s49}^{s45}{s44}{s48}"), #chief lord notes faction screen and character screen
  ("political_details_s47_", "Political details:^{s47}^"),
  ("checking_volunteer_availability_script", "{!}Checking volunteer availability script"),
  ("center_relation_at_least_zero", "{!}Center relation at least zero"),
  ("relationfaction_conditions_met", "{!}Relation/faction conditions met"),
  ("troops_available", "{!}Troops available"),
  ("party_has_capacity", "{!}Party has capacity"),
  ("personality_clash_conversation_begins", "{!}Personality clash conversation begins"),
  ("personality_match_conversation_begins", "{!}Personality match conversation begins"),
  ("the_s55", "the {s55}"),

  ("travellers_on_the_road", "travellers on the road"),
  ("attack_on_travellers_found_reg3_hours_ago", "{!}Attack on travellers found, {reg3} hours ago"),
  ("trade_event_found_reg3_hours_ago", "{!}Trade event found, {reg3} hours ago"),
  ("a_short_while_ago", "a short while ago"),
  ("one_day_ago", "one day ago"),
  ("two_days_day_ago", "two days day ago"),
  ("earlier_this_week", "earlier this week"),
  ("about_a_week_ago", "about a week ago"),
  ("about_two_weeks_ago", "about two weeks ago"),
  ("several_weeks_ago", "several weeks ago"),
  ("unknown_assailants", "unknown assailants"),
  
  #Faction descriptors chief modificado
  ("swadians", "Britons"),
  ("vaegirs", "Vikings"),
  ("khergits", "Saxons"),
  ("nords", "Angles"),
  ("rhodoks", "Goidels"),
  ("sarranids", "Picts"),
  ("bandits", "bandits"),
  ("deserters", "deserters"),  
  ("your_followers", "your followers"),
    
  ("we_have_heard_that_travellers_heading_to_s40_were_attacked_on_the_road_s46_by_s39", "We have heard that travellers heading to {s40} were attacked on the road {s46} by {s39}"),
  ("s43_s44", "{!}{s43}^{s44}"),
  ("we_have_heard_that_travellers_coming_from_s40_were_attacked_on_the_road_s46_by_s39", "We have heard that travellers coming from {s40} were attacked on the road {s46} by {s39}"),
  ("travellers_coming_from_s40_traded_here_s46", "Travellers coming from {s40} traded here {s46}"),
  ("s44", "{!}{s44}"),
  ("it_is_still_early_in_the_caravan_season_so_we_have_seen_little_tradings42", "It is still early in the caravan season, so we have seen little trading.{s42}"),
  ("there_has_been_very_little_trading_activity_here_recentlys42", "There has been very little trading activity here recently.{s42}"),
  ("there_has_some_trading_activity_here_recently_but_not_enoughs42", "There has some trading activity here recently, but not enough.{s42}"),
  ("there_has_some_trading_activity_here_recently_but_the_roads_are_dangerouss42", "There has some trading activity here recently, but the roads are dangerous.{s42}"),
  ("the_roads_around_here_are_very_dangerouss42", "The roads around here are very dangerous.{s42}"),
  ("we_have_received_many_traders_in_town_here_although_there_is_some_danger_on_the_roadss42", "We have received many traders in town here, although there is some danger on the roads.{s42}"),
  ("we_have_received_many_traders_in_town_heres42", "We have received many traders in town here.{s42}"),
  ("s44_s41", "{!}{s44}, {s41}"),
  ("s41", "{!}{s41}"),
  ("there_is_little_news_about_the_caravan_routes_to_the_towns_of_s44_and_nearby_parts_but_no_news_is_good_news_and_those_are_therefore_considered_safe", "There is little news about the caravan routes to the towns of {s44} and nearby parts. But no news is good news, and those are therefore considered safe."),
  ("s47_also_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe", "{s47} Also, the roads to the villages of {s44} and other outlying hamlets are considered safe."),
  ("however_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe", "However, the roads to the villages of {s44} and other outlying hamlets are considered safe."),
  ("we_have_shortages_of", "We have shortages of"),
  ("s33_s34_reg1", "{!}{s33} {s34} ({reg1}),"),
  ("we_have_adequate_stores_of_all_commodities", "We have adequate stores of all commodities"),
  ("s33_and_some_other_commodities", "{s33} and some other commodities"),
  ("the_roads_are_full_of_brigands_friend_but_that_name_in_particular_does_not_sound_familiar_good_hunting_to_you_nonetheless", "The roads are full of brigands, friend, but that name in particular does not sound familiar. Good hunting to you, nonetheless."),
  ("less_than_an_hour_ago", "less than an hour ago"),
  ("maybe_reg3_hours_ago", "maybe {reg3} hours ago"),
  ("reg3_days_ago", "{reg3} days ago"),
  ("youre_in_luck_we_sighted_those_bastards_s16_near_s17_hurry_and_you_might_be_able_to_pick_up_their_trail_while_its_still_hot", "You're in luck. We sighted those bastards {s16} near {s17}. Hurry, and you might be able to pick up their trail while it's still hot."),
  ("you_speak_of_claims_to_the_throne_good_there_is_nothing_id_rather_do_than_fight_for_a_good_cause", "You speak of claims to the throne. Good. There is nothing I'd rather do than fight for a good cause."),
  ("you_speak_of_claims_to_the_throne_well_there_is_nothing_id_rather_do_than_fight_for_a_good_cause_but_the_claim_you_make_seems_somewhat_weak", "You speak of claims to the throne. Well, there is nothing I'd rather do than fight for a good cause, but the claim you make seems somewhat weak."),
  ("i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_which_are_sometimes_trod_upon_in_these_sorry_days", "I am pleased that you speak of upholding my ancient rights, which are sometimes trod upon in these sorry days."),
  ("i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_but_sometimes_men_make_pledges_before_they_are_king_which_they_cannot_keep_once_they_take_the_throne", "I am pleased that you speak of upholding my ancient rights. But sometimes men make pledges before they are king, which they cannot keep once they take the throne."),
  ("you_speak_of_protecting_the_commons_well_i_supposed_thats_good_but_sometimes_the_commons_overstep_their_boundaries_im_more_concerned_that_your_claim_be_legal_so_i_can_swing_my_sword_with_a_good_conscience", "You speak of protecting the commons. Well, I supposed that's good, but sometimes the commons overstep their boundaries. I'm more concerned that your claim be legal, so I can swing my sword with a good conscience."),
  ("you_speak_of_giving_me_land_good_i_ask_for_no_more_than_my_due", "You speak of giving me land. Good. I ask for no more than my due."),
  ("you_speak_of_giving_me_land_unfortunately_you_are_not_wellknown_for_rewarding_those_to_whom_you_have_made_such_offers", "You speak of giving me land. Unfortunately, you are not well known for rewarding those to whom you have made such offers."),
  ("you_speak_of_unifying_calradia_well_i_believe_that_well_always_be_fighting__its_important_that_we_fight_for_a_rightful_cause", "You speak of unifying these lands. Well, I believe that we'll always be fighting - it's important that we fight for a rightful cause."),
  ("you_talk_of_claims_to_the_throne_but_i_leave_bickering_about_legalities_to_the_lawyers_and_clerks", "You talk of claims to the throne, but I leave bickering about legalities to the lawyers and clerks."),
  ("you_speak_of_ruling_justly_hah_ill_believe_theres_such_a_thing_as_a_just_king_when_i_see_one", "You speak of ruling justly. Hah! I'll believe there's such a thing as a just king when I see one."),
  ("you_spoke_of_protecting_the_rights_of_the_nobles_if_you_did_youd_be_the_first_king_to_do_so_in_a_very_long_time", "You spoke of protecting the rights of the nobles. If you did, you'd be the first king to do so in a very long time."),
  ("you_speak_of_giving_me_land_ay_well_lets_see_if_you_deliver", "You speak of giving me land. Ay, well, let's see if you deliver."),
  ("you_speak_of_giving_me_land_bah_youre_not_known_for_delivering_on_your_pledges", "You speak of giving me land. Bah. You're not known for delivering on your pledges."),
  ("you_speak_of_unifying_calradia_well_youve_done_a_good_job_at_making_calradia_bend_its_knee_to_you_so_maybe_thats_not_just_talk", "You speak of unifying these lands. Well, you've done a good job at making this country bend its knee to you, so maybe that's not just talk."),
  ("you_speak_of_unifying_calradia_id_be_impressed_if_i_thought_you_could_do_it_but_unfortunately_you_dont", "You speak of unifying these lands. I'd be impressed if I you could do it, but unfortunately, you can't."),
  ("you_speak_of_claims_to_the_throne_well_any_peasant_can_claim_to_be_a_kings_bastard", "You speak of claims to the throne. Well, any peasant can claim to be a king's bastard"),
  ("well_its_a_fine_thing_to_court_the_commons_with_promises_but_what_do_you_have_to_offer_me", "Well, it's a fine thing to court the commons with promises, but what do you have to offer me?"),
  ("you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected", "You speak of protecting the rights of lords. That would make a fine change, if my rights as lord would be respected."),
  ("you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected_however_it_is_easy_for_you_to_make_promises_while_you_are_weak_that_you_have_no_intention_of_keeping_when_you_are_strong", "You speak of protecting the rights of lords. That would make a fine change, if my rights as lord would be respected. However, it is easy for you to make promises while you are weak, that you have no intention of keeping when you are strong."),
  ("you_speak_of_giving_me_land_well_my_family_is_of_ancient_and_noble_lineage_so_you_promise_me_no_more_than_my_due_still_your_gesture_is_appreciated", "You speak of giving me land. Well, my family is of ancient and noble lineage, so you promise me no more than my due. Still, your gesture is appreciated."),
  ("you_speak_of_giving_me_land_well_you_make_that_pledge_but_i_am_not_impressed", "You speak of giving me land. Well, you make that pledge, but I am not impressed."),
  ("you_speak_of_unifying_calradia_well_much_of_this_land_now_bends_its_knee_to_you_so_perhaps_that_is_not_just_talk", "You speak of unifying these lands. Well, much of this land now bends its knee to you, so perhaps that is not just talk."),
  ("you_speak_of_unifying_calradia_but_right_now_yours_is_just_one_squabbling_faction_among_many", "You speak of unifying these lands, but right now, yours is but one squabbling faction among many."),
  ("you_speak_of_claims_well_no_offense_but_a_claim_unsupported_by_might_rarely_prospers", "You speak of claims. Well, no offense, but a claim unsupported by might rarely prospers."),
  ("you_speak_of_protecting_the_commons_well_i_suppose_that_will_make_for_a_more_prosperous_realm_ive_always_tried_to_treat_my_peasants_decently_saves_going_to_bed_worrying_about_whether_youll_wake_up_with_the_roof_on_fire", "You speak of protecting the commons. Well, I suppose that will make for a more prosperous realm. I've always tried to treat my peasants decently. Saves going to bed worrying about whether you'll wake up with the roof on fire."),
  ("you_speak_of_protecting_the_commons_very_well_but_remember_that_peasants_are_more_likely_to_cause_trouble_if_you_make_promises_then_dont_deliver_than_if_you_never_made_the_promise_in_the_first_place", "You speak of protecting the commons. Very well. But remember that peasants are more likely to cause trouble if you make promises then don't deliver, than if you never made the promise in the first place."),
  ("you_speak_of_protecting_the_rights_of_lords_good_youd_be_well_advised_to_do_that__men_fight_better_for_a_king_wholl_respect_their_rights", "You speak of protecting the rights of lords. Good. You'd be well advised to do that -- men fight better for a king who'll respect their rights."),
  ("you_speak_of_protecting_the_rights_of_lords_very_well_but_remember__failing_to_keep_promises_which_you_made_while_scrambling_up_the_throne_is_the_quickest_way_to_topple_off_of_it_once_you_get_there", "You speak of protecting the rights of lords. Very well, but remember -- failing to keep promises that you made while scrambling up the throne is the quickest way to topple off of it once you get there."),
  ("you_speak_of_giving_me_land_very_good_but_often_i_find_that_when_a_man_makes_too_many_promises_trying_to_get_to_the_top_he_has_trouble_keeping_them_once_he_reaches_it", "You speak of giving me land. Very good, but often I find that when a man makes too many promises trying to get to the top, he has trouble keeping them once he reaches it."),
  ("you_speak_of_unifying_calradia_well_many_have_said_that_you_might_very_well_be_the_one_to_do_it", "You speak of unifying these lands. Well, many have said that, you might very well be the one to do it."),
  ("you_speak_of_unifying_calradia_well_all_the_kings_say_that_im_not_sure_that_you_will_succeed_while_they_fail", "You speak of unifying these lands. Well, all the kings say that. I'm not sure that you will succeed while they fail."),
  ("you_speak_of_claims_do_you_think_i_care_for_the_nattering_of_lawyers", "You speak of claims. Do you think I care for the nattering of lawyers?"),
  ("you_speak_of_protecting_the_commons_how_kind_of_you_i_shall_tell_my_swineherd_all_about_your_sweet_promises_no_doubt_he_will_become_your_most_faithful_vassal", "You speak of protecting the commons. How kind of you! I shall tell my swineherd all about your sweet promises. No doubt he will become your most faithful vassal."),
  ("you_speak_of_protecing_the_rights_of_lords_such_sweet_words_but_ill_tell_you_this__the_only_rights_that_are_respected_in_this_world_are_the_rights_to_dominate_whoever_is_weaker_and_to_submit_to_whoever_is_stronger", "You speak of protecting the rights of lords. Such sweet words! But I'll tell you this -- the only rights that are respected in this world are the rights to dominate whoever is weaker, and to submit to whoever is stronger."),
  ("you_speak_of_giving_me_land_yes_very_good__but_you_had_best_deliver", "You speak of giving me land. Yes, very good -- but you had best deliver."),
  ("you_speak_of_giving_me_land_hah_perhaps_all_those_others_to_whom_you_promised_lands_will_simply_step_aside", "You speak of giving me land. Hah! Perhaps all those others to whom you promised lands will simply step aside?"),
  ("you_speak_of_unifying_calradia_you_may_indeed_humble_the_other_kings_of_this_land_and_in_that_case_i_would_hope_that_you_would_remember_me_as_your_faithful_servant", "You speak of unifying these lands. You may indeed humble the other kings of this land, and in that case, I would hope that you would remember me as your faithful servant."),
  ("you_speak_of_unifying_calradia_but_you_are_weak_and_i_think_that_you_will_remain_weak", "You speak of unifying these lands. But you are weak, and I think that you will remain weak."),
  ("you_speak_of_claims_its_good_for_a_king_to_have_a_strong_claim_although_admittedly_im_more_concerned_that_he_rules_just_ly_than_with_legalities_anyway_your_claim_seems_wellfounded_to_me", "You speak of claims. It's good for a king to have a strong claim, although admittedly I'm more concerned that he rules justly than with legalities. Anyway, your claim seems well founded to me."),
  ("you_speak_of_claims_but_your_claim_seems_a_bit_weak_to_me", "You speak of claims, but your claim seems a bit weak to me."),
  ("you_speak_of_protecting_the_commons_i_like_that_my_tenants_are_a_happy_lot_i_think_but_i_hear_of_others_in_other_estates_that_arent_so_fortunate", "You speak of protecting the commons. I like that. My tenants are a happy lot, I think, but I hear of others in other estates that aren't so fortunate."),
  ("you_speak_of_protecting_the_commons_im_glad_to_hear_you_say_that_but_do_me_a_favor__dont_promise_the_commons_anything_you_cant_deliver_thats_a_sure_way_to_get_them_to_rebel_and_it_breaks_my_heart_to_have_to_put_them_down", "You speak of protecting the commons. I'm glad to hear you say that. But do me a favor -- don't promise the commons anything you can't deliver. That's a sure way to get them to rebel, and it breaks my heart to have to put them down."),
  ("you_speak_of_protecting_the_rights_of_lords_well_very_good_i_suppose_but_you_know__we_lords_can_take_of_ourselves_its_the_common_folk_who_need_a_strong_king_to_look_out_for_them_to_my_mind", "You speak of protecting the rights of lords. Well, very good, I suppose. But you know -- we lords can take care of ourselves. It's the common folk who need a strong king to look out for them, to my mind."),
  ("you_speak_of_giving_me_land_its_kind_of_you_really_though_that_is_not_necessary", "You speak of giving me land. It's kind of you. Really, though, that is not necessary."),
  ("you_speak_of_unifying_calradia_well_maybe_you_can_unite_this_land_by_the_sword_but_im_not_sure_that_this_will_make_you_a_good_ruler", "You speak of unifying these lands. Well, maybe you can unite this land by the sword. But I'm not sure that this will make you a good ruler."),
  ("you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_and_yours_is_wellestablished", "You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, and yours is well established."),
  ("you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_but_your_claim_is_not_so_strong", "You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, but your claim is not so strong."),
  ("you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice", "You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals, although I worry that a king who took a throne without proper cause would not rule with justice."),
  ("you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises", "You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals. However, I would like to know that you would indeed deliver on your promises."),
  ("you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice", "You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects, although I worry that a king who took a throne without proper cause would not rule with justice."),
  ("you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises", "You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects. However, I would like to know that you would indeed deliver on your promises."),
  ("i_am_not_swayed_by_promises_of_reward", "I am not swayed by promises of reward"),
  ("you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_to_the_realm_and_i_believe_that_you_are_strong_enough_to_do_so", "You speak of unifying these lands. It would be good to bring peace to the realm, and I believe that you are strong enough to do so."),
  ("you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_the_realm_but_with_your_kingdom_in_its_current_state_i_worry_that_you_are_just_bringing_more_discord", "You speak of unifying these lands. It would be good to bring peace the realm, but with your kingdom in its current state, I worry that you are just bringing more discord."),
  ("duplicate", "{!}{s15"),
  ("my_s11_s15", "my {s11} {s15}"),
  ("stop_gap__s15_is_the_rival_of_s16", "{!}[STOP GAP - {s15} is the rival of {s16}"),
  ("my_s11_s18", "My {s11} {s18}"),
  ("the_socalled_s11_s18", "The so-called {s11} {s18}"),
  ("s18_would_cheat_me_of_my_inheritance_by_heaven_i_know_my_rights_and_im_not_going_to_back_down", "{s18} would cheat me of my inheritance. By heaven, I know my rights, and I'm not going to back down."),
  ("s18_once_questioned_my_honour_and_my_bravery_i_long_for_the_day_when_i_can_meet_him_in_battle_and_make_him_retract_his_statement", "{s18} once questioned my honour and my bravery. I long for the day when I can meet him in battle and make him retract his statement."),
  ("s18_once_questioned_my_judgment_in_battle_by_heaven_would_he_have_us_shirk_our_duty_to_smite_our_sovereigns_foes", "{s18} once questioned my judgment in battle. By heaven, would he have us shirk our duty to smite our sovereign's foes?"),
  ("s18_seems_to_think_he_has_the_right_to_some_of_my_property_well_he_does_not", "{s18} seems to think he has the right to some of my property. Well, he does not."),
  ("s18_once_took_something_i_said_amiss_stubborn_bastard_wont_give_it_up_and_keeps_trying_to_get_me_to_recant_my_words", "{s18} once took something I said amiss. Stubborn bastard won't give it up and keeps trying to get me to recant my words."),
  ("s18_is_a_crafty_weasel_and_i_dont_trust_him_one_bit", "{s18} is a crafty weasel. I don't trust him one bit."),
  ("s18_i_despite_him_he_puts_on_such_a_nauseating_display_of_virtue_and_thinks_nothing_of_insulting_his_betters", "{s18}? I despise him. He puts on such a nauseating display of virtue and thinks nothing of insulting his betters."),
  ("s18_entered_into_a_little_deal_with_me_and_is_now_trying_to_wriggle_out_of_it", "{s18} entered into a little deal with me and is now trying to wriggle out of it."),
  ("s18_once_ran_an_errand_for_me_and_now_thinks_i_owe_him_something_i_owe_his_ilk_nothing", "{s18} once ran an errand for me and now thinks I owe him something. I owe his ilk nothing."),
  ("s18_is_soft_and_weak_and_not_fit_to_govern_a_fief_and_i_have_always_detested_him", "{s18} is soft, weak, and not fit to govern a fief. I have always detested him."),
  ("s18_is_a_quarrelsome_oaf_and_a_liability_in_my_opinion_and_ive_let_him_know_as_much", "{s18} is a quarrelsome oaf and a liability, in my opinion, and I've let him know as much."),
  ("s18_i_am_sorry_to_say_is_far_too_softhearted_a_man_to_be_given_any_kind_of_responsibility_his_chivalry_will_allow_the_enemy_to_flee_to_fight_another_day_and_will_cost_the_lives_of_my_own_faithful_men", "{s18}, I am sorry to say, is far too softhearted a man to be given any kind of responsibility. His chivalry will allow the enemy to flee to fight another day, costing the lives of my own faithful men."),
  ("s18_seems_to_have_something_against_me_for_some_reason_i_dont_like_to_talk_ill_of_people_but_i_think_hes_can_be_a_bit_of_a_cad_sometimes", "{s18} seems to have something against me, for some reason. I don't like to talk ill of people, but I think he can be a bit of a cad, sometimes."),
  ("s18_has_always_treated_me_contemptuously_although_i_have_done_him_no_wrong", "{s18} has always treated me contemptuously, although I have done him no wrong."),
  ("s18_is_thoroughly_dishonorable_and_a_compulsive_spinner_of_intrigues_which_i_fear_will_drag_us_into_wars_or_incite_rebellions", "{s18} is thoroughly dishonorable and a compulsive spinner of intrigues, which I fear will drag us into wars or incite rebellions."),
  ("s18_disappoints_me_i_once_scolded_for_his_rashness_in_battle_and_he_took_offense_i_do_not_care_to_apologize_for_my_efforts_to_save_his_life_and_the_lives_of_his_men", "{s18} disappoints me. I once scolded him for his rashness in battle, and he took offense. I do not care to apologize for my efforts to save his life and the lives of his men."),
  ("s18_squanders_money_and_carouses_in_a_way_most_unbefitting_a_noble_by_doing_so_he_disgraces_us_all", "{s18} squanders money and carouses in a way most unbefitting a noble. By doing so, he disgraces us all."),
  ("s18_has_been_speaking_ill_of_me_behind_my_back_or_so_they_say", "{s18} has been speaking ill of me behind my back, or so they say."),
  ("s18_is_a_disgrace_reg3shehe_consorts_with_merchants_lends_money_at_interest_uses_coarse_language_and_shows_no_attempt_to_uphold_the_dignity_of_the_honor_bestowed_upon_reg3herhim", "{s18} is a disgrace. {reg3?She:He} consorts with merchants, lends money at interest, uses coarse language, and shows no attempt to uphold the dignity of the honor bestowed upon {reg3?her:him}."),
  ("s18_has_condemned_me_for_engaging_in_commerce_what_could_possibly_be_wrong_with_that", "{s18} has condemned me for engaging in commerce. What could possibly be wrong with that?"),
  ("s18_i_have_heard_has_been_encouraging_seditious_ideas_among_the_peasantry__a_foolish_move_which_endangers_us_all", "{s18}, I have heard, has been encouraging seditious ideas among the peasantry -- a foolish move that endangers us all."),
  ("s18_has_called_me_out_for_the_way_i_deal_with_my_tenants_well_so_be_it_if_i_teach_them_that_they_are_the_equal_of_anyone_with_socalled_gentle_blood_what_is_it_to_reg3herhim", "{s18} has called me out for the way I deal with my tenants. Well, so be it. If I teach them that they are the equal of anyone with so-called 'gentle' blood, what is it to {reg3?her:him}?"),
  ("a_most_gallant_gentleman_who_knows_how_to_treat_a_lady", "a most gallant gentleman, who knows how to treat a lady"),
  ("a_base_cad", "a base cad"),
  ("a_man_who_treats_me_as_his_equal_which_is_rare", "a man who treats me as his equal, which is rare"),
  ("appears_to_value_me_with_his_estate_and_his_horse_as_prizes_worth_having", "appears to value me with his estate and his horse as prizes worth having"),
  ("a_bit_dull_but_what_can_you_expect", "a bit dull, but what can you expect..."),
  ("the_man_whom_destiny_intends_for_me", "the man whom destiny intends for me"),
  ("is_not_right_for_me__i_cannot_say_why_but_he_makes_my_skin_crawl", "is not right for me - I cannot say why, but he makes my skin crawl"),
  ("is_a_man_who_clearly_intends_to_make_his_mark_in_the_world", "is a man who clearly intends to make his mark in the world"),
  ("is_a_layabout_a_naif_prey_for_others_who_are_cleverer_than_he", "is a lay-about, a naif, prey for others who are cleverer than he"),
  ("is_a_man_of_stalwart_character", "is a man of stalwart character"),
  ("appears_to_be_a_man_of_low_morals", "appears to be a man of low morals"),
  ("appears_to_be_a_man_who_lacks_selfdiscipline", "appears to be a man who lacks self-discipline"),
  ("check_reg8_s4_reconciles_s5_and_s6_", "{!}Check #{reg8}: {s4} reconciles {s5} and {s6} "),
  ("diagnostic__player_should_receive_consultation_quest_here_if_not_already_active", "{!}Diagnostic -- Player should receive consultation quest here, if not already active"),
  ("check_reg8_s4_rules_in_s5s_favor_in_quarrel_with_s6_", "{!}Check #{reg8}: {s4} rules in {s5}'s favor in quarrel with {s6} "),
  ("check_reg8_new_rivalry_generated_between_s5_and_s6", "{!}Check #{reg8}: New rivalry generated between {s5} and {s6}"),
  ("check_reg8_s5_attempts_to_win_over_s6", "{!}Check #{reg8}: {s5} attempts to win over {s6}"),
  ("s1_has_no_lords", "{!}{s1} has no lords"),
  ("do_political_consequences_for_s4_victory_over_s5", "{!}Do political consequences for {s4} victory over {s5}"),
  ("bandits_attacked_a_party_on_the_roads_so_a_bounty_is_probably_available", "Bandits attacked a party on the roads, so a bounty is probably available"),
  ("travellers_attacked_on_road_from_s15_to_s16", "{!}Travellers attacked on road from {s15} to {s16}"),
  ("s15_shares_joy_of_victory_with_s16", "{!}{s15} shares joy of victory with {s16}"),
  ("faction_marshal_s15_involved_in_defeat", "{!}Faction marshal {s15} involved in defeat"),
  ("player_faction_marshal_involved_in_defeat", "{!}Player faction marshal involved in defeat"),
  ("s14_of_s15_defeated_in_battle_loses_one_point_relation_with_liege", "{!}{s14} of {s15} defeated in battle, loses one point relation with liege"),
  ("s14_defeated_in_battle_by_s15_loses_one_point_relation", "{!}{s14} defeated in battle by {s15}, loses one point relation"),
  ("s14_blames_s15_for_defeat", "{!}{s14} blames {s15} for defeat"),
  ("s32_is_undeclared_rebel", "{!}{s32} is undeclared rebel"),
  ("small_bonus_for_no_base", "{!}Small bonus for no base"),
  ("s15_considered_member_of_faction_s20_weight_of_reg15", "{!}{s15} considered member of faction {s20}, weight of {reg15}"),
  ("checking_for_recruitment_argument_reg24", "{!}Checking for recruitment argument #{reg24}"),
  ("g_talk_troop_s20_evaluates_being_vassal_to_s22_of_s21", "{!} G talk troop {s20} evaluates being vassal to {s22} of {s21}"),
  ("base_result_for_security_reg1", "{!}Base result for security: {reg1}"),
  ("result_for_security_weighted_by_personality_reg2", "{!}Result for security weighted by personality: {reg2}"),
  ("base_result_for_political_connections_reg3", "{!}Base result for political connections: {reg3}"),
  ("result_for_political_connections_weighted_by_personality_reg4", "{!}Result for political connections weighted by personality: {reg4}"),
  ("result_for_argument_strength_reg7", "{!}Result for argument strength: {reg7}"),
  ("result_for_argument_appeal_reg17", "{!}Result for argument appeal: {reg17}"),
  ("combined_result_for_argument_modified_by_persuasion_reg8", "{!}Combined result for argument modified by persuasion: {reg8}"),
  ("base_changing_sides_penalty_reg9", "{!}Base changing sides penalty: {reg9}"),
  ("changing_sides_penalty_weighted_by_personality_reg10", "{!}Changing sides penalty weighted by personality: {reg10}"),
  ("combined_bonuses_and_penalties_=_reg0", "{!}Combined bonuses and penalties = {reg0}"),
  ("intrigue_test_troop_party_is_active", "{!}Intrigue test: Troop party is active"),
  ("intrigue_test_troop_party_is_not_in_battle", "{!}Intrigue test: Troop party is not in battle"),
  ("intrigue_test_troop_is_not_prisoner", "{!}Intrigue test: Troop is not prisoner"),
  ("intrigue_test_troop_is_nearby", "{!}Intrigue test: Troop is nearby"),
  ("s20_relation_with_s15_changed_by_reg4_to_reg14", "{!}{s20} relation with {s15} changed by {reg4} to {reg14}"),
  ("total_additions_reg4", "{!}Total additions: {reg4}"),
  ("total_subtractions_reg4", "{!}Total subtractions: {reg4}"),
  ("checking_lord_reactions_in_s15", "{!}Checking lord reactions in {s15}"),
  ("s14_protests_the_appointment_of_s15_as_marshal", "{!}{s14} protests the appointment of {s15} as marshal"),
  ("s11_relocates_to_s10", "{s11} relocates to {s10}."),
  ("checking_s3_at_s5_with_s11_relationship_with_s4_score_reg0", "{!}Checking {s3} at {s5} with {s11} relationship with {s4} (score {reg0})"),
  ("s3_feast_concludes_at_s4", "{!}The {s3} concludes its feast at {s4}"),
  ("attendance_reg3_nobles_out_of_reg4", "{!}Attendance: {reg3} nobles out of {reg4}"),
  ("romantic_chemistry_reg0", "{!}DEBUG : Romantic chemistry: {reg0}"),
  ("personality_modifier_reg2", "{!}Personality modifier: {reg2}"),
  ("renown_modifier_reg3", "{!}Renown modifier: {reg3}"),
  ("final_score_reg0", "{!}Final score: {reg0}"),
  ("s4_pursues_suit_with_s5_in_s7", "{!}{s4} pursues suit with {s5} in {s7}"),
  ("note__favor_event_logged", "{!}NOTE - Favor event logged"),
  ("result_lady_forced_to_agree_to_engagement", "{!}Result: lady forced to agree to engagement"),
  ("result_lady_rejects_suitor", "{!}Result: lady rejects suitor"),
  ("result_happy_engagement_between_s4_and_s5", "{!}Result: happy engagement between {s4} and {s5}"),
  ("result_s4_elopes_with_s5", "{!}Result: {s4} elopes with {s5}"),
  ("result_s4_reluctantly_agrees_to_engagement_with_s5", "{!}Result: {s4} reluctantly agrees to engagement with {s5}"),
  ("result_stalemate_patience_roll_=_reg3", "{!}Result: stalemate, patience roll = {reg3}"),
  ("s3_marries_s4_at_s5", "{!}{s3} marries {s4} at {s5}"),
  ("_i_must_attend_to_this_matter_before_i_worry_about_the_affairs_of_the_realm", " I must attend to this matter before I worry about the affairs of the realm."),
  ("the_other_matter_took_precedence", "The other matter took precedence."),
  ("i_cannot_leave_this_fortress_now_as_it_is_under_siege", "I cannot leave this fortress now, as it is under siege."),
  ("after_all_we_are_under_siege", "After all, we are under siege."),
  ("we_are_not_strong_enough_to_face_the_enemy_out_in_the_open", "We are not strong enough to face the enemy out in the open."),
  ("i_should_probably_seek_shelter_behind_some_stout_walls", "I should probably seek shelter behind some stout walls."),
  ("enemies_are_reported_to_be_nearby_and_we_should_stand_ready_to_either_man_the_walls_or_sortie_out_to_do_battle", "Enemies are reported to be nearby, and we should stand ready to either man the walls or sortie out to do battle."),
  ("the_enemy_is_nearby", "The enemy is nearby."),
  ("as_the_marshal_i_am_assembling_the_army_of_the_realm", "As the marshal, I am assembling the army of the realm."),
  ("as_the_marshal_i_am_assembling_the_army_of_the_realm_and_travel_to_lands_near_s10_to_inform_more_vassals", "As the marshal, I am assembling the army of the realm. We are travelling to the region of {s10} to inform more vassals."),
  ("i_intend_to_assemble_the_army_of_the_realm", "I intend to assemble the army of the realm."),
  ("as_the_marshal_i_am_leading_the_siege", "As the marshal, I am leading the siege."),
  ("i_intend_to_begin_the_siege", "I intend to begin the siege."),
  ("as_the_marshal_i_am_leading_our_raid", "As the marshal, I am leading our raid."),
  ("i_intend_to_start_our_raid", "I intend to start our raid."),
  ("as_the_marshal_i_am_leading_our_forces_in_search_of_the_enemy", "As the marshal, I am leading our forces in search of the enemy."),
  ("i_intend_to_lead_our_forces_out_to_find_the_enemy", "I intend to lead our forces out to find the enemy."),
  ("as_the_marshal_i_am_leading_our_forces_to_engage_the_enemy_in_battle", "As the marshal, I am leading our forces to engage the enemy in battle."),
  ("i_intend_to_lead_our_forces_out_to_engage_the_enemy", "I intend to lead our forces out to engage the enemy."),
  ("i_dont_have_enough_troops_and_i_need_to_get_some_more", "I don't have enough troops, and I need to get some more."),
  ("i_am_running_low_on_troops", "I am running low on troops."),
  ("we_are_following_your_direction", "We are following your direction."),
  ("i_need_to_make_preparations_for_your_wedding", "I need to make preparations for your wedding."),
  ("after_all_i_need_to_make_preparations_for_your_wedding", "After all, I need to make preparations for your wedding."),
  ("i_am_heading_to_the_site_of_our_wedding", "I am heading to the site of our wedding."),
  ("after_all_we_are_soon_to_be_wed", "After all, we are soon to be wed!"),
  ("i_am_hosting_a_feast_there", "I am hosting a feast there."),
  ("i_have_a_feast_to_host", "I have a feast to host."),
  ("i_am_to_be_the_bridegroom_there", "I am to be the bridegroom there."),
  ("my_wedding_day_draws_near", "My wedding day draws near."),
  ("i_have_too_much_loot_and_too_many_prisoners_and_need_to_secure_them", "I have too much loot and too many prisoners, and need to secure them."),
  ("i_should_think_of_dropping_off_some_of_my_prisoners", "I should think of dropping off some of my prisoners."),
  ("i_need_to_reinforce_it_as_it_is_poorly_garrisoned", "I need to reinforce it, as it is poorly garrisoned."),
  ("there_is_a_hole_in_our_defenses", "There is a hole in our defenses."),
  ("i_am_following_the_marshals_orders", "I am following the marshal's orders."),
  ("the_marshal_has_given_me_this_command", "The marshal has given me this command."),
  ("i_am_answering_the_marshals_summons", "I am answering the marshal's summons."),
  ("our_realm_needs_my_support_there_is_enemy_raiding_one_of_our_villages_which_is_not_to_far_from_here_i_am_going_there", "Our realm needs my support. There enemy is raiding one of our villages which is not too far from here. I am going there."),
  ("the_marshal_has_issued_a_summons", "The marshal has issued a summons."),
  ("comradeinarms", "comrade-in-arms."),
  ("i_am_supporting_my_s11_s10", "I am supporting my {s11} {s10}."),
  ("i_believe_that_one_of_my_comrades_is_in_need", "I believe that one of my comrades is in need."),
  ("s20_decided_to_attack_s21", "{!}The {s20} has decided to attack the {s21}."),
  ("a_fortress_is_vulnerable", "A fortress is vulnerable."),
  ("i_believe_that_the_enemy_may_be_vulnerable", "I believe that the enemy may be vulnerable."),
  ("i_need_to_inspect_my_properties_and_collect_my_dues", "I need to inspect my properties and collect my dues."),
  ("it_has_been_too_long_since_i_have_inspected_my_estates", "It has been too long since I have inspected my estates."),
  ("my_men_are_weary_so_we_are_returning_home", "My men are weary, so we are returning home."),
  ("my_men_are_becoming_weary", "My men are becoming weary."),
  ("i_have_a_score_to_settle_with_the_lord_there", "I have a score to settle with the lord there."),
  ("i_am_thinking_of_settling_an_old_score", "I am thinking of settling an old score."),
  ("i_am_short_of_money_and_i_hear_that_there_is_much_wealth_there", "I am short of money, and I hear that there is much wealth there."),
  ("i_need_to_refill_my_purse_preferably_with_the_enemys_money", "I need to refill my purse, preferably with the enemy's money."),
  ("by_striking_at_the_enemys_richest_lands_perhaps_i_can_draw_them_out_to_battle", "By striking at the enemy's richest lands, perhaps I can draw them out to battle!"),
  ("i_am_thinking_of_going_on_the_attack", "I am thinking of going on the attack."),
  ("perhaps_if_i_strike_one_more_blow_we_may_end_this_war_on_our_terms_", "Perhaps, if I strike one more blow, we may end this war on our terms. "),
  ("we_may_be_able_to_bring_this_war_to_a_close_with_a_few_more_blows", "We may be able to bring this war to a close with a few more blows."),
  ("i_wish_to_attend_the_feast_there", "I wish to attend the feast there."),
  ("there_is_a_feast_which_i_wish_to_attend", "There is a feast that I wish to attend."),
  ("there_is_a_fair_lady_there_whom_i_wish_to_court", "There is a fair lady there, whom I wish to court."),
  ("i_have_the_inclination_to_pay_court_to_a_fair_lady", "I have the inclination to pay court to a fair lady."),
  ("we_have_heard_reports_that_the_enemy_is_in_the_area", "We have heard reports that the enemy is in the area."),
  ("i_have_heard_reports_of_enemy_incursions_into_our_territory", "I have heard reports of enemy incursions into our territory."),
  ("i_need_to_spend_some_time_with_my_household", "I need to spend some time with my household."),
  ("it_has_been_a_long_time_since_i_have_been_able_to_spend_time_with_my_household", "It has been a long time since I have been able to spend time with my household."),
  ("i_am_watching_the_borders", "I am watching the borders."),
  ("i_may_be_needed_to_watch_the_borders", "I may be needed to watch the borders."),
  ("i_will_guard_the_areas_near_my_home", "I will guard the areas near my home..."),
  ("i_am_perhaps_needed_most_at_home", "I am perhaps needed most at home."),
  ("i_cant_think_of_anything_better_to_do", "I can't think of anything better to do..."),
  ("i_am_completing_what_i_have_already_begun", "I am completing what I have already begun."),
  ("i_dont_even_have_a_home_to_which_to_return", "I don't even have a home to which to return."),
  ("debug__s10_decides_s14_faction_ai_s15", "{!}DEBUG : {s10} decides: {s14} (faction AI: {s15})"),
  ("_i_am_acting_independently_because_no_marshal_is_appointed", " I am acting independently, because no marshal is appointed."),
  ("_i_am_acting_independently_because_our_marshal_is_currently_indisposed", " I am acting independently, because our marshal is currently indisposed."),
  ("_i_am_acting_independently_because_our_realm_is_currently_not_on_campaign", " I am acting independently, because our realm is currently not on campaign."),
  ("_i_am_not_accompanying_the_marshal_because_i_fear_that_he_may_lead_us_into_disaster", " I am not accompanying the marshal, because I fear that he may lead us into disaster."),
  ("i_am_not_accompanying_the_marshal_because_i_question_his_judgment", " I am not accompanying the marshal, because I question his judgment."),
  ("i_am_not_accompanying_the_marshal_because_i_can_do_greater_deeds", " I am not accompanying the marshal, because I can do greater deeds."),
  ("_s16_has_kept_us_on_campaign_on_far_too_long_and_there_are_other_pressing_matters_to_which_i_must_attend", " {s16} has kept us on campaign on far too long, and there are other pressing matters to which I must attend."),
  ("_i_am_not_participating_in_the_marshals_campaign_because_i_do_not_know_where_to_find_our_main_army", " I am not participating in the marshal's campaign, because I do not know where to find our main army."),
  ("_i_am_acting_independently_although_some_enemies_have_been_spotted_within_our_borders_they_havent_come_in_force_and_the_local_troops_should_be_able_to_dispatch_them", " I am acting independently. Although some enemies have been spotted within our borders, they haven't come in force and the local troops should be able to dispatch them."),
  ("_the_needs_of_the_realm_must_come_first", " The needs of the realm must come first."),
  ("we_are_likely_to_be_overwhelmed_by_the_s9_let_each_defend_their_own", "We are likely to be overwhelmed by the {s9}. Let each defend their own."),
  ("we_should_see_this_siege_through", "We should see this siege through."),
  ("we_should_prepare_to_defend_s21_but_we_should_gather_our_forces_until_we_are_strong_enough_to_engage_them", "We should prepare to defend {s21}, but we should gather our forces until we are strong enough to engage them."),
  ("we_should_prepare_to_defend_s21_but_first_we_have_to_gather", "We should prepare to defend {s21}. But first we have to gather our army."),
  ("we_should_ride_to_break_the_siege_of_s21", "We should ride to break the siege of {s21}."),
  ("we_should_ride_to_defeat_the_enemy_gathered_near_s21", "We should ride to defeat the enemy gathered near {s21}."),
  ("we_have_located_s21s_army_and_we_should_engage_it", "We have located {s21}'s army, and we should engage it."),
  ("this_offensive_needs_to_wind_down_soon_so_the_vassals_can_attend_to_their_own_business", "This offensive needs to wind down soon, so the vassals can attend to their own business."),
  ("the_vassals_are_tired_we_let_them_rest_for_some_time", "The vassals are tired of campaigning. We should let them rest for some time."),
  ("the_vassals_still_need_time_to_attend_to_their_own_business", "The vassals still need time to attend to their own business."),
  ("it_is_time_to_go_on_the_offensive_and_we_must_first_assemble_the_army", "It is time to go on the offensive, and we must first assemble the army."),
  ("we_must_continue_to_gather_the_army_before_we_ride_forth_on_an_offensive_operation", "We have only assembled a few vassals, but we must continue to gather the army before we ride forth on an offensive operation."),
  #("there_is_no_need_to_beat_around_the_borders__we_can_take_them_out_with_a_strike_to_the_heart", "There is no need to beat around the borders, we can take them out with a strike to the heart!"),
  ("there_is_no_need_to_beat_around_the_borders__we_can_take_one_of_their_important_towns", "There is no need to beat around the borders; we can take one of their important towns."),
  ("we_should_exploit_our_success_over_s21_by_seizing_one_of_their_fortresses", "We should exploit our success over {s21} by seizing one of their fortresses."),
  ("we_shall_leave_a_fiery_trail_through_the_heart_of_the_enemys_lands_targeting_the_wealthy_settlements_if_we_can", "We shall leave a fiery trail through the heart of the enemy's lands, targeting the wealthy settlements if we can."),
  ("the_army_will_be_disbanded_because_we_have_been_waiting_too_long_without_a_target", "The army will be disbanded, because we have been waiting too long without a target."),
  ("it_is_time_for_the_feast_to_conclude", "It is time for the feast to conclude."),
  ("we_should_continue_the_feast_unless_there_is_an_emergency", "We should continue the feast, unless there is an emergency."),
  ("you_had_wished_to_hold_a_feast", "You had wished to hold a feast."),
  ("your_wedding_day_approaches_my_lady", "Your wedding day approaches, my lady."),
  ("your_wedding_day_approaches", "Your wedding day approaches."),
  ("s22_and_s23_wish_to_marry", "{s22} and {s23} wish to marry."),
  ("it_has_been_a_long_time_since_the_lords_of_the_realm_gathered_for_a_feast", "It has been a long time since the lords of the realm gathered for a feast."),
  ("the_circumstances_which_led_to_this_decision_no_longer_apply_so_we_should_stop_and_reconsider_shortly", "The circumstances that led to this decision no longer apply, so we should stop and reconsider shortly."),
  ("we_cant_think_of_anything_to_do", "{!}ERROR -- We can't think of anything to do."),
  ("s15_is_at_war_with_s16_", "{s15} is at war with {s16}. "),
  ("in_the_short_term_s15_has_a_truce_with_s16_as_a_matter_of_general_policy_", "In the short term, {s15} has a truce with {s16}. As a matter of general policy, "),
  ("in_the_short_term_s15_was_recently_provoked_by_s16_and_is_under_pressure_to_declare_war_as_a_matter_of_general_policy_", "In the short term, {s15} was recently provoked by {s16}, and is under pressure to declare war. As a matter of general policy, "),
  ("envoymodified_diplomacy_score_honor_plus_relation_plus_envoy_persuasion_=_reg4", "{!}Envoy-modified diplomacy score (honor plus relation plus envoy persuasion) for {s4} = {reg4}"),
  ("s12s15_cannot_negotiate_with_s16_as_to_do_so_would_undermine_reg4herhis_own_claim_to_the_throne_this_civil_war_must_almost_certainly_end_with_the_defeat_of_one_side_or_another", "{s12}{s15} cannot negotiate with {s16}, as to do so would undermine {reg4?her:his} own claim to the throne. This civil war must almost certainly end with the defeat of one side or another."),
  ("s12s15_considers_s16_to_be_dangerous_and_untrustworthy_and_shehe_wants_to_bring_s16_down", "{s12}{s15} considers {s16} to be dangerous and untrustworthy, and {reg4?she:he} wants to bring {s16} down."),
  ("s12s15_is_anxious_to_reclaim_old_lands_such_as_s18_now_held_by_s16", "{s12}{s15} is anxious to reclaim old lands such as {s18}, now held by {s16}."),
  ("s12s15_feels_that_reg4shehe_is_winning_the_war_against_s16_and_sees_no_reason_not_to_continue", "{s12}{s15} feels that {reg4?she:he} is winning the war against {s16}, and sees no reason not to continue."),
  ("s12s15_faces_too_much_internal_discontent_to_feel_comfortable_ignoring_recent_provocations_by_s16s_subjects", "{s12}{s15} faces too much internal discontent to feel comfortable ignoring recent provocations by {s16}'s subjects."),
  ("s12even_though_reg4shehe_is_fighting_on_two_fronts_s15_is_inclined_to_continue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor", "{s12}Even though {reg4?she:he} is fighting on two fronts, {s15} is inclined to continue the war against {s16} for a little while longer, for the sake of honor."),
  ("s12s15_feels_that_reg4shehe_must_pursue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor", "{s12}{s15} feels that {reg4?she:he} must pursue the war against {s16} for a little while longer, for the sake of honor."),
  ("s12s15_is_currently_on_the_offensive_against_s17_now_held_by_s16_and_reluctant_to_negotiate", "{s12}{s15} is currently on the offensive against {s17}, now held by {s16}, and reluctant to negotiate."),
  ("s12s15_is_alarmed_by_the_growing_power_of_s16", "{s12}{s15} is alarmed by the growing power of {s16}."),
  ("s12s15_distrusts_s16_and_fears_that_any_deals_struck_between_the_two_realms_will_not_be_kept", "{s12}{s15} distrusts {s16}, and fears that any deals struck between the two realms will not be kept."),
  ("s12s15_is_at_war_on_too_many_fronts_and_eager_to_make_peace_with_s16", "{s12}{s15} is at war on too many fronts, and eager to make peace with {s16}."),
  ("s12s15_seems_to_think_that_s16_and_reg4shehe_have_a_common_enemy_in_the_s17", "{s12}{s15} seems to think that {s16} and {reg4?she:he} have a common enemy in the {s17}."),
  ("s12s15_feels_frustrated_by_reg4herhis_inability_to_strike_a_decisive_blow_against_s16", "{s12}{s15} feels frustrated by {reg4?her:his} inability to strike a decisive blow against {s16}."),
  ("s12s15_has_suffered_enough_in_the_war_with_s16_for_too_little_gain_and_is_ready_to_pursue_a_peace", "{s12}{s15} has suffered enough in the war with {s16}, for too little gain, and is ready to pursue a peace."),
  ("s12s15_would_like_to_firm_up_a_truce_with_s16_to_respond_to_the_threat_from_the_s17", "{s12}{s15} would like to firm up a truce with {s16} to respond to the threat from the {s17}."),
  ("s12s15_wishes_to_be_at_peace_with_s16_so_as_to_pursue_the_war_against_the_s17", "{s12}{s15} wishes to be at peace with {s16} so as to pursue the war against the {s17}."),
  ("s12s15_seems_to_be_intimidated_by_s16_and_would_like_to_avoid_hostilities", "{s12}{s15} seems to be intimidated by {s16}, and would like to avoid hostilities."),
  ("s12s15_has_no_particular_reason_to_continue_the_war_with_s16_and_would_probably_make_peace_if_given_the_opportunity", "{s12}{s15} has no particular reason to continue the war with {s16}, and would probably make peace if given the opportunity."),
  ("s12s15_seems_to_be_willing_to_improve_relations_with_s16", "{s12}{s15} seems to be willing to improve relations with {s16}."),
  ("excuse_me_how_can_you_possibly_imagine_yourself_worthy_to_marry_into_our_family", "Excuse me? How can you possibly imagine yourself worthy to marry into our family?"),
  ("em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man", "Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. Fight hard, count your peningas, and perhaps someday in the future we may speak of such things, my good man!"),
  ("em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction", "Em... With regard to her ladyship, we were looking specifically for a groom of some distinction."),
  ("it_is_too_early_for_you_to_be_speaking_of_such_things_you_are_still_making_your_mark_in_the_world", "It is too early for you to be speaking of such things. You are still making your mark in the world."),
  ("you_dont_serve_the_s4_so_id_say_no_one_day_we_may_be_at_war_and_i_prefer_not_to_have_to_kill_my_inlaws_if_at_all_possible", "You don't serve the {s4}, so I'd say no. One day we may be at war, and I prefer not to have to kill my in-laws, if at all possible."),
  ("as_you_are_not_a_vassal_of_the_s4_i_must_decline_your_request_the_twists_of_fate_may_mean_that_we_will_one_day_cross_swords_and_i_would_hope_not_to_make_a_widow_of_a_lady_whom_i_am_obligated_to_protect", "As you are not a vassal of the {s4}, I must decline your request. The twists of fate may mean that we will one day cross swords, and I would hope not to make a widow of a lady whom I am obligated to protect."),
  ("as_you_are_not_a_pledged_vassal_of_our_liege_with_the_right_to_hold_land_i_must_refuse_your_request_to_marry_into_our_family", "As you are not a pledged vassal of our liege, with the right to hold land, I must refuse your request to marry into our family."),
  ("look_here_lad__the_young_s14_has_been_paying_court_to_s16_and_youll_have_to_admit__hes_a_finer_catch_for_her_than_you_so_lets_have_no_more_of_this_talk_shall_we", "Look here, lad -- the young {s14} has been paying court to {s16}, and you'll have to admit -- he's a finer catch for her than you. So let's have no more of this talk, shall we?"),
  ("i_do_not_care_for_you_sir_and_i_consider_it_my_duty_to_protect_the_ladies_of_my_household_from_undesirable_suitors", "I do not care for you, sir, and I consider it my duty to protect the ladies of my household from undesirable suitors..."),
  ("hmm_young_girls_may_easily_be_led_astray_so_out_of_a_sense_of_duty_to_the_ladies_of_my_household_i_think_i_would_like_to_get_to_know_you_a_bit_better_we_may_speak_of_this_at_a_later_date", "Hmm. Young girls may easily be led astray, so out of a sense of duty to the ladies of my household, I think I would like to get to know you a bit better. We may speak of this at a later date."),
  ("you_may_indeed_make_a_fine_match_for_the_young_mistress", "You may indeed make a fine match for the young mistress."),
  ("madame__given_our_relations_in_the_past_this_proposal_is_most_surprising_i_do_not_think_that_you_are_the_kind_of_woman_who_can_be_bent_to_a_hushands_will_and_i_would_prefer_not_to_have_our_married_life_be_a_source_of_constant_acrimony", "Madame -- given our relations in the past, this proposal is most surprising. I do not think that you are the kind of woman who can be bent to a husband's will, and I would prefer not to have our married life be a source of constant acrimony."),
  ("i_would_prefer_to_marry_a_proper_maiden_who_will_obey_her_husband_and_is_not_likely_to_split_his_head_with_a_sword", "I would prefer to marry a proper maiden who will obey her husband, and is not likely to split his head with a sword."),
  ("my_lady_while_i_admire_your_valor_you_will_forgive_me_if_i_tell_you_that_a_woman_like_you_does_not_uphold_to_my_ideal_of_the_feminine_of_the_delicate_and_of_the_pure", "My lady, while I admire your valor and your beauty, you will forgive me if I tell you that a woman like you does not uphold to my ideal of a wife: feminine, delicate, and pure."),
  ("nah_i_want_a_woman_wholl_keep_quiet_and_do_what_shes_told_i_dont_think_thats_you", "Nah. I want a woman who'll keep quiet and do what she's told. I don't think that's you."),
  ("my_lady_you_are_possessed_of_great_charms_but_no_properties_until_you_obtain_some_to_marry_you_would_be_an_act_of_ingratitude_towards_my_ancestors_and_my_lineage", "My lady, you are possessed of great charms, but no properties. Until you obtain some, to marry you would be an act of ingratitude towards my ancestors and my lineage."),
  ("my_lady_you_are_a_woman_of_no_known_family_of_no_possessions__in_short_a_nobody_do_you_think_that_you_are_fit_to_marry_into_may_family", "My lady, you are a woman of no known family, of no possessions -- in short, a nobody. Do you think that you are fit to marry into my family?"),
  ("my_lady__forgive_me__the_quality_of_our_bond_is_not_of_the_sort_which_the_poets_tell_us_is_necessary_to_sustain_a_happy_marriage", "My lady -- forgive me -- the quality of our bond is not of the sort that the poets tell us is necessary to sustain a happy marriage."),
  ("um_i_think_that_if_i_want_to_stay_on_s4s_good_side_id_best_not_marry_you", "Um, I think that if I want to stay on {s4}'s good side, I'd best not marry you."),
  ("you_serve_another_realm_i_dont_see_s4_granting_reg4herhis_blessing_to_our_union", "You serve another realm. I don't see {s4} granting {reg4?her:his} blessing to our union."),
  ("madame_my_heart_currently_belongs_to_s4", "Madame, my heart currently belongs to {s4}."),
  ("my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_shall_give_your_proposal_consideration", "My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I shall give your proposal consideration."),
  ("my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_would_be_most_honored_were_you_to_become_my_wife", "My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I would be most honored were you to become my wife."),
  ("poem_choice_reg4_lady_rep_reg5", "{!}Poem choice: {reg4}, lady rep: {reg5}"),
  ("ah__kais_and_layali__such_a_sad_tale_many_a_time_has_it_been_recounted_for_my_family_by_the_wandering_poets_who_come_to_our_home_and_it_has_never_failed_to_bring_tears_to_our_eyes", "Ah -- 'Orpheus and Calliope' -- such a sad tale. Many a time has it been recounted for my family by the wandering poets who come to our home, and it has never failed to bring tears to our eyes."),
  ("kais_and_layali_three_hundred_stanzas_of_pathetic_sniveling_if_you_ask_me_if_kais_wanted_to_escape_heartbreak_he_should_have_learned_to_live_within_his_station_and_not_yearn_for_what_he_cannot_have", "'Orpheus and Calliope?' Three hundred stanzas of pathetic sniveling, if you ask me. If Orpheus had wanted to escape heartbreak, he should have learned to live within his station, and not yearn for what he cannot have."),
  ("kais_and_layali_no_one_should_ever_have_written_such_a_sad_poem_if_it_was_the_destiny_of_kais_and_layali_to_be_together_than_their_love_should_have_conquered_all_obstacles", "'Orpheus and Calliope?' No one should ever have written such a sad poem! If it had been the destiny of Orpheus and Calliope to be together, then their love should have conquered all obstacles!"),
  ("ah_kais_and_layali_a_very_old_standby_but_moving_in_its_way", "Ah, 'Orpheus and Calliope', A very old stand-by, but moving, in its way."),
  ("the_saga_of_helgered_and_kara_such_happy_times_in_which_our_ancestors_lived_women_like_kara_could_venture_out_into_the_world_like_men_win_a_name_for_themselves_and_not_linger_in_their_husbands_shadow", "The Saga of Beowulf? Such happy times in which our ancestors lived! Women could venture out into the world like men, win a name for themselves, and not linger in their husbands' shadow."),
  ("ah_the_saga_of_helgered_and_kara_now_there_was_a_lady_who_knew_what_she_wanted_and_was_not_afraid_to_obtain_it", "Ah, the saga of a woman? Now there was a lady who knew what she wanted and was not afraid to obtain it."),
  ("the_saga_of_helgered_and_kara_a_terrible_tale__but_it_speaks_of_a_very_great_love_if_she_were_willing_to_make_war_on_her_own_family", "The Saga of Beowulf? A terrible tale, but it speaks of a very great warrior."),
  ("the_saga_of_helgered_and_kara_as_i_recall_kara_valued_her_own_base_passions_over_duty_to_her_family_that_she_made_war_on_her_own_father_i_have_no_time_for_a_poem_which_praises_such_a_woman", "The Saga of Beowulf? As I recall, Hrodgar's wife so valued her own base passions over duty to her family that she made war on her own father. I have no time for a poem that praises such a woman!"),
  ("the_saga_of_helgered_and_kara_how_could_a_woman_don_armor_and_carry_a_sword_how_could_a_man_love_so_ungentle_a_creature", "The Saga of Beowulf? Bah!"),
  ("a_conversation_in_the_garden_i_cannot_understand_the_lady_in_that_poem_if_she_loves_the_man_why_does_she_tease_him_so", "'Aesopica?' I cannot understand the lady in that poem. If she loves the man, why does she tease him so?"),
  ("a_conversation_in_the_garden_let_us_see__it_is_morally_unedifying_it_exalts_deception_it_ends_with_a_maiden_surrendering_to_her_base_passions_and_yet_i_cannot_help_but_find_it_charming_perhaps_because_it_tells_us_that_love_need_not_be_tragic_to_be_memorable", "'Aesopica?' Let us see -- it is morally unedifying, it exalts deception, it ends with a maiden surrendering to her base passions... And yet I cannot help but find it charming, perhaps because it tells us that love need not be tragic to be memorable."),
  ("a_conversation_in_the_garden_now_that_is_a_tale_every_lady_should_know_by_heart_to_learn_the_subtleties_of_the_politics_she_must_practice", "'Aesopica?' Now that is a tale every lady should know by heart, to learn the subtleties of the politics she must practice!"),
  ("a_conversation_in_the_garden_it_is_droll_i_suppose__although_there_is_nothing_there_that_truly_stirs_my_soul", "'Aesopica?' It is droll, I suppose -- although there is nothing there that truly stirs my soul."),
  ("storming_the_fortress_of_love_ah_yes_the_lady_sits_within_doing_nothing_while_the_man_is_the_one_who_strives_and_achieves_i_have_enough_of_that_in_my_daily_life_why_listen_to_poems_about_it", "'Aeneas and Dido?' Ah, yes. The lady sits within doing nothing, while the man is the one who strives and achieves. I have enough of that in my daily life. Why listen to poems about it?"),
  ("storming_the_fortress_of_love_ah_yes_an_uplifting_tribute_to_the_separate_virtues_of_man_and_woman", "'Aeneas and Dido?' Ah, yes. An uplifting tribute to the separate virtues of man and woman."),
  ("storming_the_fortress_of_love_ah_yes_but_although_it_is_a_fine_tale_of_virtues_it_speaks_nothing_of_passion", "'Aeneas and Dido?' Ah, yes, it is a fine tale of virtues, but it speaks nothing of passion!"),
  ("storming_the_fortress_of_love_ah_a_sermon_dressed_up_as_a_love_poem_if_you_ask_me", "'Aeneas and Dido?' Ah... A sermon dressed up as a love poem, if you ask me."),
  ("a_hearts_desire_ah_such_a_beautiful_account_of_the_perfect_perfect_love_to_love_like_that_must_be_to_truly_know_rapture", "'A Voyage of Bran?' Ah, such a beautiful account of the perfect, perfect love! To love like that must be to truly know rapture!"),
  ("a_hearts_desire_silly_if_you_ask_me_if_the_poet_desires_a_lady_then_he_should_endeavor_to_win_her__and_not_dress_up_his_desire_with_a_pretense_of_piety", "'A Voyage of Bran?' Silly, if you ask me. If the poet desires a lady, then he should endeavor to win her -- and not dress up his desire with a pretense of piety!"),
  ("a_hearts_desire_hmm__it_is_an_interesting_exploration_of_earthly_and_divine_love_it_does_speak_of_the_spiritual_quest_which_brings_out_the_best_in_man_but_i_wonder_if_the_poet_has_not_confused_his_yearning_for_higher_things_with_his_baser_passions", "'A Voyage of Bran?' Hmm -- it is an interesting exploration of earthly and divine love. It does speak of the spiritual quest that brings out the best in man, but I wonder if the poet has not confused his yearning for higher things with his baser passions."),
  ("a_hearts_desire_oh_yes__it_is_very_worthy_and_philosophical_but_if_i_am_to_listen_to_a_bard_strum_a_lute_for_three_hours_i_personally_prefer_there_to_be_a_bit_of_a_story", "'A Voyage of Bran?' Oh, yes. It is very worthy and philosophical, but if I am to listen to a bard strum a harp for three hours, I personally prefer there to be a bit of a story."),
  ("result_reg4_string_s11", "{!}Result: {reg4}. String: {s11}"),
  ("calculating_effect_for_policy_for_s3", "{!}Calculating effect for policy for {s3}"),
  ("reg3_units_of_s4_for_reg5_guests_and_retinue", "{reg3} units of {s4} for {reg5} guests and retinue"),
  ("reg3_units_of_spice_of_reg5_to_be_consumed", "{reg3} units of spice of {reg5} to be consumed"),
  ("reg3_units_of_oil_of_reg5_to_be_consumed", "{reg3} units of oil of {reg5} to be consumed"),
  ("of_food_which_must_come_before_everything_else_the_amount_is_s8", "Of food, which must come before everything else, the amount is {s8}"),
  ("s9_and_the_variety_is_s8_", "{s9} and the variety is {s8}. "),
  ("s9_of_drink_which_guests_will_expect_in_great_abundance_the_amount_is_s8", "{s9} Of drink, which guests will expect in great abundance, the amount is {s8}"),
  ("s9_of_jewellery_which_is_essential_to_demonstrate_x_the_amount_is_s8_", "{s9} Of fine jewellery, which is essential to demonstrate our status by giving as gifts, the amount is {s8}."),
  ("s9_of_fur_which_we_shall_x_the_amount_is_s8", "{s9} Of furs, which we shall require to guarantee comfort, the amount is {s8}."),
  ("s9_overall_our_table_will_be_considered_s8", "{s9} Overall, our table will be considered {s8}."),
  ("rebel", "rebel"),
  ("bandit", "bandit"),
  ("relation_of_prisoner_with_captor_is_reg0", "relation of prisoner with captor is {reg0}"),
  ("s5_suffers_attrition_reg3_x_s4", "{s5} suffers attrition: {reg3} x {s4}"),
  ("s65", "{!}{s65}"),
  ("s10_said_on_s1_s11__", "{s10} said on {s1}: {s11}^^"),
  ("rumor_note_to_s3s_slot_reg4_s5", "{!}Rumor note to {s3}'s slot {reg4}: {s5}"),
  ("totalling_casualties_caused_during_mission", "Totalling casualties caused during mission..."),
  ("removing_s4_from_s5", "Removing {s4} from {s5}"),
  ("s4_joins_prison_break", "{s4} joins prison break"),
  ("helper_is_spawned", "helper is spawned."),
  ("leaving_area_during_prison_break", "Leaving area during prison break"),
  ("talk_to_the_trainer", "Talk to the trainer."),
  ("woman", "woman"),
  ("man", "man"),
  ("noble", "noble"),
  ("common", "common"),
  ("may_find_that_you_are_able_to_take_your_place_among_calradias_great_lords_relatively_quickly", "may find that you are able to take your place among the great lords of these lands relatively quickly"),
  ("may_face_some_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords", "may face some difficulties establishing yourself as an equal among great lords"),
  ("may_face_great_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords", "may face great difficulties establishing yourself as an equal among great lords"),
  ("current_party_morale_is_reg5_current_party_morale_modifiers_are__base_morale__50_party_size_s2reg1_leadership_s3reg2_food_variety_s4reg3s5s6_recent_events_s7reg4_total__reg5___", "Current party morale is {reg5}.^Current party morale modifiers are:^^Base morale:  +{reg6}^Party size: {s2}{reg1}^Leadership: {s3}{reg2}^Food variety: {s4}{reg3}{s5}{s6}^Recent events: {s7}{reg4}^TOTAL:  {reg5}^^^"),
  ("s1extra_morale_for_s9_troops__reg6_", "{s1}Extra morale for {s9} troops : {reg6}^"),
  ("courtships_in_progress_", "Courtships in progress:^"),
  ("s1_s2_relation_reg3_last_visit_reg4_days_ago", "{s1}^{s2}, relation {reg3}, last visit {reg4} days ago"),
  ("s1__poems_known", "{s1}^^-----------^^Poems known:"),
  ("s1_storming_the_castle_of_love_allegoric", "{s1}^Aeneas and Dido (Allegoric)"),
  ("s1_kais_and_layali_tragic", "{s1}^Orpheus and Calliope (Tragic)"), #chief cambiado
  ("s1_a_conversation_in_the_garden_comic", "{s1}^Aesopica, a conversation in the garden (Comic)"),
  ("s1_helgered_and_kara_epic", "{s1}^Beowulf (Epic)"),
  ("s1_a_hearts_desire_mystic", "{s1}^Voyage of Bran (Mystic)"),
  ("no_companions_in_service", "No companions in service"),
  ("gathering_support", "Gathering support"),
  ("expected_back_imminently", "Expected back imminently"),
  ("expected_back_in_approximately_reg3_days", "Expected back in approximately {reg3} days"),
  ("gathering_intelligence", "Gathering intelligence"),
  ("diplomatic_embassy_to_s9", "Diplomatic embassy to the {s9}"),
  ("serving_as_minister", "Serving as minister"),
  ("in_your_court_at_s9", "In your court at {s9}"),
  ("under_arms", "Under arms"),
  ("in_your_party", "In your party"),
  ("s4_s8_s5", "{!}{s4}: {s8} ({s5})"),
  ("s2_s3", "{!}{s2}^{s3}"),
  ("attacking_enemy_army_near_s11", "Attacking enemy army near {s11}"),
  ("holding_feast_at_s11", "Holding feast at {s11}"),
  ("sfai_reg4", "{!}SFAI: {reg4}"),
  ("s9s10_current_state_s11_hours_at_current_state_reg3_current_strategic_thinking_s14_marshal_s12_since_the_last_offensive_ended_reg4_hours_since_the_decisive_event_reg10_hours_since_the_last_rest_reg9_hours_since_the_last_feast_ended_reg5_hours_percent_disgruntled_lords_reg7_percent_restless_lords_reg8__", "{s9}{s10}^^Current strategy: {s11}^Hours at current strategy: {reg3}^^Marshal: {s12}^^Since the last offensive ended: {reg4} hours^Since the decisive event: {reg10} hours^Since the last 18+ hour rest: {reg9} hours^Since the last feast ended: {reg5} hours^^Percent disgruntled lords: {reg7}%^Percent restless lords: {reg8}%^^"),
  ("_right_to_rule_reg12", "^Right to rule: {reg12}."),
  ("political_arguments_made_legality_reg3_rights_of_lords_reg4_unificationpeace_reg5_rights_of_commons_reg6_fief_pledges_reg7", "Political arguments made:^Legality: {reg3}^Rights of lords: {reg4}^Unification/peace: {reg5}^Rights of commons: {reg6}^Fief pledges: {reg7}"),
  ("renown_reg2_honour_rating_reg3s12_friends_s8_enemies_s6_s9", "Renown: {reg2}.^Reputation rating: {reg3}.{s12}^Friends: {s8}.^Enemies: {s6}.^{s9}"),
  ("you_lie_stunned_for_several_minutes_then_stagger_to_your_feet_to_find_your_s10_standing_over_you_you_have_lost_the_duel", "You lie stunned for several minutes, then stagger to your feet, to find your {s10} standing over you. You have lost the duel."),
  ("s10_lies_in_the_arenas_dust_for_several_minutes_then_staggers_to_his_feet_you_have_won_the_duel", "{s10} lies in the arena's dust for several minutes, then staggers to his feet. You have won the duel"),
  ("debug__you_fought_with_a_center_so_no_change_in_morale", "{!}DEBUG : You fought with a center so no change in morale."),
  ("_this_castle_is_temporarily_under_royal_control", " This fort is temporarily under royal control."),
  ("_this_castle_does_not_seem_to_be_under_anyones_control", " This fort does not seem to be under anyone's control."),
  ("_this_town_is_temporarily_under_royal_control", " This town is temporarily under royal control."),
  ("_the_townspeople_seem_to_have_declared_their_independence", " The townspeople seem to have declared their independence."),
  ("to_your_husband_s11", "to your husband, {s11}."),
  ("_you_see_the_banner_of_your_wifehusband_s7_over_the_castle_gate", " You see the banner of your {reg59?husband:wife}, {s7}, over the castle gate."),
  ("_the_banner_of_your_wifehusband_s7_flies_over_the_town_gates", " The banner of your {reg59?husband:wife}, {s7}, flies over the town gates."),
  ("_the_lord_is_currently_holding_a_feast_in_his_hall", "^The lord is currently holding a feast in his hall."),
  ("_join_the_feast", " (join the feast)"),
  ("belligerent_drunk_in_s4", "Belligerent drunk in {s4}"),
  ("belligerent_drunk_not_found", "Belligerent drunk not found"),
  ("roughlooking_character_in_s4", "Rough-looking character in {s4}"),
  ("roughlooking_character_not_found", "Rough-looking character not found"),
  ("_however_you_have_sufficiently_distinguished_yourself_to_be_invited_to_attend_the_ongoing_feast_in_the_lords_castle", ". However, you have sufficiently distinguished yourself to be invited to attend the ongoing feast in the lord's hall."),
  ("s8_you_are_also_invited_to_attend_the_ongoing_feast_in_the_castle", "{s8}. You are also invited to attend the ongoing feast in the hall."),
  ("__hardship_index_reg0_avg_towns_reg1_avg_villages_reg2__", "{!}^^Hardship index: {reg0}, avg towns: {reg1}, avg villages: {reg2}^^"),
  ("__s3_price_=_reg4_calradian_average_reg6_capital_reg11_s4_base_reg1modified_by_raw_material_reg2modified_by_prosperity_reg3_calradian_average_production_base_reg5_total_reg12_consumed_reg7used_as_raw_material_reg8modified_total_reg9_calradian_consumption_base_reg10_total_reg13s1_", "{!}^^{s3}^Price = {reg4} (Brittonic average {reg6})^Capital: {reg11} {s4}^Base {reg1}/modified by raw material {reg2}/modified by prosperity {reg3}^(Brittonic average production, base {reg5}, total {reg12}).^Consumed {reg7}/used as raw material {reg8}/modified total {reg9}^(Brittonic consumption, base: {reg10}, total: {reg13}){s1}^"),
  ("s11_unfortunately_s12_was_wounded_and_had_to_be_left_behind", "{s11} Unfortunately, {s12} was wounded and had to be left behind."),
  ("s11_also_s12_was_wounded_and_had_to_be_left_behind", "{s11} Also, {s12} was wounded and had to be left behind."),
  ("trial_influences_s17s_relation_with_s18_by_reg3", "{!}Trial influences {s17}'s relation with {s18} by {reg3}"),
  ("with_the_s10", "with the {s10}"),
  ("outside_calradia", "outside these lands."),
  ("you_have_been_indicted_for_treason_to_s7_your_properties_have_been_confiscated_and_you_would_be_well_advised_to_flee_for_your_life", "You have been indicted for treason to {s7}. Your properties have been confiscated, and you would be well advised to flee for your life."),
  ("by_order_of_s6_s4_of_the_s5_has_been_indicted_for_treason_the_lord_has_been_stripped_of_all_reg4herhis_properties_and_has_fled_for_reg4herhis_life_he_is_rumored_to_have_gone_into_exile_s11", "By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her:his} properties, and has fled for {reg4?her:his} life. He is rumored to have gone into exile {s11}."),
  ("local_notables_from_s1_a_village_claimed_by_the_s4_have_been_mistreated_by_their_overlords_from_the_s3_and_petition_s5_for_protection", "local notables from {s1}, a village claimed by the {s4}, have been mistreated by their overlords from the {s3} and petition {s5} for protection"),
  ("villagers_from_s1_stole_some_cattle_from_s2", "villagers from {s1} stole some cattle from {s2}"),
  ("villagers_from_s1_abducted_a_woman_from_a_prominent_family_in_s2_to_marry_one_of_their_boys", "villagers from {s1} abducted a woman from a prominent family in {s2} to marry one of their boys"),
  ("villagers_from_s1_killed_some_farmers_from_s2_in_a_fight_over_the_diversion_of_a_stream", "villagers from {s1} killed some farmers from {s2} in a fight over the diversion of a stream"),
  ("your_new_minister_", "Your new minister "),
  ("s10_is_your_new_minister_and_", "{s10} is your new minister, and "),
  ("due_to_the_loss_of_s10_your_court_has_been_relocated_to_s11", "Due to the loss of {s10}, your court has been relocated to {s11}"),
  ("after_to_the_fall_of_s10_your_faithful_vassal_s9_has_invited_your_court_to_s11_", "After to the loss of {s10}, your faithful vassal {s9} has invited your court to {s11} "),
  ("after_to_the_fall_of_s11_your_court_has_nowhere_to_go", "After the loss of {s11}, your court has nowhere to go"),
  ("s8_wishes_to_inform_you_that_the_lords_of_s9_will_be_gathering_for_a_feast_at_his_great_hall_in_s10_and_invites_you_to_be_part_of_this_august_assembly", "{s8} wishes to inform you that the lords of the {s9} will be gathering for a feast at his great hall in {s10}, and invites you to be part of this august assembly."),
  ("consult_with_s11_at_your_court_in_s12", "Consult with {s11} at your court in {s12}"),
  ("as_brief_as_our_separation_has_been_the_longing_in_my_heart_to_see_you_has_made_it_seem_as_many_years", "As brief as our separation has been, the longing in my heart to see you has made it seem as many years."),
  ("although_it_has_only_been_a_short_time_since_your_departure_but_i_would_be_most_pleased_to_see_you_again", "Although it has only been a short time since your departure, I would be most pleased to see you again."),
  ("although_i_have_received_no_word_from_you_for_quite_some_time_i_am_sure_that_you_must_have_been_very_busy_and_that_your_failure_to_come_see_me_in_no_way_indicates_that_your_attentions_to_me_were_insincere_", "Although I have received no word from you for quite some time, I am sure that you must have been very busy, and that your failure to come see me in no way indicates that your attentions to me were insincere."),
  ("i_trust_that_you_have_comported_yourself_in_a_manner_becoming_a_gentleman_during_our_long_separation_", "I trust that you have comported yourself in a manner becoming a gentleman during our long separation."),
  ("it_has_been_many_days_since_you_came_and_i_would_very_much_like_to_see_you_again", "It has been many days since you came, and I would very much like to see you again."),
  ("_you_should_ask_my_s11_s16s_permission_but_i_have_no_reason_to_believe_that_he_will_prevent_you_from_coming_to_see_me", " You should ask my {s11} {s16}'s permission, but I have no reason to believe that he will prevent you from coming to see me."),
  ("_you_should_first_ask_her_s11_s16s_permission", ". You should first ask her {s11} {s16}'s permission"),
  ("_alas_as_we_know_my_s11_s16_will_not_permit_me_to_see_you_however_i_believe_that_i_can_arrange_away_for_you_to_enter_undetected", " Alas, as we know, my {s11} {s16} will not permit me to see you. However, I believe that I can arrange a way for you to enter undetected."),
  ("_as_my_s11_s16_has_already_granted_permission_for_you_to_see_me_i_shall_expect_your_imminent_arrival", " As my {s11} {s16} has already granted permission for you to see me, I shall expect your imminent arrival."),
  ("visit_s3_who_was_last_at_s4s18", "Visit {s3}, who was last at {s4}{s18}"),
  ("giver_troop_=_s2", "{!}Giver troop = {s2}"),
  ("the_guards_at_the_gate_have_been_ordered_to_allow_you_through_you_might_be_imagining_things_but_you_think_one_of_them_may_have_given_you_a_wink", "The guards at the gate have been ordered to allow you through. You might be imagining things, but you think one of them may have given you a wink"),
  ("the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_don_this_dress_and_throw_the_hood_over_your_face_i_will_smuggle_you_inside_the_castle_to_meet_her_in_the_guise_of_a_skullery_maid__the_guards_will_not_look_too_carefully_but_i_beg_you_for_all_of_our_sakes_be_discrete", "The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Don this dress, and throw the hood over your face. I will smuggle you inside to meet her in the guise of a scullery maid -- the guards will not look too carefully. But I beg you, for all of our sakes, be discreet!"),
  ("the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_wait_for_a_while_by_the_spring_outside_the_walls_i_will_smuggle_her_ladyship_out_to_meet_you_dressed_in_the_guise_of_a_shepherdess_but_i_beg_you_for_all_of_our_sakes_be_discrete", "The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Wait for a while by the spring outside the walls. I will smuggle her ladyship out to meet you, dressed in the guise of a shepherdess. But I beg you, for all of our sakes, be discreet!"),
  ("the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_her_ladyship_asks_me_to_say_that_yearns_to_see_you_but_that_you_should_bide_your_time_a_bit_her_ladyship_says_that_to_arrange_a_clandestine_meeting_so_soon_after_your_last_encounter_would_be_too_dangerous", "The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you.^'I am {s11}'s nurse,' she whispers urgently. 'Her ladyship asks me to say that she yearns to see you, but that you should bide your time a bit. Her ladyship says that to arrange a clandestine meeting so soon after your last encounter would be too dangerous.'"),
  ("the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter", "The guards glare at you, and you know better than to ask permission to enter."),
  ("s3_commander_of_party_reg4_which_is_not_his_troop_leaded_party_reg5", "{!}{s3} commander of party #{reg4}, template {reg6}, which is not his troop leaded party {reg5}"),
  ("party_with_commander_mismatch__check_log_for_details_", "Party with commander mismatch - check log for details "),
  ("s4_adds_wealth_has_reg4_wealth_accumulated", "{!}{s4} adds wealth, has {reg4} wealth accumulated"),
  ("doing_political_calculations_for_s9", "Doing political calculations for {s9}"),
  ("s9_does_not_have_a_fief", "{!}{s9} does not have a fief"),
  ("current_wealth_reg1", "Current wealth: {reg1}"),
  ("debug__attempting_to_spawn_s4", "{!}DEBUG : Attempting to spawn {s4}"),
  ("debug__s0_is_spawning_around_party__s7", "{!}DEBUG : {s0} is spawning around party : {s7}"),
  ("no_trigger_noted", "{!}(No trigger noted"),
  ("triggered_by_npc_is_quitting", "{!}(Triggered by NPC is quitting"),
  ("triggered_by_npc_has_grievance", "{!}(Triggered by NPC has grievance"),
  ("triggered_by_npc_has_personality_clash", "{!}(Triggered by NPC has personality clash"),
  ("triggered_by_npc_has_political_grievance", "{!}(Triggered by NPC has political grievance"),
  ("triggered_by_npc_to_rejoin_party", "{!}(Triggered by NPC to rejoin party"),
  ("triggered_by_npc_has_sisterly_advice", "{!}(Triggered by NPC has sisterly advice)"),
  ("triggered_by_local_histories", "{!}(Triggered by local histories)"),
  ("s1_reg0_s2", "{!}{s1}, {reg0} {s2}"),
  ("s3_reg0_s2", "{!}{s3} {reg0} {s2}"),
  ("s1_s2", "{!}{s1} {s2}"),
  ("wanted_bandits_spotted_by_s4", "{!}Wanted bandits spotted by {s4}"),
  ("s4_ready_to_voice_objection_to_s3s_mission_if_in_party", "{!}{s4} ready to voice objection to {s3}'s mission, if in party"),
  ("test_effective_relation_=_reg3", "{!}DEBUG : Effective relation = {reg3}"),
  ("g_talk_troop_=_reg0__g_encountered_party_=_reg1__slot_value_=_reg2", "{!}g talk troop = {reg0} , g encountered party = {reg1} , slot value = {reg2}"),
  ("strange_that_one_didnt_seem_like_your_ordenary_troublemaker_he_didnt_drink_all_that_much__he_just_stood_there_quietly_and_watched_the_door_you_may_wish_to_consider_whether_you_have_any_enemies_who_know_you_are_in_town_a_pity_that_blood_had_to_be_spilled_in_my_establishment", "Strange. That one didn't seem like your ordinary troublemaker. He didn't drink all that much -- he just stood there, quietly, and watched the door. You may wish to consider whether you have any enemies who know you are in town... A pity that blood had to be spilled in my establishment..."),
  ("wielded_item_reg3", "{!}Wielded item: {reg3}"),
  ("you_never_let_him_draw_his_weapon_still_it_looked_like_he_was_going_to_kill_you_take_his_sword_and_purse_i_suppose_he_was_trouble_but_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed", "You never let him draw his weapon.... Still, it looked like he was going to kill you. Take his sword and purse, I suppose. He was trouble, but it's not good for an establishment to get a name as a place where men are killed."),
  ("well_id_say_that_he_started_it_that_entitles_you_to_his_sword_and_purse_i_suppose_have_a_drink_on_the_house_as_i_daresay_youve_saved_a_patron_or_two_a_broken_skull_still_i_hope_he_still_has_a_pulse_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed", "Well... I'd say that he started it. That entitles you to his sword and purse, I suppose. Have a drink on the house, as I daresay you've saved a patron or two a broken skull. Still, I hope he still has a pulse. It's not good for an establishment to get a name as a place where men are killed."),
  ("stop_no_shooting_no_shooting", "Stop! No shooting! No shooting!"),
  ("em_ill_stay_out_of_this", "Em... I'll stay out of this."),
  ("the_s12_is_a_labyrinth_of_rivalries_and_grudges_lords_ignore_their_lieges_summons_and_many_are_ripe_to_defect", "The {s12} is a labyrinth of rivalries and grudges. Lords ignore their liege's summons, and many are ripe to defect."),
  ("the_s12_is_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_defect_to_a_liege_that_they_consider_more_worthy", "The {s12} is shaky. Many lords do not cooperate with each other, and some might be tempted to defect to a liege that they consider more worthy."),
  ("the_s12_is_fairly_solid_some_lords_bear_enmities_for_each_other_but_they_tend_to_stand_together_against_outside_enemies", "The {s12} is fairly solid. Some lords bear enmities for each other, but they tend to stand together against outside enemies."),
  ("the_s12_is_a_rock_of_stability_politically_speaking_whatever_the_lords_may_think_of_each_other_they_fight_as_one_against_the_common_foe", "The {s12} is a rock of stability, politically speaking. Whatever the lords may think of each other, they fight as one against the common foe."),
  ("tribune_s12", "Tribune {s12}"),
  ("lady_s12", "Lady {s12}"),
  ("lord_s12", "Lord {s12}"),
  ("resolve_the_dispute_between_s11_and_s12", "Resolve the dispute between {s11} and {s12}"),
  ("in_doing_so_you_will_be_in_violation_of_your_truce_is_that_what_you_want", "In doing so, you will be in violation of your truce. Is that what you want?"),
  ("if_you_attack_without_provocation_some_of_your_vassals_may_consider_you_to_be_too_warlike_is_that_what_you_want", "If you attack without provocation, some of your vassals may consider you to be too warlike. Is that what you want?"),
  ("our_men_are_ready_to_ride_forth_at_your_bidding_are_you_sure_this_is_what_you_want", "Our men are ready to ride forth at your bidding... Are you sure this is what you want?"),
  ("seek_recognition", "seek recognition"),
  ("seek_vassalhood", "seek vassalage"),
  ("seek_a_truce", "seek a truce"),
  ("_promised_fief", " (promised fief)"),
  ("no_fiefss12", "(no fiefs){s12}"),
  ("fiefs_s0s12", "(fiefs: {s0}{s12})"),
  ("please_s65_", "Please {s65}, "),
  ("_s15_is_also_being_held_here_and_you_may_wish_to_see_if_reg4shehe_will_join_us", " {s15} is also being held here, and you may wish to see if {reg4?she:he} will join us."),
  ("one_thing_in_our_favor_is_that_s12s_grip_is_very_shaky_he_rules_over_a_labyrinth_of_rivalries_and_grudges_lords_often_fail_to_cooperate_and_many_would_happily_seek_a_better_liege", "One thing in our favor is that {s12}'s grip is very shaky. He rules over a labyrinth of rivalries and grudges. Lords often fail to cooperate, and many would happily seek a better liege."),
  ("thankfully_s12s_grip_is_fairly_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_seek_a_better_liege", "Thankfully, {s12}'s grip is fairly shaky. Many lords do not cooperate with each other, and some might be tempted to seek a better liege."),
  ("unfortunately_s12s_grip_is_fairly_strong_until_we_can_shake_it_we_may_have_to_look_long_and_hard_for_allies", "Unfortunately, {s12}'s grip is fairly strong. Until we can shake it, we may have to look long and hard for allies."),
  ("unfortunately_s12s_grip_is_very_strong_unless_we_can_loosen_it_it_may_be_difficult_to_find_allies", "Unfortunately, {s12}'s grip is very strong. Unless we can loosen it, it may be difficult to find allies."),
  ("playername_come_to_plague_me_some_more_have_you", "{playername}... Come to plague me some more, have you?"),
  ("ah_it_is_you_again", "Ah. It is you again..."),
  ("well_playername", "Well, {playername}?"),
  ("comment_found_s1", "{!}Comment found: {s1}"),
  ("rejoinder_noted", "{!}Rejoinder noted"),
  ("s11", "{!}{s11}"),
  ("flagon_of_mead", "horn of mead"),
  ("skin_of_kumis", "skin of syrung"),
  ("mug_of_kvass", "mug of ale"), #chief cambia
  ("cup_of_wine", "cup of wine"),
  ("you_intend_to_challenge_s13_to_force_him_to_retract_an_insult", "You intend to challenge {s13} to force him to retract an insult."),
  ("intrigue_impatience=_reg3_must_be_less_than_100", "{!}Intrigue impatience= {reg3}, must be less than 100"),
  ("youll_have_to_speak_to_me_at_some_other_time_then", "You'll have to speak to me at some other time, then."),
  ("this_is_no_time_for_words", "This is no time for words!"),
  ("lord_not_alone", "{!}Lord not alone"),
  ("of_course_my_wife", "Of course, my wife."),
  ("perhaps_not_our_marriage_has_become_a_bit_strained_dont_you_think", "Perhaps not. Our marriage has become a bit strained, don't you think?"),
  ("why_is_that_my_wife_actually_our_marriage_has_become_such_that_i_prefer_to_have_a_witness_for_all_of_our_converations", "Why is that, my wife? Actually, our marriage has become such that I prefer to have a witness for all of our conversations."),
  ("all_right_then_what_do_you_have_to_say_out_with_it", "All right then. What do you have to say? Out with it."),
  ("bah__im_in_no_mood_for_whispering_in_the_corner", "Bah -- I'm in no mood for whispering in the corner."),
  ("bah_i_dont_like_you_that_much_im_not_going_to_go_plot_with_you_in_some_corner", "Bah. I don't like you that much. I'm not going to go plot with you in some corner."),
  ("well__now_what_do_you_have_to_propose", "Well -- now what do you have to propose?"),
  ("trying_our_hand_at_intrigue_are_we_i_think_not", "Trying our hand at intrigue, are we? I think not"),
  ("hah_i_trust_you_as_a_i_would_a_serpent_i_think_not", "Hah! I trust you as I would a serpent. I think not."),
  ("i_do_not_like_to_conduct_my_business_in_the_shadows_but_sometimes_it_must_be_done_what_do_you_have_to_say", "I do not like to conduct my business in the shadows, but sometimes it must be done. What do you have to say?"),
  ("i_would_prefer_to_conduct_our_affairs_out_in_the_open", "I would prefer to conduct our affairs out in the open."),
  ("do_not_take_this_amiss_but_with_you_i_would_prefer_to_conduct_our_affairs_out_in_the_open", "Do not take this amiss, but with you, I would prefer to conduct our affairs out in the open."),
  ("hmm_you_have_piqued_my_interest_what_do_you_have_to_say", "Hmm. You have piqued my interest. What do you have to say?"),
  ("em_lets_keep_our_affairs_out_in_the_open_for_the_time_being", "Em... Let's keep our affairs out in the open, for the time being."),
  ("thats_sensible__the_world_is_full_of_churls_who_poke_their_noses_into_their_betters_business_now_tell_me_what_it_is_that_you_have_to_say", "That's sensible -- the world is full of ceorls who poke their noses into their betters' business. Now tell me what it is that you have to say."),
  ("what_do_you_take_me_for_a_plotter", "What do you take me for? A plotter?"),
  ("well_i_normally_like_to_keep_things_out_in_the_open_but_im_sure_someone_like_you_would_not_want_to_talk_in_private_unless_heshe_had_a_good_reason_what_is_it", "Well, I normally like to keep things out in the open, but I'm sure someone like you would not want to talk in private unless {reg59?she:he} had a good reason. What is it?"),
  ("surely_we_can_discuss_whatever_you_want_to_discuss_out_here_in_the_open_cant_we", "Surely we can discuss whatever you want to discuss out here in the open, can't we?"),
  ("im_a_simple__man_not_one_for_intrigue_but_id_guess_that_you_have_something_worthwhile_to_say_what_is_it", "I'm a simple  man, not one for intrigue, but I'd guess that you have something worthwhile to say. What is it?"),
  ("forgive_me_but_im_not_one_for_going_off_in_corners_to_plot", "Forgive me, but I'm not one for going off in corners to plot."),
  ("please_do_not_take_this_amiss_but_i_do_not_trust_you", "Please do not take this amiss, but I do not trust you."),
  ("certainly_playername_what_is_it", "Certainly, {playername}. What is it?"),
  ("forgive_me_but_id_prefer_to_keep_our_conversations_in_the_open", "Forgive me, but I'd prefer to keep our conversations in the open."),
  ("please_do_not_take_this_amiss_but_im_not_sure_you_and_i_are_still_on_those_terms", "Please do not take this amiss, but I'm not sure you and I are still on those terms."),
  ("persuasion__relation_less_than_5", "{!}Persuasion + relation less than -5)"),
  ("s15", "{!}{s15}"),
  ("persuasion__2__lord_reputation_modifier__relation_less_than_10", "{!}Persuasion * 2 + lord reputation modifier + relation less than 10)"),
  ("s13", "{!}{s13}"),
  ("placeholder", "{!}[placeholder]..."),
  ("really_well_this_is_the_first_i_have_heard_of_it_unless_you_build_up_support_for_that_claim_you_may_find_it_difficult_to_find_allies_however_whenever_you_see_fit_to_declare_yourself_publically_as_queen_i_should_be_honored_to_be_your_consort", "Really? Well, this is the first I have heard of it. Unless you build up support for that claim, you may find it difficult to find allies. However, whenever you see fit to declare yourself publically as queen, I should be honored to be your consort."),
  ("yes_i_have_heard_such_talk_while_it_is_good_that_you_are_building_up_your_support_i_do_not_think_that_you_are_quite_ready_to_proclaim_yourself_yet_however_i_will_let_you_be_the_judge_of_that_and_when_you_decide_i_should_be_honored_to_be_your_consort", "Yes... I have heard such talk. While it is good that you are building up your support, I do not think that you are quite ready to proclaim yourself yet. However, I will let you be the judge of that, and when you decide, I should be honored to be your consort."),
  ("yes_and_many_others_in_calradia_think_so_as_well_perhaps_it_is_time_that_you_declared_yourself_and_we_shall_ride_forth_together_to_claim_your_throne_i_should_be_honored_to_be_your_consort", "Yes... and many others in these lands think so as well. Perhaps it is time that you declared yourself, and we shall ride forth together to claim your throne. I should be honored to be your consort."),
  ("i_am_disturbed_about_my_lord_s15s_choice_of_companions", "I am disturbed about my lord {s15}'s choice of companions."),
  ("well_ill_be_honest_i_feel_that_sometimes_s15_overlooks_my_rights_and_extends_his_protection_to_the_unworthy", "Well, I'll be honest. I feel that sometimes {s15} overlooks my rights, and extends {reg15?her:his} protection to the unworthy."),
  ("heh_one_thing_that_ill_say_about_s15_is_that_he_has_a_ripe_batch_of_bastards_in_his_court", "Heh. One thing that I'll say about {s15} is that {reg15?she:he} has a ripe batch of bastards in {reg15?her:his} court."),
  ("well_sometimes_i_have_to_say_that_i_question_s15s_judgment_regarding_those_who_he_keeps_in_his_court", "Well, sometimes I have to say that I question {s15}'s judgment regarding those whom {reg15?she:he} keeps in his court."),
  ("s15_is_a_weak_man_who_too_easily_lends_his_ear_to_evil_council_and_gives_his_protection_to_some_who_have_done_me_wrong", "{s15} is a weak ruler, who too easily lends an ear to evil council, and gives protection to some who have done me wrong."),
  ("i_will_confess_that_sometimes_i_worry_about_s15s_judgment_particularly_in_the_matter_of_the_counsel_that_he_keeps", "I will confess that sometimes I worry about {s15}'s judgment, particularly in the matter of the counsel that {reg15?she:he} keeps."),
  ("what_do_i_think_i_think_that_s15_is_a_vile_pretender_a_friend_to_the_flatterer_and_the_hypocrite", "What do I think? I think that {s15} is a vile pretender, a friend to the flatterer and the hypocrite."),
  ("well_s15_is_not_like_you_ill_say_that_much", "Well, {s15} is not like you. I'll say that much."),
  ("s15_long_may_he_live", "{s15}? Long may {reg15?she:he} live!"),
  ("he_is_my_liege_that_is_all_that_i_will_say_on_this_matter", "{s15} is my liege. That is all that I will say on this matter."),
  ("that_you_are_the_rightful_heir_to_the_throne_of_calradia", "That you are the rightful heir to the throne?"),
  ("that_s14_is_the_rightful_ruler_of_calradia", "That {s14} is the rightful ruler of these lands?"),
  ("that_s14_will_rule_this_land_justly", "That {s14} will rule this land justly?"),
  ("that_s14_will_protect_our_rights_as_nobles", "That {s14} will protect our rights as nobles?"),
  ("that_s14_will_unify_this_land_and_end_this_war", "That {s14} will unify this land and end this war?"),
  ("that_s14_will_reward_me_with_a_fief", "That {s14} will reward me with a fief?"),
  #("prior_arguments", "Prior arguments:"),
  #("legal_reg3", "Legal: {reg3}"),
  #("just_king_reg3", "Just king: {reg3}"),
  #("bring_peace_reg3", "Bring peace: {reg3}"),
  #("only_best_counsel_reg3", "Only best counsel: {reg3}"),
  #("reward_lords_reg3", "Reward lords: {reg3}"),
  ("he", "he"),
  ("king", "king"),
  ("she", "she"),
  ("queen", "queen"),
  ("khan", "king"), #cambiado chief
  ("i", "I"),
  ("according_to_the_ancient_law_and_custom_of_the_calradians_s45_should_be_s47", "According to the ancient laws and customs of this land, {s45} should be {s47}"),
  ("because_s44_is_the_rightful_s47_of_the_s46", "Because {s44} is the rightful {s47} of the {s46}"),
  ("you_speak_of_claims_and_legalities_yet_to_others_you_talk_of_bringing_peace_by_force", "You speak of claims and legalities, yet to others you talk of bringing peace by force"),
  ("you_speak_of_bringing_peace_by_force_yet_to_others_you_make_legal_claims", "You speak of bringing peace by force, yet to others you make legal claims."),
  ("you_speak_to_some_of_upholding_the_rights_of_the_commons_yet_you_speak_to_others_of_uphold_the_rights_of_nobles_what_if_those_rights_are_in_conflict", "You speak to some of upholding the rights of the commons, yet you speak to others of uphold the rights of nobles. What if those rights are in conflict?"),
  ("you_speak_to_me_of_upholding_my_rights_as_a_lord_but_to_others_you_talk_of_upholding_the_rights_of_all_commons_what_if_those_rights_come_into_conflict", "You speak to me of upholding my rights as a lord, but to others you talk of upholding the rights of all commons. What if those rights come into conflict?"),
  ("a_claim_should_be_strong_indeed_before_one_starts_talking_about_it", "A claim should be strong indeed before one starts talking about it."),
  ("a_king_should_prove_his_valor_beyond_any_doubt_before_he_starts_talking_about_a_claim_to_the_throne", "A king should prove his valor beyond any doubt before he starts talking about a claim to the throne."),
  ("you_must_prove_yourself_a_great_warrior_before_men_will_follow_you_as_king", "You must prove yourself to be a great warrior before men will follow you as king."),
  ("a_claim_to_the_throne_should_be_strong_indeed_before_one_presses_it", "A claim to the throne should be strong indeed before one presses it."),
  ("indeed_but_a_man_must_also_prove_himself_a_great_warrior_before_men_will_follow_you_as_king", "Indeed, but you must also prove yourself a great warrior before men will follow you as king."),
  ("my_pigherd_can_declare_himself_king_if_he_takes_he_fancy_i_think_you_need_to_break_a_few_more_heads_on_tbe_battlefield_before_men_will_follow_you", "My swineherd can declare himself king, if he takes he fancy. I think you need to break a few more heads on the battlefield before men will follow you."),
  ("if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_suggest_that_you_to_build_your_claim_on_stronger_foundations_so_that_men_will_follow_you", "If you do not wish to die on a scaffold, like so many failed pretenders before you, I would suggest that you to build your claim on stronger foundations, so that men will follow you."),
  ("if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_advise_you_prove_yourself_on_the_field_of_battle_so_that_men_will_follow_you", "If you do not wish to die on a scaffold, like so many failed pretenders before you, I would advise you prove yourself on the field of battle, so that men will follow you."),
  ("talk_is_for_heralds_and_lawyers_real_kings_prove_themselves_with_their_swords", "Talk is for heralds and lawyers. Real kings prove themselves with their swords."),
  ("i_were_you_i_would_try_to_prove_myself_a_bit_more_before_i_went_about_pressing_my_claim", "If I were you, I would try to prove myself a bit more before I went about pressing my claim."),
  ("trump_check_random_reg4_skill_reg3", "{!}DEBUG : Trump check: random {reg4}, skill {reg3}"),
  ("s12_s43", "{!}{s12} {s43}"),
  ("indeed_please_continue", "Indeed. Please continue."),
  ("me", "me"),
  ("preliminary_result_for_political_=_reg4", "{!}DEBUG : Preliminary result for political = {reg4}"),
  ("i_worry_about_those_with_whom_you_have_chosen_to_surround_yourself", "I worry about those with whom you have chosen to surround yourself."),
  ("there_are_some_outstanding_matters_between_me_and_some_of_your_vassals_", "There are some outstanding matters between me and some of your vassals. "),
  ("result_for_political_=_reg41", "{!}DEBUG : Result for political = {reg41}"),
  ("my_liege_has_his_faults_but_i_dont_care_for_your_toadies", "My liege has his faults, but I don't care for your toadies."),
  ("i_think_youre_a_good_man_but_im_worried_that_you_might_be_pushed_in_the_wrong_direction_by_some_of_those_around_you", "I think you're a good {reg59?woman:man}, but I'm worried that you might be pushed in the wrong direction by some of those around you."),
  ("i_am_loathe_to_fight_alongside_you_so_long_as_you_take_under_your_wing_varlots_and_base_men", "I am loathe to fight alongside you, so long as you take under your wing varlets and base men."),
  ("ill_be_honest__with_some_of_those_who_follow_you_i_think_id_be_more_comfortable_fighting_against_you_than_with_you", "I'll be honest -- with some of those who follow you, I think I'd be more comfortable fighting against you than with you."),
  ("i_say_that_you_can_judge_a_man_by_the_company_he_keeps_and_you_have_surrounded_yourself_with_vipers_and_vultures", "I say that you can judge a man by the company he keeps, and you have surrounded yourself with vipers and vultures."),
  ("you_know_that_i_have_always_had_a_problem_with_some_of_our_companions", "You know that I have always had a problem with some of your companions."),
  ("politically_i_would_be_a_better_position_in_the_court_of_my_current_liege_than_in_yours", "Politically, I would be a better position in the court of my current liege, than in yours."),
  ("i_am_more_comfortable_with_you_and_your_companions_than_with_my_current_liege", "I am more comfortable with you and your companions than with my current liege"),
  ("militarily_youre_in_no_position_to_protect_me_should_i_be_attacked_id_be_reluctant_to_join_you_until_you_could", "Militarily, you're in no position to protect me, should I be attacked. I'd be reluctant to join you until you could."),
  ("militarily_when_i_consider_the_lay_of_the_land_i_realize_that_to_pledge_myself_to_you_now_would_endanger_my_faithful_retainers_and_my_family", "Militarily, when I consider the lay of the land, I realize that to pledge myself to you now would endanger my faithful retainers and my family."),
  ("militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_i_dont_mind_a_good_fight_but_i_like_to_have_a_chance_of_winning", "Militarily, you're in no position to come to my help, if someone attacked me. I don't mind a good fight, but I like to have a chance of winning."),
  ("militarily_you_would_have_me_join_you_only_to_find_myself_isolated_amid_a_sea_of_enemies", "Militarily, you would have me join you, only to find myself isolated amid a sea of enemies."),
  ("militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_youd_let_me_be_cut_down_like_a_dog_id_bet", "Militarily, you're in no position to come to my help, if someone attacked me. You'd let me be cut down like a dog, I'd bet."),
  ("militarily_i_wouldnt_be_any_safer_if_i_joined_you", "Militarily, I wouldn't be any safer if I joined you."),
  ("militarily_i_might_be_safer_if_i_joined_you", "Militarily, I might be safer if I joined you."),
  ("finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_very_high", "Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be very high."),
  ("finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_significant", "Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be significant."),
  ("finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_however_many_men_would_understand", "Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, however, many men would understand."),
  ("chance_of_success_=_reg1", "{!}DEBUG : Chance of success = {reg1}%"),
  ("random_=_reg3", "{!}DEBUG : Random = {reg3}"),
  ("i_will_not_have_it_be_said_about_me_that_i_am_a_traitor_that_is_my_final_decision_i_have_nothing_more_to_say_on_this_matter", "I will not have it be said about me that I am a traitor. That is my final decision. I have nothing more to say on this matter."),
  ("i_am_pledged_to_defend_s14_i_am_sorry_though_we_may_meet_on_the_battlefield_i_hope_that_we_will_still_be_friends", "I am pledged to defend {s14}. I am sorry. Though we may meet on the battlefield, I hope that we will still be friends."),
  ("i_really_cannot_bring_myself_to_renounce_s14_i_am_sorry_please_lets_not_talk_about_this_any_more", "I really cannot bring myself to renounce {s14}. I am sorry. Please, let's not talk about this any more."),
  ("however_i_have_decided_that_i_must_remain_loyal_to_s14_i_am_sorry", "However, I have decided that I must remain loyal to {s14}. I am sorry."),
  ("however_i_will_not_let_you_lead_me_into_treason_do_not_talk_to_me_of_this_again", "However, I will not let you lead me into treason. Do not talk to me of this again."),
  ("its_not_good_to_get_a_reputation_as_one_who_abandons_his_liege_that_is_my_decision_let_us_speak_no_more_of_this_matter", "It's not good to get a reputation as one who abandons his liege. That is my decision. Let us speak no more of this matter."),
  ("ive_decided_to_stick_with_s14_i_dont_want_to_talk_about_this_matter_any_more", "I've decided to stick with {s14}. I don't want to talk about this matter any more."),
  ("lord_pledges_to_s4", "{!}DEBUG : Lord pledges to {s4}"),
  ("lord_recruitment_provokes_home_faction", "{!}DEBUG : Lord recruitment provokes home faction"),
  ("ERROR__wrong_quest_type", "{!}ERROR - Wrong quest type"),
  ("you_are_challenging_me_to_a_duel_how_droll_as_you_wish_playername_it_will_be_good_sport_to_bash_your_head_in", "You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in."),
  ("call_me_coward_very_well_you_leave_me_no_choice", "Call me coward? Very well, you leave me no choice."),
  ("reg3_hours", "{reg3} hours."),
  ("hour", "hour."),
  ("however_circumstances_have_changed_since_we_made_that_decision_and_i_may_reconsider_shortly_s16", "However, circumstances have changed since we made that decision, and I may reconsider shortly. {s16}"),
  ("i_wish_to_marry_your_s11_s10_i_ask_for_your_blessing", "I wish to marry your {s11}, {s10}. I ask for your blessing."),
  ("i_wish_to_marry_your_s11_s10_i_ask_for_your_help", "I wish to marry your {s11}, {s10}. I ask for your help."),
  ("you_plan_to_marry_s3_at_a_feast_hosted_by_s4_in_s5_you_should_be_notifed_of_the_feast_as_soon_as_it_is_held", "You plan to marry {s3} at a feast hosted by {s4} in {s5}. You should be notified of the feast as soon as it is held."),
  ("your_s11_", "your {s11}, "),
  ("i_ask_again_may", "I ask again: may"),
  ("may", "May"),
  ("very_well_as_far_as_im_concerned_i_suppose_she_can_see_most_anyone_she_likes__within_reason_of_course", "Very well. As far as I'm concerned, I suppose she can see most anyone she likes - within reason, of course."),
  ("very_well_an_alliance_with_you_could_be_valuable_go_chat_with_her_and_see_if_you_can_get_her_to_take_a_fancy_to_you_if_she_doesnt_and_if_we_still_want_to_conclude_this_business_then_i_can_make_her_see_reason", "Very well. An alliance with you could be valuable. Go chat with her, and see if you can get her to take a fancy to you. If she doesn't, and if we still want to conclude this business, then I can make her see reason."),
  ("you_have_my_blessing_to_pay_suit_to_her__so_long_as_your_intentions_are_honorable_of_course_depending_on_how_things_proceed_between_you_two_we_may_have_more_to_discuss_at_a_later_date", "You have my blessing to pay suit to her -- so long as your intentions are honorable, of course. Depending on how things proceed between you two, we may have more to discuss at a later date."),
  ("war_damage_inflicted_reg3_suffered_reg4_ratio_reg5", "{!}DEBUG : War damage inflicted: {reg3}, suffered: {reg4}, ratio: {reg5}"),
  ("ERROR__did_not_calculate_war_progress_string_properly", "{!}[ERROR - did not calculate war progress string properly"),
  ("the_war_has_barely_begun_so_and_it_is_too_early_to_say_who_is_winning_and_who_is_losing", "The war has barely begun, so and it is too early to say who is winning and who is losing."),
  ("we_have_been_hitting_them_very_hard_and_giving_them_little_chance_to_recover", "We have been hitting them very hard, and giving them little chance to recover."),
  ("the_fighting_has_been_hard_but_we_have_definitely_been_getting_the_better_of_them", "The fighting has been hard, but we have definitely been getting the better of them."),
  ("they_have_been_hitting_us_very_hard_and_causing_great_suffering", "They have been hitting us very hard, and causing great suffering."),
  ("the_fighting_has_been_hard_and_i_am_afraid_that_we_have_been_having_the_worst_of_it", "The fighting has been hard, and I am afraid that we have been having the worst of it."),
  ("both_sides_have_suffered_in_the_fighting", "Both sides have suffered in the fighting."),
  ("no_clear_winner_has_yet_emerged_in_the_fighting_but_i_think_we_are_getting_the_better_of_them", "No clear winner has yet emerged in the fighting, but I think we are getting the better of them."),
  ("no_clear_winner_has_yet_emerged_in_the_fighting_but_i_fear_they_may_be_getting_the_better_of_us", "No clear winner has yet emerged in the fighting, but I fear they may be getting the better of us."),
  ("no_clear_winner_has_yet_emerged_in_the_fighting", "No clear winner has yet emerged in the fighting."),
  ("s9_s14", "{!}{s9} {s14}"),
  ("there_is_no_campaign_currently_in_progress", "There is no campaign currently in progress."),
  ("we_are_assembling_the_army", "We are assembling the army."),
  ("we_aim_to_take_the_fortress_of_s8", "We aim to take the fortress of {s8}."),
  ("we_are_on_a_raid_and_are_now_targeting_s8", "We are on a raid, and are now targeting {s8}."),
  ("we_are_trying_to_seek_out_and_defeat_s8", "We are trying to seek out and defeat {s8}."),
  ("we_are_riding_to_the_defense_of_s8", "We are riding to the defense of {s8}."),
  ("we_are_gathering_for_a_feast_at_s8", "We are gathering for a feast at {s8}."),
  ("_however_that_may_change_shortly_s14", " However, that may change shortly. {s14}"),
  ("it_is_our_custom_to_seal_any_such_alliances_with_marriage_and_in_fact_we_have_been_looking_for_a_suitable_groom_for_my_s11_s14", "It is our custom to seal any such alliances with marriage, and in fact, we have been looking for a suitable groom for my {s11}, {s14}."),
  ("once_again_", "once again "),
  ("cheat__marriage_proposal", "Cheat - marriage proposal"),
  ("you_plan_to_marry_s4_as_you_have_no_family_in_calradia_he_will_organize_the_wedding_feast", "You plan to marry {s4}. As you have no family in these lands, he will organize the wedding feast.^^You will have to wait for a feast to start, and then meet your betrothed inside that town or fort hall. After 30 days, you can also ask your betrothed to go to a nearby center."),
  ("s43_just_so_you_know_if_you_attack_me_you_will_be_in_violation_of_the_truce_you_signed_with_the_s34", "{s43} Just so you know, if you attack me, you will be in violation of the truce you signed with the {s34}"),
  ("very_well__you_are_now_my_liege_as_well_as_my_husband", "We can keep this short: you are now my liege, as well as my husband, with all the mutual obligations which that entails."),
  ("i_thank_you_reg39my_ladylord", "I thank you, {reg39?my lady:lord}."),
  ("now_some_might_say_that_women_have_no_business_leading_mercenary_companies_but_i_suspect_that_you_would_prove_them_wrong_what_do_you_say", "Now, some might say that women have no business leading mercenary companies, but I suspect that you would prove them wrong. What do you say?"),
  ("what_do_you_say_to_entering_the_service_of_s9_as_a_mercenary_captain_i_have_no_doubt_that_you_would_be_up_to_the_task", "What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task."),
  ("s9_asked_you_to_rescue_s13_who_is_prisoner_at_s24", "{s9} asked you to rescue {s13}, who is prisoner at {s24}."),
  ("s9_asked_you_to_attack_a_village_or_some_caravans_as_to_provoke_a_war_with_s13", "{s9} asked you to attack a village or some caravans as to provoke a war with the {s13}."),
  ("s9_asked_you_to_catch_the_three_groups_of_runaway_serfs_and_bring_them_back_to_s4_alive_and_breathing_he_said_that_all_three_groups_are_heading_towards_s3", "{s9} asked you to catch the three groups of runaway serfs and bring them back to {s4}, alive and breathing. He said that all three groups are heading towards {s3}."),
  ("ERROR__player_not_logged_as_groom", "{!}ERROR - Player not logged as groom"),
  ("you_intend_to_bring_goods_to_s9_in_preparation_for_the_feast_which_will_be_held_as_soon_as_conditions_permit", "You intend to bring goods to {s9} in preparation for the feast, which will be held as soon as conditions permit."),
  ("hello_playername", "Hello, {playername}!"),
  ("ah_my_gentle_playername_how_much_good_it_does_my_heart_to_see_you_again", " How much good it does my heart to see you again! Sometimes, I feel that there is a mystic bond between us that transcends the distance."),
  ("playername__i_am_so_glad_to_see_you_again_i_must_say_i_do_envy_your_freedom_to_ride_out_and_experience_the_world", " I must say, I do envy your freedom to ride out and experience the world."),
  ("playername__i_am_so_glad_to_see_you_i_trust_that_you_have_been_behaving_honorably_since_last_we_met", " I trust that you have been behaving honorably since last we met."),
  ("playername__i_am_so_glad_that_you_were_able_to_come", " I am so glad that you were able to come."),
  ("i_do_enjoy_speaking_to_you_but_i_am_sure_you_understand_that_our_people_cluck_their_tongues_at_a_woman_to_spend_too_long_conversing_with_a_man_outside_her_family__although_the_heavens_know_its_never_the_man_who_is_held_to_blame_", "I do enjoy speaking to you. But I am sure you understand that our people cluck their tongues at a woman who spends too long conversing with a man outside her family -- although the heavens know it's never the man who is held to blame. "),
  ("as_much_as_i_enjoy_speaking_to_you_i_do_not_care_to_be_gossiped_about_by_others_who_might_lack_my_grace_and_beauty_", "As much as I enjoy speaking to you, I do not care to be gossiped about by others who might lack my grace and beauty. "),
  ("i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_one_of_the_great_families_of_this_land_i_must_set_an_example_of_propriety_", "I do so enjoy speaking to you. But as a daughter of one of the great families of this land, I must set an example of propriety. "),
  ("i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_good_family_i_must_protect_my_reputation_", "I do so enjoy speaking to you. But as a daughter of good family, I must protect my reputation. "),
  ("although_it_is_kind_of_you_to_pay_me_such_attentions_i_suspect_that_you_might_find_other_ladies_who_may_be_more_inclined_to_return_your_affection", "Although it is kind of you to pay me such attentions, I suspect that you might find other ladies who may be more inclined to return your affection."),
  ("as_flattered_as_i_am_by_your_attentions_perhaps_you_should_seek_out_another_lady_of_somewhat_shall_we_say_different_tastes", "As flattered as I am by your attentions, perhaps you should seek out another lady of somewhat... shall we say... different tastes."),
  ("as_flattered_as_i_am_by_your_attentions_i_am_a_daughter_of_good_family_and_must_be_aware_of_my_reputation_it_is_not_seemly_that_i_converse_too_much_at_one_time_with_one_man_i_am_sure_you_understand_now_if_you_will_excuse_me", "As flattered as I am by your attentions, I am a daughter of good family and must be aware of my reputation. It is not seemly that I converse too much at one time with one man. I am sure you understand. Now, if you will excuse me..."),
  ("very_well__i_will_let_you_choose_the_time", "Very well -- I will let you choose the time."),
  ("good_i_am_glad_that_you_have_abandoned_the_notion_of_pushing_me_into_marriage_before_i_was_ready", "Good! I am glad that you have abandoned the notion of pushing me into marriage before I was ready."),
  ("rival_found_s4_reg0_relation", "{!}DEBUG : Rival found: {s4} ({reg0} relation)"),
  ("i_am", "I am"),
  ("s12_comma", "{!}{s12},"),
  ("s12_s11_to_s14", "{s12} {s11} to {s14}"),
  ("s12_period", "{!}{s12}."),
  ("s12_i_am_here_for_the_feast", "{s12}. I am here for the feast."),
  ("another_tournament_dedication_oh_i_suppose_it_is_always_flattering", "Another tournament dedication? Oh, I suppose it is always flattering..."),
  ("do_you_why_what_a_most_gallant_thing_to_say", "Do you? Why, what a most gallant thing to say."),
  ("hmm_i_cannot_say_that_i_altogether_approve_of_such_frivolity_but_i_must_confess_myself_a_bit_flattered", "Hmm... I cannot say that I altogether approve of such frivolity, but I must confess myself a bit flattered."),
  ("why_thank_you_you_are_most_kind_to_do_so", "Why, thank you. You are most kind to do so."),
  ("you_are_most_courteous_and_courtesy_is_a_fine_virtue_", "You are most courteous, and courtesy is a fine virtue. "),
  ("hmm_youre_a_bold_one_but_i_like_that_", "Hmm. You're a bold one, but I like that. "),
  ("ah_well_they_all_say_that_but_no_matter_a_compliment_well_delivered_is_at_least_a_good_start_", "Ah, well, they all say that. But no matter. A compliment well delivered is at least a good start. "),
  ("oh_do_you_mean_that_such_a_kind_thing_to_say", "Oh! Do you mean that? Such a kind thing to say!"),
  ("you_are_a_most_gallant_young_man_", "You are a most gallant young man. "),
  ("_do_come_and_see_me_again_soon", " Do come and see me again soon."),
  ("you_intend_to_ask_s12_for_permission_to_marry_s15", "You intend to ask {s12} for permission to marry {s15}."),
  ("you_intend_to_ask_s12_to_pressure_s10_to_marry_you", "You intend to ask {s12} to pressure {s10} to marry you."),
  ("do_be_careful_i_am_so_much_endebted_to_you_for_this", "Do be careful! I am so much indebted to you for this..."),
  ("go_then__we_shall_see_which_of_you_triumphs", "Go, then -- we shall see which of you triumphs..."),
  ("sigh_i_will_never_truly_understand_men_and_their_rash_actions", "Sigh... I will never truly understand men, and their rash actions..."),
  ("you_intend_to_challenge_s13_to_force_him_to_relinquish_his_suit_of_s11", "You intend to challenge {s13} to force him to relinquish his suit of {s11}."),
  ("farewell", "Farewell."),
  ("farewell_playername", "Farewell, {playername}."),
  ("__we_believe_that_there_is_money_to_be_made_selling_", "  We believe that there is money to be made selling "),
  ("s14s15_", "{!}{s14}{s15}, "),
  ("_we_carry_a_selection_of_goods_although_the_difference_in_prices_for_each_is_not_so_great_we_hope_to_make_a_profit_off_of_the_whole", " We carry a selection of goods. Although the difference in prices for each is not so great, we hope to make a profit off of the whole."),
  ("s14and_other_goods", "{s14}and other goods."),
  ("_have_you_not_signed_a_truce_with_our_lord", " Have you not signed a truce with our lord?"),
  ("parole", "parole"),
  ("duplicate", "normal"),
  ("s51", "{!}{s51}"),
  ("_meanwhile_s51_reg2areis_being_held_in_the_castle_but_reg2havehas_made_pledges_not_to_escape_and_reg2areis_being_held_in_more_comfortable_quarters", " Meanwhile, {s51} {reg2?are:is} being held in the castle, but {reg2?have:has} made pledges not to escape, and {reg2?are:is} being held in more comfortable quarters."),
  ("you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_it_would_boost_your_own_standing_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side", "You may be aware, my {reg59?Lady:Lord}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm and sapping your authority. If you could persuade the lords to reconcile, it would boost your own standing. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side."),
  ("you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_i_imagine_that_s7_would_be_most_pleased_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side", "You may be aware, {reg59?my lady:my lord}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm. If you could persuade the lords to reconcile, I imagine that {s7} would be most pleased. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side."),
  ("_of_course_the_land_is_currently_at_peace_so_you_may_have_better_luck_in_other_realms", " Of course, the land is currently at peace, so you may have better luck in other realms."),
  ("here", "here"),
  ("over", "over"),
  ("s8_in_s12", "{s8} in {s12}"),
  ("_has_put_together_a_bounty_on_some_bandits_who_have_been_attacking_travellers_in_the_area", " has put together a bounty on some bandits who have been attacking travellers in the area."),
  ("_is_looking_for_a_way_to_avoid_an_impending_war", " is looking for a way to avoid an impending war."),
  ("_may_need_help_rescuing_an_imprisoned_family_member", " may need help rescuing an imprisoned family member."),
  ("_has_been_asking_around_for_someone_who_might_want_work_id_watch_yourself_with_him_though", " has been asking around for someone who might want work. I'd watch myself with him, though."),
  ("town", "town"),
  ("castle", "fort"),
  ("_but_he_is_holding_there_as_a_prisoner_at_dungeon_of_s13", " But {reg4?she:he} is being held there as a prisoner in the dungeon of {s13}."),
  ("log_entry_type_reg4_for_s4_total_entries_reg5", "{!}DEBUG : Log entry type: {reg4} for {s4}, total entries: {reg5}"),
  ("ERROR__reputation_type_for_s9_not_within_range", "{!}ERROR - reputation type for {s9} not within range"),
  ("they_say_that_s9_is_a_most_conventional_maiden__devoted_to_her_family_of_a_kind_and_gentle_temperament_a_lady_in_all_her_way", "They say that {s9} is a most conventional maiden - devoted to her family, of a kind and gentle temperament, a lady in all her way."),
  ("they_say_that_s9_is_a_bit_of_a_romantic_a_dreamer__of_a_gentle_temperament_yet_unpredictable_she_is_likely_to_be_led_by_her_passions_and_will_be_trouble_for_her_family_ill_wager", "They say that {s9} is a bit of a romantic, a dreamer -- of a gentle temperament, yet unpredictable. She is likely to be led by her passions, and will be trouble for her family, I'll wager."),
  ("they_say_that_s9_is_determined_to_marry_well_and_make_her_mark_in_the_world_she_may_be_a_tremendous_asset_for_her_husband__provided_he_can_satisfy_her_ambition", "They say that {s9} is determined to marry well and make her mark in the world. She may be a tremendous asset for her husband -- provided he can satisfy her ambition!"),
  ("they_say_that_s9_loves_to_hunt_and_ride_maybe_she_wishes_she_were_a_man_whoever_she_marries_will_have_a_tough_job_keeping_the_upper_hand_i_would_say", "They say that {s9} loves to hunt and ride. Maybe she wishes she were a man! Whomever she marries will have a tough job keeping the upper hand, I would say."),
  ("they_say_that_s9_is_a_lady_of_the_highest_moral_standards_very_admirable_very_admirable__and_very_hard_to_please_ill_warrant", "They say that {s9} is a lady of the highest moral standards. Very admirable, very admirable -- and very hard to please, I'll warrant."),
  ("s9_is_now_betrothed_to_s11_soon_we_believe_there_shall_be_a_wedding", "{s9} is now betrothed to {s11}. Soon, we believe, there shall be a wedding!"),
  ("i_have_not_heard_any_news_about_her", "I have not heard any news about her."),
  ("searching_for_rumors_for_s9", "{!}DEBUG : Searching for rumors for {s9}"),
  ("they_say_that_s9_has_shown_favor_to_s11_perhaps_it_will_not_be_long_until_they_are_betrothed__if_her_family_permits", "They say that {s9} has shown favor to {s11}. Perhaps it will not be long until they are betrothed -- if her family permits."),
  ("they_say_that_s9_has_been_forced_by_her_family_into_betrothal_with_s11", "They say that {s9} has been forced by her family into betrothal with {s11}."),
  ("they_say_that_s9_has_agreed_to_s11s_suit_and_the_two_are_now_betrothed", "They say that {s9} has agreed to {s11}'s suit, and the two are now betrothed."),
  ("they_say_that_s9_under_pressure_from_her_family_has_agreed_to_betrothal_with_s11", "They say that {s9}, under pressure from her family, has agreed to betrothal with {s11}."),
  ("they_say_that_s9_has_refused_s11s_suit", "They say that {s9} has refused {s11}'s suit."),
  ("they_say_that_s11_has_tired_of_pursuing_s9", "They say that {s11} has tired of pursuing {s9}."),
  ("they_say_that_s9s_family_has_forced_her_to_renounce_s11_whom_she_much_loved", "They say that {s9}'s family has forced her to renounce {s11}, whom she much loved."),
  ("they_say_that_s9_has_run_away_with_s11_causing_her_family_much_grievance", "They say that {s9} has run away with {s11}, causing her family much grievance."),
  ("they_say_that_s9_and_s11_have_wed", "They say that {s9} and {s11} have wed."),
  ("they_say_that_s9_was_recently_visited_by_s11_who_knows_where_that_might_lead", "They say that {s9} was recently visited by {s11}. Who knows where that might lead!"),
  ("there_is_not_much_to_tell_but_it_is_still_early_in_the_season", "There is not much to tell, but it is still early in the season"),
  ("ERROR_lady_selected_=_s9", "{!}ERROR: lady selected = {s9}"),
  ("s12there_is_a_feast_of_the_s3_in_progress_at_s4_but_it_has_been_going_on_for_a_couple_of_days_and_is_about_to_end_", "{s12}There is a feast of the {s3} in progress at {s4}, but it has been going on for a couple of days and is about to end. "),
  ("s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_should_last_for_at_least_another_day_", "{s12}There is a feast of the {s3} in progress at {s4}, which should last for at least another day. "),
  ("s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_has_only_just_begun_", "{s12}There is a feast of the {s3} in progress at {s4}, which has only just begun. "),
  ("not_at_this_time_no", "Not at this time, no."),
  ("s12the_great_lords_bring_their_daughters_and_sisters_to_these_occasions_to_see_and_be_seen_so_they_represent_an_excellent_opportunity_to_make_a_ladys_acquaintance", "{s12}The great lords bring their daughters and sisters to these occasions to see and be seen, so they represent an excellent opportunity to make a lady's acquaintance."),
  ("you_will_not_be_disappointed_sirmadam_you_will_not_find_better_warriors_in_all_calradia", "You will not be disappointed, {reg59?madame:sir}. You will not find better warriors in all this land."),
  ("your_excellency", "your grace"),
  ("s10_and_s11", "{s10} and {s11}"),
  ("your_loyal_subjects", "your loyal subjects"),
  ("loyal_subjects_of_s10", "loyal subjects of {s10}"),
  ("the", "the"),
  ("we", "we"),
  ("track_down_s7_and_defeat_him_defusing_calls_for_war_within_the_s11", "Track down {s7} and defeat him, defusing calls for war within the {s11}."),
  ("track_down_the_s9_who_attacked_travellers_near_s8_then_report_back_to_the_town", "Track down the {s9} who attacked travellers near {s8}, then report back to the town."),
  ("fire_time__reg0_cur_time__reg1", "{!}DEBUG : fire time : {reg0}, cur time : {reg1}"),
  ("fire_set_up_time_at_city_reg0_is_reg1", "{!}fire set up time at city {reg0} is {reg1}"),
  ("our_power__reg3__enemy_power__reg4", "{!}our power : {reg3}, enemy power : {reg4}"),
  #end new auto generated strings

  ("do_you_wish_to_award_it_to_one_of_your_vassals", "Do you wish to award it to one of your vassals?"),
  ("who_do_you_wish_to_give_it_to", "Whom do you wish to give it to?"),
  ("sire_my_lady_we_have_taken_s1_s2", "{reg59?My Lady:Sire}, we have taken {s1}. {s2}"),
  ("s12i_want_to_have_s1_for_myself", "{s12}I want to have {s1} for myself. {s2}"),
  ("fiefs_s0", "(fiefs: {s0})"),  

  #reserved strigs
  ("reserved_001", "{!}Reserved 001"),
  #reserved strings end
  
  ("production_setting_buy_from_market",      "We are buying raw materials from the market."),
  ("production_setting_buy_from_inventory",   "We are only using the raw materials in our inventory."),
  ("production_setting_produce_to_inventory", "We are putting our output into the inventory."),
  ("production_setting_produce_to_market",    "We are selling our output directly into the inventory."),
  
  
  
  #Strings to add...
  #Strings for political quest outcomes

  #Notes on companions
  #Pretender and companion strings
  #Redo mao color strings


#STRINGS ADDED AFTER THE FREEZE
  ("feast_quest_expired", "You were unable to hold a feast as planned. Most likely, major faction campaigns or other events intervened. You may attempt to hold the feast again, if you wish."),
  ("duplicate", "Whereabouts unknown."),
  ("amber_riverbeds", "beaches and riverbeds with amber"),
  ("hunting_forests", "hunting forests and meat smokehouses"),
  ("acres_flax", "acres of flax fields"),
  ("enterprise_enemy_realm", "{reg59?Madame:Sir}, you are an enemy of this realm. We cannot allow you to buy land here."),
  ("intrigue_success_chance", "{!}Your modified relation: {reg5}, {s4}'s relation: {reg4}"),  

  ("you_intend_to_denounce_s14_to_s13_on_behalf_of_s12", "You intend to privately denounce {s14} to {s13} on behalf of {s12}"),
  ("you_intend_to_denounce_s14_to_his_face_on_behalf_of_s14", "You intend to openly denounce {s14} to his face, on behalf of {s12}"),
  ("you_intend_to_bring_gift_for_s14", "You intend to bring jewelry and furs to {s12}. Then, speak to {s14}, to see if {s12} was able to arrange a reconciliation."),
  
  #Strategy AI string
  ("we_will_gather_the_army_but_not_ride_until_we_have_an_objective", "We will gather the army, but not ride forth until we have an objective."),
  ("we_shall_lay_siege_to_an_easy_fortress_to_capture", "We are concentrating out forces on their most vulnerable fortress."),
  ("we_shall_strike_at_the_heart_of_our_foe_and_seize_the_fortress_of_s14", "We intend to strike the blow that will do them the greatest damage."),
  ("we_shall_take_the_fortress_of_s14_which_appears_easily_defensible", "We aim to take a fortress that will be easy for us to defend."),
  ("we_shall_cut_a_fiery_trail_through_their_richest_lands_to_draw_them_out_to_battle", "We leave a fiery trail through their richest lands to draw them out to battle."),
  
  #Strategy AI string
  ("strategy_criticism_rash",     "I believe that this strategy is rash, and needlessly exposes our forces to danger."),
  ("strategy_criticism_cautious", "I believe that this strategy is overly cautious, and will see our army melt away from boredom without us achieving any successes."),

  
  ("tavernkeeper_invalid_quest", " had some sort of business going on, but I'm having trouble remembering the details."),
  

 #cambiado chief 
#norse
  ("faction_title_male_player", "Konungr {s0}"),
  ("faction_title_male_1", "Jarl {s0}"),
  ("faction_title_male_2", "Hersir {s0}"),
#angle saxon
  ("faction_title_male_3", "Cyning {s0}"),
  ("faction_title_male_4", "Ealdorman {s0}"),
  ("faction_title_male_5", "Dryhten {s0}"),
#britons
  ("faction_title_male_6", "Ri {s0}"),
  ("faction_title_female_player", "Guledic {s0}"),
  ("faction_title_female_1", "Tiern {s0}"),
#irish and pictish
  ("faction_title_female_2", "Ruire {s0}"),
  ("faction_title_female_3", "Tiarna {s0}"),
  ("faction_title_female_4", "Mael {s0}"),
#other
  ("faction_title_female_5", "Dux {s0}"),
  ("faction_title_female_6", "Warlord {s0}"),
#fin cambios chief

  ("name_kingdom_text", "What will be the name of your kingdom?"),
  ("default_kingdom_name", "Kingdom of {s0}"),

  #Defector joining
  ("lord_defects_ordinary", "Lord Defects^^{s1} has renounced {reg4?her:his} allegiance to the {s3} and joined the {s2}"),
  ("lord_defects_player",   "Lord Defects^^{s1} has renounced {reg4?her:his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish."),  
  ("lord_defects_player_faction",   "Lord Defects^^{s1} has renounced {reg4?her:his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish."),
  ("lord_indicted_player_faction", "By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her:his} properties, and has fled for {reg4?her:his} life. He wishes to join your kingdom. You may find him in your court, if you wish it."), #chief cambiado

  ("lord_indicted_dialog_approach", "Greetings, {reg59?my lady:my lord}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {reg59?her:his} vassals well, and if you will have me, I would be honored to pledge myself as your vassal."),
  ("lord_indicted_dialog_approach_yes", "And I would be honored to accept your pledge."),
  ("lord_indicted_dialog_approach_no", "I'm sorry. Your service is not required."),
  ("lord_indicted_dialog_rejected",    "Indeed? Well, perhaps your reputation is misleading. Good day, {reg59?my lady:my lord} -- I go to see if another ruler in these lands is more appreciative of my talents."), #chief cambia caraldia por britannia

  
  ("_has_been_worried_about_bandits_establishing_a_hideout_near_his_home", " has been worried about bandits establishing a hideout in his area."),
  ("bandit_lair_quest_description", "Find and destroy {s9} and report back to {s11}."),
  ("reveal_ass", "Someone attempted to murder you. You can try to find out who wanted you dead by meeting the killers' contact in {s3}."),
  ("reveal_ass2", "The contact has given away the lord who ordered the assassination - it is {s9}. It's time to confront the lord directly."),

  ("bandit_hideout_preattack", "You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion?"),
  ("bandit_hideout_failure", "The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers."),
  ("bandit_hideout_success", "With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, is now yours."),

  ("bandit_approach_defile", "down a narrow defile"),
  ("bandit_approach_swamp", "through a pine swamp"),
  ("bandit_approach_thickets", "through a series of dense thickets"),
  ("bandit_approach_cliffs", "up a path along the side of a cliff"),
  ("bandit_approach_cove", "down a stream bed cutting through the sea-cliffs"),
  
  ("political_explanation_lord_lacks_center", "In this case, the fief should go to a lord who has no land and no income."),
  ("political_explanation_lord_took_center", "In this case, the fortress should go to the one who captured it."),
  ("political_explanation_most_deserving_friend", "In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving."),
  ("political_explanation_most_deserving_in_faction", "In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving."),
  ("political_explanation_self", "In the absence of any other clear candidate, I nominate myself."),
  ("political_explanation_marshal", "I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy."),
  
  ("prisoner_at_large", "large, after the captors were defeated in battle. I expect your friend will resurface shortly."),

  ("quick_battle_scene_1", "Farmhouse"),
  ("quick_battle_scene_2", "Welsh Village"),
  ("quick_battle_scene_3", "Tulbuk's Pass"),
  ("quick_battle_scene_4", "Tom Tun Burh"),
  ("quick_battle_scene_5", "Skagerrak"),	#phaiak
  ("quick_battle_scene_6", "The North Sea"),
  ("quick_battle_scene_7", "Kennemer Port"),	#phaiak
  ("quick_battle_scene_8", "Battle Scene 6"),
  ("quick_battle_scene_9", "Battle Scene 7"),
  ("quick_battle_scene_10", "Battle Scene 8"),
  ("quick_battle_scene_11", "Battle Scene 9"),

  ("quick_battle_troop_1", "Bodo, servitor to the kings of Asturias, is on a secret mission to the lands of the north."),
  ("quick_battle_troop_2", "Sven, hersir in the service of Sigurd Snake-in-the-Eye, rides in the prow of his master's ship. He has a well deserved reputation for ruthlessness and cruelty, running slaves and demanding protection money from Friese to Alba."),
  ("quick_battle_troop_3", "Cerball mac Dunlainge, head of one of the larger petty kingdoms in Ireland, has won independence from Munster through capable arms and even more capable playing of the various Goidelic (Irish) and Viking factions against one another. Now that he possesses riches and mercenaries from the Viking settlement at Waterford, will he become overlord of Ireland?"),
  ("quick_battle_troop_4", "Artorius, a champion of Rhodri Mawr, helps his master to attempt once again to unify the factious Britons of Wales. It is not a project of expansion but survival against their ancient enemies, the Angles and Saxons, and now the new threat of Vikings."),
  ("quick_battle_troop_5", "Cinead is named after the chieftain who unified Alba after the old rival dynasties of the Picts and Dal Riata were virtually destroyed by Vikings in a three-way battle in 839. He is one of the few who retain the ancient tradition of horsemanship in these parts, fast disappearing as the Vikings displace his people from the low-lying areas to the southwest."),
  ("quick_battle_troop_6", "Oswald is a thegn in the Saxon levy, commanding a large group of ceorls who rent his lands. While the glory goes to the kings, it is the solid officers like him that actually protect West Seaxe."),
  ("quick_battle_troop_7", "Hildr comes from a persistent tradition among Germanic peoples of women fighters, called skjaldmo, or shield maidens, by the Danes. Her comrades accept her none too grudgingly, as it is whispered she has harnessed the power of runes from wizards in far-off Finland."), #Moto maybe you want adapt this character for Solveig or change Solveig for this character?
  # ("quick_battle_troop_8", "."),
  # ("quick_battle_troop_9", "."),
  # ("quick_battle_troop_10", "."),
  # ("quick_battle_troop_11", "."),
  ("quick_battle_troop_cam", "Watch the AI play the battle out. The camera uses the standard movement and rotation controls, plus F for up and V for down, +/- for zoom, Q to toggle follow terrain, numpad for game speed, mouse wheel for camera speed, arrow key rotation, Y to toggle invert y-axis, and R to toggle rotate-before-pan."),
  ("quick_battle_troops_end", "{!}quick_battle_troops_end"),

  ("strategy_cam", "This camera follows the player. One may increase distance with the F key and reduce it with the V key. +/- for zoom, numpad for game speed (when cheats are enabled), and mouse wheel for camera speed."),

  ("tutorial_training_ground_intro_message", "Walk around the training field and speak with the fighters to practice various aspects of combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like."),
  ("tutorial_doccinga_ground_intro_message", "Doccinga is a small fishing village on the coast of Friese. People here are hard working and still very prosperous, although foreigners no longer come as they did before the death of the old sorcerer. \
When you go into the village, you see a lot of activity around you. Apart from the busy villagers, some warriors swarm among the people, exercising the arts of war, perhaps preparing for an adventure beyond the sea. \
Maybe you can ask the warriors for practice in the various aspects of combat... \
(Remember: ASDW keys to move around. To talk to a character, approach him until his name appears on your screen and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit Doccinga.)"),

  ("map_basic", "Map"),
  ("game_type_basic", "Game Type"),
  ("battle", "Battle"),
  ("siege_offense", "Siege (Offense)"),
  ("siege_defense", "Siege (Defense)"),
  ("character", "Character"),
  ("biography", "Background"),
  ("player", "Player"),
  ("enemy", "Enemy"),
  ("faction", "Culture"), #custom battle pres
  ("army_composition", "Army Composition"),
  ("army_size", "Army Size"),
  ("reg0_percent", "{!}{reg0}%"),
  ("reg0_men", "{reg0} men"),
  ("start", "Start"),
  ("i_need_to_raise_some_men_before_attempting_anything_else", "I need to raise some men before attempting anything else"),
  ("we_are_currently_at_peace", "We are currently at peace."),
  ("the_marshalship", "the marshalship"),
  
  ("you", "you"), 
  ("myself", "myself"), 
  ("my_friend_s15", "my friend {s15}"), 
  ("custom_battle", "Custom Battle"),
  
  ("comment_intro_liege_affiliated_to_player", "I am told that you would dispute my claim to the crown. Needless to say, I am not pleased by this news. However, we may still talk."),

  ("s21_the_s8_declared_war_out_of_personal_enmity", "{s21} The {s8} declared war out of personal enmity"),
  ("s21_the_s8_declared_war_in_response_to_border_provocations", "{s21} The {s8} declared war in response to border provocations"),
  ("s21_the_s8_declared_war_to_curb_the_other_realms_power", "{s21} The {s8} declared war to curb the other realm's power"),
  ("s21_the_s8_declared_war_to_regain_lost_territory", "{s21} The {s8} declared war to regain lost territory"),

  ("we_are_conducting_recce", "We will first scout the area, and then decide what to do."),
  
  ("center_party_not_active", "is not our target, because we don't have a leader who has taken the field."),
  ("center_is_friendly", "is not our enemy."),
  ("center_is_already_besieged", "is already under siege."),
  ("center_is_looted_or_raided_already", "has already been laid waste."),
  ("center_marshal_does_not_want_to_attack_innocents", "is inhabited by common folk, who would suffer the most if the land is laid waste."),
  ("center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere", "is already under siege, so it would be a mistake to move elsewhere."),
  ("center_we_are_already_here_we_should_at_least_loot_the_village", "is close at hand, we should take hold of its wealth and lay waste to the rest."),

  ("center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close", "NOT USED"),
  ("center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter", "is too far away, even to reconnoiter."),
  ("center_far_away_even_for_our_aggressive_marshal_to_reconnoiter", "is too far away, even to reconnoiter."),
  
  ("center_far_away_reason", "{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it."),
  ("center_closer_but_this_is_not_enought", "{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now."),
  
  ("center_protected_by_enemy_army_aggressive", "is protected by enemy forces, which we believe to be substantially stronger than our own."),
  ("center_protected_by_enemy_army_cautious", "is protected by an enemy army, which we believe to be too strong to engage with confidence of victory."),  
  
  ("center_cautious_marshal_believes_center_too_difficult_to_capture", "would require a bloody and risky siege."),
  ("center_even_aggressive_marshal_believes_center_too_difficult_to_capture", "is too heavily defended to capture."),
  
  ("center_value_outweighed_by_difficulty_of_capture", "is not of sufficient value to justify the difficulty of attacking it."),
  ("center_value_justifies_the_difficulty_of_capture", "can be taken, and it is of sufficient value to justify an attack."),
   
  ("center_is_indefensible", "is too far away from our other fortresses to be defended."),
  ("we_are_waiting_for_selection_of_marshal", "We are waiting for the selection of a marshal"),
  ("best_to_attack_the_enemy_lands", "Given the size of our forces, we believe the best approach is to attack the enemy's lands."),
  ("we_believe_the_fortress_will_be_worth_the_effort_to_take_it", "We believe the fortress will be worth the effort to take it."),
  ("we_will_gather_to_defend_the_beleaguered_fortress", "We will gather to defend the beleaguered fortress"),
  ("the_enemy_temporarily_has_the_field", "The enemy temporarily has the field, and we should seek refuge until the storm passes"),
  ("center_has_not_been_scouted", "has not been recently scouted by our forces, but we can go there and decide what to do when we get close."),
  ("we_have_assembled_some_vassals", "We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory."),    
  
  ("we_are_waiting_here_for_vassals", "We are waiting for the vassals to join us."),
  ("we_are_travelling_to_s11_for_vassals", "We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth."),
  
  ("center_strength_not_scouted", "We have not scouted it recently, and do not know how strongly it is defended"),
  ("center_strength_strongly_defended", "We believe it to be strongly defended"),
  ("center_strength_moderately_defended", "We believe it to be moderately well defended"),
  ("center_strength_weakly_defended", "We believe it to be weakly defended"),

  ("center_distant_from_concentration", "is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond"),

  ("plus", "+"),
  ("minus", "-"),

  ("tutorial_training_ground_warning_no_weapon", "Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up."),
  ("tutorial_training_ground_warning_shield", "You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield."),
  ("tutorial_training_ground_warning_melee_with_parry", "You need to wield a melee weapon for this exercise. "),
  ("tutorial_training_ground_warning_melee", "Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrolling down will equip next shield."),
  ("tutorial_training_ground_attack_training", "Number of successful attacks: {reg0} / 5^Number of unsuccessful attacks: {reg1}^{s0}"),
  ("tutorial_training_ground_attack_training_down", "Make a thrust attack! (Move your mouse down while pressing the left mouse button)"),
  ("tutorial_training_ground_attack_training_up", "Make an overhead attack! (Move your mouse up while pressing the left mouse button)"),
  ("tutorial_training_ground_attack_training_left", "Attack from left! (Move your mouse left while pressing the left mouse button)"),
  ("tutorial_training_ground_attack_training_right", "Attack from right! (Move your mouse right while pressing the left mouse button)"),
  ("tutorial_training_ground_parry_training", "Number of successful parries: {reg0} / 5"),
  ("tutorial_training_ground_chamber_training", "Number of successful chambering blocks: {reg0} / 5"),
  ("tutorial_training_ground_archer_training", "Number of nice shots: {reg0} / 3^{s0}"),
  ("tutorial_training_ground_ammo_refill", "Your missiles are refilled for the training."),
  ("tutorial_training_ground_archer_text_1", "Approach the {s0} and press F to pick it up."),
  ("tutorial_training_ground_archer_text_2", "Shoot the targets now."),
  ("tutorial_training_ground_archer_text_3", "The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again."),
  ("tutorial_training_ground_archer_text_4", "Press R to toggle first person view. First person view makes it easier to aim with ranged weapons."),
  ("tutorial_training_ground_archer_text_5", "You have shot all the targets. Now talk to the trainer again."),
  ("tutorial_training_ground_horseman_text_1", "Go near the {s0} and press F to pick it up."),
  ("tutorial_training_ground_horseman_text_2", "Approach the horse and press F to mount."),
  ("tutorial_training_ground_horseman_text_3", "Ride towards the next waypoint."),
  ("tutorial_training_ground_horseman_text_4", "Strike the next dummy that has an arrow on top of it!"),
  ("tutorial_training_ground_horseman_text_5", "Shoot at the archery target that has an arrow on top of it!"),
  ("tutorial_training_ground_horseman_text_6", "You have finished the exercise successfully. Now go back to the trainer and talk to him."),
  
  ("the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast", "The great lords of your kingdom plan to gather at your hall in {s10} for a feast"),  
  ("your_previous_court_some_time_ago", "your previous court some time ago"),
  ("awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court", "awaiting the recapture of a fortress which can serve as your court."),
  ("but_if_this_goes_badly", " I value your advice. But if this goes badly, I shall hold you responsible."),
 
  ("i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm", " I realize that you are on good terms with {s4}, but this is all for the good of the realm"),
  ("i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more", "I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder!"),

  ("killed_bandit_at_alley_fight", "The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak..."),
  ("wounded_by_bandit_at_alley_fight", "You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive."),
  
  ("cannot_leave_now", "Cannot leave now."),
  ("press_tab_to_exit_from_town", "Press Tab to leave now. You can press Tab key to quickly exit any location in the game."),
  ("find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant", "Find the bandit lair near {s9}, and free the brother of the {s10} merchant."),
  ("please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have", "{reg59?My lady:Sir} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have."),
  ("you_need_more_men_sir_my_lady", "Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin."),
  ("good_you_have_enough_men", "Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout."),
  ("do_not_waste_time_go_and_learn_where_my_brother_is", "Look, {reg59?my lady:sir}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated."),
  
  ("start_up_quest_message_1", "{s9} told me that I could find answers in {s1}. I need to ask the village elder there, Thonkrik."), #chief cambia intro VC
  ("start_up_quest_message_2", "Thonkrik told me that the jarl of Kennemer, a settlement near Doccinga, might know where Sven Bull Neck is."),
  ("start_up_quest_message_3", "Rescue the merchant's brother from the robber's hideout located near {s9}."),
  ("start_up_first_quest", "You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game.^^To leave this (and any other) scene, press the TAB key."),

  ("reason_1", "Our current objective is of greater value."),
  ("reason_2", "An attack on {s8} poses a greater danger to our realm."),
  ("reason_3", "We believe that {s8} faces a more immediate threat"),
  ("reason_4", "It may be because of the size of the enemy forces in the area."),
  ("reason_5", "I'm not sure."),
  ("reason_6", "We do not know how strongly it is defended."),
  ("reason_7", "We believe it to be strongly defended."),
  ("reason_8", "We believe it to be moderately well defended."),
  ("reason_9", "We believe it to be weakly defended."),
  
  ("has_decided_that_an_attack_on_", "has decided to attack"),
  ("this_would_be_better_worth_the_effort", "This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders."),
  ("has_decided_to_defend_", "has decided to defend "),
  ("before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshal_choosed_defending_s4", "Before taking the offensive, we should protect our lands against any threat. This can be the reason why the marshal chose to defend {s4}."),
  
  ("are_you_all_right", "Ah -- you're awake. It's good to see that you can still walk. You're lucky, foreigner! Some god has watched over you. When they brought you here, you were more dead than alive."), #chief cambia
  ("you_are_awake", "Ah -- you're awake. It's good to see that you can still walk. You're lucky, foreigner! Some god has watched over you. When they brought you here, you were more dead than alive."), #chief cambia para VC intro
  ("save_town_from_bandits", "Save {s9} from bandits."),

  ("you_fought_well_at_town_fight_survived", "Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. "), 
  ("you_fought_normal_at_town_fight_survived", "Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that..."), 
  ("you_fought_bad_at_town_fight_survived", "Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle."), 
  
  ("you_fought_well_at_town_fight", "Ah! You're awake. You took quite a blow, there, but good news! We defeated them, and you did them some real damage before you went down. If you hadn't been here, it could have gone very badly. I'm grateful to you..."), 
  ("you_wounded_at_town_fight", "Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... "), 
  
  ("you_fought_well_at_town_fight_survived_answer", "Let every villain learn to fear the name {playername}!"), 
  ("you_fought_normal_at_town_fight_survived_answer", "Ah, well, I'm proud to have done my bit along with the rest..."), 
  ("you_fought_bad_at_town_fight_survived_answer", "Well, I was about to strike one down, but I slipped in some blood, you see..."), 
  ("you_fought_well_at_town_fight_answer", "Ah well. I guess I don't mind a blow taken in a good cause."), 
  ("you_wounded_at_town_fight_answer", "Right. I suppose I should be more careful."),   
  
  ("unfortunately_reg0_civilians_wounded_during_fight_more", " Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on them."),
  ("unfortunately_reg0_civilians_wounded_during_fight", " Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing."),
  ("also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight", " Also, no one on our side was hurt very seriously. That's good news"),
  
  ("merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern", "You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead."),
  ("town_fight_ended_you_and_citizens_cleaned_town_from_bandits", "The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events."),
  ("town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded", "You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchant's house."),
  
  
#cambiando textos chief de creacion de pj  
#cambiando textos chief de creacion de pj
#textos batalla naval chief
 ("seabattle_tutorial", "You are the captain of the ship! You have to give commands:^> 'Up' and 'Down' keys to change the rowing speed.^> 'Right' and 'Left' keys to change the rudder direction.^> 'Enter' key to lower or set the sail.^> 'Backspace' key to change your point of view. ^^Don't hold the keys but click them several times to give the command you wish. In the upper right corner, you can see the last command you have given next to other information about the ship."),
 ("bodo_animos", "Bodo shouts, '{playername}! Fight! I am yet with you!'"),
  
 #UNUSED
 ("journey_to_reyvadin", "You have reached Grantebrycge in the land of the East Engle. When you arrive, you see that people look at you with apprehension, and they reach for their weapons.^^Here live the Angles under the rule of Annan Eningen. This land doesn't know peace because the Angles of Mierce invade and destroy, killing people and kings and claiming the country as their own. Annan Ening is a Christian, a good Christian, but he has seen his brothers, kings before him, die under the sword of Penda, king of Mierce, and Annan hungers for revenge."),

 ("journey_to_praven", "Your steps lead you to the cold North. This country, known as Alt Clut, is big, hard and it has a landscape dominated by forests. Alt Clut is populated by Britons, strong and tough people accustomed to using both the plow and the spear.^^Here rules Bili ap Neithon, a descendant of an ancient lineage. Bili is nearly 50 years old, but he still is a hard and strong man."),

 ("journey_to_jelkala", "Welcome to Clochair, in the green land of Ireland. You are in the young Kingdom of Airgialla, forged in the heat of the sword when three warlike princes, called the Three Collas, made a conquest of a great part of Ulaid. Airgialla knows only war, because of a constant struggle with the Kingdom of Ulaid.^^In these days, it's ruled by Mael Odhar Caech, arrogant and bellicose. His reputation keeps enemies away, but what will happen when he dies?"),

 ("journey_to_sargoth", "You get to Cantwaraburh, in Centware country, where Eadbald Aethelberthing rules. Their ancestors were Brytenwaldas, but he has lost the title that now holds a master of the North: Oswald of Bernaccia. Eadbald has good partnerships with the most powerful lords of Britain and even with the Franks. His country does not suffer from the war with regularity, the land is peaceful and prosperous. It is a good place to buy a piece of land, marry and see your children grow... for now."),

 ("journey_to_tulga", "You came by ship, skirting the cliffs where the Gwynedd highlands meet the sea. Soon you distinguish Din Gonwy, capital of the kingdom. Walking you see that the streets are dark and silent. The great king-warrior Cadwallon died two years ago, and Gwynedd is still mourning his death. He left a son, Cadwaladr, but he is still a child of three years old. The hard men of Gwynedd, considered among the strongest in Britain, have been summoned to war this year. They cry and wait, keeping sharp swords.^^There is a new master, Cadfael Cadomedd, which has displaced the son of Cadwallon and his mother's power. He says that they have returned to the glory days..."),

 ("journey_to_shariz", "You are in Dun Iasgach, a powerful town in the Kingdom of Mumain in the south of Ireland. It is a rich land, with great forests and rivers teeming with fish. It could be a perfect place to live, but Ireland is a land of war, where clans fight for any reason, stealing cattle and women and killing the young warriors in fratricidal struggles.^^Mumain is ruled by Failbhe Flann mac Aedh. He is ambitious and wants more land and a weakened Kingdom of Laigin."),
#chief acaba textos de creacion de pj

  ("lost_tavern_duel_ordinary", "You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive."),  
  ("lost_tavern_duel_assassin", "You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavern keeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover."),  
  ("lost_startup_hideout_attack", "You recover consciousness a short while later and see that the kidnappers are celebrating their victory with a cask of mead. They have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack."),  
  ("reg1_blank_s3", "{!}{reg1} {s3}"),
  
("as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court",  "As you no longer rule an independent realm, you can no longer maintain a court"),

("rents_from_s0",  "Rents from {s0}:"),
("tariffs_from_s0",  "Tariffs from {s0}:"),
("general_quarrel",  " We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us."),

#these are for resetting old {!} party names for the spawnpoints chief cambia
("the_steppes", "the plain"),
("the_deserts", "the mountains"),
("the_tundra", "the deep forest"),
("the_forests", "the forests"),
("the_highlands", "the highlands"),
("the_coast", "the coast"),

  ("my_lady_not_sufficient_chemistry", "My lady, there are other maidens who have captured my heart."),
  ("my_lady_engaged_to_another", "My lady, as I understand it, you are engaged to another."),

  ("attempting_to_rejoin_party", "Attempting to rejoin party,"),
  ("separated_from_party", "Separated from party,"),
  ("whereabouts_unknown", "Whereabouts unknown."),
  
  ("none_yet_gathered", "{!}None yet gathered"),
  ("duplicate", " Betrothed "),
  ("leading_party", "leading a party"),
  ("court_disbanded", "As you no longer rule an independent realm, your court has been disbanded"), 
  ("i_am_not_accompanying_the_marshal_because_will_be_reappointment", " I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post."),

  ("persuasion_opportunity", "Persuasion opportunity.^Relation required for automatic success: {reg4}^Current relationship: {reg5}^Chance of success: {reg7}^Chance of losing {reg9} relation point(s): {reg8}"),

  ("marshal_warning", "You are not following {s1}. However, you will not suffer any penalty."),
  
  ("follow_army_quest_brief_2", "Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments."),
 
  ("greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world", " I am glad to see you. I trust you are having some success out there, making your name in the world"),

  ("minister_advice_select_fief", " Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it?"),
  ("minister_advice_select_fief_wait", " Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support?"),
  ("minister_advice_fief_leading_vassal", " {s4}, by the way, has already received the support of {reg4} of your vassals."),
  ("unassigned_center", " (unassigned)"),
  ("s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war", "{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war."),
  ("missing_after_battle", "Missing after battle"),
  ("retrieve_garrison_warning", "^(Troops might not be retrievable if this fortress is awarded to someone else)"),

  ("s12s15_declared_war_to_control_calradia", "{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of these lands."),
  ("offer_gift_description", "improve my standing by offering a gift"),
  ("resolve_dispute_description", "improve my standing by resolving a dispute"),
  ("feast_wedding_opportunity", " If your betrothed and her family are present, then this may be an opportunity for you to celebrate the wedding."),
  ("s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia", "{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all of these lands."),
  ("master_vinter", "Master vintner"),
  ("s54_has_left_the_realm", "{s54} has left the realm."),
  ("enterprise_s5_at_s0", "Net revenue from {s5} at {s0}"),  
  
  ("bread_site", "mill"),
  ("ale_site", "brewery"),
  ("tar_kiln", "tar kiln"),
  ("wine_cellar", "cellar with wine imported from Frankia"),
  ("tool_site", "ironworks"),
  ("leather_site", "tannery"),
  ("linen_site", "linen weavery"),
  ("wool_cloth_site", "wool weavery"),
  ("velvet_site", "dye works"),

  ("under_sequestration", "Under sequestration"),
  ("describe_secondary_input", " In addition, you will also need to purchase {s11} worth {reg10} peningas."),
  ("profit", "profit"),
  ("loss", "loss"),
  
  ("server_name_s0", "Server Name: {s0}"),
  ("map_name_s0", "Map Name: {s0}"),
  ("game_type_s0", "Game Type: {s0}"),  
  ("remaining_time_s0reg0_s1reg1", "Remaining Time: {s0}{reg0}:{s1}{reg1}"),
  ("you_are_a_lord_lady_of_s8_s9", "{reg59?Lady:Lord} of the {s8}.^{s9}"),
  ("you_are_king_queen_of_s8_s9", "Kingdom: {s8}.^{s9}"),
  ("you_are_a_lord_lady_of_s18_s19", "{reg59?Lady:Lord} of the {s18}.^{s19}"), #chief
  ("you_are_king_queen_of_s18_s19", "Kingdom: {s18}.^{s19}"), #chief faction screen
  ("for_s4", " for {s4}"),
  
  ("cancel_fiancee_quest", " Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks."),
  ("a_duel_request_is_sent_to_s0", "A duel offer is sent to {s0}."),
  ("s0_offers_a_duel_with_you", "{s0} offers a duel with you."),
  ("your_duel_with_s0_is_cancelled", "Your duel with {s0} is cancelled."),
  ("a_duel_between_you_and_s0_will_start_in_3_seconds", "A duel between you and {s0} will start in 3 seconds."),
  ("you_have_lost_a_duel", "You have lost a duel."),
  ("you_have_won_a_duel", "You have won a duel!"),
  ("server_s0", "[!]: {s0}"),
  ("disallow_ranged_weapons", "Disallow ranged weapons"),
  ("ranged_weapons_are_disallowed", "Ranged weapons are disallowed."),
  ("ranged_weapons_are_allowed", "Ranged weapons are allowed."),
  ("duel_starts_in_reg0_seconds", "Duel starts in {reg0} seconds..."),


#################grueso chief empieza##################
#######SIEGE WARFARE
  #Siege warfare chief strings
	("circunvalation_none",">>There is no blockade. Men and supplies can enter and exit practically at will.^^"),
#infiltration
	("water_poison_im","Your men could throw dead rats in the wells and other water sources. That would make the population and the garrison sick." ),	
	("cattle_kill_im","Your men could kill the cattle they have here and in nearby villages. That would drastically reduce their food reserves.^^Moreover, this would damage the prestige and income of the lord of this place."),
	("people_morale_im","Your men could spread rumors, leave the dead bodies of some locals at night in the square, and sow dissension among the defenders. This could also bring some men from their garrison to us."),
	("food_burn_im","Your men could burn their granaries. This would cause devastation in their food stocks."),
        ("give_order", "So Order"),

##################
#chief no bastante dinero
("no_money", "You don't have enough money!"),
#chief sea battles
   ("hold", "Drop the anchor and hold here!"),
 ("skirmish", "Skirmish with the enemy!"),
 ("board", "Close in and board the enemy ship!"),
 ("numberofships", "{reg60}"),
  #chief sea battles acaba
  ##retirada campo batalla chief
  ("retreat_in_face_of_enemy", "You disengage to find a better position to engage the enemy.^Your soldiers grumble.^Some even mutter about your apparent lack of courage when they think you can't hear them."),
  ("retreat_from_fortress", "You order your troops to disengage.^Everyone moves out of bow shot of the fortress walls, and the enemy destroys the siege ladders.^Your troops are upset by this; after all the effort it took to get into position and prepare the attack, they are unhappy about leaving the fortress in the enemy's hands."),
  ("retreat_not_dead", "You order your forces to disengage, judging the tactical situation to be hopeless.^Your force has lost this battle; your troops grumble loudly about your lack of nerve, and some openly question your leadership, which requires you to take action to restore discipline in your ranks."),
  ##retirada campo batalla chief acaba
# #somebody chief reclutar ciudades
  # ("recruit_town",   "Recruit a young nobleman ({s11}) ({reg1})"),
# #patrullas somebody chief
  # ("player_50",   "Captain's Party"),
  # ("custom_reinforce", "{reg0} {s1} have arrived for {s2}"),
  ###########grueso chief acaba##########
#Religion chief
  ("s7_scouts", "Pictish Scouts"),
  ("s7_foragers", "Foraging Party"),
  ("s7_northern_picts", "Northern Pictish Raiding Party"),

  ("raise_relation_with_village_tavern_built", "Villagers of {s1} are happy! The building of the mead hall increased their loyalty."),

    ("the_sun_rises", "The sun rises."),
  ("the_sun_sets", "The sun sets."),  
  ("it_is_noon", "It is noon."),  
  ("it_is_midnight", "It is midnight."),

  ("iniau_the_banished", "A man known to the name of Iniau has insulted king Rhoedd. He used to be a member of Rhoedd's teulu, and he is a skilled fighter. Rhoedd wants you to find out Iniau and slay him. As a proof, you must bring back his horn to Rhoedd. Iniau has taken refuge in the land of Llan Heledd."),

##    # names: forest_bandit_leader
##  ("bandit_name_10", "Aedelred Strong Bear"),
##  ("bandit_name_11", "Sigeberht"),
##  ("bandit_name_12", "Tiny Oswine"),
##  ("bandit_name_13", "Wulfric"),
##  ("bandit_name_14", "Godric"),
##  ("bandit_name_15", "Eadwine Man-Eater"),
##  ("bandit_name_16", "Cerdic Half Angle"),
##  ("bandit_name_17", "Aeldred"),
##  ("bandit_name_18", "Ecgberht"),
##  ("bandit_name_19", "Hrodgar the Black"),
##  
##  # names: taiga_bandit_leader
##  ("bandit_name_20", "Mildgyd Sheep Rustler"),
##  ("bandit_name_21", "Baidagnas"),
##  ("bandit_name_22", "Uargal Love Lass"),
##  ("bandit_name_23", "Turtoualdus"),
##  ("bandit_name_24", "Gennovevs"),
##  ("bandit_name_25", "Three-Legged Adiuni"),
##  ("bandit_name_26", "Bodognous the Goatherd"),
##  ("bandit_name_27", "Budnouen"),
##  ("bandit_name_28", "Cu Allaid"),
##  ("bandit_name_29", "Leofric"),
##  
##  # names: steppe_bandit_leader
##  ("bandit_name_30", "Biracas"),
##  ("bandit_name_31", "Pastor Colomagnas"),
##  ("bandit_name_32", "Covagnas"),
##  ("bandit_name_33", "Cunavalas"),
##  ("bandit_name_34", "One-Eye Qenilocas"),
##  ("bandit_name_35", "Sagragnas"),
##  ("bandit_name_36", "Totavalas the Fierce"),
##  ("bandit_name_37", "Oengus"),
##  ("bandit_name_38", "Amalgaid the Bloodthirsty"),
##  ("bandit_name_39", "Riaguil the Cautious"),
##  
##  # names: sea_raider_leader
##  ("bandit_name_40", "Lothar Franksbane"),
##  ("bandit_name_41", "Childebert"),
##  ("bandit_name_42", "Clovis"),
##  ("bandit_name_43", "Theuderic"),
##  ("bandit_name_44", "Merovech"),
##  ("bandit_name_45", "Dagobert"),
##  ("bandit_name_46", "Grimoald"),
##  ("bandit_name_47", "Walker Theudebald"),  #Nickname usually given to Vikings too fat to ride a horse! Ganger Hrolf, for example...
##  ("bandit_name_48", "Gunthar"),
##  ("bandit_name_49", "Charibert the Pale"),
##
##  # names: sea_raider_leader2
##  ("bandit_name_50", "Long-Armed Wiglaf"),
##  ("bandit_name_51", "Heardred"),
##  ("bandit_name_52", "Ecgtheow the Deepminded"),
##  ("bandit_name_53", "Unferth"),
##  ("bandit_name_54", "Breca"),
##  ("bandit_name_55", "Crazy Aeschere"),
##  ("bandit_name_56", "Asbjorn"),
##  ("bandit_name_57", "Bjorn Butt Ugly"),
##  ("bandit_name_58", "Hans"),
##  ("bandit_name_59", "Oxe the Dena Pirate"),
##
##  # names: mountain_bandit_leader
##  ("bandit_name_60", "Conbrit the Tall"),
##  ("bandit_name_61", "Felix"),
##  ("bandit_name_62", "Gallmau"),
##  ("bandit_name_63", "Heranal the Bandit"),
##  ("bandit_name_64", "Harenbil"),
##  ("bandit_name_65", "Iocilin"),
##  ("bandit_name_66", "Maonirn Wave Ruler"),
##  ("bandit_name_67", "Riocus"),
##  ("bandit_name_68", "Uenomail"),
##  ("bandit_name_69", "Uormuin"),
##
##  # names: desert_bandit_leader
##  ("bandit_name_70", "Breth the Lazy"),
##  ("bandit_name_71", "Cimoiod"),
##  ("bandit_name_72", "Denbecan the Pict"),
##  ("bandit_name_73", "Domelch"),
##  ("bandit_name_74", "Eddarrnonn"),
##  ("bandit_name_75", "Morleo Thief-Over-the-Wives"),
##  ("bandit_name_76", "Uvan"),
##  ("bandit_name_77", "Nectanos"),
##  ("bandit_name_78", "Nechtan"),
##  ("bandit_name_79", "Drest Still Pagan"),
########
  ### PHAIAK chief begin
  ("busse", "Busse"),
  ("skeid", "Skeid"),
  ("karvi", "Karvi"),
  ("snekkja", "Snekkja"),
  ("knorr", "Knorr"),
  ("byrding", "Byrding"),

  ("ship_wood_1", "Oak"),
  ("ship_wood_2", "Pine"),
  ("ship_wood_3", "Ash"),
  
  ("ship_name_1", "Tranann"),
  ("ship_name_2", "Ormurin Skamma"),
  ("ship_name_3", "Ormurin Langi"),
  ("ship_name_4", "Visundur"),
  ("ship_name_5", "Ognabrandur"),
  ("ship_name_6", "Olavssud"),
  ("ship_name_7", "Langfredag"),
  ("ship_name_8", "Kross-Sud"),
  ("ship_name_9", "Mariusud"),
  ("ship_name_10", "Kristsud"),
  ("ship_name_11", "Barden"),
  ("ship_name_12", "Barufakr"),
  ("ship_name_13", "Ormen"),
  ("ship_name_14", "Bokesuden"),
  ("ship_name_15", "Reinen"),
  ("ship_name_16", "Unnblakkr"),
  ("ship_name_17", "Seglhundr"),
  ("ship_name_18", "Bortlvalr"),
  ("ship_name_19", "Fjardlinni"),
  ("ship_name_20", "Svalbardi"),
  ("ship_name_21", "Fiardakolla"),
  ("ship_name_22", "Alptr"),
  ("ship_name_23", "Saeulfr"),
  ("ship_names_end", "ship_names_end"),
  
  ("cant_set_sail", "You can't set sail. Your ships don't have room for {reg3} of your men."),
  
  ("ship_tutorial_0", "In this tutorial, you will learn how to control a ship. Take your time to learn how to command your crew, so you will be able keep a cool head in fast-developing naval battles.^^(Click * K * to continue.)"),
  ("ship_tutorial_1", "In a naval battle, it often helps to get an overview.^^(Click * BACKSPACE * to get an overview.)"),
  ("ship_tutorial_2", "You can look around by moving the mouse or get your perspective back on your ship by clicking * BACKSPACE * again.^^(Click * K * if you want to continue.)"),
  ("ship_tutorial_3", "If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands!"),
  ("ship_tutorial_4", "If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands!^^(Click * K * if you want to continue.)"),
  ("ship_tutorial_5", "If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands!"),
  ("ship_tutorial_6", "If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands!^^(Click * K * if you want to continue.)"),
  ("ship_tutorial_7", "If there is favourable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail!"),
  ("ship_tutorial_8", "If there is favourable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail!^^(Click * K * if you want to continue.)"),
  ("ship_tutorial_9", "Now you know the basic commands you need to control a ship. If you want to board an enemy ship in a naval battle, just try to catch it, and your crew will do the rest.^^For now, take your time to try out your ship. When you are done, land your ship at the beach where you started!"),

  ("trait_1", "Berserker"),
  ("trait_2", "Inspiring"),
  ("trait_3", "Tough"),
  ("trait_4", "Strong"),
  
#phaiak acaba chief
#moto chief diplomacy
  ("s12s15_dominates_its_weaker_neighbor_s16", "{s12}{s15} attempts to dominate {reg4?her:his} weaker neighbor {s16}."),	#MOTO for new diplomatic result
  ("s12s15_acts_to_drive_the_people_of_s16_and_their_like_out_of_the_Isles", "{s12}{s15} acts to drive the people of {s16} and their like out of the Isles!"),	#MOTO for new diplomatic result

#otros chief
  	("none", "None"),

	("camp_pillage"," Enemy in Camp! "),	
	("camp_pillage2"," The enemy is in the camp and has accessed your treasure chest. They are looting your money!^{s4} peningas was lost."),

  #chief capitan
  ("capitan_mode_started", "Reconnaissance Round: Explore the terrain and kill enemy champions. In the next round, your troops will come!"),  
  ("capitan_mode_started2", "Battle Round! Lead your troops to victory!"),  
  ("armamento_pesado", "Buy heavy armour. This will allow you to choose medium and heavy infantry from the inventory menu."),
  ("acceso_caballeria", "Buy horses. This will allow you to choose medium and heavy cavalry from the inventory menu."),
  ("buy_tropas", "My lord, choose your army:"),
  ("nopuedes_comprar", "You are not a lord or captain,^so you may not choose troops."),
  ("numero_hombres", "Number of warriors to hire:"),
  ("initial_gold_multiplierboth", "Basic silver both teams (%):"),
  ("initial_gold_multipliert1", "Team 1 Extra silver for troop wages (%):"),
  ("initial_gold_multipliert2", "Team 2 Extra silver for troop wages (%):"),
  # ("choose_a_captain", "Choose a troop class:^^\
# Captains and lords represent the leaders of armies. They have^\
# access to armies and quality weapons. Those who choose to be^\
# leaders should appoint a king to lead them in battle.^^\
# Elite warriors represent the most prestigious army troops.^\
# Choosing this allows you to be a standard bearer, musician,^\
# scout, messenger, adviser or bodyguard, among other things.^\
# ---------------------------------------------"),
  ("choose_a_captain", "Choose a troop class:"),
  ("lords_battle_explanation", "Press ESC to start game.^^In this game, you will be able to choose one of two types of troops:^^\
Lords represent the leaders of armies. They have access to armies as well as quality weapons. If you are a lord, then money that you don't spend on equipment will buy troops.^^\
Elite warriors represent the most prestigious army troops. Choosing this allows you to be a standard-bearer, musician, scout, messenger, adviser or bodyguard, among other things. \
If you are an elite troop, there is no need to worry about recruiting troops. Spend all your money equipping the best gear. \
Also, if the lords fall, the task of leading the troops will fall upon you."), #chief capitan
  ("your_men_break_off_the_siege_of_s10_to_follow_you", "Your men break off the siege of {s10} to follow you."),
  ("if_you_get_too_far_from_s10_your_siege_will_end", "If you get too far from {s10}, your siege will end."),
  ("the_s0_in_s4_has_been_completed", "The {s0} in {s4} has been completed."),
  ("s5_sends_word_that_your_betrothal_is_ended", "{s5} sends word that your betrothal is ended!"),
  ("you_dont_have_enough_money_to_continue_training_troops_at_s10", "You don't have enough money to continue training troops at {s10}."),
  ("at_s10_has_promoted_reg5_reg6s8_to_s9s6_to_s7", "at {s10} has promoted {reg5} {reg6?{s8} to {s9}:{s6} to {s7}}."),
  ("good_news_our_foragers_found_much_meat", "Good news! Our foragers found much meat."),
  ("our_foragers_have_returned_after_getting_some_food", "Our foragers have returned after getting some food in nearby villages, but the villagers are upset with us."),
  ("bad_news_our_foragers_didnt_find_food_today", "Bad news! Our foragers didn't find food today."),
  ("very_bad_news_our_foragers_were_attacked", "Very bad news! Our foragers were attacked by angry villagers, and we lost two to four men."),
  ("your_scouts_are_exploring_enemy_territory", "Your scouts are exploring enemy territory."),
  ("very_bad_news_our_scouts_were_attacked", "Very bad news! Our scouts were attacked, and we lost two to four men."),
  ("you_hear_rumors_of_discontent_among_your_men", "You hear rumors of discontent among your men. You should do something to raise their flagging spirits."),
  ("i_dont_have_enough_money", "I don't have enough money."),
  ("forget_it", "Forget it."),
  ("you_need_to_improve_your_refuge_first", "Improve your refuge first."),
  ("you_have_suffered_a_serious_injury_to_your", "You have suffered a serious injury to your"),
  ("it_will_be_permanent_in_reg1_days", "It will become permanent in {reg1} days."),
  ("it_will_be_cured_in_reg1_days", "It will heal in {reg1} days."),
  ("go_to_the_lords_hall_s1", "Visit the lord's hall{s1}."),
  ("s9_wants_you_to_meet_with_s11", "{s9} wants you to meet with {s11} in their camp north of {s3} and help him as much as you can. Meanwhile, {s9} will investigate the betrayal of Sven Bull Neck."),

  ##Invasion command strings
  ("inv_command_class_all", "Select All"),
  ("inv_command_class_0", "Infantry: {reg1}"),
  ("inv_command_class_1", "Archers: {reg1}"),
  ("inv_command_class_2", "Cavalry: {reg1}"),
  ("inv_command_class_deselect", "Deselect"),
  ("inv_command_order_charge", "Charge"),
  ("inv_command_order_move", "Move to..."),
  ("inv_command_order_use_any", "Use Any Weapon"),
  ("inv_command_order_use_melee", "Use Melee Weapons"),
  ("inv_command_order_use_ranged", "Use Ranged Weapons"),
  
  #alternate troop descriptions for MP
  ("norse_slave", "Leysingja Levy Auxillary"),
  ("norse_bowman", "Gestr Bowman"),
  ("norse_level0_landed", "Bondi Levy Back"),
  ("norse_level1_landed", "Drengr Levy 3rd Rank"),
  ("norse_level2_landed", "Thegn Levy 2nd Rank"),
  ("norse_level3_landed", "Hersi Levy 1st Rank"),
  ("norse_level0_companion", "Hirdmann Hird Back"),
  ("norse_level1_companion", "Rekkr Hird Mid"),
  ("norse_level2_companion", "Huskarl Hird Front"),
  ("norse_elitearcher", "Heimthegi Elite Archer"),
  ("briton_slave", "Aillt Auxillary"),
  ("briton_bowman", "Bweydd Bowman"),
  ("briton_marksman", "Saethydd Marksman"),
  ("briton_level0_landed", "Bonheddwr Levy Back"),
  ("briton_level1_landed", "Pedyt Levy 3rd Rank"),
  ("briton_level2_landed", "Gwrda Levy 2nd Rank"),
  ("briton_level3_landed", "Uchelwr Levy 1st Rank"),
  ("briton_level0_companion", "Cadwr Companion Back"),
  ("briton_level1_companion", "Campiwr Companion Mid"),
  ("briton_level2_companion", "Teulu Companion Front"),
  ("briton_horseman", "Marchoc Horseman"),
  ("saxon_slave", "Gebur Auxillary"),
  ("saxon_bowman", "Sceotand Bowman"),
  ("saxon_level0_landed", "Kotsetla Fyrd Back"),
  ("saxon_level1_landed", "Geoguth Fyrd 3rd Rank"),
  ("saxon_level2_landed", "Duguth Fyrd 2nd Rank"),
  ("saxon_level3_landed", "Thegn Fyrd 1st Rank"),
  ("saxon_level0_companion", "Geneata Companion Back"),
  ("saxon_level1_companion", "Gesith Companion Mid"),
  ("saxon_level2_companion", "Hearthweru Companion Front"),
  ("saxon_horseman", "Ridwiga Horseman"),
  ("scotch_peasant", "Petta Auxillary"),
  ("scotch_bowman", "Fuidir Skirmisher"),
  ("scotch_level0_skirmisher", "Saiogdear Skirmisher"),
  ("scotch_level1_skirmisher", "Cruithne Skirmisher"),
  ("scotch_level0_landed", "Bothach Levy Back"),
  ("scotch_level1_landed", "Octhingern Levy Mid"),
  ("scotch_level2_landed", "Diuberr Levy Mid"),
  ("scotch_level0_companion", "Creach Sluach Companion Back"),
  ("scotch_level1_companion", "Bruide Companion Back"),
  ("scotch_level2_companion", "Gaisgidh Companion Front"),
  ("scotch_horseman", "Each Raidh Horseman"),
  ("scotch_knight", "Toisech Knight"),
  ("angle_slave", "Gebur Auxillary"),
  ("angle_bowman", "Sceotand Bowman"),
  ("angle_level0_landed", "otsetla Fyrd Back"),
  ("angle_level1_landed", "Geoguth Fyrd 3rd Rank"),
  ("angle_level2_landed", "Duguth Fyrd 2nd Rank"),
  ("angle_level3_landed", "Thegn Fyrd 1st Rank"),
  ("angle_level0_companion", "Geneata Companion Back"),
  ("angle_level1_companion", "Gesith Companion Mid"),
  ("angle_level2_companion", "Hearthweru Companion Front"),
  ("angle_horseman", "Ridwiga Horseman"),
  ("irish_slave", "Senchleithe Auxillary"),
  ("irish_bowman", "Fer Midboth Skirmisher"),
  ("irish_level0_skirmisher", "Ceitherne Skirmisher"),
  ("irish_level1_skirmisher", "Fian Skirmisher"),
  ("irish_level0_landed", "Bothach Levy Back"),
  ("irish_level1_landed", "Ocaire Levy 3rd Rank"),
  ("irish_level2_landed", "Boaire Levy 2nd Rank"),
  ("irish_level3_landed", "Airig Levy 1st Rank"),
  ("irish_level0_companion", "Cliarthaire Companion"),
  ("irish_level1_companion", "Curraidh Companion"),
  ("irish_horseman", "Marcach Horseman"),
  ("irish_knight", "Deaisbard Knight"),
  
  #item standard mesh strings for item init, indexed as usual
  ("standard_dragon1", "{!}standard_dragon1"),
  ("standard_dragon2", "{!}standard_dragon2"),
  ("standard_dragon3", "{!}standard_dragon3"),
  ("standard_dragon4", "{!}standard_dragon4"),
  ("standard_dragon5", "{!}standard_dragon5"),
  ("standard_dragon6", "{!}standard_dragon6"),
  ("standard_dragon7", "{!}standard_dragon7"),
  ("standard_dragon8", "{!}standard_dragon8"),
  
  ("standard_extra01", "{!}standard_extra01"),
  ("standard_extra02", "{!}standard_extra02"),
  ("standard_extra03", "{!}standard_extra03"),
  ("standard_extra04", "{!}standard_extra04"),
  ("standard_extra05", "{!}standard_extra05"),
  ("standard_extra06", "{!}standard_extra06"),
  ("standard_extra07", "{!}standard_extra07"),
  ("standard_extra08", "{!}standard_extra08"),
  ("standard_extra09", "{!}standard_extra09"),
  ("standard_extra10", "{!}standard_extra10"),
  ("standard_extra11", "{!}standard_extra11"),
  ("standard_extra12", "{!}standard_extra12"),
  ("standard_extra13", "{!}standard_extra13"),
  ("standard_extra14", "{!}standard_extra14"),
  ("standard_extra15", "{!}standard_extra15"),
  ("standard_extra16", "{!}standard_extra16"),
  ("standard_extra17", "{!}standard_extra17"),
  ("standard_extra18", "{!}standard_extra18"),
  ("standard_extra19", "{!}standard_extra19"),
  ("standard_extra20", "{!}standard_extra20"),
  ("standard_extra21", "{!}standard_extra21"),
  ("standard_extra201", "{!}standard_extra201"),
  ("standard_extra202", "{!}standard_extra202"),
  ("standard_extra203", "{!}standard_extra203"),
  ("standard_extra204", "{!}standard_extra204"),
  ("standard_extra205", "{!}standard_extra205"),
  ("standard_extra206", "{!}standard_extra206"),
  # ("standard_extra207", "{!}standard_extra207"), reserved for default banner
  ("standard_extra208", "{!}standard_extra208"),
  ("standard_extra209", "{!}standard_extra209"),
  ("standard_extra210", "{!}standard_extra210"),
  ("standard_extra211", "{!}standard_extra211"),
  # ("standard_extra212", "{!}standard_extra212"),
  # ("standard_extra213", "{!}standard_extra213"),
  # ("standard_extra214", "{!}standard_extra214"),
  # ("standard_extra215", "{!}standard_extra215"),
  # ("standard_extra216", "{!}standard_extra216"),
  # ("standard_extra217", "{!}standard_extra217"),
  # ("standard_extra218", "{!}standard_extra218"),
  # ("standard_extra219", "{!}standard_extra219"),
  # ("standard_extra220", "{!}standard_extra220"),
  # ("standard_extra221", "{!}standard_extra221"),
  ("standard_anglosaxon01", "{!}standard_anglosaxon01"),
  ("standard_anglosaxon02", "{!}standard_anglosaxon02"),
  ("standard_anglosaxon03", "{!}standard_anglosaxon03"),
  ("standard_anglosaxon04", "{!}standard_anglosaxon04"),
  ("standard_anglosaxon05", "{!}standard_anglosaxon05"),
  ("standard_anglosaxon06", "{!}standard_anglosaxon06"),
  ("standard_anglosaxon07", "{!}standard_anglosaxon07"),
  ("standard_anglosaxon08", "{!}standard_anglosaxon08"),
  ("standard_anglosaxon09", "{!}standard_anglosaxon09"),
  ("standard_anglosaxon10", "{!}standard_anglosaxon10"),
  ("standard_anglosaxon11", "{!}standard_anglosaxon11"),
  ("standard_anglosaxon12", "{!}standard_anglosaxon12"),
  ("standard_anglosaxon13", "{!}standard_anglosaxon13"),
  ("standard_anglosaxon14", "{!}standard_anglosaxon14"),
  ("standard_anglosaxon15", "{!}standard_anglosaxon15"),
  ("standard_anglosaxon16", "{!}standard_anglosaxon16"),
  ("standard_anglosaxon17", "{!}standard_anglosaxon17"),
  ("standard_anglosaxon18", "{!}standard_anglosaxon18"),
  ("standard_anglosaxon19", "{!}standard_anglosaxon19"),
  ("standard_anglosaxon20", "{!}standard_anglosaxon20"),
  ("standard_anglosaxon21", "{!}standard_anglosaxon21"),
  ("standard_anglosaxon201", "{!}standard_anglosaxon201"),
  ("standard_anglosaxon202", "{!}standard_anglosaxon202"),
  ("standard_anglosaxon203", "{!}standard_anglosaxon203"),
  ("standard_anglosaxon204", "{!}standard_anglosaxon204"),
  # ("standard_anglosaxon205", "{!}standard_anglosaxon205"),
  # ("standard_anglosaxon206", "{!}standard_anglosaxon206"),
  # ("standard_anglosaxon207", "{!}standard_anglosaxon207"),
  # ("standard_anglosaxon208", "{!}standard_anglosaxon208"),
  # ("standard_anglosaxon209", "{!}standard_anglosaxon209"),
  # ("standard_anglosaxon210", "{!}standard_anglosaxon210"),
  # ("standard_anglosaxon211", "{!}standard_anglosaxon211"),
  # ("standard_anglosaxon212", "{!}standard_anglosaxon212"),
  # ("standard_anglosaxon213", "{!}standard_anglosaxon213"),
  # ("standard_anglosaxon214", "{!}standard_anglosaxon214"),
  # ("standard_anglosaxon215", "{!}standard_anglosaxon215"),
  # ("standard_anglosaxon216", "{!}standard_anglosaxon216"),
  # ("standard_anglosaxon217", "{!}standard_anglosaxon217"),
  # ("standard_anglosaxon218", "{!}standard_anglosaxon218"),
  # ("standard_anglosaxon219", "{!}standard_anglosaxon219"),
  # ("standard_anglosaxon220", "{!}standard_anglosaxon220"),
  # ("standard_anglosaxon221", "{!}standard_anglosaxon221"),
  ("standard_briton01", "{!}standard_briton01"),
  ("standard_briton02", "{!}standard_briton02"),
  ("standard_briton03", "{!}standard_briton03"),
  ("standard_briton04", "{!}standard_briton04"),
  ("standard_briton05", "{!}standard_briton05"),
  ("standard_briton06", "{!}standard_briton06"),
  ("standard_briton07", "{!}standard_briton07"),
  ("standard_briton08", "{!}standard_briton08"),
  ("standard_briton09", "{!}standard_briton09"),
  ("standard_briton10", "{!}standard_briton10"),
  ("standard_briton11", "{!}standard_briton11"),
  ("standard_briton12", "{!}standard_briton12"),
  ("standard_briton13", "{!}standard_briton13"),
  ("standard_briton14", "{!}standard_briton14"),
  ("standard_briton15", "{!}standard_briton15"),
  ("standard_briton16", "{!}standard_briton16"),
  ("standard_briton17", "{!}standard_briton17"),
  ("standard_briton18", "{!}standard_briton18"),
  ("standard_briton19", "{!}standard_briton19"),
  ("standard_briton20", "{!}standard_briton20"),
  ("standard_briton21", "{!}standard_briton21"),
  ("standard_briton201", "{!}standard_briton201"),
  ("standard_briton202", "{!}standard_briton202"),
  ("standard_briton203", "{!}standard_briton203"),
  ("standard_briton204", "{!}standard_briton204"),
  ("standard_briton205", "{!}standard_briton205"),
  ("standard_briton206", "{!}standard_briton206"),
  ("standard_briton207", "{!}standard_briton207"),
  ("standard_briton208", "{!}standard_briton208"),
  ("standard_briton209", "{!}standard_briton209"),
  ("standard_briton210", "{!}standard_briton210"),
  ("standard_briton211", "{!}standard_briton211"),
  ("standard_briton212", "{!}standard_briton212"),
  ("standard_briton213", "{!}standard_briton213"),
  ("standard_briton214", "{!}standard_briton214"),
  ("standard_briton215", "{!}standard_briton215"),
  ("standard_briton216", "{!}standard_briton216"),
  ("standard_briton217", "{!}standard_briton217"),
  ("standard_briton218", "{!}standard_briton218"),
  ("standard_briton219", "{!}standard_briton219"),
  ("standard_briton220", "{!}standard_briton220"),
  ("standard_briton221", "{!}standard_briton221"),
  ("standard_irish01", "{!}standard_irish01"),
  ("standard_irish02", "{!}standard_irish02"),
  ("standard_irish03", "{!}standard_irish03"),
  ("standard_irish04", "{!}standard_irish04"),
  ("standard_irish05", "{!}standard_irish05"),
  ("standard_irish06", "{!}standard_irish06"),
  ("standard_irish07", "{!}standard_irish07"),
  ("standard_irish08", "{!}standard_irish08"),
  ("standard_irish09", "{!}standard_irish09"),
  ("standard_irish10", "{!}standard_irish10"),
  ("standard_irish11", "{!}standard_irish11"),
  ("standard_irish12", "{!}standard_irish12"),
  ("standard_irish13", "{!}standard_irish13"),
  ("standard_irish14", "{!}standard_irish14"),
  ("standard_irish15", "{!}standard_irish15"),
  ("standard_irish16", "{!}standard_irish16"),
  ("standard_irish17", "{!}standard_irish17"),
  ("standard_irish18", "{!}standard_irish18"),
  ("standard_irish19", "{!}standard_irish19"),
  ("standard_irish20", "{!}standard_irish20"),
  ("standard_irish21", "{!}standard_irish21"),
  ("standard_irish201", "{!}standard_irish201"),
  ("standard_irish202", "{!}standard_irish202"),
  ("standard_irish203", "{!}standard_irish203"),
  ("standard_irish204", "{!}standard_irish204"),
  ("standard_irish205", "{!}standard_irish205"),
  ("standard_irish206", "{!}standard_irish206"),
  ("standard_irish207", "{!}standard_irish207"),
  ("standard_irish208", "{!}standard_irish208"),
  ("standard_irish209", "{!}standard_irish209"),
  ("standard_irish210", "{!}standard_irish210"),
  ("standard_irish211", "{!}standard_irish211"),
  ("standard_irish212", "{!}standard_irish212"),
  ("standard_irish213", "{!}standard_irish213"),
  # ("standard_irish214", "{!}standard_irish214"),
  # ("standard_irish215", "{!}standard_irish215"),
  # ("standard_irish216", "{!}standard_irish216"),
  # ("standard_irish217", "{!}standard_irish217"),
  # ("standard_irish218", "{!}standard_irish218"),
  # ("standard_irish219", "{!}standard_irish219"),
  # ("standard_irish220", "{!}standard_irish220"),
  # ("standard_irish221", "{!}standard_irish221"),
  ("standard_pict01", "{!}standard_pict01"),
  ("standard_pict02", "{!}standard_pict02"),
  ("standard_pict03", "{!}standard_pict03"),
  ("standard_pict04", "{!}standard_pict04"),
  ("standard_pict05", "{!}standard_pict05"),
  ("standard_pict06", "{!}standard_pict06"),
  ("standard_pict07", "{!}standard_pict07"),
  ("standard_pict08", "{!}standard_pict08"),
  # ("standard_pict09", "{!}standard_pict09"),
  # ("standard_pict10", "{!}standard_pict10"),
  # ("standard_pict11", "{!}standard_pict11"),
  # ("standard_pict12", "{!}standard_pict12"),
  # ("standard_pict13", "{!}standard_pict13"),
  # ("standard_pict14", "{!}standard_pict14"),
  # ("standard_pict15", "{!}standard_pict15"),
  # ("standard_pict16", "{!}standard_pict16"),
  # ("standard_pict17", "{!}standard_pict17"),
  # ("standard_pict18", "{!}standard_pict18"),
  # ("standard_pict19", "{!}standard_pict19"),
  # ("standard_pict20", "{!}standard_pict20"),
  # ("standard_pict21", "{!}standard_pict21"),
  ("standard_viking01", "{!}standard_viking01"),
  ("standard_viking02", "{!}standard_viking02"),
  ("standard_viking03", "{!}standard_viking03"),
  ("standard_viking04", "{!}standard_viking04"),
  ("standard_viking05", "{!}standard_viking05"),
  ("standard_viking06", "{!}standard_viking06"),
  ("standard_viking07", "{!}standard_viking07"),
  ("standard_viking08", "{!}standard_viking08"),
  ("standard_viking09", "{!}standard_viking09"),
  ("standard_viking10", "{!}standard_viking10"),
  ("standard_viking11", "{!}standard_viking11"),
  ("standard_viking12", "{!}standard_viking12"),
  ("standard_viking13", "{!}standard_viking13"),
  ("standard_viking14", "{!}standard_viking14"),
  ("standard_viking15", "{!}standard_viking15"),
  ("standard_viking16", "{!}standard_viking16"),
  ("standard_viking17", "{!}standard_viking17"),
  ("standard_viking18", "{!}standard_viking18"),
  ("standard_viking19", "{!}standard_viking19"),
  ("standard_viking20", "{!}standard_viking20"),
  ("standard_viking21", "{!}standard_viking21"),
  ("standard_viking201", "{!}standard_viking201"),
  ("standard_viking202", "{!}standard_viking202"),
  ("standard_viking203", "{!}standard_viking203"),
  ("standard_viking204", "{!}standard_viking204"),
  ("standard_viking205", "{!}standard_viking205"),
  ("standard_viking206", "{!}standard_viking206"),
  ("standard_viking207", "{!}standard_viking207"),
  ("standard_viking208", "{!}standard_viking208"),
  ("standard_viking209", "{!}standard_viking209"),
  ("standard_viking210", "{!}standard_viking210"),
  ("standard_viking211", "{!}standard_viking211"),
  ("standard_viking212", "{!}standard_viking212"),
  ("standard_viking213", "{!}standard_viking213"),
  ("standard_viking214", "{!}standard_viking214"),
  ("standard_viking215", "{!}standard_viking215"),
  ("standard_viking216", "{!}standard_viking216"),
  # ("standard_viking217", "{!}standard_viking217"),
  # ("standard_viking218", "{!}standard_viking218"),
  # ("standard_viking219", "{!}standard_viking219"),
  # ("standard_viking220", "{!}standard_viking220"),
  # ("standard_viking221", "{!}standard_viking221"),
  ("standard_kingdom_a", "{!}standard_kingdom_a"),
  ("standard_kingdom_b", "{!}standard_kingdom_b"),
  ("standard_kingdom_c", "{!}standard_kingdom_c"),
  ("standard_kingdom_d", "{!}standard_kingdom_d"),
  ("standard_kingdom_e", "{!}standard_kingdom_e"),
  ("standard_kingdom_f", "{!}standard_kingdom_f"),
  ("standard_kingdom_g", "{!}standard_kingdom_g"),
  ("standard_kingdom_h", "{!}standard_kingdom_h"),
  ("standard_kingdom_i", "{!}standard_kingdom_i"),
  ("standard_kingdom_j", "{!}standard_kingdom_j"),
  ("standard_kingdom_k", "{!}standard_kingdom_k"),
  ("standard_kingdom_l", "{!}standard_kingdom_l"),
  ("standard_kingdom_ll", "{!}standard_kingdom_ll"),
  ("standard_kingdom_m", "{!}standard_kingdom_m"),
  ("standard_kingdom_n", "{!}standard_kingdom_n"),
  ("standard_kingdom_o", "{!}standard_kingdom_o"),
  ("standard_kingdom_p", "{!}standard_kingdom_p"),
  ("standard_kingdom_q", "{!}standard_kingdom_q"),
  ("standard_kingdom_r", "{!}standard_kingdom_r"),
  ("standard_kingdom_s", "{!}standard_kingdom_s"),
  ("standard_kingdom_t", "{!}standard_kingdom_t"),
  # ("standard_kingdom_u", "{!}standard_kingdom_u"),
  # ("standard_kingdom_v", "{!}standard_kingdom_v"),
  # ("standard_kingdom_w", "{!}standard_kingdom_w"),
  # ("standard_kingdom_x", "{!}standard_kingdom_x"),
  # ("standard_kingdom_y", "{!}standard_kingdom_y"),
  # ("standard_kingdom_z", "{!}standard_kingdom_z"),
  ("standard_default", "{!}standard_extra207"),
  
##Addon map names
  ("multi_scene_coast", "Coast"),
  ("multi_scene_fjord", "Fjord"),
  ("multi_scene_islands", "Islands"),
  ("mp_addon_scene_end", "{!}end"),
##

## Presentations
  ("set_goal_start", "{!}start"),
  ("set_goal_custom", "my own"),
  ("set_goal_raider", "Infamous Raider"),
  ("set_goal_warrior", "Famous Warrior"),
  ("set_goal_lord", "Powerful Lord"),
  ("set_goal_king", "Strong King"),
  ("set_goal_expand", "Stable Kingdom"),
  ("set_goal_start_hint", "{!}start"),  
  ("set_goal_custom_hint", "You have chosen your own path."),

  ("set_goal_raider_hint", "Raid towns. Hunt down villagers. \
No one will be safe from you. \
Use fast ships to travel to distant lands \
and your refuge to have a safe home."),

  ("set_goal_warrior_hint","You wish to be known as a great warrior. \
Fight in tournaments. Protect villagers. \
Attack bandits and escort caravans. \
You will find plenty of work in towns \
and villages, but never forget that your \
glory is born on the fields of battle."),

  ("set_goal_lord_hint","The common life is not for you. \
You wish to become a nobleman, \
lead great armies and to be known \
as lord and master of your own \
lands."),

  ("set_goal_king_hint","There is no limit to your ambitions. \
Fight for glory, power and gold. \
You will make many enemies \
and must be ready to face threats \
from all four corners of the land!"),

  ("set_goal_expand_hint","A small fort on a hill is not enough \
for you. You desire to be known as the \
High King. Sharpen your sword and gather \
your troops, for war is coming!"), 

  ("view_goal_hint_renown", 
    "Renown: you desire fame above all. \
Win battles and competitions. Complete \
quests. As your renown grows, you will \
be able to command more troops, \
gain the respect of the nobility \
and hire better mercenaries!^"),

  ("view_goal_hint_reputation",
   "Reputation: be a hero or a villain. \
Your actions in the world will influence \
how people see you. It will influence your \
relation with other factions and even your \
chances of marriage.^"),

  ("view_goal_hint_army", 
"Army: you wish to balance your \
troops. Better troops are also more \
expensive to train and keep. Try to \
form a army with 25% heavies (high \
level units).^"),

  ("view_goal_hint_marry",
"Marriage brings the possibility \
of feasts, competitions and a \
extra helpful hand with kingdom management. \
It will also boost your right to rule!^"),

  ("view_goal_hint_right_to_rule",
"Right to rule is very important for \
kings. It will influence the way other \
factions will see you and your diplomatic \
relations.^"),

  ("view_goal_hint_wealth", "Wealth: war is expensive. Wages, food, training, new equipment, healers, wine...^be ready for it!^"),

  ("set_goal_trigger_new_game",
"A new world full of adventure awaits you!^^\
If this is your first time playing^Viking Conquest Sandbox^\
then check out the SET A GOAL presentation^to learn more about the game^\
and to see what you can do next!^^(Open Character Report,^Statistics, Choose a Goal)"),
  ("set_goal_already_completed", "(You already completed this goal!)"),
  ("set_goal_you_are_a_noble", "(You are a noble or mercenary, and^you can't abandon your oath!)"),
  ("set_goal_open_button_label", "Choose a Goal"),
  ("set_goal_open_button_label2", "View your Goal"),
  ("set_goal_complete_goal", "You have achieved your goal!^^No task was too big for you!^^^Rejoice in your accomplishment^and get ready for what comes next!"),
  ("set_goal_half_way_there", "You still have many tasks to complete your goal!"),
  ("set_goal_almost_there", "You are very close to completing your goal!"),
  ("set_goal_custom_reward", "Custom goal completed: no special rewards!"),
  ("set_goal_raider_reward", "Raider goal completed: mercenary troops have joined you!"),
  ("set_goal_warrior_reward", "Warrior goal completed: your skill with a blade has improved!"),
  ("set_goal_lord_reward", "Lord goal completed: \
friendly lords of your faction are impressed with you, \
a {reg0?gothi:priest} has joined your warband and \
you have won a cow that will let our men make some delicious butter!"),
  ("set_goal_king_reward", "King goal completed: mercenary troops have joined you and \
you have won a special book!"),
  ("set_goal_expand_reward", "Stable Kingdom goal completed: \
friendly kingdoms are impressed with you and \
you have won a rare sword!"),
## Companions presentation
  ("com_companions", "Companions:_"),
  ("com_view_companions", "View Companions"),
  ("com_s0", "{s0}"),
  ("com_debug_1", "Char picture for npc = {s0}, id = "),
  ("com_debug_2", "Click for troop: {s1}, id = "),
  ("com_heroes", "  Heroes  "),
  ("com_morale_reg0", "{s1}^^Morale: {reg0}"),
  ("com_relation_reg12", "{s1}^^Relation: {reg12}"),
  ("com_catholic", "{s1}^^Religion: Christianity"),
  ("com_pagan", "{s1}^^Religion: Pagan"),  
## End Presentations
  ("tactical_controls", "Use the keyboard NUMBERS to select a division. Press 0 to select your entire force.^^\
Use F1-F4 to order selected divisions. Keep the F1 key down to place selected divisions. One may target an enemy division through this mechanism.^^\
Pressing the ENTER key often initiates an overhead Strategy Camera.^^\
Pressing the BACKSPACE key often initiates a Battle Command Display with 'radar.'"),
  ("division_placement", "When ONE division is selected, the center of its front rank is placed at the spot indicated.^^\
When MANY divisions are selected, they are separated and spread out as if the player were standing at the spot indicated.^^\
One may memorize the placement of selected divisions relative to the player by pressing F2, F7. Default is infantry to the left, cavalry right, and ranged forward."),
  ("formations", "The Complex Formations on the Battle Menu are:^^\
- RANKS with best troops up front^\
- SHIELD WALL, ranks with shields in front and longer weapons in back^\
- WEDGE with best troops up front^\
- SQUARE in no particular order^\
- NO FORMATION^^\
Even in the last case, the player can make formations up to four lines by ordering Stand Closer enough times."),
#item debug
  ("item_class_debug","{!}WARNING!!! Item {reg1} ({s1}) assigned to troop {reg0} ({s0}) has no class!"),
  
  ("welcome_to_beta", "{!}Welcome to the Viking Conquest Reforged Edition Open Beta.^^\
Please report any issue in the forums at the Taleworlds or Steam web sites.^^\
Performance may be affected by testing scripts during this beta.^^\
After quitting a campaign game, a special log will be added at the end of rgl_log.txt, \
which is located in the warband folder. If you want to help to balance this game, then please share the log as described in the log.^\
Thank you!"),
  ("log_created", "A log has been created. Please check the rgl_log.txt!"),
  ("debug_log_print1", "{!}^^\
#####################################################################################^\
## IF YOU WANT TO HELP BALANCING THIS GAME THEN PLEASE SHARE THE FOLLOWING LOG ON: ##^\
##            http://forums.taleworlds.com/index.php/topic,333383.0.html           ##^\
##                                   THANK YOU!                                    ##^\
#####################################################################################^^\
LOG:^\
Randomized ID, WB Version, VC Version, Start, Campaign, R, L, W, Track^\
({reg1},{reg2},{reg3},{reg4},{reg5},{reg6},{reg7},{reg8},"),
  ("debug_log_print2", "{s30}^End of LOG."),
  ("print_player_trade", "{reg1} goods for {reg2} and {reg3} other items for {reg4}"),
  ("debug_log_1_header", "{!}({s30}))^"),
  ("debug_log_3_header","{!}^---Player Troops---^Size | % light/medium | % heavies | T1 | T2 | T3 | T4 | T5 | Str{s31}"),  
  ("debug_log_4_header","{!} ^---Bandits---^center,numBanditsNearby;/Templates:ptid,numParties,created,destroyed^{s32}"),
##additional MULTI game type descriptions
  ("multi_game_type_desc_10", "^Peasants try to defend their home against raiders!^^Villagers have numerical advantage but raiders are much better equipped.^"),
##additional MULTI game type descriptions end

# vc options
  ("beginner", "Beginner"),
  ("normal", "Normal"),
  ("hardcore", "Hardcore"),
  
  ("recruitment", "Recruitment:"),
  ("levelling", "Levelling:"),
  ("budget", "Budget:"),
  ("stamina", "Stamina:"),
  ("gear_affects_skills", "Gear affects skills:"),
  ("resting_morale", "Rest improves morale:"),
  ("insane_difficult", "Insane difficulty:"),
  ("gore", "Gore:"),
  ("disable_scenic_menu", "Disable scenic menu:"),
  ("shield_bash", "Shield bash:"),
  ("disable_complex_formations", "Disable complex formations:"),
  ("have_formations_face_enemy", "Auto turn army to face enemy:"),
  ("players_enemies_only_attack", "Player's enemies only attack:"),
  ("music_in_battles", "Replace music in battles:"),
  
  ("damage_to_player", "Player damage:"),
  ("damage_to_friends", "Friends damage:"),
  ("combat_ai", "Combat AI:"),
  ("campaign_ai", "Campaign AI:"),
  ("movement_and_combat_speed", "Tactical Speed:"),
  ("battle_size", "Battle size:"),
  
  ("difficulty_setting", "Difficulty Setting"),
  ("realism_feature", "Realism Feature"),
  ("special_setting", "Special Setting"),
  ("formation_feature", "Formation Setting"),
  ("performance_feature", "Performance Setting"),
  ("battle_size_text", "Limits the maximum amount of troops on a battlefield at once. If you experience low performance in big battles, you should try to reduce the battle size. A battle size above the engine maximum of 300 could cause problems.^^For additional settings, you can try the Video Options, available in the game's main menu, or accessible during the game by pressing ESC."),
  ("this_setting_affects_all", "This setting affects the player and all game characters."),
  
  #tutorial
  ("game_concepts_tutorial", "^^By now, you have some experience with Viking Conquest. If this is your first game, \
we recommend making yourself familiar with some of the game concepts. You will be directed to a page that \
presents them now.^^You can always come back to this page on the campaign map. Simply click the 'Notes' button and \
from there the 'Game concepts' button."),

  #new options
  ("wounds", "Wounds:"),
  ("blood_loss", "Blood loss:"),
  ("quantity_bandit_parties", "Bandit Parties:"),
  
  ("game_difficulty_warning", "Game Difficulty Warning"),
  ("game_difficulty_warning_desc", "At the current Campaign AI level, {s1} of the bandit parties will be stronger than the player's upon spawning. They will have up to {reg1} troops.^^Reset that level from the ESC options menu if desired. Deserters will not be affected, and sea based bandits always start with a minimum of one ship (30 men)."),
  
  ("player_division", "Player division:"),
  
  
  ("poll_cooldown", "Delay between polls (seconds)"),
  ("polls_disabled_for_reg1", "Polls are disabled for {reg1} seconds."),
  ("poll_cooldown_is_now_reg1", "Delay between polls is now set to {reg1} seconds."),
  ("poll_change_gametype", "{s0} started a poll to change game type to {s1}."),
  ("poll_to_change_gametype", "Poll to change game type to {s1}: 1 = Accept, 2 = Decline"),
  ("make_gametype_voteable", "Allow polls to change game type"),
  
  ("changing_gametype_is_voteable", "Changing gametype is voteable."),
  ("changing_gametype_is_not_voteable", "Changing gametype is not voteable."),
  
  ("weapon_break", "Damageable Equipment:"),
  ("no_suit_religion", "You can't possibly think of marrying into my family since you do not even believe in the same gods! Convert first, then we may discuss this topic again."),
  ("modifications", " modified"),
  
]
